Seems about right. Though something is slightly off since spellhit requires less hit rating. Overall it should have been somewhere around 6% misses and it is above 10%. However that can be due to the small sample.
In any case this is definately worth bringing up as it would be a rude shock to the many Hunters that finally believe they can use Loque as a raiding pet.
1 Hitrating is
~ 0,0305% Meleehit
~ 0,0305% Rangehit
~ 0,0381% Spellhit
for us.
With my hit (8,14%) I have 10,18% Spellhit. That should be around 6% away from capped(like Kraxis pointed out).
I also believe the 10%+ miss due to the small sample.
Tamed Loque for the upcoming patch and wanted to check out Spiritstrike on Dummies.
Ok, I went to the lvl 80 Dummy and the first Spiritstrike missed(Me being hitcapped). I was like "what the hell" until I noticed Loque was still 76(doh!). Stupid me, yeah ^_^'
So I've lvled him to 80.
Went to the Heroic Dummy and found out that he still misses with Spiritstrike. My only explanation is: "Spiritstrike is based on Spellhit". Please proof me wrong cuz I don't want to believe it's spellhit based.
Tamed Loque for the upcoming patch and wanted to check out Spiritstrike on Dummies.
Ok, I went to the lvl 80 Dummy and the first Spiritstrike missed(Me being hitcapped). I was like "what the hell" until I noticed Loque was still 76(doh!). Stupid me, yeah ^_^'
So I've lvled him to 80.
Went to the Heroic Dummy and found out that he still misses with Spiritstrike. My only explanation is: "Spiritstrike is based on Spellhit". Please proof me wrong cuz I don't want to believe it's spellhit based.
Keep in mind Spiritstrike(DoT) 300 is the amount of ticks(2 per Spiritstrike).
That means, 150 Spiritstrikes did hit. 17 did not.
As you can see on the screenshot, my hit is above 8% and Swing missed 0 times.
Oh well, if that means I need more hit to get Loque Spiritstrike hitcapped, I'll stick with my cat :\
Did you check further into recount to see if it was an actual miss, as opposed to a parry/dodge? Basic recount screens often lump them all together until you look at the breakdown.
Did you check further into recount to see if it was an actual miss, as opposed to a parry/dodge? Basic recount screens often lump them all together until you look at the breakdown.
Yes, I did.
Spiritstrike(DoT) showed nothing but DoT ticks.
And Spiritstrike(below Spiritstrike(DoT)) showed nothing but Spiritstrike Misses.
Though I doubt Spiritstrike can get parried/dodged since its a cast.
edit:
Screenshot added.
Here
As you can see it's only miss or hit.
This time 800 hits, 56 misses with Spiritstrike.
Well, if Spiritstrike always missed, it wouldn't be setting the DoT in the first place, so there must be a problem with the way Recount is handling it.
Well, if Spiritstrike always missed, it wouldn't be setting the DoT in the first place, so there must be a problem with the way Recount is handling it.
I think Recount is probably giving us the correct picture. The attack itself does no damage, it just applies the DoT debuff. The DoT debuff ticks immediately, and again after 6 seconds. I found an old post in the Recount thread where the addon's author explains why (somewhat) Rip applications don't show up but the ticks do.
I tested Focused Aim on the current PTR build. It still does not carry over to pets.
Also, I reported Spirit Strike appearing to use spell hit as a bug and Maaven replied that it will be investigated.
Well, that doesn't mean it isn't intentional. It just means Maaven doesn't know. However I can't imagine why it should be using spellhit. It just doesn't fit.
So does anyone know how much hit you need as a draenei hunter? I only ask because you have the racial that gives you 1% extra hit.
So with 3/3 focused aim, if my hit rating is giving me 4% or more then I should be capped correct, since my racial would put me at 5% or more, and focused aim rounding me out up to the 8% cap? Is that correct?
Originally Posted by Intie
Against lvl 83 mobs (aka bosses):
With no Focused Aim, you need 296 hit rating to be hit capped.
With max Focused Aim, you need 197 hit rating to be hit capped.
If you are sexy draenei like me (or you have him/her in your group) you need 263 hit (or 164 with Focused Aim) to be hit capped against lvl 83 mobs.
Searching pulled this up in about 10 secs; we've discussed this a -lot-.
Except that's wrong. As the first post in this thread says, you need 8% (263 hit rating) if you don't have the Draenei aura. Should be 230 hit rating with the aura.
Except that's wrong. As the first post in this thread says, you need 8% (263 hit rating) if you don't have the Draenei aura. Should be 230 hit rating with the aura.
So, 8% it is?
I have 8.5% and 3/3 FA (didn't respec yet), and my pet is getting about 2.5% dodge and 20% glancing. Which troubles me, where do I get glancing?? I do have 2/2 animal handler if that matters.
Glancing blows are an unavoidable evil of melee DPS, there is really nothing that can be done about it. Expertise only deals with Dodge and Parry; nothing deals with glancing.
It looks pretty certain than 8% is now the cap (263hr w/o FA)
My post Fierra was quotting was indeed made before the general consensus was made that hit cap against bosses in now 8% and not 9% as it was before in TBC.
New values should be like this:
Hit Cap (assuming 8% chance to miss) against lvl 83 bosses:
Without Focused Aim - 263 hit rating
With Focused Aim 3/3 - 164 hit rating
If you are draenei or have him/her in your group:
Without Focused Aim - 230 hit rating
With Focused Aim 3/3 - 132 hit rating
just did a 10 men vault last night, with 7.96% hit on gear (261 hit rating) and a dranaei in the group, which in theory would put me way above hit cap. However during the fight I saw on my recount that I got 1 steady and 1 auto miss, thats 2 miss in a 3 min fight and its a bit huge. Later that day do a 25 men vault with same gear and dranaei buff, no miss watsoever in the fight. I will investigate on target dummy and see if indeed the hit cap is 8 or 9
just did a 10 men vault last night, with 7.96% hit on gear (261 hit rating) and a dranaei in the group, which in theory would put me way above hit cap. However during the fight I saw on my recount that I got 1 steady and 1 auto miss, thats 2 miss in a 3 min fight and its a bit huge. Later that day do a 25 men vault with same gear and dranaei buff, no miss watsoever in the fight. I will investigate on target dummy and see if indeed the hit cap is 8 or 9
It's been proven many many times the cap is 8%. You were debuffed on the first fight with a -hit debuff Archavon does.