Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Hunters

Reply
 
LinkBack Thread Tools
Old 01/28/09, 1:18 PM   #176
Nagisamuro
Piston Honda
 
Nagisamuro's Avatar
 
Orc Hunter
 
Cho'gall
Originally Posted by mistla View Post
That hypothesis, "The pet lagged in getting your stats" seems thinly supported. I run around with usually 260 hit rating and my pet miss rate seems roughly in line with tobeymac. Here is a wws from a fight that is longer than the one in tobeymac's post in which I know I had 260 hit rating.

wws

Can someone with 263 or more hit rating post a wws of a fight 3 min or longer in which there pet has 0 true misses?
The support for the hypothesis is the short delay you can see when you summon your pet before his stats update to reflect the contribution from your stats. This is most readily observable by watching his health bar. In addition to this, it was noted that each of the recorded misses in tobeymac's WWS report were the first attack made by a new instance of the pet. If that's thin support, so be it, but it still points to pet-stat-adjustment-lag as the most likely culprit in my mind.

With your 260 hit rating works out to 7.9292%. You missed ~0.1% of your shots, which is consistent with an 8% hit cap. Your pet missed around ~1.1% of his attacks, which is consistent with pets only receiving hit from their masters in whole-percentage increments.

Offline
Reply With Quote
Old 01/28/09, 1:40 PM   #177
Har
Piston Honda
 
Draenei Hunter
 
Drenden
Originally Posted by Rosamonde View Post
This WWS is from a full clear of Naxx-10. I run hit capped (I think I had 268 on this particular night) (snip)
Non heroic content has a lower hit cap.
Never mind, I need coffee.

Last edited by Har : 01/28/09 at 4:15 PM.

Offline
Reply With Quote
Old 01/28/09, 2:52 PM   #178
Iru
Don Flamenco
 
Iru's Avatar
 
Draenei Hunter
 
Muradin
Ah, no. The hit cap is the hit cap against any '???' boss. Unless you mean non-heroic 5man content, in which case I agree as the bosses are all specified levels.

Offline
Reply With Quote
Old 01/28/09, 4:23 PM   #179
mistla
Glass Joe
 
Orc Hunter
 
Earthen Ring
Thanks for the post Rosamonde, I am convinced and have regemmed as a result.

Nagisamuro, the pet health bar may well have been a side affect of my UI. I needed numbers. I could not get them from my guilds runs because either other hunters have points FA, so their pets were missing because of the FA bug reported earlier in this forum or like me they were not up to 263 hit rating.

Based on the wws posted here though, I have to believe that there is some time between when a pet is summoned/rezzed before the hunters stats are applied to him, and the pet can attack in that timeframe.

Does anyone know if this is a range based mechanic? Meaning if I get 40 yards from my pet can he lose the benefit of my +hit and other stats?

Offline
Reply With Quote
Old 01/28/09, 7:53 PM   #180
Lerastes
Piston Honda
 
Tauren Hunter
 
Cenarion Circle
Your pet doesn't repeatedly despawn and respawn during Naxx, re-read my earlier post. You can see exactly what I'm talking about by mounting up, then remounting, and watching your pet's health. It takes a second for their health to be updated proplerly, and it most likely applies to hit rating as well.

Malygos is the only fight where your pet is going to despawn repeatedly, so if you got together WWS reports of hit-capped hunters, you'd probably see some pet misses on most of those fights, but not on any other encounter.

Offline
Reply With Quote
Old 01/29/09, 1:45 AM   #181
Lidzkog
Glass Joe
 
Night Elf Hunter
 
Ner'zhul
Edited for obvious error, my apologies.

Last edited by Lidzkog : 01/29/09 at 11:28 AM.

Offline
Reply With Quote
Old 01/29/09, 1:56 AM   #182
Rezdan
Don Flamenco
 
Rezdan's Avatar
 
Dwarf Hunter
 
Nagrand
Sigh, as has been stated repeatedly, Archavon's Dust Cloud gives people affected a 50% chance to miss.

You should never be testing hit in Archavon.

Offline
Reply With Quote
Old 01/29/09, 9:04 AM   #183
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Originally Posted by Rezdan View Post
Sigh, as has been stated repeatedly, Archavon's Dust Cloud gives people affected a 50% chance to miss.

You should never be testing hit in Archavon.
What a wonderful login advice along "A little kindness goes a long way". "Don't test Hit on Archavon"

Lidzkog, take note of any Naxx runs. And remember that any boss that gains an immunity will also count as being missed.

Offline
Reply With Quote
Old 02/01/09, 2:24 AM   #184
uiemad
Glass Joe
 
Draenei Hunter
 
Kirin Tor
Im sorry if this is an incredibly stupid question but I have never actually wondered about it until now. (having never played a melee class) Is our melee hit rating the same as our ranged? Im just wondering because with a 7.26% hit from gear/gems/enchants/ets and then 1% from being draenei. I seem to have a few melee misses while having 0 ranged misses.

once again sorry if this is a stupid question.

Offline
Reply With Quote
Old 02/01/09, 2:50 AM   #185
heritikyl
Glass Joe
 
Orc Hunter
 
Kil'Jaeden
Originally Posted by uiemad View Post
Im sorry if this is an incredibly stupid question but I have never actually wondered about it until now. (having never played a melee class) Is our melee hit rating the same as our ranged? Im just wondering because with a 7.26% hit from gear/gems/enchants/ets and then 1% from being draenei. I seem to have a few melee misses while having 0 ranged misses.

once again sorry if this is a stupid question.
Why are you melee'ing? Regardless, hit is universal now, i.e. 'Improves hit rating by 38' increases your melee / ranged / spell hit by 38 rating. You can see this yourself by selecting 'Melee', 'Ranged' and 'Spell' in your character screen and looking at the hit.

Are you sure your melee weapon skill is maxed?

Offline
Reply With Quote
Old 02/01/09, 3:07 AM   #186
uiemad
Glass Joe
 
Draenei Hunter
 
Kirin Tor
I was meleeing because I suddenly got interested. and your right. I forgot I have a new weapon equipt thats an axe. Its the Key and for some reason I thought it was a sword lol. my bad my bad.

Offline
Reply With Quote
Old 02/02/09, 4:26 PM   #187
Daemous
Von Kaiser
 
Daemous's Avatar
 
Dwarf Hunter
 
Uther
I had a similar "ah ha" moment. A friend at another raiding guild was asking me all sorts of pointed questions about hunter hit caps. Evidently they had a hunter who was under-performing and were trying to figure it out. The last thing that I told them to find out was what the hunter's weapon Skill was. ;-)


Offline
Reply With Quote
Old 02/04/09, 12:37 PM   #188
Girthbot
Glass Joe
 
Girthbot's Avatar
 
Orc Hunter
 
Frostmane
I ran Naxx this week with 263 hit(8.02%), and not only did my pet miss like 7-10% on most boss fights but I had a miss or two also somewhere in the raid.


Patchwerk 25 man

This is the Patchwerk showing my pets' misses, he was summoned before the boss was pulled so the lag thing doesn't seem to be the issue here.

EDIT: Sorry I found my issue, all the 'misses' were dodges/blocks/parries. None of them were real misses.

Not a single miss from my pet or myself during the whole run with 263 hit.

Offline
Reply With Quote
Old 02/04/09, 4:40 PM   #189
Avellyr
Piston Honda
 
Avellyr's Avatar
 
Night Elf Hunter
 
Alterac Mountains
If you're below the Hit Cap, either gem/gear for hit or eat +hit food. Its that simple.
Focused Aim should be a last-ditch solution for three reasons. The first is because it doesn't apply to Pet Hit. The second is that there's almost always a talent in reach that will gain you better dps. The third reason is that theres an abundance of well-allocated +Hit gear even at the Heroic gear level.
Can I get you to elaborate on this a little bit? I'm not entirely convinced that FA is a poor investment of talent points. My pet is only about 20% of my damage, so hit capping it is not a gearing priority for me. 3% hit is a substantial DPS boost, and with my current spec, I'm not seeing another talent that would give me the same return. There is also an abundance of well-allocated gear without hit on it, so that's a moot point. All of my experimentation with the spreadsheet has shown that 3/3 FA is an excellent point investment for a MM spec. Someone please show me where I'm mistaken.

Offline
Reply With Quote
Old 02/04/09, 5:35 PM   #190
Har
Piston Honda
 
Draenei Hunter
 
Drenden
Originally Posted by Avellyr View Post
Can I get you to elaborate on this a little bit? I'm not entirely convinced that FA is a poor investment of talent points. My pet is only about 20% of my damage, so hit capping it is not a gearing priority for me. 3% hit is a substantial DPS boost, and with my current spec, I'm not seeing another talent that would give me the same return. There is also an abundance of well-allocated gear without hit on it, so that's a moot point. All of my experimentation with the spreadsheet has shown that 3/3 FA is an excellent point investment for a MM spec. Someone please show me where I'm mistaken.
3% hit from gear should be just about 3% DPS until you cap. It's a little lower than that if you get it from FA. Most people leave either some DPS talents unfinished or leave their replenishment talents unfinished, and depending on what type of content you run, you will probably get better DPS increases out of one of these options than FA.

Offline
Reply With Quote
Old 02/04/09, 5:56 PM   #191
Sylvand
Piston Honda
 
Draenei Shaman
 
Spirestone
Originally Posted by Har View Post
3% hit from gear should be just about 3% DPS until you cap. It's a little lower than that if you get it from FA. Most people leave either some DPS talents unfinished or leave their replenishment talents unfinished, and depending on what type of content you run, you will probably get better DPS increases out of one of these options than FA.
More specifically, the advice may not apply to MM spec as much as SV and BM. SV over MM aside, you're basically looking at ~32 agility - 1% pet damage (~10dps) per point in FA. If you can't get that through either IHM or Efficiency, you're fine to take FA.

Note that SV hunters also avoid IHM, so if you're the only MM hunter in a raid with other hunters, IHM may be your best bet.

Offline
Reply With Quote
Old 02/05/09, 12:40 PM   #192
Peldin
Von Kaiser
 
Orc Hunter
 
Vek'nilash
I was looking through this thread to hopefully find a comparison on hit cap vs more of X. X being any of the following: crit strike, ap, agility, haste rating, etc.

Let me explain with a question: Is it better to be at 7% hit rating with 6000 attack power or to be at 8% hit rating with 4000 attack power?

Obviously 2000 more attack power would be better than 1% more hit rating... but my question is, where is the line? 100 ap? 500 ap? 100 crit strike? 200 haste rating? 50 agility?

I would use the spreadsheet if I could but unfortunately my excel is too out-of-date. If these questions are answered in another thread, can someone please link that for me?

Offline
Reply With Quote
Old 02/05/09, 1:03 PM   #193
alarge
Piston Honda
 
alarge's Avatar
 
Night Elf Druid
 
Vek'nilash
Originally Posted by Peldin View Post
I was looking through this thread to hopefully find a comparison on hit cap vs more of X. X being any of the following: crit strike, ap, agility, haste rating, etc.

Let me explain with a question: Is it better to be at 7% hit rating with 6000 attack power or to be at 8% hit rating with 4000 attack power?

Obviously 2000 more attack power would be better than 1% more hit rating... but my question is, where is the line? 100 ap? 500 ap? 100 crit strike? 200 haste rating? 50 agility?

I would use the spreadsheet if I could but unfortunately my excel is too out-of-date. If these questions are answered in another thread, can someone please link that for me?
The line is not fixed. The relative value of your stats change as the stat values themselves change. This is why the answer is always going to be "use the spreadsheet".

Having said that, you may be able to do some rough estimation yourself. Miss% tends to linearly affect your dps. So a 1% miss rate will roughly mean 1% less dps. 2% miss will be roughly 2% less dps.

Now suppose you are doing 3000 dps. 1% would be 30 dps. 30 dps ~= 420 AP. This is bad napkin math, but can give you a general ballpark. Anything more specific and you'll need the spreadsheet.

United States Offline
Reply With Quote
Old 02/06/09, 2:24 AM   #194
Rezdan
Don Flamenco
 
Rezdan's Avatar
 
Dwarf Hunter
 
Nagrand
Originally Posted by alarge View Post
The line is not fixed. The relative value of your stats change as the stat values themselves change. This is why the answer is always going to be "use the spreadsheet".

Having said that, you may be able to do some rough estimation yourself. Miss% tends to linearly affect your dps. So a 1% miss rate will roughly mean 1% less dps. 2% miss will be roughly 2% less dps.

Now suppose you are doing 3000 dps. 1% would be 30 dps. 30 dps ~= 420 AP. This is bad napkin math, but can give you a general ballpark. Anything more specific and you'll need the spreadsheet.
Except that 14ap doesn't translate linearly to 1 dps.

Offline
Reply With Quote
Old 02/06/09, 3:20 AM   #195
alarge
Piston Honda
 
alarge's Avatar
 
Night Elf Druid
 
Vek'nilash
Originally Posted by Rezdan View Post
Except that 14ap doesn't translate linearly to 1 dps.
Hence the comment bad napkin math. The example wasn't intended to give an accurate answer -- just a way to approximate the answer.

Here's my take on strategies to assess the relative stat value question, from least accurate to most accurate:

1. Rough approximation (using some sort of basic rules like the ones I used).

2. Spreadsheet: use the relative stat weightings computed for your gear levels (I use Pawn and plug in the computed Pawn scale provided by the spreadsheet).

3. Gear planner ordering of items

4. Actually replacing the item in your gear set and seeing the impact on your dps.

Note that #2 - #4 all rely on the spreadsheet, which is why "use the spreadsheet" is the right answer.

United States Offline
Reply With Quote
Old 02/07/09, 6:12 AM   #196
Garby
Von Kaiser
 
Garby's Avatar
 
Blood Elf Paladin
 
Mug'thol
Originally Posted by Peldin View Post
Is it better to be at 7% hit rating with 6000 attack power or to be at 8% hit rating with 4000 attack power?
Slightly better napkin math might simply be to compare the item budgets. We can do this easily, using gems.

For example, [Item not found!] versus [Item not found!]. Taking these two equal level gems and comparing them, we see that 32 attack power is roughly equal to 16 hit rating.

This isn't the best way to look at that, and "use the spreadsheet" will always, always be the best answer. But this is the line for your "8%/6000 ap" question.

Offline
Reply With Quote
Old 02/08/09, 2:29 PM   #197
jtown82
Banned
 
Night Elf Hunter
 
Malfurion
at 262 hit i was at 7.99% hit rating. I went to the boss dummy and

i stayed there and shot for a while about 8-9 min.

my wws report showed me having 0% miss.

though my pet gorilla missed about 9% total from normal attacks,special.


when i was at 222 hit right before this i had a 2% miss rate.

i think 262/7.99% is good enough

Last edited by jtown82 : 02/08/09 at 4:22 PM.

Offline
Reply With Quote
Old 02/08/09, 2:46 PM   #198
Garby
Von Kaiser
 
Garby's Avatar
 
Blood Elf Paladin
 
Mug'thol
Your sample size is not large enough to show you otherwise.

At a 7.99% chance to hit, your chance to miss is very small - but most definitely still exists.

Offline
Reply With Quote
Old 02/08/09, 4:21 PM   #199
jtown82
Banned
 
Night Elf Hunter
 
Malfurion
point is at 7.99 there is no reason to add more hit. you wasting gems, something else if you add any more hit.

and 8-7 minutes of non stop shooting is more than enough time.

Offline
Reply With Quote
Old 02/08/09, 4:53 PM   #200
Esoth
Bald Bull
 
Esoth's Avatar
 
Worgen Hunter
 
Whisperwind
Originally Posted by jtown82 View Post
point is at 7.99 there is no reason to add more hit. you wasting gems, something else if you add any more hit.

and 8-7 minutes of non stop shooting is more than enough time.
If you could somehow move things around so that you had exactly 1 more hit and 1 less agility, it could very well be worth it. Obviously you can't do this with gems, and you'd have to check the spreadsheet.

You're also forgetting that pets are taking your hit rating rounded down by 1%. At 7.99% your pet is only getting 7%.

Originally Posted by Florrie View Post
What flavour of hipster racism am i missing today?
Shaman | Priest

United States Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Hunters

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Do GMs ever fix rating bugs? Howard Roark Player vs. Player 11 12/13/07 11:25 PM
Season Three Rating/Personal Rating Mechanics heel Player vs. Player 5 10/28/07 3:00 AM
Hit Rating/Crit Rating (Rogues) SmokeMT Class Mechanics 6 06/07/07 1:41 PM
hit rating and crit rating formulas Curly Public Discussion 28 12/04/06 11:45 AM
Rating? Erving Public Discussion 117 10/09/06 7:54 PM