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Old 08/14/09, 2:48 PM   #406
Cotar
Glass Joe
 
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Dwarf Hunter
 
Silver Hand
A made a movie to show some friends how I use Power Auras with some custom sound effects. You may find it interesting.

YouTube - Fun with Power Auras

If you want any of the sound effects, you can find them here:

Index of /powa/soundfx

Enjoy.

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Old 08/15/09, 4:32 AM   #407
Elanoran
Glass Joe
 
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Night Elf Hunter
 
Steamwheedle Cartel (EU)
ESkin 3.2




The textures can be downloaded at curse: ESkin - Addons - Curse

Addons Used

ag_UnitFrames
AtlasLoot
Bagnon
Buffalo
ButtonFacade
Cartographer
Chatter
ClearFont2
Critmeister
DBM
DHUD3
ESkin
Grid
kgPanels
Macaroon & Macaroon Extra
MoveAnything
Omen
PowerAuras
RangeDisplay
Recount
RedRange
SexyMap
TipTac
Titan Panel (including titan friends & titan guild)
WIM

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Old 08/17/09, 7:30 PM   #408
Elanessë
Glass Joe
 
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Night Elf Hunter
 
Kor'gall (EU)
> Ignore this

Last edited by Elanessë : 08/25/09 at 9:48 PM.

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Old 08/18/09, 6:19 PM   #409
Selphie
Glass Joe
 
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Troll Hunter
 
Al'Akir (EU)


I started tweaking this UI with the idea of having lots of space to see what's going on around me while having small but clear ways to see the basic stuff that I need in raiding; cooldowns, debuffs and aspects. The aspect notification is not visible in the screenshot, but I use PowerAuras for it - an icon flashing over my health bar depending on the active aspect.

Addon list:
Ace3
Align
ButtonFacade
ButtonFacade: PixelSkin
Cellular
Chatter
Chinchilla
Dominos
ItemRack
KGPanels
MSBT
Omen
oRa2
PitBull4
PowerAuras
Quartz
RangeColors
Recount
Satrina Buff Frames
SharedMedia
SLDataText
TBag
TipTop

The panel art and Pitbull's unit frame positioning are straight from CoutureUI.

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Old 08/19/09, 12:39 AM   #410
issyle
Glass Joe
 
Night Elf Hunter
 
Grim Batol (EU)


Based on Quse UI - 16:10 Widescreen and 4:3 Standard Resolutions : WoWInterface Downloads : Minimalistic Compilations

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Old 08/25/09, 9:07 AM   #411
Derpies
Glass Joe
 
Orc Hunter
 
Thaurissan
UI help

hey guys would anybody recommend and UI to me that shows ur trinket procs, with like a time bar to show you when it is gonna wear off, thanks!

Last edited by Derpies : 08/25/09 at 9:56 AM.

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Old 08/26/09, 4:22 AM   #412
Zeel
Von Kaiser
 
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Troll Hunter
 
Vek'nilash (EU)
My UI was inspired by Patchopfer's presented in Hunter PvE UIs.

I wanted to make it as minimalistic as possible still maintaining the efficiency. Therefore most of the
addons (recount, omen, vuhdo/grid) only show when a certain condition is met, usually raid and/or combat.
I also hid most of the actionbars that are not needed all the time. They appear when I mouseover a certain
spot on the interface. (in this case the place below my avatar and the image of that woman there)


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Old 08/27/09, 1:28 PM   #413
Killio
Glass Joe
 
Orc Hunter
 
Tortheldrin
Zeel WOW Good UI
The thing I am curious about is almost every other hunter UI has like 10 buttons or so.
My question is does that mean for most every other thing is keybound or do i just over compensate with my UI having most buttons out...

Thanks ahead of time just really curious to how others play.

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Old 08/27/09, 2:35 PM   #414
Zeel
Von Kaiser
 
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Troll Hunter
 
Vek'nilash (EU)
Originally Posted by Killio View Post
My question is does that mean for most every other thing is keybound or do i just over compensate with my UI having most buttons out...
Well I do have many buttons there too, but they are just not visible until needed.

Here's an image of the designated areas that become visible when I move my cursor there:
(target, target's target and pet target are of course visible when there is something to target...)




and here's what would happen if I were to hover over those areas all at once:




I hope this was what you were asking about.

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Old 08/27/09, 3:31 PM   #415
Killio
Glass Joe
 
Orc Hunter
 
Tortheldrin
Yah exactly what I was asking thank you for this

Last edited by Killio : 08/27/09 at 6:45 PM.

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Old 08/28/09, 2:33 PM   #416
Darkeye
Glass Joe
 
Orc Hunter
 
Scarlet Crusade


Main Addons

X-Perl (will be switching)
OmniCC
Buttonfacade
Grid
Dominos
KGPanels
Omen
Power Auras
Quartz
Cooldowntimers
Fubar
DBM
Recount
ZHuntermod
Elkano Buff Bars
TinyTip
Cartographer
Clique
Atlasloot
Bonuscanner


Not Shown
Grid is just to the left of the map, Omen is just to the left of grid
Main Tank / Main Tank Targets are just to the right of the chat frame
Power Auras Icons (BA, Aimed, Explosive, Kill Shot,Hunter's Mark, Serpent Sting, Sniper Training) show only when are active or can/should be cast. - to take my eyes away from the bars (almost every action is keybound)
Power Auras HUDs - Lock and Load, Serpent Sting, Aspect of the Viper - show only when active

Last edited by Darkeye : 08/28/09 at 2:42 PM.

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Old 08/30/09, 1:37 PM   #417
Legendhunter
Glass Joe
 
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Night Elf Hunter
 
Fenris
Originally Posted by Wynterdeath View Post
In Raid



Out of Combat



Feedback or comments welcome!

Do you mind listing what addons are used?

Thanks!

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Old 08/31/09, 12:08 AM   #418
UKM
Glass Joe
 
Blood Elf Hunter
 
Garrosh
My UI basically is all custom made from different addons i used.


Addons Used:
Pitbull 3.0
Satrina Buff Frames
Grid
Carbonite
Quartz
and SCT, SCT-D
Fortexorcist

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Old 08/31/09, 2:29 AM   #419
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
I'm quite impressed with most of the UIs here. They are generally quite sleek. My own has become a bit crowded as more addons over the years have taken their place. This in turn has lead to me to use yet more addons to clean it up... Silly circle I'm running.

Anyway, I'm pretty satisfied with what I have overall, but I do have a question though.
Most of you guys either have no buttons for our skills or relatively few. I know that in my own guild some have it all keybound, but that's usually the healers that use even their lesser used abilities fairly often. Me on the other hand, well Aspect of the Wild, Concussive Shot, Explosive Trap for instance (there are more of course, and a lot that are even used less but still used) these are all used to some extent but it can be weeks between, yet when they are needed, they are needed. Hence keybinding them tends to use up important quickspace, or ends up being too obscure to remember.

So I ask, how do you manage? I have 5 full bars of abilities. I could possibly remove 2 bars, but risk standing around like a fool when an ability is used that I removed.

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Old 08/31/09, 4:15 AM   #420
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
I honestly just have nearly everything keybound Kraxis :S The keybindings for some things may actually be so obscure that I can't remember out of game, but when I need them in game I end up hitting them. Those 3 for instance are bound to CTRL+5, Shift+S, and CTRL+X respectively. It's not like I'd use those combinations for anything else, and most abilities like that I've left the bindings constant since I first got them 4 years ago, so they are pretty ingrained. The binds I change more often are the ones I need to hit often (` to 5), which are currently MS, HM, Aimed, BA/Readiness, Chimera/Explosive, KS. And some very convenient ones (Z, X, C, F1, F2 etc) go to constant things like FD, Freezing Trap, Disengage, Pet Attack, Pet Follow.

With all the modifiers you can use, and bit of keyboard remapping to swap the positions of CTRL and Capslock, there are more than enough keybinds available to bind everything within reach of your left hand, with a few bound to a 5 button mouse. Just several useless types of tracking, pet summon/dismiss/res and stuff like Eagle Eye/Eyes of the Beast/Beast Lore/Tame Pet are left unbound.

Since this is the UI thread, here's what mine usually looks like:



Mods in evidence are:
macaroon (bar mod)
face shooter
aguf
grid+clique (switched to RDX for some fights, but usually I use grid+clique for better performance)
omen
recount
extensively modified version of HUD
forteXorcist
parrot
prat
trinketmenu
fubar
itemrack
buffed

If I need to see the rest of my buttons, they're all on a single bar at the bottom 20 pixels of my screen, where they show if I mouseover (that's why the frames near the bottom don't hit the edges of the screen).

Last edited by alienangel : 08/31/09 at 4:24 AM.

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