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09/07/09, 10:22 PM
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#3061
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Glass Joe
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2/18/51 is a 25 man raiding spec designed with the pure tank and spank fight in mind. If you get to fights where you're DPSing adds without JoW, and there are several in CC, it will run dry on mana too fast and underperform the old 15/56 build.
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09/08/09, 9:43 AM
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#3062
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Glass Joe
Troll Hunter
Outland (EU)
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Originally Posted by Nova442
2/18/51 is a 25 man raiding spec designed with the pure tank and spank fight in mind. If you get to fights where you're DPSing adds without JoW, and there are several in CC, it will run dry on mana too fast and underperform the old 15/56 build.
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Ah, I should have known.
Has anyone compared a 18/53 build with the 15/56? Using improved stings from MM (for people with 2piece t9).
This is what I have in mind
Talent Calculator - World of Warcraft
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09/08/09, 5:16 PM
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#3063
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Glass Joe
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Originally Posted by drawls
Has anyone compared a 18/53 build with the 15/56? Using improved stings from MM (for people with 2piece t9).
[url
=http://www.wowhead.com/?talent#cZ0eVoohZx0ci0cIhgdAhsz]Talent Calculator - World of Warcraft[/url]
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You'd really have to check the spreadsheet or femaledwarf.com with your personal gear/race etc. For me personally the change was a dps increase when I added the 2 piece t9 but it wasn't anything enormous. I did not mess around with all the buffs (just enabled best scenario) because I haven't reached that gear level yet. Just something to think about.
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09/10/09, 1:25 PM
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#3064
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Glass Joe
Night Elf Hunter
Nathrezim
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My DPS
I am also specced 15/56
I have been beating my head against the wall trying to figure out why my dps is so low, compared to people in my guild with similar gear.
The World of Warcraft Armory
Rotation is BA ES AS Serp and SS
I am doing 4100dps in 25 man and I should be doing 7700dps.
I can do 3400dps highest on the dummy.
no lag at all.
please let me know what you think
Thanks
Last edited by galoneda : 09/10/09 at 1:50 PM.
Reason: add a line
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09/10/09, 2:05 PM
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#3065
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Von Kaiser
Orc Hunter
Lightning's Blade
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Originally Posted by galoneda
Rotation is BA ES AS Serp and SS
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I would go with ES BA SrS AS SS, and if LnL procs wait .5s unless BA or SrS is up then fire immediately.
Your hit rating is high. 264 is the cap, you have 304
Your crit rating is high enough to support a 3/15/53, 4/15/52, 0/18/53, or 1/18/52 spec which is a nice dps boost. Any further leeching from your mana regen talents starts getting dangerous until you ahve higher crit/int and fight durations shorten.
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09/10/09, 2:07 PM
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#3066
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Von Kaiser
Orc Hunter
Lightning's Blade
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Originally Posted by drawls
Ah, I should have known.
Has anyone compared a 18/53 build with the 15/56? Using improved stings from MM (for people with 2piece t9).
This is what I have in mind
Talent Calculator - World of Warcraft
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I used 0/18/53 in naxx gear and was able to get 6k on patchwork which is what the spreadsheet told me I would do. I can only imagine as fights have become more mobile, and set bonuses increase SrS dmg, it will continue to outperform 3/15/53, and 0/15/56.
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09/10/09, 7:53 PM
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#3067
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Piston Honda
Night Elf Hunter
Der Mithrilorden (EU)
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Originally Posted by Beachwanderer
I used 0/18/53 in naxx gear and was able to get 6k on patchwork which is what the spreadsheet told me I would do. I can only imagine as fights have become more mobile, and set bonuses increase SrS dmg, it will continue to outperform 3/15/53, and 0/15/56.
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Zeheras DPS Analyzer shows me 0/15/56 as superior compared to 0/18/53 or 3/15/53 (even with 2pc T8 + 2pc T9 boni). I see the reason for this in the dramatically increasing levels of agility which make Hunting Party a viable DPS talent besides the obvious raid support.
1% (or 3%) of our agility just is far more now than it was in Naxx.
But since my main spec is MM I have pretty much ArP, which maybe pushes the results towards 0/15/56.
Last edited by Hagen : 09/10/09 at 8:25 PM.
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09/21/09, 6:04 PM
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#3068
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Glass Joe
Orc Hunter
Mal'Ganis (EU)
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Hey,
i'm very confused about some numbers in the spreadsheet, femaledwarf & sites like hunterloot etc.
At the moment i'm playing with [Westfall Saber] and [Steel Bladebreaker]
If i change them to [Marrowstrike] i see a dps increase, which i can't understand..
Let's look at these Items:
1. 110 Agi, 103 Stam, 73 Crit, 163 AP, 68 ArP (+ 2 x 26 Agi)
2. 126 Agi, 101 Stam, 57 Crit, 154 AP, 60 ArP (+ 110 AP)
Am i wrong if i prefer the both 1-H-Weapons?
I can't see the problem why Marrowstrike should be better?!
- Edit: Or is there a known bug in the spreadsheet etc.?
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09/21/09, 7:20 PM
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#3069
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Glass Joe
Night Elf Hunter
Firetree
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Originally Posted by Bolg
Hey,
i'm very confused about some numbers in the spreadsheet, femaledwarf & sites like hunterloot etc.
At the moment i'm playing with [Westfall Saber] and [Steel Bladebreaker]
If i change them to [Marrowstrike] i see a dps increase, which i can't understand..
Let's look at these Items:
1. 110 Agi, 103 Stam, 73 Crit, 163 AP, 68 ArP (+ 2 x 26 Agi)
2. 126 Agi, 101 Stam, 57 Crit, 154 AP, 60 ArP (+ 110 AP)
Am i wrong if i prefer the both 1-H-Weapons?
I can't see the problem why Marrowstrike should be better?!
- Edit: Or is there a known bug in the spreadsheet etc.?
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Yes. Agility is a point for point trade off with AP.
2h is = 126 aigility and 264 AP
2 1h = 162 agility and 163 AP
Although agility is higher with the two one handers AP clearly trumps the more Agility (36) because of the extra 68AP. The crit starts flattening out with raid buffs etc so yeah the 2h is better unless you are getting hit or something from them.
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09/21/09, 11:49 PM
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#3070
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Great Tiger
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Originally Posted by Bolg
Hey,
i'm very confused about some numbers in the spreadsheet, femaledwarf & sites like hunterloot etc.
At the moment i'm playing with [Westfall Saber] and [Steel Bladebreaker]
If i change them to [Marrowstrike] i see a dps increase, which i can't understand..
Let's look at these Items:
1. 110 Agi, 103 Stam, 73 Crit, 163 AP, 68 ArP (+ 2 x 26 Agi)
2. 126 Agi, 101 Stam, 57 Crit, 154 AP, 60 ArP (+ 110 AP)
Am i wrong if i prefer the both 1-H-Weapons?
I can't see the problem why Marrowstrike should be better?!
- Edit: Or is there a known bug in the spreadsheet etc.?
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Can you be more specific? I loaded your profile into the 92PTR2 spreadsheet. With the pre-loaded buffs it shows your dps as 8665, with [Marrowstrike]. Using [Westfall Saber] and [Steel Bladebreaker] it increased your dps to 8691. Delta of 26.
If you take the raw item values for the 2h vs 2x 1H, using the values from the spreadsheet, you get;
[Marrowstrike] - 537
[Westfall Saber] and [Steel Bladebreaker] - 560
Which is a delta of 23, which is pretty close the dps change of 26.
Also, fwiw, keeping [Marrowstrike], but pushing the 'Regem' button, shows your potential dps as 8743. Or 8766 with the 2x 1h equipped. (delta of 23)
Originally Posted by davejustdave
Yes. Agility is a point for point trade off with AP.
2h is = 126 aigility and 264 AP
2 1h = 162 agility and 163 AP
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Each person's values will vary slightly, assuming full raid buffs for Bolg;
1x2H = (126x1.725) + (101x.333) + (57x1.054) + (264x.634) + (60x.976) = 537
2x1H = (162x1.725) + (103x.333) + (73x1.054) + (163x.634) + (68x.976) = 560
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09/22/09, 1:02 PM
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#3071
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Banned
Moo
Dwarf Priest
Bloodhoof
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This should help us a bit in aoe situations.
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The AP coefficient of Volley has been increased from 0.0586 to 0.0837. Base points did not change. This probably did not make the patch notes.
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09/22/09, 1:26 PM
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#3072
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Bald Bull
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Originally Posted by Mikari
This should help us a bit in aoe situations.
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Hm. Not sure how exactly volley works, but that's a 40% buff to volley's scaling? Sounds like quite a bit (perhaps undoing the early 3.0 nerf to volley?) - around 240 damage more at 8k RAP before damage modifiers. Does that apply per tick, or is it spread across all the ticks?
While on the subject, I've never seen any actual formula on how volley works. It appears to scale directly off AP, with some fairly high base damage, but be completely unaffected by weapon and ammo. Haste rating and % haste both affect the duration of the channel, but there seems to be a haste-independent delay between casting and the first tic (perhaps just due to latency?). And given how large the crits are, I believe it uses our full talented ranged crit modifier, although I haven't tested. Nor do I know whether the crits proc GfTT, EW or TotH.
Has anyone done any real testing to work out how the damage is calculated?
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09/22/09, 1:54 PM
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#3073
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Glass Joe
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Any thoughts on the 0/18/53 build with the buff to the 2 pc t9 set bonus? i know Rikvah's model shows it being a positive, im just curious as to the thoughts of the general populace on whether this will be considered the new default spec when using the 2 pc bonus
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09/22/09, 3:16 PM
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#3074
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Glass Joe
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Can you link that spec?
Can't tell if you are dropping to 1/3 in expose and doing something else with the points there.
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09/22/09, 6:32 PM
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#3075
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Banned
Blood Elf Hunter
Runetotem (EU)
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Originally Posted by alienangel
Hm. Not sure how exactly volley works, but that's a 40% buff to volley's scaling? Sounds like quite a bit (perhaps undoing the early 3.0 nerf to volley?) -
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It is indeed undoing the scaling nerf (the base damage remains lower). The old number is 70% of the new number, hence it fits the 30% reduction in scaling Volley recieved.
It will certainly help, it was a little tiresome to see crits that equalled what others got in normal hits.
How it works seems to be no weapon or ammo DPS. The numbers given as the scaling portion per tick, and it goes off our ranged crit, and uses RAP of course. The delay from cast to tick is something all casters with this kind of AoE suffers (including DnD I believe). I don't know why that is so, but since Fan of Knives was nerfed, and it was the main instant AoE, I don't think it is much to think about.
It might however be worth to test if the initial delay is affected by Haste in any way (I know for a fact that Rapid Fire doesn't worth with Volley in general, but that seems to be a different issue).
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