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Old 02/05/09, 11:13 AM   #1226
perevers
Glass Joe
 
Troll Hunter
 
Ravencrest (EU)
survival for solo?

The reason that i ask is that i just turned 80 a couple of days ago, and i was wondering if a survival spec would work when solo'ing and doing 5-man group instances? or is it only good for raiding?

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Old 02/05/09, 11:25 AM   #1227
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Originally Posted by Thayer View Post
As I stated, I couldn't get Power Auras to monitor both the cooldown of ES and start a 2 second timer for when it was fired. I am still messing around to see if I can make it do this, as I am trying to stay within one Mod to monitor everything. This would be optimal, but I can't get it to start 2 auras for the same command. It always predicates one over the other and only one shows up. I had to associate the 2nd timer to the target mob, instead of myself.
Ah, sorry, I misunderstood your "getting 2 auras off the same spell" comment to mean you wanted one aura for the time since you fired and another for the presence of the DoT on the target.

I haven't tried to monitor the cooldown on ES with Powa myself, since I generally play with 3-6 small buttons visible near the middle of my screen (generally all my other buttons are invisible unless I mouseover the bottom ~12 pixels of my screen), which over the years have switched between the various shots and short cooldowns we've used. Right now I have Powa only showing my LnL procs, and right below it have my normal ES button to watch its cooldown - when an ES fires successfully, a jury rigged system of 2 outdated and hand-edited mods display a 2s timer bar just above the ES button, so when I see the LnL aura pop up, I pay attention to that bar.

I generally only use Powa to monitor buffs and debuffs on me (badge of the swarmguard proc is still in there and works!), so this fits in fairly well.

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Old 02/05/09, 11:43 AM   #1228
Fierra
Piston Honda
 
Night Elf Hunter
 
Fenris
Originally Posted by perevers View Post
The reason that i ask is that i just turned 80 a couple of days ago, and i was wondering if a survival spec would work when solo'ing and doing 5-man group instances? or is it only good for raiding?
Survival is a good utility spec; I leveled from 60-70 as old SV, and had no problems with LK leveling 70-80 as the new SV w/ES. It provides good burst dps for taking down mobs, though admittedly your pet is lacking in life or ability to hold aggro. Not usually a problem for me however; it tends to die before it reaches me, or shortly after with a Mongoose! I am also typically top DPS in heroics, and replenishment is something useful to bring to small groups since it usually isn't there and people appreciate it.

Edit: To fully answer the question.

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Old 02/05/09, 12:09 PM   #1229
Dacrushertoo
Glass Joe
 
Troll Hunter
 
Ysondre
Originally Posted by arison View Post
The top bar is a quartz timer manually created with my explosive shot macro; whenever I hit ES, a 2s timer starts. This isn't timing the dot, but instead the firing time, so that I can stack LnL ES shots back to back. I had to move the Quartz "mirror" bar here, but once I did that, it worked great (timers are started just by doing "/qt 2 Explosive Shot" etc).
Mate, would you mind explaining this a bit better, I can't seem to get it to work. What's your macro and what are your Quartz settings. This is exactly what I'm looking for along with a mod that alerts me as to when the boss is @ 20% health so i can reposition for KS.

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Old 02/05/09, 12:45 PM   #1230
Jaffi
Von Kaiser
 
Jaffi's Avatar
 
Night Elf Hunter
 
Gorgonnash (EU)
Originally Posted by Dacrushertoo View Post
Mate, would you mind explaining this a bit better, I can't seem to get it to work. What's your macro and what are your Quartz settings. This is exactly what I'm looking for along with a mod that alerts me as to when the boss is @ 20% health so i can reposition for KS.
Be sure you activated the timer module of quartz, then add via macro:

/qt ESDot 2
to your Explosive Shot. So it will look like this:

#showtolltip Explosive Shot
/cast Kill Shot
/cast Explosive Shot
/qt ESDot 2
ESDot stands for whatever your timer should be called.

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Old 02/05/09, 12:57 PM   #1231
perevers
Glass Joe
 
Troll Hunter
 
Ravencrest (EU)
survival for solo?

The reason that i ask is that i just turned 80 a couple of days ago, and i was wondering if a survival spec would work when solo'ing and doing 5-man group instances? or is it only good for raiding?

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Old 02/05/09, 1:01 PM   #1232
perevers
Glass Joe
 
Troll Hunter
 
Ravencrest (EU)
Originally Posted by Fierra View Post
Survival is a good utility spec; I leveled from 60-70 as old SV, and had no problems with LK leveling 70-80 as the new SV w/ES. It provides good burst dps for taking down mobs, though admittedly your pet is lacking in life or ability to hold aggro. Not usually a problem for me however; it tends to die before it reaches me, or shortly after with a Mongoose! I am also typically top DPS in heroics, and replenishment is something useful to bring to small groups since it usually isn't there and people appreciate it.

Edit: To fully answer the question.
Thanka alot for your answer. So you would mean that i could use on of the specces that have been describet in the first post?

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Old 02/05/09, 1:33 PM   #1233
Esoth
Bald Bull
 
Esoth's Avatar
 
Worgen Hunter
 
Whisperwind
Originally Posted by Jaffi View Post
Be sure you activated the timer module of quartz, then add via macro:

/qt ESDot 2
to your Explosive Shot. So it will look like this:

#showtolltip Explosive Shot
/cast Kill Shot
/cast Explosive Shot
/qt ESDot 2
ESDot stands for whatever your timer should be called.
For clarification (since it was a source of frustration for me at least), the timers work with the mirror window (show's stuff like breathing, fatigue). So you will need to have mirror activated in Quartz in order to see this timer.

Originally Posted by Florrie View Post
What flavour of hipster racism am i missing today?
Shaman | Priest

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Old 02/05/09, 1:34 PM   #1234
desseb
Von Kaiser
 
Blood Elf Hunter
 
Kilrogg
deleted

Last edited by desseb : 02/05/09 at 9:02 PM.

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Old 02/05/09, 1:38 PM   #1235
Nekondas
Glass Joe
 
Tauren Hunter
 
Burning Legion (EU)
Originally Posted by Catalept View Post
Hotfixes tend to be done entirely because they can be... regardless of urgency. I suspect Blizzard is in the process of a final tuning pass before putting 3.1 onto the PTR, and will be tweaking all manner of things in the coming weeks. The fact that SV Hunters (and Fury Warriors) got hit first just means those tweaks were the easiest to do.

TBH, I'm having trouble caring about the exact numbers put out by the various DPS specs at the moment. Current raiding content is too trivial for it to really matter, and there are indications of significant hunter changes coming in 3.1, which will probably invalidate a lot of the current theorycraft anyway.
I got another theory. Blizzard have no idea what are they doing, and i really fear those 3.1 changes.
Thats what u get when you try to make pvp and pve changes work at once.

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Old 02/05/09, 5:02 PM   #1236
Valinnor
Von Kaiser
 
Blood Elf Hunter
 
Mal'Ganis
I definitely noticed the nerf to explosive shot. While I still did fine damage it was a bit lower than before
Wow Web Stats there is the Patchwerk kill with our fury warrior and mages still destroying the meters. I've been told that deep wounds was nefed as well......6660 for our warrior with deep wounds still 23% of his damage...lol fucking incredible.
Also I seem to have been the victim of extremely unlucky RNG as I only got one LnL proc in a 2:41 kill standing at sniper range. No doubt this would have influenced the outcome slightly if it were different but still I'm weeping a bit inside.
I think we would have to really bust our asses to hit 6k now which isn't necessarily a bad thing, but again I'm weeping a bit inside.


I'm also starting to wonder if the proc rate of stings on LnL is still 10% as I've been beating on a dummy for awhile and definitely am not getting the expected number of LnL procs. I've not yet gathered a large enough sample size for an educated conclusion but I will continue to go at it and post some WWS meters to show what I find.

Last edited by Valinnor : 02/05/09 at 5:24 PM. Reason: Extra thought

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Old 02/05/09, 5:48 PM   #1237
 RobotChicken
Piston Honda
 
RobotChicken's Avatar
 
Orc Rogue
 
Moon Guard
Hey guys, I've got a bit of a problem. In my current gear, I feel I should be pushing at the very least 5K DPS on bosses, however since I've switched to Surv (when 3.0.8 hit) I just can't break 5K. There must be something I'm doing wrong. Here's a WWS parse from the other day: Wow Web Stats

On Patchwerk I can hit up to 4.5k with all my cooldowns blown. It still seems a bit low to me. I'm hit capped (with draenei racial) and I'm currently using a cat. The spreadsheet is showing that I should be doing at least 6K DPS, but it seems I should be doing at least 5k realistically. I'm thinking my pet isn't doing nearly the damage it should be. According to the spreadsheet it should be doing a whopping 1K DPS even as surv.

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Old 02/05/09, 5:54 PM   #1238
alarge
Piston Honda
 
alarge's Avatar
 
Night Elf Druid
 
Vek'nilash
Originally Posted by RobotChicken View Post
Hey guys, I've got a bit of a problem. In my current gear, I feel I should be pushing at the very least 5K DPS on bosses, however since I've switched to Surv (when 3.0.8 hit) I just can't break 5K. There must be something I'm doing wrong. Here's a WWS parse from the other day: Wow Web Stats

On Patchwerk I can hit up to 4.5k with all my cooldowns blown. It still seems a bit low to me. I'm hit capped (with draenei racial) and I'm currently using a cat. The spreadsheet is showing that I should be doing at least 6K DPS, but it seems I should be doing at least 5k realistically. I'm thinking my pet isn't doing nearly the damage it should be. According to the spreadsheet it should be doing a whopping 1K DPS even as surv.
I'm not very experienced with WWS reports, but I noticed that your cat doesn't seem to be casting Claw during that fight. I see normal melee strikes and Rakes, but no Claws.

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Old 02/05/09, 6:01 PM   #1239
 RobotChicken
Piston Honda
 
RobotChicken's Avatar
 
Orc Rogue
 
Moon Guard
Originally Posted by alarge View Post
I'm not very experienced with WWS reports, but I noticed that your cat doesn't seem to be casting Claw during that fight. I see normal melee strikes and Rakes, but no Claws.
Yeah, it tends to turn itself off for whatever reason, but I don't think it would account for a missing 500 dps, would it? I think I'm just going to start putting claw, rake, and rabid on the action bar to make sure they don't turn themselves off.

NINJA EDIT: Looking again claw is a good 100-200 DPS but I would probably still be struggling to hit 5k.

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Old 02/05/09, 6:34 PM   #1240
Ryas
Piston Honda
 
Ryas's Avatar
 
Troll Hunter
 
Moon Guard
Originally Posted by RobotChicken View Post
Yeah, it tends to turn itself off for whatever reason, but I don't think it would account for a missing 500 dps, would it? I think I'm just going to start putting claw, rake, and rabid on the action bar to make sure they don't turn themselves off.

NINJA EDIT: Looking again claw is a good 100-200 DPS but I would probably still be struggling to hit 5k.
This is a stupid question, but I know hunters have done it before. Do you have the highest rank of Explosive Shot trained? That alone could be your problem. I know I only did around 50k more damage with my explosive shot overall, and my kill was a little less then a minute faster.

Also, are you using your steady shot enough? It's not as powerful, sure, but it's still used for filler. Again, faster kill and I had more steady shot damage. Having claw work correctly would also help your DPS a good amount.


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Old 02/05/09, 7:38 PM   #1241
Eurytos
Piston Honda
 
Eurytos's Avatar
 
Orc Hunter
 
Zul'Jin
Originally Posted by Ryas View Post
This is a stupid question, but I know hunters have done it before. Do you have the highest rank of Explosive Shot trained?
Not a stupid question. This has been VERY common. I raided for nearly a week with rank 1 as did several other hunters in my guild.

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Old 02/05/09, 7:51 PM   #1242
Hagen
Piston Honda
 
Night Elf Hunter
 
Der Mithrilorden (EU)
Nekondas: Would you like some cheese with your whine?
Please just try to be constructive.

RobotChicken: When I look at our Patchwerk kill yesterday my cat did 934DPS and 40% of it's damage came from Claw - I think that might really be your major issue.

Edit: Hehe, I managed to avoid the rank problem, because I hope I'll never forget to learn higher ranks of skills, after I had to ask a MM hunter in BC days why he didn't use the highest rank of his TSA...

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Old 02/05/09, 7:59 PM   #1243
Macloud
Piston Honda
 
Goblin Hunter
 
Mal'Ganis
Originally Posted by Eurytos View Post
Not a stupid question. This has been VERY common. I raided for nearly a week with rank 1 as did several other hunters in my guild.
This is indeed very possible. Another thing to look at (since it's clear that his pet had issues with casting Claw) would be whether or not he had the proper Track spell on? That might sound silly to some, but I can tell you from experience that I spent weeks at a time circling Basin for Loque w/ track mining and honestly didn't notice I had forgotten to switch to one of Track X mob by the time our first Naxx 25 man of 3.08 finished. I had gotten so used to mining just before the raid that it was simply habit to leave it up. I fixed this mistake after that night, but I can see it happening to someone else who has a habit of farming just before a raid.

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Old 02/05/09, 9:10 PM   #1244
dotcow
Banned
 
Blood Elf Paladin
 
Destromath
Originally Posted by alarge View Post
Well, let's look at a few windows. Let's assume 200ms for reaction time and lag and 10% haste (1.8s SS).

First window:
0.0 ES (1.5 + .2, CD until 6.0)
1.7 SrS (1.5 + .2, CD until 22.7)
3.4 AS (1.5 + .2, CD until 13.4)
5.1 ***

A SS at this point would push back the ES, so we'll skip it and then...

6.0 ES (1.5 + .2, CD until 12.0)
7.7 SS (1.8 + .2)
9.7 SS (1.8 + .2)
11.7 ***

12.0 ES (1.5 + .2, CD until 18.0)
13.7 AS (1.5 + .2, CD until 23.7)
15.4 SS (1.8 + .2)
17.4 ***

18.0 ES (1.5 + .2, CD until 24.0)
19.7 SS (1.8 + .2)
21.7 ***
22.7 SrS (1.5 + .2, CD until 43.7)

24.4 ES (1.5 + .2, CD until 30.4)
26.1 AS (1.5 + .2, CD until 36.1)
27.8 SS (1.8 + .2)
29.8 ***

etc.

So what we see here is an average of only about 1 SS per ES (and this doesn't include LnL procs). If that's what you're seeing, then that seems pretty reasonable.

I'm going to guess that there are two primary factors here:

1. How "tight" you get your shots. I used 200ms because that feels about where I am currently. If I could find a good GCD timer, I think I could probably shave half of that off.

2. Smartly deciding when to delay to allow for a preemption by a higher-priority shot that isn't *quite* off cooldown yet. I use two rows of TellMeWhen buttons to try and gauge this. That works pretty well for me, I think.
Prior to reading this I was under the impression that we were weaving 3 SS's between each Explosive Shot.

So, I'm assuming (if not haste capped), ES, SrS, SS, ES, SS, SS, ES.. etc would be the ideal rotation? Unless of course Rapid Fire or some other haste element is in place where you can get in another SS or AS before ES cd? Pls advise!

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Old 02/05/09, 11:04 PM   #1245
Valinnor
Von Kaiser
 
Blood Elf Hunter
 
Mal'Ganis
Originally Posted by dotcow View Post
Prior to reading this I was under the impression that we were weaving 3 SS's between each Explosive Shot.

So, I'm assuming (if not haste capped), ES, SrS, SS, ES, SS, SS, ES.. etc would be the ideal rotation? Unless of course Rapid Fire or some other haste element is in place where you can get in another SS or AS before ES cd? Pls advise!
You are correct. I use the TellMeWhen addon to track (among other things) Quick Shots so I can decide whether or not I'll be fitting 3 steadies in between ES cooldowns or just 2.

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Old 02/06/09, 1:08 AM   #1246
Heli
Glass Joe
 
Night Elf Hunter
 
Stonemaul
6/14/51 question/clarification

Hi, I'm particularly interested in learning more about the 6/14/51 build, specifically with regard to fully utilizing the ranged attack speed of 5/5 IAotH. Since the full 5/5 is needed to be able to pick up the single point in Focused Fire, what is the optimum attack speed to not waste the haste bonus of 5/5 (15%)?

Thanks!

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Old 02/06/09, 1:10 AM   #1247
Drans
Von Kaiser
 
Drans's Avatar
 
Worgen Druid
 
Cenarius
Originally Posted by Heli View Post
Hi, I'm particularly interested in learning more about the 6/14/51 build, specifically with regard to fully utilizing the ranged attack speed of 5/5 IAotH. Since the full 5/5 is needed to be able to pick up the single point in Focused Fire, what is the optimum attack speed to not waste the haste bonus of 5/5 (15%)?

Thanks!
It's not really "wasted" as it will always increase autoshot dps.

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Old 02/06/09, 1:58 AM   #1248
Difool
Von Kaiser
 
Night Elf Hunter
 
Llane
Originally Posted by Eurytos View Post
Not a stupid question. This has been VERY common. I raided for nearly a week with rank 1 as did several other hunters in my guild.
You can see rank in the WWS parse, sort of. If you bring up the tooltip for an ability and the rank is NOT listed then the highest rank is being used. It does report the use of lower ranks. If he hadn't trained Explosive shot then the WWS report would have shown "Explosive Shot (Rank 1)".

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Old 02/06/09, 5:31 AM   #1249
Ebolt
Glass Joe
 
Ebolt's Avatar
 
Orc Hunter
 
Wildhammer
Originally Posted by RobotChicken View Post
Hey guys, I've got a bit of a problem. In my current gear, I feel I should be pushing at the very least 5K DPS on bosses, however since I've switched to Surv (when 3.0.8 hit) I just can't break 5K. There must be something I'm doing wrong. Here's a WWS parse from the other day: Wow Web Stats

On Patchwerk I can hit up to 4.5k with all my cooldowns blown. It still seems a bit low to me. I'm hit capped (with draenei racial) and I'm currently using a cat. The spreadsheet is showing that I should be doing at least 6K DPS, but it seems I should be doing at least 5k realistically. I'm thinking my pet isn't doing nearly the damage it should be. According to the spreadsheet it should be doing a whopping 1K DPS even as surv.
Looking at your Patchwerk kill, it took you guys 3'41" to kill him. The longer a fight takes, the lower the cooldown/bloodlust uptime, the lower your DPS. If you look at most 5k+ WWS reports, the kill times are all 2'30"-3'00".

So to answer your question, the problem it your raids DPS, not your personal DPS.

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Old 02/06/09, 10:13 AM   #1250
 RobotChicken
Piston Honda
 
RobotChicken's Avatar
 
Orc Rogue
 
Moon Guard
Thanks all for your replies, I think I'm leaning towards kill time as well. I've noticed a definite increase in my DPS the less time we take to down a boss.

Originally Posted by Ryas View Post
Also, are you using your steady shot enough? It's not as powerful, sure, but it's still used for filler. Again, faster kill and I had more steady shot damage. Having claw work correctly would also help your DPS a good amount.
I've actually been trying to use steady shot LESS because I tend to cast it well into a period when ES is off cooldown

EDIT: And yes, I do have the highest rank of ES trained.

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