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02/09/09, 5:37 AM
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#1276
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Glass Joe
Night Elf Hunter
Tirion (EU)
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Originally Posted by Rezdan
Do fractions really matter? You can't get a fraction of a rating so 553 is the veritable cap.
Just like 263 is the hit cap and not 262.XXXX.
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Yeah I do also thing fractions doesn't really matter but you calculate your hastevalue with ~17% and I calculate it with ~16%. Correct me if I am wrong with that?!
So I get an haste "soft-cap" value of ~523 hasterating.
Here is a nice post from the official forum about hastecalculation:
World of Warcraft - English (NA) Forums -> How good is haste for hunters?
Maybe the 15,942% needed haste% are wrong? But I don't think so because also the first post here and the Think Tank Post are mention an hastevalue of ~523 which would match with ~16% not ~17%.
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02/09/09, 7:12 AM
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#1277
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Piston Honda
Night Elf Hunter
Khaz Modan
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Originally Posted by Londrai
Yeah I do also thing fractions doesn't really matter but you calculate your hastevalue with ~17% and I calculate it with ~16%. Correct me if I am wrong with that?!
So I get an haste "soft-cap" value of ~523 hasterating.
Here is a nice post from the official forum about hastecalculation:
World of Warcraft - English (NA) Forums -> How good is haste for hunters?
Maybe the 15,942% needed haste% are wrong? But I don't think so because also the first post here and the Think Tank Post are mention an hastevalue of ~523 which would match with ~16% not ~17%.
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He's already corrected it to 523 in his post.
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Don't mind my kitty, those are just love bites...
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02/09/09, 7:54 AM
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#1278
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Glass Joe
Night Elf Hunter
Tirion (EU)
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Oh ok...I didn't see that he corrected his post. Sorry for that 
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02/09/09, 9:48 AM
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#1279
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Glass Joe
Night Elf Hunter
Ner'zhul
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Sorry, I guess I didn't ask my question really well at all lol.
Whenever I shoot normally with neither IAotH proc up or meteroite whetstone procd, I shoot steady shots at 1.6 seconds.
When IAotH Procs: 1.3
When Metorite procs: 1.4
When both proc: 1.2
Is going below a 1.5 cast time actually harmful to my DPS?
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02/09/09, 9:58 AM
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#1280
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Glass Joe
Blood Elf Hunter
Dalaran (EU)
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Hello, It is not harmfull but not usefull. I would advise you to change your meteorite for another better trinket.
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02/09/09, 10:31 AM
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#1281
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Piston Honda
Dwarf Hunter
Grim Batol (EU)
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Originally Posted by daeranmoth
Hello, It is not harmfull but not usefull. I would advise you to change your meteorite for another better trinket.
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Not entirely true. It's true that sub 1.5s steady's are not useful (not harmful either), however the haste still buffs the autoshot damage.
Mirror of truth or something like that would of course be better.
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02/10/09, 6:11 AM
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#1282
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Glass Joe
Troll Hunter
Wyrmrest Accord
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Hey guys. Every time you guys link WWS's, i notice that a lot of hunters with roughly the same gear as me, put out much more DPS than me. On a 10 man, i put out ~2400 on bosses, managed 2800 on patchwerk last night, Butin 25 mans, i only put out ~3200ish. Can anyone help me out?
Glyphs-
Serpent sting
Steady shot
Rapid fire (planning on changing it out for imp AotH)
Just picked up the Nerubian Conqueror so that should help out a bit.
EDIT: Oh, I'm using a cat for a pet
Last edited by codydude815 : 02/10/09 at 6:19 AM.
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02/10/09, 6:23 AM
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#1283
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Glass Joe
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Can you post the rotation you're using, or a WWS report, this will help a lot to work out where you can improve.
Last edited by Tolmandary : 02/10/09 at 12:21 PM.
Reason: Removed erroneous request for armoury link.
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02/10/09, 6:25 AM
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#1284
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Von Kaiser
Troll Hunter
Ravencrest (EU)
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Originally Posted by Tolmandary
Can you post your talents as well (ideally armory link please).
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if you click his / her character name there on the left, it will take you to his/her armory-page.
or you can just click here: The World of Warcraft Armory
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02/10/09, 6:53 AM
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#1285
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Glass Joe
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Originally Posted by Zeel
if you click his / her character name there on the left, it will take you to his/her armory-page.
or you can just click here: The World of Warcraft Armory
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Realised that after posting <blush>, however a WWS report or rotation is essential to understand where DPS is being lost.
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02/10/09, 12:10 PM
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#1286
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Glass Joe
Tauren Hunter
Burning Legion (EU)
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Originally Posted by codydude815
Hey guys. Every time you guys link WWS's, i notice that a lot of hunters with roughly the same gear as me, put out much more DPS than me. On a 10 man, i put out ~2400 on bosses, managed 2800 on patchwerk last night, Butin 25 mans, i only put out ~3200ish. Can anyone help me out?
Glyphs-
Serpent sting
Steady shot
Rapid fire (planning on changing it out for imp AotH)
Just picked up the Nerubian Conqueror so that should help out a bit.
EDIT: Oh, I'm using a cat for a pet
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1. You need to change gems, u are SV hunter so put 16agi where u can
- for example in chest insead of 24 ap
2. I dont belive with your gear lvl u get much more dps:
- u need to change this blue ring, get Ring of Invincibility if you have 25 Emblem of Valor, or wait for Strong-Handed Ring/Surge Needle Ring
- good you got better ranged weapon, will boost your dps for sure
- use Mammoth Cutters on bosses and for example Timeless Shell on trash
3. Check your rotation, you got plenty info about that in this topic
- taking aimed shot and adding it to rotation will bost your dps also
4. Cat pet is ok, from what i tested it is best what u can take for SV hunter.
5. Taking JC instead of Herbalism is good idea.
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02/10/09, 1:02 PM
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#1287
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Glass Joe
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Hey guys. Every time you guys link WWS's, i notice that a lot of hunters with roughly the same gear as me, put out much more DPS than me. On a 10 man, i put out ~2400 on bosses, managed 2800 on patchwerk last night, Butin 25 mans, i only put out ~3200ish. Can anyone help me out?
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i seem to be having same issue after reading a few reply's for codydude's post, i think my gear, chants ,gens,etc might be the issue.
My rotation is ssting>ES> steady shot till ES is finished cd and refresh ssting whenever possible when i get a LnL proc i usually go ES>aimed shot or multi shot(depending on number of mobs) then es then another es.
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02/10/09, 1:22 PM
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#1288
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Glass Joe
Night Elf Hunter
Alterac Mountains
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I'm sure this has been asked and answered a couple times in the past 52 pages. but I was wondering if there are any disadvantages of not training aimed shot and just using multi shot in boss encounters.
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02/10/09, 1:31 PM
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#1289
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Glass Joe
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Originally Posted by Dsuryon
I'm sure this has been asked and answered a couple times in the past 52 pages. but I was wondering if there are any disadvantages of not training aimed shot and just using multi shot in boss encounters.
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Well, for one Sniper Training doesn't work with Multishot, but it does with Aimed. And Multi also has a hidden cast time, so you can't use it while running. Also Multi is 1% more base mana, but Survival does ok with mana, so this is maybe not as much of an issue.
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02/10/09, 1:31 PM
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#1290
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Glass Joe
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Originally Posted by Dsuryon
I'm sure this has been asked and answered a couple times in the past 52 pages. but I was wondering if there are any disadvantages of not training aimed shot and just using multi shot in boss encounters.
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You just asked one of the top 5 most asked/discussed topics. You could probably pick a page at random and have an 80% chance to find at least one post about it.
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02/10/09, 1:35 PM
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#1291
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Piston Honda
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Originally Posted by Dsuryon
I'm sure this has been asked and answered a couple times in the past 52 pages. but I was wondering if there are any disadvantages of not training aimed shot and just using multi shot in boss encounters.
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Well, overall, I would say no. It will also depend on the the group. If you are in a 25 man raid, it should not be an issue, since you should not go OOM, and the difference is about 1-2% more dps on the aimed side. Drop that down to a 10 man or a 5 man, and depending on the composition, you will go oom if you don't have 3 points in Hunting party or your group/raid dps is not high enough to shorten the encounters, since aimed will consume about 10% less mana while giving you a bit more damage per shot.
Question will always be, what are you giving up for aimed. In my case it would be either 1 point into Focused fire, or 1 point into Go for the Throat, both which I personally value more than aimed, when I do have an alternative in multi.
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02/10/09, 1:59 PM
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#1292
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Von Kaiser
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Originally Posted by Dsuryon
I'm sure this has been asked and answered a couple times in the past 52 pages. but I was wondering if there are any disadvantages of not training aimed shot and just using multi shot in boss encounters.
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Plugging your gear into the spreadsheet and being prepared to shift points around to experience the value for yourself is the only way you will truly find out what works best for you. There is theory, which has been covered in this thread proving that Aimed Shot is a DPS increase, especially on movement fights. There is also practice, which implies variables such as your gear, raid composition, and personal situational awareness on boss fights.
Originally Posted by ankah
Question will always be, what are you giving up for aimed. In my case it would be either 1 point into Focused fire, or 1 point into Go for the Throat, both which I personally value more than aimed, when I do have an alternative in multi.
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I agree Ankah, this is exactly the same situation I have been dealing with currently. I understand the value of Aimed Shot with regards to Sniper Training, but it is all dependent on each individuals gear. If that hit rating drops I will often pull the point out of Aimed Shot for 1 point in Focused Aim.
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02/10/09, 2:09 PM
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#1293
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Piston Honda
Night Elf Druid
Vek'nilash
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Originally Posted by codydude815
Hey guys. Every time you guys link WWS's, i notice that a lot of hunters with roughly the same gear as me, put out much more DPS than me. On a 10 man, i put out ~2400 on bosses, managed 2800 on patchwerk last night, Butin 25 mans, i only put out ~3200ish. Can anyone help me out?
Glyphs-
Serpent sting
Steady shot
Rapid fire (planning on changing it out for imp AotH)
Just picked up the Nerubian Conqueror so that should help out a bit.
EDIT: Oh, I'm using a cat for a pet
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Your gear is fine. As earlier stated, you want to gem for agility instead of AP, but that won't cause that big a disparity.
I'm going to guess (without seeing a WWS) that the issue is one (or both) of two things:
1. You haven't trained the highest rank of ES. I went for a week myself after switching to SV before I realized that I was using rank 1 ES and Aimed Shot.
2. Your shot choices are bad. SV is considerably different than BM was. You cannot rely upon either a fixed shot rotation or a spam macro. I use (and recommend) the following priority:
a. Kill Shot -- I have this macro'd into my ES, AS, and SS, so I don't really count this.
b. Explosive Shot - If you are in the middle of an LnL proc, you either need to pause for a sec or so (after GCD) between ES's or slip in an instant (Aimed Shot, SrS, or even HM)
c. Aimed Shot (or Multi-Shot if you don't have Aimed)
d. Serpent Sting
e. Steady Shot
Getting the priority and the timing right is the (IMO) tricky part of SV. You can't simply use a rule like ES,SS,SS,SS,ES,...
Fixing both of these issues should add nearly 800-1000 dps right away. Beyond that, it's about raid synergy, trinket procs, etc.
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02/10/09, 2:26 PM
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#1294
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Piston Honda
Night Elf Druid
Vek'nilash
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Originally Posted by chicimono
i seem to be having same issue after reading a few reply's for codydude's post, i think my gear, chants ,gens,etc might be the issue.
My rotation is ssting>ES> steady shot till ES is finished cd and refresh ssting whenever possible when i get a LnL proc i usually go ES>aimed shot or multi shot(depending on number of mobs) then es then another es.
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The most obvious issue I see is that you aren't hit-capped, even with the point in Focused Aim and a Dranei. Replace the crit gem in your pants with a hit gem, add a belt buckle with hit gem to your belt, and get the +20 hit enchant on your hands. Use the spreadsheet to see if some blue gear you have in the bank (with hit) actually outperforms some of the gear you've got on.
Other gear issues:
* Wrong meta-gem (you want the +21 agility)
* Missing head/shoulder/weapon enchants
* Get the +22 agi to cloak
Your shot "rotation":
1. Don't wait for LnL procs to factor Aimed Shot in. Use it whenever the CD is up.
2. Make sure you don't start a SS right before ES (or AS) comes off cooldown. Basically SS is only for when you have nothing else to do.
3. If you do back to back ES's on an LnL proc, make sure you pause to allow for the extra tics of damage before shooting again.
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02/10/09, 3:07 PM
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#1295
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Glass Joe
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The most obvious issue I see is that you aren't hit-capped, even with the point in Focused Aim and a Dranei. Replace the crit gem in your pants with a hit gem, add a belt buckle with hit gem to your belt, and get the +20 hit enchant on your hands. Use the spreadsheet to see if some blue gear you have in the bank (with hit) actually outperforms some of the gear you've got on.
Other gear issues:
* Wrong meta-gem (you want the +21 agility)
* Missing head/shoulder/weapon enchants
* Get the +22 agi to cloak
Your shot "rotation":
1. Don't wait for LnL procs to factor Aimed Shot in. Use it whenever the CD is up.
2. Make sure you don't start a SS right before ES (or AS) comes off cooldown. Basically SS is only for when you have nothing else to do.
3. If you do back to back ES's on an LnL proc, make sure you pause to allow for the extra tics of damage before shooting again.
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awesome tyvm, i thought it had something to do with my hit rating, i will make those changes when i can and i will see how i go. 
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02/10/09, 3:11 PM
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#1296
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Glass Joe
Troll Hunter
Wyrmrest Accord
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Originally Posted by alarge
Your gear is fine. As earlier stated, you want to gem for agility instead of AP, but that won't cause that big a disparity.
I'm going to guess (without seeing a WWS) that the issue is one (or both) of two things:
1. You haven't trained the highest rank of ES. I went for a week myself after switching to SV before I realized that I was using rank 1 ES and Aimed Shot.
2. Your shot choices are bad. SV is considerably different than BM was. You cannot rely upon either a fixed shot rotation or a spam macro. I use (and recommend) the following priority:
a. Kill Shot -- I have this macro'd into my ES, AS, and SS, so I don't really count this.
b. Explosive Shot - If you are in the middle of an LnL proc, you either need to pause for a sec or so (after GCD) between ES's or slip in an instant (Aimed Shot, SrS, or even HM)
c. Aimed Shot (or Multi-Shot if you don't have Aimed)
d. Serpent Sting
e. Steady Shot
Getting the priority and the timing right is the (IMO) tricky part of SV. You can't simply use a rule like ES,SS,SS,SS,ES,...
Fixing both of these issues should add nearly 800-1000 dps right away. Beyond that, it's about raid synergy, trinket procs, etc.
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Thanks man! I use the shot priority that you listed, my ES is trained up all of the way, guess it's just gemming/enchants. I may also drop herbalism for JC. Thanks again guys!
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02/11/09, 1:57 AM
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#1297
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Von Kaiser
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Here is a fresh WWS for tonights Naxx run:
Wow Web Stats
Still able to do over 6k DPS on Patch without a complete set of "best in slot" gear (missing helm, trinket, chest).
Rest of the fights were pretty good as well. Loatheb is interesting to look at as well. We did Spore Loser tonight, so no one got the crit buff. Its kinda funny to see that each class is separated equally. Died on Thaddius (im dumb for trying to trap dance).
Anyways - I was using Elixirs all night and only used the good ammo (Mammoth Clusters) on Patchwerk. So, the DPS could of course be somewhat higher, but this gives people a good idea of what to expect.
To put this in perspective, this was the week before Patchwerk (a little higher in DPS) :
Wow Web Stats
And this was the week before that (before the ES nerf):
Wow Web Stats
Ive had pretty much the same gear for the last few weeks...although I did recently get the Nobles Card Deck, but other than that, most of those parses should be consistent in terms of gear.
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02/11/09, 4:49 AM
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#1298
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Piston Honda
Dwarf Hunter
Grim Batol (EU)
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Originally Posted by Sore82
Here is a fresh WWS for tonights Naxx run:
Wow Web Stats
Still able to do over 6k DPS on Patch without a complete set of "best in slot" gear (missing helm, trinket, chest).
Rest of the fights were pretty good as well. Loatheb is interesting to look at as well. We did Spore Loser tonight, so no one got the crit buff. Its kinda funny to see that each class is separated equally. Died on Thaddius (im dumb for trying to trap dance).
Anyways - I was using Elixirs all night and only used the good ammo (Mammoth Clusters) on Patchwerk. So, the DPS could of course be somewhat higher, but this gives people a good idea of what to expect.
To put this in perspective, this was the week before Patchwerk (a little higher in DPS) :
Wow Web Stats
And this was the week before that (before the ES nerf):
Wow Web Stats
Ive had pretty much the same gear for the last few weeks...although I did recently get the Nobles Card Deck, but other than that, most of those parses should be consistent in terms of gear.
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No offense but this is hardly a comparison, your WWS of this week covers a 1.37m kill, while the other one is 2.37m. It's pretty obvious that the heroism / rapid fire uptime % is a lot higher, which means your DPS took a fairly large hit.
Average ES tick this week: 1863 with 77% crit, last week: 2182 with 71% crit.
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02/11/09, 6:01 AM
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#1299
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Glass Joe
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Originally Posted by alarge
Your gear is fine. As earlier stated, you want to gem for agility instead of AP, but that won't cause that big a disparity.
I'm going to guess (without seeing a WWS) that the issue is one (or both) of two things:
1. You haven't trained the highest rank of ES. I went for a week myself after switching to SV before I realized that I was using rank 1 ES and Aimed Shot.
2. Your shot choices are bad. SV is considerably different than BM was. You cannot rely upon either a fixed shot rotation or a spam macro. I use (and recommend) the following priority:
a. Kill Shot -- I have this macro'd into my ES, AS, and SS, so I don't really count this.
b. Explosive Shot - If you are in the middle of an LnL proc, you either need to pause for a sec or so (after GCD) between ES's or slip in an instant (Aimed Shot, SrS, or even HM)
c. Aimed Shot (or Multi-Shot if you don't have Aimed)
d. Serpent Sting
e. Steady Shot
Getting the priority and the timing right is the (IMO) tricky part of SV. You can't simply use a rule like ES,SS,SS,SS,ES,...
Fixing both of these issues should add nearly 800-1000 dps right away. Beyond that, it's about raid synergy, trinket procs, etc.
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Survival is a spec where you have to actually pay attention to maximize raid dps, macro's for Surv aren't really a good idea unless it is for one small aspect of it.
Last edited by Natalis : 02/11/09 at 6:10 AM.
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02/11/09, 6:01 AM
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#1300
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Glass Joe
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SV damage
My shot rotation consists of Serpent Sting, ES, SS, SS, SS, ES, and repeat SS while keeping serpent up at all times which will make you have to eat up 1 Serpent Sting every 21 seconds with the Serpent Sting Glyph.
Last edited by Natalis : 02/11/09 at 6:07 AM.
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