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02/25/09, 2:17 PM
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#1551
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Glass Joe
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Not sure if this is the right place for it. But I can see BA having a big impact on pvp. Either trap kiting or BA, can't have both.
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02/25/09, 2:40 PM
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#1552
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Von Kaiser
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Originally Posted by Rache
Not sure if this is the right place for it. But I can see BA having a big impact on pvp. Either trap kiting or BA, can't have both.
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Which is why it wont have a big affect on PvP. No one's going to use it over a trap 99% of the time.
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02/25/09, 2:55 PM
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#1553
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Bald Bull
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Well, if the earlier reported behaviour of BA only sharing a cooldown with fire traps is true, I could see BA being used since you'd be dropping a frost/freezing/snake trap in PvP anyway. It's still very sketchy though, since you''d be spending a gcd and mana on a trivial damage DoT, for a low chance at proccing LnL and a 6% damage buff on a few shots.
Last edited by alienangel : 02/25/09 at 5:49 PM.
Reason: had duration of damage buff wrong, not at most 3 shots
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02/25/09, 5:23 PM
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#1554
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Glass Joe
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Submitted for your review
I thought it was time i posted my hunters stats to get some feedback from the community. My DPS Is lacking and i have simply been to busy in RL to address it. But now that i have some time as i leveled my DK & Druid i can now focus on my main.
Name: Dragonbeard (Obviously)
Server: llane
Spec: Guess?
Average DPS Tracked 1560 - 2700 Depending on the raid being 10 man or 25.
Talents Tree
The World of Warcraft Armory
Character Stats
The World of Warcraft Armory
Im currently not sticking to a shot rotation and have been using shots on demand. On average im using Serpant Sting, Explosive Steady Shot, Steady Shot Multi-Shot.
Killshot is always used when the global cooldown is up or the mob is below the required HP needed to activate it. Stings are refreshed manually no macros. Also Rapid fire is placed up when ever its off GC. Tracking for the most part is up most of the time with the MOBS I'm attacking.
Beyond that this is my basic routine in attacking mobs. I have a Worg From Storm Peaks
So there it is. I welcome any criticism or flaming or bashing as anything outside my point of view could only help.
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02/25/09, 5:42 PM
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#1555
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Glass Joe
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Noxious stings will increase your dmg by 3% if you are keeping SrS up. You are just a bit under hit cap even with focused aim. Your pet is 4% under hit cap because it does not get the benefit of focused aim. The pet's family ability doesn't stack with other ap bonuses. Just a quick glance and that's what i noticed.
Edit: Mixed up pet.
Last edited by Rache : 02/25/09 at 6:05 PM.
Reason: Error
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02/25/09, 5:51 PM
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#1556
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Von Kaiser
Blood Elf Hunter
Moonglade (EU)
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Originally Posted by Rache
The worg is a utility pet so he won't be doing very much dmg compared to a ferocity pet.
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The worg is a wolf, which is a ferocity pet. It just isn't as good as a cat or a wasp (when no other minor armor debuffs), since its racial ability Furious Howl doesn't stack with the other AP buffs.
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02/25/09, 5:57 PM
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#1557
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Von Kaiser
Night Elf Hunter
Blackwater Raiders
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Originally Posted by Rache
Noxious stings will increase your dmg by 3% if you are keeping SrS up. You are just a bit under hit cap even with focused aim. Your pet is 4% under hit cap because it does not get the benefit of focused aim. The worg is a utility pet so he won't be doing very much dmg compared to a ferocity pet. Just a quick glance and that's what i noticed.
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Actually wolves are ferocity pets. On average they do lower damage than a cat or raptor however. In the unlikely case your raid happens not to have a warrior putting up Battle Shout or a Pally putting up Blessing of Might a Wolf doing Furious Howl may be an acceptable alternative in terms of increasing overall raid dps.
Edit: oops too slow.
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02/25/09, 10:46 PM
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#1558
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Glass Joe
Night Elf Hunter
Feathermoon
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Originally Posted by Dragonbeard
I thought it was time i posted my hunters stats to get some feedback from the community. My DPS Is lacking and i have simply been to busy in RL to address it. But now that i have some time as i leveled my DK & Druid i can now focus on my main.
Im currently not sticking to a shot rotation and have been using shots on demand. On average im using Serpant Sting, Explosive Steady Shot, Steady Shot Multi-Shot.
Killshot is always used when the global cooldown is up or the mob is below the required HP needed to activate it. Stings are refreshed manually no macros. Also Rapid fire is placed up when ever its off GC. Tracking for the most part is up most of the time with the MOBS I'm attacking.
Beyond that this is my basic routine in attacking mobs. I have a Worg From Storm Peaks
So there it is. I welcome any criticism or flaming or bashing as anything outside my point of view could only help.
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Looking at your talent tree, as mentioned above, it looks like you do not have Noxious stings. It's a very useful talent, that's 3% damage to all shots, very useful, also very standard for most builds. It also appears you have a lot of points invested into hunting party. 2/5 hunting party is usually enough, and with enough crit, 1/5 hunting party has shown decent up time. Also, if you have 2 folks in the raid that provide replenishment, or if you're running a 10 man, and you already have 1 person with it, you can probably safely drop hunting party, and invest that point elsewhere. I think you can probably drop expose weakness to 2/3, since it has pretty nice uptime at 2/3, and you don't gain as much DPS from 3/3.
You might want to try the 2/18/51 build. It's pretty nice for your gear level. It also looks like you're at 4.82% hit and have 3/3 Focused Aim and if you can reliably get a draenai's Heroic Presence, then you can probably drop that to 4% even, or as close as you can get. Remember your pet isn't get that 0.83% of hit, so i feel there's probably no need to keep it if that's the case. You can drop down a bit by replacing a few of those +hit gems for maybe +crit. Although, if you're not reliably getting Heroic Presence, then you should try to get to 5% hit so that you are at least hit capped, missing is never good for DPS. If that's the case, you can easily get 12 HR from the Icewalker enchant to your boots.
Also in terms of gear, I noticed you have the [Sharp-Barbed Leather Belt], there's nothing wrong with a leather belt, but keep in mind that expertise is not doing anything for you, and the 16AP/3mp5 gem also is probably better off being a 16AP/12Stam gem since you get the 12 stam as AP with Careful Aim. To add, having a mail belt such as the [Sovereign's Belt] gives you that extra AP from the mana, and more mana to boot. You can also put a belt buckle on it, and put another gem into it for that extra little something.  You might want to get that chestpiece enchanted with 8 or 10 to all stats. That gives you agility, stam, int, all things that will increase your DPS. Your helm has a BC enchant on it, nothing wrong with that, but if you can drop that 0.82% hit then i'd replace it with [Arcanum of Torment] instead. Your shoulder enchant is also BC. You can try to get the Son's of Hodir rep to get that shoulder enchant [Greater Inscription of the Axe].
The rest is skill and raid synergy. I would just shoot multi after explosive shot. I try to minimize my steady shot usage since it's my weakest shot, and only use it if everything is cooling down.
All are minor things you can do to squeeze for that extra damage. But it all adds up. Best of luck!
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02/26/09, 1:22 AM
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#1559
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Glass Joe
Gelmir
Night Elf Hunter
Dreadmaul
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Originally Posted by Plasmox
You might want to try the 2/18/51 build. It's pretty nice for your gear level. It also looks like you're at 4.82% hit and have 3/3 Focused Aim and if you can reliably get a draenai's Heroic Presence, then you can probably drop that to 4% even, or as close as you can get. Remember your pet isn't get that 0.83% of hit, so i feel there's probably no need to keep it if that's the case. You can drop down a bit by replacing a few of those +hit gems for maybe +crit. Although, if you're not reliably getting Heroic Presence, then you should try to get to 5% hit so that you are at least hit capped, missing is never good for DPS. If that's the case, you can easily get 12 HR from the Icewalker enchant to your boots
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Don't agree with you comments re +hit, but don't have time to go into it at the moment. I'm sure sure if you read back through the thread a bit you'll work it out.
TBA
Originally Posted by Plasmox
Also in terms of gear, I noticed you have the [Sharp-Barbed Leather Belt], there's nothing wrong with a leather belt, but keep in mind that expertise is not doing anything for you, and the 16AP/3mp5 gem also is probably better off being a 16AP/12Stam gem since you get the 12 stam as AP with Careful Aim. To add, having a mail belt such as the [Sovereign's Belt] gives you that extra AP from the mana, and more mana to boot. You can also put a belt buckle on it, and put another gem into it for that extra little something.  You might want to get that chestpiece enchanted with 8 or 10 to all stats. That gives you agility, stam, int, all things that will increase your DPS. Your helm has a BC enchant on it, nothing wrong with that, but if you can drop that 0.82% hit then i'd replace it with [Arcanum of Torment] instead. Your shoulder enchant is also BC. You can try to get the Son's of Hodir rep to get that shoulder enchant [Greater Inscription of the Axe].
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Although I do agree 16ap/12stam is > 16ap/3mp5, you don't get the 12stam as AP from Careful Aim. 3/3 HvW gives you 30% of your total stam as pet AP & RaP. & 3/3 Careful Aim gives 1AP/1int.
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02/26/09, 1:32 AM
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#1560
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Banned
Blood Elf Hunter
Steamwheedle Cartel
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TNT
In raiding does TNT give you crit if it doesnt actually stun the target, or does anyone know of a way to tell?
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02/26/09, 2:13 AM
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#1561
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Don Flamenco
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Yes the +crit portion applies regardless.
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02/26/09, 5:56 AM
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#1562
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Glass Joe
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I got my [Tunic of Masked Suffering] and [Stalk-Skin Belt] tonight from naxx, Neither have +hit, but have much Higher agility & crit than the 7.5 chest and Vereesa's belt (badge gear) that I had on.
With getting alot of the top items on the Hunter_dps spreadsheet my hit rating is in a recession, where do the rest of you make up for the lack of hit in these items? All +16 hit gems?
On another note with the 7.5 chest and vereesa's belt, I did on average 3.5k-4.1k dps on the bosses in the Spider wing of naxx25, topping the recount charts against everyone else in the raid everytime. Thank everyone soo much for the time the put into keeping hunters top dps'ers.
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02/26/09, 8:30 AM
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#1563
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Don Flamenco
Night Elf Hunter
Kirin Tor
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Originally Posted by hadesofthex
I got my [Tunic of Masked Suffering] and [Stalk-Skin Belt] tonight from naxx, Neither have +hit, but have much Higher agility & crit than the 7.5 chest and Vereesa's belt (badge gear) that I had on.
With getting alot of the top items on the Hunter_dps spreadsheet my hit rating is in a recession, where do the rest of you make up for the lack of hit in these items? All +16 hit gems?
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Personally, a few +hit gems and a good +hit trinket should work well for you. I have [Mark of the War Prisoner] for now, until I can get [Grim Toll]. That leaves me over the hit cap without having to use more than 1 or 2 gems for the full 8%; keep in mind, however, that the "Best in Slot" that a spreadsheet shows you may be technically the highest dps, but if you're looking for specific items such as +hit, 2nd or 3rd in slot pieces might serve you better until you get other pieces to make up +hit, etc.
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02/26/09, 10:59 AM
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#1564
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Piston Honda
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Originally Posted by Fierra
keep in mind, however, that the "Best in Slot" that a spreadsheet shows you may be technically the highest dps, but if you're looking for specific items such as +hit, 2nd or 3rd in slot pieces might serve you better until you get other pieces to make up +hit, etc.
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In fact the spreadsheet will show you this. Those 2nd or 3rd in slot will rise to the top of the lists if the hit on them makes them a better alternative considering your current hit rating. [Black Ice], for example, can rise and fall wildly in the two-hander list with various gear choices.
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02/26/09, 12:36 PM
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#1565
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Von Kaiser
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TnT
With the removal of TnT rolling our immolation trap I spent some time playing around with the talent calculator and crunching some numbers (rough). At 2% more dmg for ES per point we can expect .8% to .9% return per point in the TnT talent. This number may drop even further if blizzard decides that they want LnL to proc about once per minute to perhaps .7% to .8% return per point.
If previous raiding trends continue and tank threat generation starts to fall behind DPS I am starting to wonder if we are better of spending the points to reduce the chance for FD to be resisted. At .75% you are getting the same return as you do with noxious stings but without the added utility of a 30s CC ability in WS.
I really do think blizzard is dropping the ball with the SV tree. We currently fall behind casters now that everyone is in BiS gear with a huge gap between us and a good Aff lock or ele sham. Now I know that we will not know how the changes affect other classes but I believe SV will take a DPS loss to those that were taking advantage of 24s LnL with frost traps and the occasional SrS proc that blizzard balance us in 3.09 around when they nerfed ES down to .14% coefficient.
SV is going to be chunky and require too much micro managing to maximize DPS compared to MM and BM. The only good thing is that those that chase the BEST dps spec will once again spec out of SV and leave only those people who enjoy it playing it again.
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02/26/09, 12:41 PM
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#1566
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Von Kaiser
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Originally Posted by tarus
The only good thing is that those that chase the BEST dps spec will once again spec out of SV and leave only those people who enjoy it playing it again.
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What about those of us that simply do whatever it takes to be of the best benefit to our guild? Sure the number of people in leading guilds really pushing progression is a minority, but we just want to pull our own weight and not be carried because we 'like' a spec.
I guess we don't matter, but if they gut SV and people switch out of it it's not always due to 'fairweather' hunters, it's due to people wanting to contribute as much as possible.
Still plenty of time for PTR to sort this out, but with the arrow change and now the trap change being deemed too difficult to code in the next 2 months I am not optimistic.
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02/26/09, 4:12 PM
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#1567
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Von Kaiser
Blood Elf Hunter
Mal'Ganis
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Originally Posted by Fierra
Personally, a few +hit gems and a good +hit trinket should work well for you. I have [Mark of the War Prisoner] for now, until I can get [Grim Toll]. That leaves me over the hit cap without having to use more than 1 or 2 gems for the full 8%; keep in mind, however, that the "Best in Slot" that a spreadsheet shows you may be technically the highest dps, but if you're looking for specific items such as +hit, 2nd or 3rd in slot pieces might serve you better until you get other pieces to make up +hit, etc.
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You do realize that you are wearing a Spell Power Trinket right? Regardless of the +hit on it, it is a terrible trinket for you and you can get much much better mileage from any other lvl 80 trinket that is intended for our class. I think people often miss the point that while hit is the best itemization point for point until hit capped, that it shouldn't be the only consideration when choosing loot.
Your trinket is giving you +73 hit and that is all. Meteorite Whetstone has no hit on it at all, but it would be better for you to use that and be 73 under hit, or better yet use your gem slots to reach hit cap.
Originally Posted by tarus
SV is going to be chunky and require too much micro managing to maximize DPS compared to MM and BM. The only good thing is that those that chase the BEST dps spec will once again spec out of SV and leave only those people who enjoy it playing it again.
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Keep in mind it really is much too early to know anything. Everything in PTR is bound to have changes and one small change can flip the coin on which spec has the highest potential DPS. Playstyles will change too but I don't see how SV is going to be too clunky, we had already to deal with Trap Dancing, standing at the sweet spot for Sniper, deal with .5s pauses between shots, watch proc's and dot timers. I think it was already clunky and we learned to deal with it and utilize its playstyle.
If I had to guess, however, I would put money on MM being the slightly higher DPS spec while SV trails slightly behind. They had mentioned they want to use MM as the benchmark and that BM should be behind the other two specs since it is a "easier" spec to play.
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02/26/09, 6:14 PM
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#1568
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Glass Joe
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Originally Posted by Perzyx
You do realize that you are wearing a Spell Power Trinket right? Regardless of the +hit on it, it is a terrible trinket for you and you can get much much better mileage from any other lvl 80 trinket that is intended for our class. I think people often miss the point that while hit is the best itemization point for point until hit capped, that it shouldn't be the only consideration when choosing loot.
Your trinket is giving you +73 hit and that is all. Meteorite Whetstone has no hit on it at all, but it would be better for you to use that and be 73 under hit, or better yet use your gem slots to reach hit cap.
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I tend to agree. A very good +hit trinket which i still use on boss attempts to boost my hit if needed is the [Sphere of Red Dragon's Blood]. The on-use is nothing to sneeze at as well.
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02/26/09, 6:23 PM
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#1569
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Glass Joe
Ilikad
Draenei Hunter
Dath'Remar
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Need Help With DPS!!
Hi all, i need some help with my dps!! i have tried a few specs in sv but another hunter in my guild does way better dps then me even though his gear gear or stats are not as good as mine! The World of Warcraft Armory Pleas help my rotation is good but dps needs help!!
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02/26/09, 6:57 PM
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#1570
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Glass Joe
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Originally Posted by Ilikad
Hi all, i need some help with my dps!! i have tried a few specs in sv but another hunter in my guild does way better dps then me even though his gear gear or stats are not as good as mine! The World of Warcraft Armory Pleas help my rotation is good but dps needs help!!
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What is your rotation? Your gear and spec look fine, except maybe for the spell power trinket that you are only using for hit. Besides only needing 1 point in GftT there are really no changes to your spec that would make a huge difference.
Last edited by Rache : 02/26/09 at 6:59 PM.
Reason: Noticed something
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02/26/09, 7:11 PM
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#1571
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Von Kaiser
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Originally Posted by Ilikad
Hi all, i need some help with my dps!! i have tried a few specs in sv but another hunter in my guild does way better dps then me even though his gear gear or stats are not as good as mine! The World of Warcraft Armory Pleas help my rotation is good but dps needs help!!
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Can you post a WWS or a recount screenshot of your dps? Also, a description of your rotation would be very helpful. WWS will tell us this, if your guild keeps them.
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02/27/09, 5:35 AM
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#1572
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Von Kaiser
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Hello again
So, often times do good Dk's lay dps smackdown on good hunters during raids?
I have my survival/trap dancing shot priority down fairly well,
but I had a very off night in Naxx and died on most bosses.
Gluth was one of the few that I had some sort of rhythm going ( WWS link) http://http://wowwebstats.com/o4h6g43tm1tsi?s=126835-154332&a=x1c128ba
.. also seph, but I died unexpectedly (WWS link) Wow Web Stats
Finally here is an older Patchwerk link because I died at beginning of recent one. I also had worse gear than I do now. Wow Web Stats
I have noticed that on saph I can often times come out on top of dps / total damage charts. I don't trap dance during this fight.
Even on the heroic boss test dummy I have noticed a very small dps difference between standing still and trap dancing. I tested multiple sessions with Trap dancing and standing with minimal buffs while letting whatever cooldowns I had refresh. (also minimizing run time.. macro with raptor/ mongoose, proper ES timing.. blah blah .. haha again we assume that I have my stuff down)
and this is being specced as such http://us.wowarmory.com/character-sheet.xml?r=Gorefiend&n=Sulik No Sniper 2/18/51
I am wondering if there is something I am missing.. I know that trap dancing will most likely be eliminated from the game.. but for the next ...1-2 months ?? I want to push those Dk's and mages down the meters a bit.
I hope others can benifit from this post I know that after reading through much of the hunter forum here that fine tuning is all that is left for most of us. Thanks!
Edit: After further dummy testing it looks to be (for me personally) about a 70-100 dps loss standing still. So I went to the speadsheet, and plugged in 6/14/51. It made up for the dps loss if I respecc. Realizing that both Sniper Training and Trap dancing can both be viewed as semi-situational.. I really don't see the harm in taking up either one.
I am sure I have seen pages of this type of argument somewhere on the forums but hopefully you all catch my drift.
Last edited by Sulik : 02/27/09 at 5:59 AM.
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02/27/09, 8:29 AM
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#1573
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Don Flamenco
Night Elf Hunter
Kirin Tor
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Originally Posted by Hititicus
I tend to agree. A very good +hit trinket which i still use on boss attempts to boost my hit if needed is the [Sphere of Red Dragon's Blood]. The on-use is nothing to sneeze at as well.
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I agree as well; however, that lovely Sphere has yet to drop for me, even with over 30 Nexus runs. I plan on switching for that, or the Meteorite Whetstone, IF they ever drop. As they have yet to, I use the Mark instead and replace virtually all of my gems with +agi instead; it gives me higher dps per Shandara's SS that way. I don't use the SP trinket because I'm an idiot or prioritize hit; I just haven't found something better yet!
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02/27/09, 12:18 PM
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#1574
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Glass Joe
Blood Elf Paladin
Silvermoon
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=)
Thank you.... I felt all alone and incompetant. It seems that once I get something down.. it all changes. My dps sucks and I want to improve, but sooo many theories and soooo many options and soooo many changes... I think I will run around Dalaran for awhile lost and crying for mommy
editing note... this is for my hunter not my healadin...lol. My hunter is Evilstar on Silvermoon 
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02/27/09, 12:32 PM
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#1575
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Von Kaiser
Night Elf Hunter
Aerie Peak (EU)
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Originally Posted by Sulik
So, often times do good Dk's lay dps smackdown on good hunters during raids?
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The answer is no, not often at all
I am affraid that in your case, there are small things here and there wich gather and form a difference when dpsing :
One of the examples could be the not so well comboed gear, as your missing some good AP there ( keep in mind that a player needs to combo the best pieces to get a good result, and not just pick whatever is best in slot. because the overall stats are going to be messed up )
Some other example is the talent choice, where i can say that 6/14/51 is the better choice when having a dps race ( even the sniper training is a nice tool to have in many situations )
One small and other example that i noticed , is the missing buffs during a fight like patchwerk ( you dint had the +10% AP buff, and neither used the haste potion ) . Saving call of the wild for heroism is also a good ideea - that if you are not doing it
About the shot rotation, i can tell you that im not using the trap dancing ideea, and i just prefer to focus on a good shot rotation whitout messing the CD¨s , while my results on a fight like patchwerk are like 5.5k dps
Last edited by Phantasmique : 02/27/09 at 4:38 PM.
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