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02/04/09, 10:58 AM
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#1186
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Glass Joe
Night Elf Hunter
Madmortem (EU)
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Since the Wotlktalentpatch came out i was missing the Addon Sorren's Easy Rotations. It was never updated und became useless cause of the autoshot unlink. Since 3.08 when was starting playing survival i start to remember this great mod.
I made some changes and this is how it looks.
In this example:
Bar1: Explosive Shot
Bar2: Steady Shot
Bar3: Aimed Shot
Bar4: Serpent Sting
Rotationstart:
Good Rotation:
Bad Rotation (Aimed before ES and SS before refreshing Serpent)
LnL Procc:
I have no idea how to program in lua and i dont want to learn it. I made many compromises in doing this. I hardcoded the lnl proccs simply by setting the cooldown to 2s instead of watching the debuffs of the mobs. Same with Serpent Sting. I compared the result with classtimer, powaura und ghostpulse. It works fine so far but its dirty programed.
So, why i post this here? I hope that some more talentet programer seeing this and maybe update this really great addon for the community. I dont think it is so much work.
Thanks and bye.
edit: Postet in the Survivalthread cause it is only working for Sv
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02/04/09, 11:05 AM
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#1187
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Glass Joe
Night Elf Rogue
Eonar (EU)
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help please
I have carefully read it all and keep coming across this.
1. Kill Shot
2. Explosive Shot
3. Aimed/Multi-Shot (optional?)
4. Serpent Sting
5. Steady Shot
pre 3.08 I was BM and doing above average DPS for my gear, I switched to SV and now just catch up with a BM hunter in virtually the same gear - clearly I'm doing something wrong.
My question is that using the "first up off CD" technique in the above priority order I never really get a steady shot off, I may over write the occasional serpent but not by a huge amount, so what am I doing wrong?
FYI I am in fresh 80 gear doing 5 mans my 1100-1200 dps is therefore respected in most groups, but I feel I'm not playing as well as i could!
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02/04/09, 12:35 PM
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#1188
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Piston Honda
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Originally Posted by dystopian
I have carefully read it all and keep coming across this.
1. Kill Shot
2. Explosive Shot
3. Aimed/Multi-Shot (optional?)
4. Serpent Sting
5. Steady Shot
pre 3.08 I was BM and doing above average DPS for my gear, I switched to SV and now just catch up with a BM hunter in virtually the same gear - clearly I'm doing something wrong.
My question is that using the "first up off CD" technique in the above priority order I never really get a steady shot off, I may over write the occasional serpent but not by a huge amount, so what am I doing wrong?
FYI I am in fresh 80 gear doing 5 mans my 1100-1200 dps is therefore respected in most groups, but I feel I'm not playing as well as i could!
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From what I understand, it's not even important to include Kill Shot in your rotation anymore, as it's off the GCD so you can macro it to all your other shots. Other than that, I believe the priority is something like this:
1. Explosive Shot
2. Serpent Sting
3. Aimed Shot
4. Steady Shot
With the most important thing being to fire as many explosive shots as you can, and to reduce the amount of steady shots you fire, especially if you aren't haste capped while casting them.
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02/04/09, 1:19 PM
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#1189
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Banned
Blood Elf Hunter
Runetotem (EU)
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Originally Posted by Thayer
I believe you can have it set up to have no animations and just the timer. I set my Auras up in the overlapping circle precisely so it would come out clear. The position in the circle is as important as the color and pattern. I spent an entire raid setting it up to the right size, and I died several times while adjusting it.
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I couldn't find the option, so instead I made an inverse of my old SS notification (no sound obviously), lowered opacity and changed the animation to the little dot. Now I have timer when it is up and a very obvious do it now" when it is down.
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02/04/09, 1:21 PM
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#1190
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Von Kaiser
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Thayer, you seem set up pretty well with your auras, with the exception of your ES dot timer. Every time you wait for that to finish ticking down you lose the travel time of the shot, so it could be almost an extra second per lock and load proc if you're at sniper training range.
It's for this reason I still am using (though I have auras for lnl/steady/hunter mark ect..) a quartz custom timer that starts when I shoot explosive not when it hits the target; its not uncommon for me to see a good half second difference between when I could shoot without overwriting and when the dot actually falls off.
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02/04/09, 1:27 PM
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#1191
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Glass Joe
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i want to put a end to this question once and for all, im speccing into trap dancing, is there any point putting 2 points into Point of no escape, as i was told that the traps in that talent dont proc it but i heard it does via youtube although it is youtube it still could be right any answers out there for me
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02/04/09, 1:41 PM
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#1192
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Glass Joe
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i want to put a end to this question once and for all, im speccing into trap dancing, is there any point putting 2 points into Point of no escape, as i was told that the traps in that talent dont proc it but i heard it does via youtube although it is youtube it still could be right any answers out there for me
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02/04/09, 2:22 PM
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#1193
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Glass Joe
Night Elf Hunter
Andorhal
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Originally Posted by Thayer
I went ahead and tested (I took mirror of truth off to prevent fluctuations in AP) 198 shots on the target dummy, and looking at my returns, I got an average 1194 damage. I got this average by taking my hit average, calculating my crit base damage ((crit average x 100)/230), and then by taking the total amount of damage resisted and dividing it by the number of shots, and then adding that into the average from the previous two numbers. This was pretty easy since I got a nice 51 / 49 crit, hit split.
My tooltip median says that I should have had a 1211 base average, so 1194 (~1.4 percent less) is not too far off for such a small sample set. Make sure you calculate in the resisted damage when considering if you are getting lower then normal damage.
I got a feeling that the suggestions of nerfing ES, coupled with some RNG, are playing tricks on some people's heads.
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Was EW procced while testing on the dummy? Because that would account for the numbers being close to what the tooltip shows .
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02/04/09, 3:12 PM
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#1194
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Glass Joe
Blood Elf Hunter
Tichondrius
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I was wondering if you guys could help me out with this. I'm trying to figure out if I'm pulling as much dps as my gear allows, or if I'm doing something wrong.
Looking at this WWS: Wow Web Stats
I was fully pot/food buffed, and I barely pulled over 5k DPS. I'm not in full best in slot gear, but I'm not too far away from that goal either.
Here is my armory: The World of Warcraft Armory
The only conclusion I can come to is that I'm a Blood Elf, but would that really nerf my dps by THAT much?
Looking at the reports Korvek posted, his whole raid is miles ahead of mine. Yeah, we have some alts stringing along the bottom, but all our players near the top are fairly well geared.
Is it possible WWS is making mistakes? I mean, I look at a log like this: Wow Web Stats and I'm just baffled.
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02/04/09, 3:31 PM
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#1195
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Don Flamenco
Blood Elf Hunter
Dragonmaw
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Looking at that second parse you linked, I'm sure it's not possible to kill Patchwerk in 20 seconds, so I'd look to compare to a different out-of-guild wws. For whatever reason, that particular parse cuts out majority of the fight. Aside from listing the duration as 20 seconds, Patchwerk has ~13mil HP, not 4mil.
You could gain a 'lil dps by dropping focused aim and picking up the hit through a gem or gear, but overall I'd say 5k dps is reasonable.
Edit: Looks like the person running the log was disconnected briefly, if you add their "first attempt" and "kill" you get a rough idea of the whole fight, which shows most of their dps around the 5k mark.
Last edited by mako : 02/04/09 at 3:38 PM.
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It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
<Bad> Dragonmaw US
www.damnwesuck.com
12/13 [25] Heroic - Recruiting exceptional players.
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02/04/09, 4:04 PM
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#1196
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Glass Joe
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Originally Posted by kthreev
I was wondering if you guys could help me out with this. I'm trying to figure out if I'm pulling as much dps as my gear allows, or if I'm doing something wrong.
Looking at this WWS: Wow Web Stats
I was fully pot/food buffed, and I barely pulled over 5k DPS. I'm not in full best in slot gear, but I'm not too far away from that goal either.
Here is my armory: The World of Warcraft Armory
The only conclusion I can come to is that I'm a Blood Elf, but would that really nerf my dps by THAT much?
Looking at the reports Korvek posted, his whole raid is miles ahead of mine. Yeah, we have some alts stringing along the bottom, but all our players near the top are fairly well geared.
Is it possible WWS is making mistakes? I mean, I look at a log like this: Wow Web Stats and I'm just baffled.
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I'm almost positive it has something to do with the amount of Explosive shots you are getting off(and I know for a fact it is NOT because you are BE). Your WWS parse shows Explosive only doing 32% of your total damage, where as all the higher parses showing Explosive doing closer to 40% of total damage done. If you could shell out your rotation that would help, but I am most certain you are not getting off enough Explosive shots..due to something we cannot correct without more information.
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02/04/09, 4:10 PM
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#1197
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Bald Bull
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Keep in mind that the value for "DPS" fluctuates quite a bit based on fight duration - you posted a 3+ minute kill there, which will deflate everyone's final DPS - the broken WWS link for the other guild seems like it's slightly over 2 minutes if you add both parts and some missing time, and most of the parses I've seen with incredibly high DPS have 2 minutes or less, leading to higher cooldown uptime, leading to higher final DPS.
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02/04/09, 4:12 PM
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#1198
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Don Flamenco
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Originally Posted by Thayer
Here are the strings for copying the Power Auras set up I have in my video. There are six strings, so make a button for each one. Copy the entire string, and then in Power Auras, select a blank button, and click import. Paste the stinrgs below into each new button and it should copy the set up in the video. Fine tune at will. Enjoy.
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Thayer, did you set these buttons up as global effects or character effects?
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02/04/09, 4:18 PM
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#1199
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Von Kaiser
Dwarf Warrior
Feathermoon
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Originally Posted by kthreev
I was wondering if you guys could help me out with this. I'm trying to figure out if I'm pulling as much dps as my gear allows, or if I'm doing something wrong.
Looking at this WWS: Wow Web Stats
I was fully pot/food buffed, and I barely pulled over 5k DPS. I'm not in full best in slot gear, but I'm not too far away from that goal either.
Here is my armory: The World of Warcraft Armory
The only conclusion I can come to is that I'm a Blood Elf, but would that really nerf my dps by THAT much?
Looking at the reports Korvek posted, his whole raid is miles ahead of mine. Yeah, we have some alts stringing along the bottom, but all our players near the top are fairly well geared.
Is it possible WWS is making mistakes? I mean, I look at a log like this: Wow Web Stats and I'm just baffled.
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Don't underestimate the overall downward effect of those alts stringing along the bottom. The less total dps your raid is doing, the longer the fights last. And the longer the fights last, the less percentage of time you get to spend in important cooldowns. Improving the dps of your entire raid will cause a noticeable improvement in your personal dps, just by virtue of shorter fights.
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02/04/09, 4:22 PM
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#1200
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Glass Joe
Night Elf Druid
Stormscale (EU)
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Originally Posted by kthreev
I was wondering if you guys could help me out with this. I'm trying to figure out if I'm pulling as much dps as my gear allows, or if I'm doing something wrong.
Looking at this WWS: Wow Web Stats
I was fully pot/food buffed, and I barely pulled over 5k DPS. I'm not in full best in slot gear, but I'm not too far away from that goal either.
Here is my armory: The World of Warcraft Armory
The only conclusion I can come to is that I'm a Blood Elf, but would that really nerf my dps by THAT much?
Looking at the reports Korvek posted, his whole raid is miles ahead of mine. Yeah, we have some alts stringing along the bottom, but all our players near the top are fairly well geared.
Is it possible WWS is making mistakes? I mean, I look at a log like this: Wow Web Stats and I'm just baffled.
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Well you got pretty unlucky with lock and load, only got one in a three minute fight..
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