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12/08/08, 11:08 PM
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#16
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Glass Joe
Draenei Hunter
Gorgonnash
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Originally Posted by Tyranna
Is there any way to condense that tracking macro? It's too long to work right now. It ends around the "a" in Hunter's Mark.
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You could omit the "#showtooltip Hunter's Mark" line, as you should probably know what Hunter's Mark does by now anyway.
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12/09/08, 2:28 AM
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#17
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Von Kaiser
Night Elf Hunter
Norgannon
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Originally Posted by Howiego08
You could omit the "#showtooltip Hunter's Mark" line, as you should probably know what Hunter's Mark does by now anyway.
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Well, yes. That's what I ended up doing. I also omitted the pet attack line and it fits now. Just wondering if anyone has any ways to shorten it in case someone actually wants to use the entire macro since it's in the OP.
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12/09/08, 3:23 AM
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#18
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Bald Bull
Blood Elf Paladin
Echo Isles
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Originally Posted by Hanturd
Would it end up being
/use 13... or
/use Sphere of Red Dragon's Blood.
Could you also factor in the orc racial?
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"/use 13" and "/use 14" always pertain to the exact equipment slot, such that you don't have to mess with the macro every time you use a differently named trinket.
Using the Orc racial would simply require you to add "/cast Blood Fury" to the macro, but as I've heard, Blood Fury now incurs a GCD. I do not know if Bestial Wrath does, but if it does, then that would cause a conflict. If it doesn't then place Blood Fury at the bottom of the macro so that the GCD is incurred last and you're sure the rest of the stuff falls through.
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12/09/08, 5:00 AM
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#19
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King Hippo
Orc Hunter
Tarren Mill (EU)
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Originally Posted by Kivshani
Well, SV hunters need to weave in Explosive Shot and MM hunters use Arcane Shot, stings, and Chimera Shot, while BM hunters use Kill Shot and even that only once.
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Everyone uses Kill Shot, hunters do not generally use Arcane Shot and stings for MM hunters even only once. As I understand it BM hunters use stings as well, a lot more so than MM hunters. My point is, that macro does not do anything that only a BM hunter would do.
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12/09/08, 5:02 AM
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#20
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Von Kaiser
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Originally Posted by Hanturd
Would it end up being
/use 13... or
/use Sphere of Red Dragon's Blood.
Could you also factor in the orc racial?
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I would highly recommend to use "/use <item name>" over /use 13 and /use 14
It takes some editing every time you get a new trinket but it saves you from blowing your PVP trinket(and others) prematurely. While doing the Son of Hodir dailies i always equip my pvp trinket and it would be silly to blow it while being affected by TBW.
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12/09/08, 5:45 AM
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#21
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Piston Honda
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All-purpose pet macro
#showtooltip
/cast [nopet,nomodifier: shift,nomodifier:alt] Call Pet; [target=pet,exists,nodead,nomodifier: shift,nomodifier:alt] Mend pet; [nomodifier:alt]Revive Pet
/cast [modifier:alt] dismiss pet
I believe I got this from the Wiki, but I've made a few changes to it. It will call your pet if you don't have it out, cast mend pet if it is out, and res it if it's dead and the corpse is around. If the corpse isn't around then you hold down shift to cast res. Holding down alt used to automatically feed it, but with the changes to pet happiness I replaced that with casting dismiss pet, just in case I ever need to do that.
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12/09/08, 9:30 AM
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#22
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Piston Honda
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Originally Posted by Tyranna
Is there any way to condense that tracking macro? It's too long to work right now. It ends around the "a" in Hunter's Mark.
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Originally Posted by Howiego08
You could omit the "#showtooltip Hunter's Mark" line, as you should probably know what Hunter's Mark does by now anyway.
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Originally Posted by Tyranna
Well, yes. That's what I ended up doing. I also omitted the pet attack line and it fits now. Just wondering if anyone has any ways to shorten it in case someone actually wants to use the entire macro since it's in the OP.
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Sorry guys, I goofed it up when I put it in. It's fixed now, and thanks for the catch 
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12/09/08, 9:34 AM
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#23
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Piston Honda
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Originally Posted by footloop
All-purpose pet macro
#showtooltip
/cast [nopet,nomodifier: shift,nomodifier:alt] Call Pet; [target=pet,exists,nodead,nomodifier: shift,nomodifier:alt] Mend pet; [nomodifier:alt]Revive Pet
/cast [modifier:alt] dismiss pet
I believe I got this from the Wiki, but I've made a few changes to it. It will call your pet if you don't have it out, cast mend pet if it is out, and res it if it's dead and the corpse is around. If the corpse isn't around then you hold down shift to cast res. Holding down alt used to automatically feed it, but with the changes to pet happiness I replaced that with casting dismiss pet, just in case I ever need to do that.
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I'm going to go check out the wiki page now that it looks a little more updated. I'm not going to repost everything- only general/simple macros that would be helpful to the majority of hunters.
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12/09/08, 9:37 AM
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#24
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Glass Joe
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Does anyone have a good melee macro? Older ones aren't really cutting it since they intend to spam wing clip between raptor strike cooldowns and now that it costs so much mana and no damage, it obviously shouldn't be spammed. However, I still want wing clip to be incorporated if possible, but with mongoose bite and raptor strike given priority, and then not spamming otherwise.
Also, I am looking to see if there is a better way to accomplish a disengage macro that will cast wing clip and disengage if in melee range or disengage and fail to perform the wing clip if outside of melee range and then repeated key presses use concussive shot. Server is down for maintenance so I can't pull up the exact macro, but it goes something like this:
/stopcasting
/cast disengage
/castrandom wing clip, concussive shot
Something along those lines, but I don't think I have it quite right. Is there a better way to do this in 1 button press?
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12/09/08, 9:48 AM
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#25
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Piston Honda
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Originally Posted by korr
Does anyone have a good melee macro? Older ones aren't really cutting it since they intend to spam wing clip between raptor strike cooldowns and now that it costs so much mana and no damage, it obviously shouldn't be spammed. However, I still want wing clip to be incorporated if possible, but with mongoose bite and raptor strike given priority, and then not spamming otherwise.
Also, I am looking to see if there is a better way to accomplish a disengage macro that will cast wing clip and disengage if in melee range or disengage and fail to perform the wing clip if outside of melee range and then repeated key presses use concussive shot. Server is down for maintenance so I can't pull up the exact macro, but it goes something like this:
/stopcasting
/cast disengage
/castrandom wing clip, concussive shot
Something along those lines, but I don't think I have it quite right. Is there a better way to do this in 1 button press?
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Working on finding the canon melee macro, and I like the idea of your disengage. I've posted a melee only one, but I'll look into this one and post it if it holds water.
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12/09/08, 10:50 AM
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#26
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Piston Honda
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Originally Posted by korr
Does anyone have a good melee macro? Older ones aren't really cutting it since they intend to spam wing clip between raptor strike cooldowns and now that it costs so much mana and no damage, it obviously shouldn't be spammed. However, I still want wing clip to be incorporated if possible, but with mongoose bite and raptor strike given priority, and then not spamming otherwise.
Also, I am looking to see if there is a better way to accomplish a disengage macro that will cast wing clip and disengage if in melee range or disengage and fail to perform the wing clip if outside of melee range and then repeated key presses use concussive shot. Server is down for maintenance so I can't pull up the exact macro, but it goes something like this:
/stopcasting
/cast disengage
/castrandom wing clip, concussive shot
Something along those lines, but I don't think I have it quite right. Is there a better way to do this in 1 button press?
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Right idea, but that will disengage before you wing clip, which will put you out of range to wing clip. Also, you may as well toggle raptor strike. I've been going with:
/stopcasting
/cast Wing Clip
/cast Raptor Strike
/cast Disengage
Last edited by Faerdael : 12/09/08 at 11:00 AM.
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12/09/08, 11:42 AM
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#27
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Glass Joe
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/castsequence reset=4 Explosive Shot, Arcane Shot
Simple spammable Lock and Load macro, mostly fit for PvP use but I'm testing its raiding usefulness for raiding. Using this macro, I don't accidentally overwrite my explosive shot dot with a second explosive shot, but I can pump instants into my target while on the move. For raiding, it might be better to try and weave a Steady Shot in there instead of an Arcane shot.
Last edited by Durgosh : 12/09/08 at 12:23 PM.
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12/09/08, 12:14 PM
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#28
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Piston Honda
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Originally Posted by Hanturd
#showtooltip Misdirect
/target "add tanks name" change per grouping
/cast Misdirection
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Your proposed macro is a very simplified version of a MD macro, but what it will do is change your target to the "assigned tank" and cast misdirect forcing you to manually switch back to the mob being MD'd. The other macro is designed to set "whoever" as your focus (usually a tank) so you can cast MD on that person without ever losing the mob as your main target. This cuts down on mistakes and time lost for DPS/Quick MD Pulls.
I use a altered focus macro for MD that does actually insert my tanks name into it, but still acts the same so I never have to target him directly to cast the MD. I have 2 of these macros to cover my MT and an OT. These macros will also cast MD on a party member if I have them targetted, so it is more of a "all-in-one" MD macro.
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12/09/08, 1:59 PM
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#29
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King Hippo
Orc Hunter
Chamber of Aspects (EU)
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Originally Posted by Prinsesa
Using the Orc racial would simply require you to add "/cast Blood Fury" to the macro, but as I've heard, Blood Fury now incurs a GCD.
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It was like that but then they fixed it again.
So for example this will work:
#showtooltip Scourge Strike <- shows tooltip of skill you want
/startattack <- start auto-attack / find new target
/cast Blood Fury <- use orc racial
/use 13 <- use trinket
/use 14 <- use another trinket
/cast Rune Strike <- you can include skills on next attack too if you have any
/run UIErrorsFrame:Clear() <- clear any errors like "oh my god that trinket is not ready yet"
/cast Scourge Strike <- does this need explanation?
Of course you want to remove Rune Strike line and change the name of skill to BW 
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12/09/08, 4:31 PM
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#30
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Piston Honda
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The Lazy Hunter Macro
/use 13
/use 14
/cast [target=pettarget,exists] Call of the Wild
/cast [target=pettarget,exists] Bestial Wrath
/cast rapid fire
/cast kill command
/cast kill shot
/cast steady shot
/cast [target=pettarget,exists] rabid
The "Do everything for me macro"
Pops all cool downs including use trinkets as well as call of the wild, bestial wrath, rapid fire, rabid, and kill command. Also does kill shot when available and steady shot. Great for being /lazy. Still wondering if i can work the following into the macro in any way.
/castsequence reset=15 serpent sting, null
EDIT:
/use 13
/use 14
/cast [target=pettarget,exists] Call of the Wild
/cast [target=pettarget,exists] Bestial Wrath
/cast rapid fire
/cast kill command
/castsequence reset=shift/target serpent sting, null
/cast kill shot
/cast steady shot
/cast rabid
Performs all the afore mentioned abilities AND serpent sting. Cheers. Just tap shift when yould like to re-apply serpent sting.
Last edited by Sympa : 12/09/08 at 5:16 PM.
Reason: SUCCESS!
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