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Old 02/10/09, 7:50 PM   #316
Fierra
Piston Honda
 
Night Elf Hunter
 
Fenris
Originally Posted by alarge View Post
That is no longer necessary. As of 3.0.8, tracking *anything* will give you the 5% bonus from Improved Tracking.
However, if you still want to track what you're shooting at for whatever reason, the add-on Track-o-Matique from Curse works.

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Old 02/10/09, 8:13 PM   #317
Rokh
Piston Honda
 
Orc Hunter
 
Emerald Dream
Originally Posted by drothar View Post
Would it be possible to create a macro that casts Hunter's Mark, and then changes your tracking based on what type of creature you marked? This would be so that you don't have to worry about switching tracking to get the 5% bonus damage from Improved Tracking (in some instances where not everything is the same type).
/castsequence reset=target/60 Hunter's Mark, null
/run for i=1,GetNumTrackingTypes() do local n, t, a, c = GetTrackingInfo(i); if string.find(n, UnitCreatureType("target")) then if t~=GetTrackingTexture(i) then SetTracking(i); end end end

Was the old macro I used.

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Old 02/11/09, 2:26 AM   #318
Skybluesky
Glass Joe
 
Tauren Hunter
 
Bladefist
Originally Posted by alarge View Post
That is no longer necessary. As of 3.0.8, tracking *anything* will give you the 5% bonus from Improved Tracking.
This isn't technically true if the talent description is complete, insofar as 'Tracking Hidden' isn't included, and so I could imagine a situation where someone would like a tracking type changed on the fly in a combat situation.

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Old 02/11/09, 3:24 AM   #319
DomiJi
Glass Joe
 
Orc Hunter
 
Anub'arak (EU)
For me, the tooltip still sounds like you need the tracking add-on. Correct me please if i'm wrong!

I use AutoTrack for this!

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Old 02/11/09, 3:36 AM   #320
Vitaro
Von Kaiser
 
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Night Elf Hunter
 
Stormrage (EU)
Just now tested this simply with Serpent Sting (a constant damage tick): You do not need to change tracking types: For example Track Dragonkin will also increase your damage done to Undead by x% from the Improved Tracking talent.

Also, Skybluesky is correct in saying that Track Hidden does not qualify. So the tooltip is in fact correct.

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Old 02/11/09, 3:39 AM   #321
Jerem
Von Kaiser
 
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Draenei Shaman
 
Les Sentinelles (EU)
Originally Posted by DomiJi View Post
For me, the tooltip still sounds like you need the tracking add-on. Correct me please if i'm wrong!

I use AutoTrack for this!
You're wrong.

If you track, let's say, beasts, and your target is, let's say, undead, you inflict 1-5% more damage.

If you don't need to switch to track Hidden when you actually target a stealthed unit, Track-o-matique will only consume a GCD when you switch to a unit of a new type.
Generally not a problem, but still ... why use something you don't need?

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Old 02/11/09, 3:55 AM   #322
DomiJi
Glass Joe
 
Orc Hunter
 
Anub'arak (EU)
Thank you for that tip!
So i can delete the AutoTrack Addoni think!


I'm sorry if i ask now a bit foolish (cause of my bad english) but i don't understand that tracking-problem at all i think.
When i deleted the Autotrack Addon i have nothing to do special to profit from the talent improved tracking ?
I just have to klick a mob and shot on it to get the bonus dmg, right ?

Last edited by DomiJi : 02/11/09 at 4:10 AM.

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Old 02/11/09, 1:36 PM   #323
Khassandra
Piston Honda
 
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Blood Elf Death Knight
 
Nazgrel
I still find tracking addons useful (I use cTrackingReminder) because I often do other types of tracking such as Find Fish or, most recently, tracking low level quests for the Loremaster stuff. I don't always remember on my own to switch back to tracking mobs, so cTR is great for me.

"I've always wondered what it'd be like to have a prehensile penis, but you don't see me shitting up this thread with my idea." - Kaubel

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Old 02/17/09, 1:57 PM   #324
Haldhur
Glass Joe
 
Night Elf Hunter
 
Dun Modr (EU)
How about this one?:

#showtooltip Steady Shot
/console Sound_EnableSFX 0
/cast Kill Shot
/castsequence Steady Shot,
/cast Explosive Shot
/cast [target=pettarget] Kill Command
/console Sound_EnableSFX 1

Any idea of how putting aimed shot in it? Castrandom?

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Old 02/17/09, 2:07 PM   #325
Fierra
Piston Honda
 
Night Elf Hunter
 
Fenris
Originally Posted by Haldhur View Post
How about this one?:

#showtooltip Steady Shot
/console Sound_EnableSFX 0
/cast Kill Shot
/castsequence Steady Shot,
/cast Explosive Shot
/cast [target=pettarget] Kill Command
/console Sound_EnableSFX 1

Any idea of how putting aimed shot in it? Castrandom?
Relwin's sticky has disappeared, so I'll go over it again. Though, keep in mind, this has all been covered numerous times, so page back a bit to see the thought underneath the reasoning.

Because right now the specs are more priority-based rather than rotation-based, though this applies more to SV than the other two, macros for entire shot sequences are inferior to actually timing your shots out. Macroing KS is a given now, but attempting /castsequence or /castrandom macros results in LESS dps, and as such is not something we're discussing very extensively here.

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Old 02/18/09, 6:09 PM   #326
terg
Glass Joe
 
Orc Hunter
 
Proudmoore
advice

ok here a better question i have macros and i suck at making them and the other hunter in my guild keep telling me not to worrie about getting any is this bad advice on thear part ?

if it is bad i will go and find some macro

Last edited by terg : 02/19/09 at 5:57 PM. Reason: i got reported for begging

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Old 03/03/09, 7:34 PM   #327
Kaelyth
Glass Joe
 
Night Elf Hunter
 
Dath'Remar
Macro's are not necessary in Wrath, they can however simplify things. You will see many Steady Shot macro's that incorporate Kill Command so you will never "forget" to cast it for your pet.

One main thing to note about macro's is that the commands are executed all at once and any ability that shares a global cooldown will cause the macro to fail. Kill Shot, while on the global cooldown does not trigger one so thats why you will see Kill Shot at the start of many shot macro's.

This I believe is changing in 3.1, Kill Shot will trigger a global cooldown.

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Old 03/04/09, 6:07 PM   #328
Ambika
Piston Honda
 
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Undead Warrior
 
Earthen Ring
I've read this thread twice so I went home today to give myself a shot at trying to create a macro to simplify Call of the Wild, heart of the Phoenix type abilities.

I came up with this gem:

/cast [target=pettarget, exists] Call of the Wild

and

/cast [target=pettarget, exists] Heart of the Phoenix

finally from the front page a copy and paste:

#showtooltip Rapid Fire
/cast Bestial Wrath
/cast [target=pettarget, exists] Call of the Wild


perfectly simple I thought. Targets the pet, casts a pet spell. Easy peasy.

I can't get it to work for the life of me. It won't target the pet nor cast the ability. I cast it off the spell book just fine. The last one starts BW but won't do Call of the Wild.

Am I doing something wrong? I'm not a macro person, I usually play with button mashing and key mapping with the n52 but I wanted to try this out as it looks like something that can help me play my hunter better.

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Old 03/04/09, 9:17 PM   #329
Tsook
chiefly comprised of water
 
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Tsook
Troll Hunter
 
No WoW Account
That macro doesn't target the pet, it checks whether the pet has a target. "pettarget exists"

The last macro should cast Bestial Wrath regardless when you press the button, but only cast Call of the Wild if the pet is currently attacking something.

I don't think the Heart of the Phoenix macro will work at all because if you're using it the pet is dead and therefore has no target. This simpler macro will do it:
/cast Heart of the Phoenix

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Old 03/04/09, 9:47 PM   #330
Ambika
Piston Honda
 
Ambika's Avatar
 
Undead Warrior
 
Earthen Ring
Originally Posted by Tsook View Post
That macro doesn't target the pet, it checks whether the pet has a target. "pettarget exists"
Can you propose a solution for it to work? Is there some post here I'm missing?

The last macro should cast Bestial Wrath regardless when you press the button, but only cast Call of the Wild if the pet is currently attacking something.
It kicks off rapid fire then dies. It doesn't cast anything after the first one


I don't think the Heart of the Phoenix macro will work at all because if you're using it the pet is dead and therefore has no target. This simpler macro will do it:
/cast Heart of the Phoenix
I was hoping it to say "Your pet isn't dead dummy" or some other error msg. Sadly it didn't do anything.

thanks for your help.

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