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Old 08/14/09, 4:53 PM   #601
Iru
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Draenei Hunter
 
Muradin
Originally Posted by gswindle View Post
-on 1st press-
1. Switch to Aspect of the Dragonhawk
2. Notifiy via MikSBT.DisplayMessage("Aspect of the Dragonhawk")

-on 2nd press -

3. Switch to Aspect of the Viper
4. Notifiy via MikSBT.DisplayMessage("Aspect of the Viper")

then rinse repeat..
The macro is simple
#showtooltip Aspect of the DragonHawk
/castsequence !Aspect of the DragonHawk, !Aspect of the Viper

The #showtooltip is optional. With it & a '?' icon, you will have the DragonHawk icon appear when you are NOT in DragonHawk and a glowy circle thing (looks like one of the mage icons) appear when you are. Without it, the icon will show whichever aspect is in effect at the time. The '!' is probably unnecessary but it stops you from accidentally turning off the aspect if you've set it by some other method, e.g. don't turn off DragonHawk if it's already on and this is the first time you've clicked the macro.

As VR pointed out, you do NOT need to have the macro announce anything through MSBT. Simply set aspect changes as an event you're interested in for the notification panel and you'll get a text message on each change. From memory (I can't log in right now & check), you can even set them to use the crit flags - larger text, flashing etc - as required.
 
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Old 08/18/09, 10:29 AM   #602
Tobensen
Glass Joe
 
Dwarf Hunter
 
Nozdormu (EU)
For me it worked best to macro the aspects into my main shots. So I can do my rotation and switch aspects without pressing any other button except my dpsing ones.

/cast [modifier: alt] !Aspect of the Viper
/cast Steady Shot

/cast [modifier: alt] !Aspect of the Dragonhawk
/cast Explosive Shot

By pressing alt and the button it will switch to the aspect and shoot, without alt it will only shoot. The ! prevents you from canceling the aspect.
If I´m going oom, I try to shoot every Steady with Viper and every other shot with Hawk.
I also use a mousovermacro for shooting Viper Sting on mops I´m not dpsing. This on I use mostly on Iron Council.

/cast [target=mouseover] Viper Sting
 
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Old 08/31/09, 11:39 AM   #603
Kronys
Glass Joe
 
Orc Hunter
 
Onyxia
i've been trying to make a macro for "burst" of my cd's all at once, or separated, so i can make some room.

here's what i have so far, any help would be great.


/cast kill shot
/cast [modifier: shift] blood fury
/castsequence [modifier: ctrl] rapid fire, call of the wild, blood fury



so where i'm having the problem is it will not cast all of them while hitting ctrl. it will always cast kill shot and the first one.

as you can see what i'm wanting is on normal click - kill shot
shift - Only blood fury
then when i hit ctrl it will cast all of them together as a dps burn.

i'm fairly new at macros so it may just be a easy error, but any help would be great!
 
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Old 08/31/09, 12:05 PM   #604
 Narcosleepy
I roll Gestalt style. *guncrack*
 
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Orc Hunter
 
Mal'Ganis
I'm no macro expert but with castsequence if it hits something in the list that's on cooldown it stops. I know I'm constantly experiencing the bug where Call of the Wild is flipped back to auto on zoning. If you aren't watching for this and it's on cooldown, the macro hits it and stops because it can't cast it.

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Old 08/31/09, 12:56 PM   #605
wurmfood
Von Kaiser
 
Night Elf Hunter
 
Farstriders
/castsequence just defines a set order in which a series of abilities will be cast. Using it, you would need to move the castsequence line to the first line, add a [nomod] to Kill Shot, and then hit the button 3 times with ctrl and once without to get it to work.

Instead, I'd suggest this:
/cast [mod:shift, ctrl] Blood Fury
/cast [mod:ctrl] Rapid Fire
/cast [mod:ctrl] Call of the Wild
/cast Kill Shot

Macro normal will just cast kill shot. Macro + shift will give you Blood Fury + Kill Shot. Macro + Ctrl will give you all of them.

(Remember, any GCD-causing shot MUST be last in the sequence for the macro to work.)
 
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Old 09/02/09, 1:28 PM   #606
vraket
Glass Joe
 
Tauren Hunter
 
Talnivarr (EU)
It can however be a good idea to toggle its autocast on (via /petautocaston) instead of explicitly trying to cast it, since the pet will usually be gnawing on something and using its spells/skills, triggering its GCD. Since its GCD and ours rarely match up in the middle of fights, you'll often have to hammer the button to get it to cast. Toggling it off can be set on some other skill you use often, like Chimera Shot or Steady Shot (just remember to not hammer it immediately, wait for the pet to actually cast it).
 
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Old 09/02/09, 4:50 PM   #607
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Originally Posted by vraket View Post
It can however be a good idea to toggle its autocast on (via /petautocaston) instead of explicitly trying to cast it, since the pet will usually be gnawing on something and using its spells/skills, triggering its GCD. Since its GCD and ours rarely match up in the middle of fights, you'll often have to hammer the button to get it to cast. Toggling it off can be set on some other skill you use often, like Chimera Shot or Steady Shot (just remember to not hammer it immediately, wait for the pet to actually cast it).
Call of the Wild (And any "long cooldown" pet ability, such as rabid) are off the GCD entirely. The issue you are thinking of was remedied many patches ago.

A simple "/cast Call of the Wild" line is currently the best way to add it into a macro.

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Old 09/11/09, 1:36 PM   #608
Hirgux
Von Kaiser
 
Dwarf Hunter
 
<ANL>
Blackhand (EU)
Greetings,

I think I found a bug (or I'm dumb) with my macro.

I tried to use this macro:
/cast [modifier:ctrl, target=focus] Arcane Shot; Arcane Shot
It should shoot arcane on my target, or, when I hold CTRL, it should shoot on my focus target.

But this does not work - it will always shoot arcane on my target but not on the focus.


Now when I change the macro to this:
/cast [modifier:ctrl, target=focus] Serpent Sting; Serpent Sting
So just arcane has been replaced by serpent it works perfectly.

Even /cast [target=focus] Arcane Shot does not work.


Can someone verify this?
 
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Old 09/11/09, 2:36 PM   #609
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
While I can't verify it right now, I distinctly remember someone a month or two back on the official forums reporting that Arcane Shot specifically doesn't work with certain [target] macro modifiers that work fine with other shots. His testing at the time looked exhaustive, so unless that was you, I do think you've hit an actual bug.

I never quite understood why you'd want to focus arcane shot something post 3.0 though.
 
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Old 09/14/09, 2:33 PM   #610
Mazrak
Glass Joe
 
Orc Hunter
 
Deathwing
I'm currently using this macro for general targeting:

/targetenemy [noharm]
/stopmacro [noharm]
/petattack
/cast Hunter's Mark
/startattack

It just autotargets my nearest enemy, sends the pet in, marks it, and autoshoots.

How could I modify this to /assist my focus when it has a target, but to function as normal and autotarget nearest enemy if the focus doesn't have anything targeted?
 
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Old 09/16/09, 3:24 PM   #611
davepoobond
Glass Joe
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by alienangel View Post
While I can't verify it right now, I distinctly remember someone a month or two back on the official forums reporting that Arcane Shot specifically doesn't work with certain [target] macro modifiers that work fine with other shots. His testing at the time looked exhaustive, so unless that was you, I do think you've hit an actual bug.

I never quite understood why you'd want to focus arcane shot something post 3.0 though.
explosive shot comes out as immune on the fire elementals in vezax's room.
 
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Old 09/16/09, 3:39 PM   #612
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Originally Posted by davepoobond View Post
explosive shot comes out as immune on the fire elementals in vezax's room.
And what makes you need a macro to focus arcane shot them instead of just arcane shotting them when you have them targetted?
 
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Old 09/16/09, 9:55 PM   #613
davepoobond
Glass Joe
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by alienangel View Post
And what makes you need a macro to focus arcane shot them instead of just arcane shotting them when you have them targetted?
nothing would make me want to have a macro for that specifically...but the game does (or should) allow people to do it if they wanted to actually do it.
 
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Old 09/17/09, 1:34 AM   #614
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Originally Posted by davepoobond View Post
nothing would make me want to have a macro for that specifically...but the game does (or should) allow people to do it if they wanted to actually do it.
Sorry, I still don't see the relevance of your reply to my post in that case. What do the immunities of a random mob have to do with anything in the discussion?
 
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Old 09/18/09, 2:57 PM   #615
Lupius
Von Kaiser
 
Blood Elf Hunter
 
Black Dragonflight
I recently made several overloading macros to merge several abilities on my action bars. My ice-series traps looks like this:
#showtooltip
/cast [mod:shift] Frost Trap
/cast [mod:ctrl] Freezing Arrow
/cast Freezing Trap
When I hold down ctrl, the icon changes to Freezing Arrow, but when I press it, it still casts Freezing Trap, instead of giving me the targeting circle for Freezing Arrow. All of my other [mod:ctrl] macros work as expected. What could be the reason for this?
 
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Old 09/18/09, 3:28 PM   #616
Iru
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Draenei Hunter
 
Muradin
Almost certainly that is because of the targeting component of FA isn't being executed so the macro falls through to the third item. The way to avoid that is to use the following

/cast [mod:shift] Frost Trap; [mod:ctrl] Freezing Arrow; Freezing Trap
That way there can only be one cast executed each time you invoke the macro
 
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Old 09/18/09, 11:30 PM   #617
dvorjak
Von Kaiser
 
Night Elf Hunter
 
Arathor
Which macro do you use for True Shot Aura?

Tied into Aimed Shot I have
/cancelaura abominable might
/cancelaura unleashed rage

Do I need a /cast trueshot aura in there?
 
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Old 09/19/09, 5:01 AM   #618
Bullshot
Piston Honda
 
Orc Hunter
 
Jaedenar (EU)
As long as you had TSA active before you gained Abominable Might or Unleashed Rage, you don't need the /cast Trueshot Aura in your Aimed Shot macro. It'll show up on its own once you cancel AM/UR.
 
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Old 09/19/09, 4:52 PM   #619
Korghal
Von Kaiser
 
Orc Hunter
 
Ahn'Qiraj (EU)
Originally Posted by Lupius View Post
When I hold down ctrl, the icon changes to Freezing Arrow, but when I press it, it still casts Freezing Trap, instead of giving me the targeting circle for Freezing Arrow. All of my other [mod:ctrl] macros work as expected. What could be the reason for this?
The problem with this is that Freezing Arrow requires you to click after you have activated the spell, and since you don't click before the macro continues, it does precisely that. The easiest way around this is to add a [nomod] before Freezing Trap.
 
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Old 09/27/09, 11:15 AM   #620
rawboe
Glass Joe
 
Dwarf Hunter
 
Ysondre
raptor KC macro

If you are a mm or sv hunter with a raptor pet in pve, you want to link kill command with the raptor special savage rend to get the most out of the ability. You want to cast kill command immediately before savage rend.

a simple
/cast kill command
/cast savage rend
macro won't work because savage rend will often happen before the kill command buff is applied to the pet, so you have to use a cast sequence and spam it

#showtooltip kill command
/castsequence reset=5 kill command, savage rend

that'll work fine. hit this button a few times whenever kill command comes up.
 
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Old 09/27/09, 11:21 AM   #621
rawboe
Glass Joe
 
Dwarf Hunter
 
Ysondre
nifty macro i use in marks pvp

#showtooltip readiness
/cast rapid fire
/cast kill command
/cast master's call
/cast [nodead,target=focus,exists,harm] silencing shot
/cast [exists] silencing shot
/cast readiness


blows any cooldowns that are off the gcd before casting readiness
 
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Old 10/11/09, 4:31 PM   #622
Tihsho
Glass Joe
 
Blood Elf Priest
 
Arthas
I am currently trying to diagnose my dps issues.

I was just in a Heroic VH with a hunter in all blues and he was out dps'ing me by about 300. Before all the "you are bad" jokes start coming in, I was thinking that possibly my macro for ES and Arcane was a possibility.

I am currently using this as a macro:

#showtooltip Arcane Shot
/console Sound_EnableSFX 0
/cast [modifier:shift] Explosive Shot
/cast Arcane Shot
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

I have tried to cast ES when Arcane is on CD and it won't go off. Am I missing something in there? I also am looking into my shot rotations as well.
 
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Old 10/11/09, 4:46 PM   #623
Kivshani
Glass Joe
 
Tauren Hunter
 
Vashj (EU)
Arcane Shot and Explosive Shot are on the dame cooldown. You shouldn't be using Arcane Shot at all if you have Explosive Shot.
 
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Old 10/15/09, 3:45 PM   #624
Starwind
Von Kaiser
 
Night Elf Hunter
 
Scarlet Crusade
Originally Posted by dvorjak View Post
Which macro do you use for True Shot Aura?

Tied into Aimed Shot I have
/cancelaura abominable might
/cancelaura unleashed rage

Do I need a /cast trueshot aura in there?
As a follow on question if there are two+ MM hunters in the raid and each has TSA do you also need to add...
/cancelaura trueshot aura
/cast trueshot aura
...to the macro to ensure that the TSA buff you receive is your own in order to gain the +10% crit to AiS from the Glyph of TSA?
 
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Old 10/17/09, 12:08 PM   #625
DoomSpirit
Glass Joe
 
Orc Hunter
 
Archimonde (EU)
Trueshot aura triggers the GCD.
Adding that in the macro won't allow you to use Aimed Shot.
 
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