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Old 11/03/09, 5:53 PM   #651
JoeF-3
Glass Joe
 
Night Elf Hunter
 
Arthas
care to post that macro? I'm terrible with mouseover macros.
 
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Old 11/03/09, 6:07 PM   #652
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
/petattack [target=mouseover]
 
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Old 11/04/09, 3:16 PM   #653
Bowaflex
Glass Joe
 
Night Elf Hunter
 
Aerie Peak
mouseover macros

I have sort of a noob question about mouseover macros. How does a mouseover macro work? Does it have to be bound to a mouse button? What are the advantages to using a mouseover macro?
 
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Old 11/04/09, 3:25 PM   #654
arlen
Piston Honda
 
Night Elf Hunter
 
Aggramar
Originally Posted by Bowaflex View Post
I have sort of a noob question about mouseover macros. How does a mouseover macro work? Does it have to be bound to a mouse button? What are the advantages to using a mouseover macro?
A mouseover macro allows you to cast a spell at a target your mouse cursor is hovering over without having to actually target them. Healers use them a lot because it cuts down on the human lag of targeting someone in grid, then casting a healing spell.

For hunters a mouseover macro is useful for sending your pet after a totem without having to switch targets allowing you to continue DPS'ing. Also useful for Master's Call for a fight like freya+3 when someone is rooted, click the mouseover macro while hovering your mouse cursor over the rooted persons name in your raid frames.
 
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Old 11/08/09, 1:17 PM   #655
Drovian
Glass Joe
 
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Night Elf Hunter
 
Cenarion Circle
#showtooltip Steady Shot
/console Sound_EnableSFX 0
/cast [modifier:shift] Serpent Sting
/cast [modifier:ctrl] Black Arrow
/cast Steady Shot
/cast [target=pettarget,exists] Kill Command
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Ok so I took this from an earlier post and added a Black Arrow modifier. Reading further back I saw that I can shorten it to Mod to save characters (it's at 243). The question I have is can I "Crowbar" in Explosive Shot and/or Kill Shot anywhere? Or would it be better to map those two shots to my two thumb buttons? Because I think this covers all of my shots as far as SV goes. I personally don't mind hearing the sound effects so I can eliminate those lines for space if applicable. Also some users have been putting spell rank and others have not does it have any impact anymore?

Thank you for your time.

Last edited by Drovian : 11/08/09 at 1:49 PM.
 
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Old 11/08/09, 11:38 PM   #656
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
Changing this
/cast [modifier:shift] Serpent Sting
/cast [modifier:ctrl] Black Arrow
/cast Steady Shot
/cast [target=pettarget,exists] Kill Command
into this

/use [target=pettarget,exists] Kill Command
/use [modifier:shift] Serpent Sting; [modifier:ctrl] Black Arrow; Steady Shot
saves some characters and ensures that the Kill Command will actually fire
 
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Old 11/09/09, 12:53 PM   #657
Radroit
Glass Joe
 
Night Elf Hunter
 
Anvilmar
Originally Posted by Iru View Post
Changing this


into this

/use [target=pettarget,exists] Kill Command
/use [modifier:shift] Serpent Sting; [modifier:ctrl] Black Arrow; Steady Shot
saves some characters and ensures that the Kill Command will actually fire
Iru, doesn't the macro

/use [target=pettarget,exists] Kill Command

mean you're activating Kill Command when the pet has a target? I apologize if I'm missing the obvious, but under what circumstances will your pet not have a target? Doesn't the pet maintain its target even when pulled out of the fight for whatever reason?
 
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Old 11/09/09, 1:52 PM   #658
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
The reason for the conditional is to prevent Kill Command from being wasted, e.g.:
  • the pet is on passive and not attacking but you are.
  • pet's target has just died but you're still spamming the macro
  • you hit a shot command by accident, e.g. while looting.
That said, you could probably lose the conditional and be safe enough if you really needed the extra characters
 
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Old 11/11/09, 3:44 PM   #659
Kesslyr
Glass Joe
 
Night Elf Hunter
 
Argent Dawn (EU)
Anyone has ever tried to write a macro to shot a special without triggering Auto Shot?

I know mouseover macros can do that, but I'd like one that I can press after I have a target.

I've tried with /stopattack or /cleartarget after the shot line, but it still fires at least one autoshot, and I want to preserve my MD charges for specials without having to move.
 
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Old 11/11/09, 11:36 PM   #660
Iru
Don Flamenco
 
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Draenei Hunter
 
Muradin
Can't be done without moving. EVERY special shot triggers the Auto Shot (why I'm always complaining about macros that include /cast !Auto Shot) and, just like the melee swing timer only movement prevents it from dealing damage.

One thing that can be worth trying is immediately turning 180 as soon as the special is fired. That way you don't burn your sniper buff for example.
 
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Old 11/17/09, 11:21 AM   #661
Leftnut
Glass Joe
 
Gnome Rogue
 
Arygos
Originally Posted by Tyranna View Post
Is there any way to condense that tracking macro? It's too long to work right now. It ends around the "a" in Hunter's Mark.
Ther is an add-on called super duper macro that will allow you to use longer macro sequences
 
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