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Old 01/05/09, 5:35 PM   #226
Ryas
Piston Honda
 
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Troll Hunter
 
Moon Guard
That's what it seems like. I assume they are changing how ammo works, which will change something with how our damage works. Unless it has nothing to do with ammo and they are doing something completely different. Why bother posting that though is my question, unless you plan on elaborating at all.


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Old 01/05/09, 5:36 PM   #227
Garby
Von Kaiser
 
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Blood Elf Paladin
 
Mug'thol
Originally Posted by Mikari View Post
Well on the PTR Scorpids are still better than cats, though I'm guessing now it doesn't stack poison isn't going to be anywhere near as good.
The numbers being referred to are not implemented on the PTR, and by the sound of it are not going to be.

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Old 01/05/09, 5:39 PM   #228
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Mikari View Post
Well on the PTR Scorpids are still better than cats, though I'm guessing now it doesn't stack poison isn't going to be anywhere near as good.
Right. That's what GC meant when he said: "These will be in the next patch (3.0.8) even though they were not on the PTR." The reason people didn't notice a nerf to scorpids and cats was because they hadn't gotten around to nerfing them yet, despite what the patch notes may have said. The whole reason he posted those numbers was in response to people saying that scorpids were still too good, etc.

Originally Posted by Ryas View Post
That's what it seems like. I assume they are changing how ammo works, which will change something with how our damage works. Unless it has nothing to do with ammo and they are doing something completely different. Why bother posting that though is my question, unless you plan on elaborating at all.
Because posting it now might quiet some posts that say things like, "sure we seem okay now, but come Ulduar other classes will outscale us as they get better gear," or "does Blizzard even understant scaleing [sic]?" which probably is mentioned in 75% of the threads regarding the subject.

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Old 01/05/09, 5:46 PM   #229
Chul
Piston Honda
 
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Orc Hunter
 
Proudmoore
So scorpid poison is nerfed to around 20% of the previous value. Seems about right. I hope they increase the cooldown of the ability otherwise it's just wasting focus now it doesn't need to stack.

Rake doesn't seem to have changed much at all unless it is now affected by armour. My previous testing on the PTR had teh coefficient at 6% but the DoT part still was 7% so maybe they've fixed that too.

Does anyone understand the change to spirit strike? It says every 6s for 6s (ticks twice). How can that be? Or does it mean what it does now - initial hit then another hit 6s later which means it hits twice?

Originally Posted by Skillstep
Why is it that other classes feel whole and simple and fluid yet hunter feels like directing a symphony as a paraplegic midget with tourettes?

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Old 01/05/09, 5:47 PM   #230
TrevvyTrev
Don Flamenco
 
Night Elf Hunter
 
Gilneas
Originally Posted by Chul View Post
Or does it mean what it does now - initial hit then another hit 6s later which means it hits twice?
This one, except the first one can finally crit.

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Old 01/05/09, 5:51 PM   #231
Gaj
Von Kaiser
 
Night Elf Hunter
 
Whisperwind
Originally Posted by Chul View Post
So scorpid poison is nerfed to around 20% of the previous value. Seems about right. I hope they increase the cooldown of the ability otherwise it's just wasting focus now it doesn't need to stack.
It looks like there is no reason to bring a scorp over a cat for raid DPS now. At least I get a stable slot back.

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Old 01/05/09, 7:29 PM   #232
flimflam
Von Kaiser
 
Orc Hunter
 
Mug'thol
Deleted

Last edited by flimflam : 01/05/09 at 7:35 PM.

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Old 01/05/09, 7:30 PM   #233
Garby
Von Kaiser
 
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Blood Elf Paladin
 
Mug'thol
Originally Posted by flimflam View Post
I haven't seen this posted but GC has posted the new Scorpid/Cat/Spirit Beast numbers:



Source: World of Warcraft - English (NA) Forums -> Exotic Pet damage and PTR
This was posted on the previous page, post #221.

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Old 01/05/09, 8:45 PM   #234
Rokh
Piston Honda
 
Orc Hunter
 
Emerald Dream
So, they bumped down Scorpid Poison considerably, changed Rake's base damage and tick to not be a range and slightly lowered the tick base damage, but left the coefficient alone? So Cats will still be the best pet.

Also what was the old Spirit Strike coefficient? That looks the same.. making the initial hit crit is some good, that'll put them ahead of Devilsaurs as best Exotic DPS pet.

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Old 01/06/09, 12:06 AM   #235
Metrosexuelf
Don Flamenco
 
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Orc Hunter
 
Uldum
Originally Posted by Sebudai View Post
It's not worth having because exotic pets are significantly worse than non-exotic pets right now. If the exotic pets come out even dps-wise with the non-exotic pets, I think it's a viable talent. Especially after the Readiness nerf. Of course I think exotic pets should do slightly more dps than the other options, but I'll probably spend a point there as long as they're at least doing equal dps(assuming I'm even spec'ing BM at that point.)

I think people undervalue the benefit the 4 extra pet talent points Beast Mastery gives simply because they don't increase dps. I mean, it certainly should be a slightly better talent, but it's not that bad. It's close to being perfectly balanced I think.
In 3.08 it will be viable/beneficial again. Of course that has more to do with addition by subtraction through the adjustments to Readiness and cats/scorpids. I never doubted the utility of four extra pet talents, just the suitability of it being the main basis for a 51 point talent; especially when you compare it to Explosive Shot and Chimera Shot.

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Old 01/06/09, 2:46 AM   #236
Clay
Glass Joe
 
Blood Elf Hunter
 
Daggerspine
Originally Posted by Rokh View Post
So, they bumped down Scorpid Poison considerably, changed Rake's base damage and tick to not be a range and slightly lowered the tick base damage, but left the coefficient alone? So Cats will still be the best pet.

Cats still the best pet? How do you figure, since it's common knowledge that scorpids outdps cats easily. Even on the PTR.

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Old 01/06/09, 2:49 AM   #237
thanew
Glass Joe
 
Blood Elf Hunter
 
<LRU>
Coilfang
Originally Posted by Clay View Post
Cats still the best pet? How do you figure, since it's common knowledge that scorpids outdps cats easily. Even on the PTR.
These changes aren't on the PTR.... scorpid poison no longer stacks. Cats win fairly easily

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Old 01/06/09, 2:51 AM   #238
Garby
Von Kaiser
 
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Blood Elf Paladin
 
Mug'thol
Originally Posted by Clay View Post
Cats still the best pet? How do you figure, since it's common knowledge that scorpids outdps cats easily. Even on the PTR.
Are you incapable of reading? This whole page is covered with posts relating to the nerf to Scorpid Poison.

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Old 01/06/09, 3:54 AM   #239
HellyardsOwn
Glass Joe
 
Night Elf Hunter
 
Icecrown
Originally Posted by TrevvyTrev View Post
This one, except the first one can finally crit.
Has anyone run numbers on the new spirit beast as of the cat/scorpid nerf? I will likely be respecing out of BM for progression content (Sarth+3, and eventually, when we do Ulduar), but for things like Naxx and Malygos, I would love to actually get to use my spirit beast if it's damage is anywhere near competitive (as anyone who camped his spawn will tell you, it is not as of live). I think fixing the longevity conflicts and giving it a chance to crit is exactly what it needed as well as possibly a new coefficient. Just hoping this ends well for spirit beasts although I'll likely be Survival spec. They truely are an awesome looking pet.

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Old 01/06/09, 4:17 AM   #240
Clay
Glass Joe
 
Blood Elf Hunter
 
Daggerspine
Originally Posted by Garby View Post
Are you incapable of reading? This whole page is covered with posts relating to the nerf to Scorpid Poison.
I certainly must be. Although, I was asking how he figured 'cat is still the best pet' since it hasn't been for a long time, and even on the PTR the scorpids outdps them. Also, we dont have the final numbers for the poison.

say what

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Old 01/06/09, 4:24 AM   #241
Melkunie
Von Kaiser
 
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Orc Hunter
 
Jaedenar (EU)
Originally Posted by Clay View Post
I certainly must be. Although, I was asking how he figured 'cat is still the best pet' since it hasn't been for a long time, and even on the PTR the scorpids outdps them. Also, we dont have the final numbers for the poison.

say what

Rank 6 Scorpid Poison - 20 base Nature damage per tick, ticks every 2 sec for 10 sec, 0.04 coefficient, 1 stack max

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Old 01/06/09, 4:38 AM   #242
Gorah
Von Kaiser
 
Orc Hunter
 
Argent Dawn (EU)
Originally Posted by Clay View Post
I certainly must be. Although, I was asking how he figured 'cat is still the best pet' since it hasn't been for a long time, and even on the PTR the scorpids outdps them. Also, we dont have the final numbers for the poison.

say what
PTR scorpids are not reflecting the change made to them. It has been stated plenty times already. PTR scorpid is same as live scorpid, thus your argument is wrong. Scorpid poison numbers are indicating serious nerf to the poison, making them clearly subpar to cats, as Rake doesn't feel nerfed too much.

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Old 01/06/09, 5:08 AM   #243
Endage
Glass Joe
 
Troll Hunter
 
Sylvanas (EU)
I will try a Wasp too after the changes hit live. They could have some potential with a 6 second cooldown damaging ability that ignores armor and get's boosted by Ebon Plague/Earth and Moon.

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Old 01/06/09, 5:39 AM   #244
Melkunie
Von Kaiser
 
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Orc Hunter
 
Jaedenar (EU)


Sneak peak at the upcoming ammo changes? These icons got added in the latest ptr.

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Old 01/06/09, 6:02 AM   #245
Ikuzo
Glass Joe
 
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Night Elf Hunter
 
Moonrunner
snip.

Last edited by Ikuzo : 01/10/09 at 6:27 AM.

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Old 01/06/09, 6:14 AM   #246
Melkunie
Von Kaiser
 
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Orc Hunter
 
Jaedenar (EU)
What i can picture from looking at those new icons:

- The first 2 bullet icons look like a belt alike way of sorting bullets. 1 stack for more then 200 bullets or just a bag that's infinite or has durability?
- The arrows, Poison, frost, fire and wind anyone?

Especially the arrows are weird. It would be the biggest hunter change since Steady shot in TBC.

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Old 01/06/09, 6:54 AM   #247
Houjit
Glass Joe
 
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Tauren Hunter
 
Jaedenar (EU)


Here's my take:
  1. Ammo belt
  2. Ammo belt
  3. New ammo rank
  4. Frost bullet, does additional frost damage on hit
  5. Explosive bullet, fire damage on hit
  6. Nature arrow, nature damage on hit
  7. Frost arrow, frost damage on hit
  8. Armor pen arrow, ignores some armor on hit
  9. New arrow rank

After reading Melkunie's comment above I think my best guess is that 1 + 2 are ammo belts, a replacement of sorts for pouches and quivers. Hunters buy one (infinite) stack of each type of ammo and it gets added to their belt (think along the lines of the Keyring). The character pane would need a tweak to make it easier to switch between ammo but that should be straight forward.

If we're right about ammo having different abilities, it could mean that damage effects from them could stack (like Scorpid Poison) which would be a nice benefit for PvE and so-so for PvP. I get the sense though that Blizzard are moving away from stacking effects.

Last edited by Houjit : 01/06/09 at 7:09 AM.

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Old 01/06/09, 7:22 AM   #248
zaphodox
Glass Joe
 
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Dwarf Hunter
 
Kirin Tor
Originally Posted by Chul View Post
I hope they increase the cooldown of the ability otherwise it's just wasting focus now it doesn't need to stack.
The scorpid was the PvP pet of choice during TBC because the stacking effect of the poison made the debuffs harder to cleanse in PvP. If the cooldown was increased it would increase the time it takes to get a full stack ergo reduce the effectiveness of this pet in PvP.

I would go further and wager that the scorpid type was never intended for PvE dps purposes and any changes now or in the future to the scorpid poison will reflect the pets use a PvP tool.

Originally Posted by Houjit View Post
Here's my take:
  1. Armor pen arrow, ignores some armor on hit
  2. New arrow rank
I would wager those last two arrows (rightmost two of the arrow graphics above) deal fire and shadow damage.

**edit** removed the picture from the quote.

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Old 01/06/09, 9:23 AM   #249
Huntalicious
Glass Joe
 
Blood Elf Hunter
 
Al'Akir (EU)
Back to GCD ?

from MMO-Champion

Aspects on the current PTR are on the same global cool-down of everything else.

Is this just left out of the PTRs or is this a change that we should expect in the game?
Ghostcrawler resonse:
Initially we removed the GCD. Then the more we thought about it, what we were asking hunters to do was quickly swap aspects as needed (and more likely just macro them). We thought hunters had a lot of buttons to push already especially when melee get on you and intead just made a new aspect so you could get the benefits of both defense and ranged and wouldn't have to swap as much. If you are just swapping to Viper, the cooldown doesn't seem like a big imposition.
So as i understand Aspects will have global cooldowns again?

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Old 01/06/09, 9:45 AM   #250
ligghtpro
Von Kaiser
 
Dwarf Hunter
 
Whisperwind
Originally Posted by zaphodox View Post
The scorpid was the PvP pet of choice during TBC because the stacking effect of the poison made the debuffs harder to cleanse in PvP. If the cooldown was increased it would increase the time it takes to get a full stack ergo reduce the effectiveness of this pet in PvP.
Except the scorpid's poison isn't going to stack to 5 anymore, it's going to behave just like Serpent Sting now. Refreshing a 10 second dot every 3 seconds isn't very sensible.

My personal prediction for the ammo change is that they'll be converted to a hunter version of Idols/Totems/Sigils/Librams, with various ammo types giving different bonuses. I'd halfway expect ammo bags to go away completely, and their 15% haste being available on an ammo type.

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