Originally Posted by Xanthamonus
I'm not sure I understand this concept of bringing all trees "inline" with each other. Most pure dps classes have one dominant pve tree or spec and one dominant pvp tree or spec. They always have and hunters were no exception. Just because BM was dominant in pve didn't mean other specs weren't viable elsewhere. You don't see rogues getting raid viability from all three trees...I just don't get it.
Don't get me wrong...I'm super excited about SV finally being raid competitive and I agree some changes were needed but I don't see this same tree equalization going on with other pure dps classes.
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Blizzard has stated that they want to bring all specs to a level of raid viability and Hunters are no exception. This 'philosophy' is the reason why Survival, the current trash tree, is being improved in damage while BM hunters are being lowered overall; this allows survival hunters raid spots outside of a raid being desperate for replenishment, while still intending to leave BM in a position where it can raid.
Other classes (Death Knights, Druids, Priests, as examples) can raid as any spec (read: focus in any of their 3 trees, not allot talent points arbitrarily) and be perfectly viable. There's no reason for Blizzard to not attempt similar balance with the other classes. (A glance at the 3.08 patch notes shows that Mages and Shaman are also having their trees rebalanced like hunters)
(And fyi, rogues can raid viably with primary focus in any of their trees, but that's not a discussion for this thread)