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Old 05/31/09, 10:36 PM   #551
sihyunie
Piston Honda
 
Dwarf Hunter
 
Bonechewer
I'll just add that using the highest damage shot first isn't always right.
Consider following cases.
Case 1
Shot A does 1000 damage and has 5 gcd cd -> 200 dpg (damage per gcd)
Shot B does 750 damage and has 3 gcd cd -> 250 dpg
A -> B priority (you check this easily) does 425 dpg while B -> A priority does 417 dpg. So it's is right to use higher damage shot A first.

Case 2
Shot A does 1000 damage and has 10 gcd cd -> 100 dpg
Shot B does 600 damage and has 3 gcd cd -> 200 dpg
A -> B priority does 280 dpg while B -> A priority does 295 dpg. So in this case, it's better to use higher dpg (or dps samething) shot over higher damage shot.

Case 3
Shot A does 1000 damage and has 6 gcd cd -> 167 dpg
Shot B does 500 damage and has 2 gcd cd -> 200 dpg
In this case, the priority doesn't matter. This is simply because two shots never become available at the same time and in 6 gcd rotation, you fire 1 A and 3 B regardless of which one you prioritize.

The simplest way to figure out the best rotation would be to write a program to simulate a rotation and examine dps of all possible rotations. Currently, I don't have any tools available to me to write such program, so I leave this to some more advanced programmer.

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Old 06/02/09, 3:09 AM   #552
dvorjak
Von Kaiser
 
Orc Hunter
 
Spinebreaker
I do not have access to the spreadsheet, but wouldnt 3/3 Improved Steady Shot provide a higher dps boost than having Silencing Shot with 2/3 Improved Steady Shot? Reason being, you will be able to prolong your dps time without having to switch to AotV or firing a Viper Sting.

And since, the answer is most likely "no" because no build on here is set up like that. How much of a dps loss are we looking at with going for 3/3 ISS?

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Old 06/02/09, 3:51 AM   #553
arlen
Piston Honda
 
arlen's Avatar
 
Human Paladin
 
Blackhand
Depends on where you take the points from.

If you took the point from Rapid Recuperation and Silencing shot, with 3 points in ISS you would lose about 21 DPS.

If you took the point from Improved Barage and Silencing shot, you'd lose 47 DPS.

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Old 06/02/09, 4:10 AM   #554
sihyunie
Piston Honda
 
Dwarf Hunter
 
Bonechewer
ISS is a complete piece of crap talent.
it has 5/10/15% chance to proc on a shot with frequency of about once in 4 sec, which means it'll proc once approximately every 80/40/27 sec. Now, it increases next chimera, aimed, or arcane shot damage by 15%. It sounds nice at first, but in reality it isn't. First, it only affects the shot part of the chimera and not the serpent effect part of it. Second, because it procs when steady shot hits the target, you most likely already fired your next shot, so you can't make sure to use the proc on your most damaging shot, chimera shot. A lot of times, arcane will eat up the proc. Now let's look at the actual damage boost. Chimera's shot part averages about 7500 damage, while arcane and aimed averages about 5000 and 6000 respectively in best in slot gear. Assuming ISS proc will be used on random shot (it is more likely to be used on arcane shot as it has shorter cd, but let's make the math easier), it'll gain you about 925 damage on average. So ISS will gives you approximately 12/23/34 dps, or about 11 dps per point (that's about 0.14% dps increase per point. SERIOUSLY! 0.14%). Let's compare this to silencing shot, which hits for about 1800 damage. It has 20 sec cd, and it's not on gcd, so it simply adds 90 dps. So the dps difference would be about 80 dps.
Your reasoning is that silencing shot is highly mana ineffective. However, even using silencing shot, with full raid buff including JoW, you can last about 7 minutes. So there is really no fight that would make mana a problem (vezax doesn't count, because thrill of the hunt works on this fight, and hunters blow on this fight neway).

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Old 06/02/09, 4:29 AM   #555
dvorjak
Von Kaiser
 
Orc Hunter
 
Spinebreaker
Originally Posted by sihyunie View Post
ISS is a complete piece of crap talent.
it has 5/10/15% chance to proc on a shot with frequency of about once in 4 sec, which means it'll proc once approximately every 80/40/27 sec. Now, it increases next chimera, aimed, or arcane shot damage by 15%. It sounds nice at first, but in reality it isn't. First, it only affects the shot part of the chimera and not the serpent effect part of it. Second, because it procs when steady shot hits the target, you most likely already fired your next shot, so you can't make sure to use the proc on your most damaging shot, chimera shot. A lot of times, arcane will eat up the proc. Now let's look at the actual damage boost. Chimera's shot part averages about 7500 damage, while arcane and aimed averages about 5000 and 6000 respectively in best in slot gear. Assuming ISS proc will be used on random shot (it is more likely to be used on arcane shot as it has shorter cd, but let's make the math easier), it'll gain you about 925 damage on average. So ISS will gives you approximately 12/23/34 dps, or about 11 dps per point (that's about 0.14% dps increase per point. SERIOUSLY! 0.14%). Let's compare this to silencing shot, which hits for about 1800 damage. It has 20 sec cd, and it's not on gcd, so it simply adds 90 dps. So the dps difference would be about 80 dps.
Your reasoning is that silencing shot is highly mana ineffective. However, even using silencing shot, with full raid buff including JoW, you can last about 7 minutes. So there is really no fight that would make mana a problem (vezax doesn't count, because thrill of the hunt works on this fight, and hunters blow on this fight neway).
If ISS is that terrrible of a talent, why aren't more people taking all of the points out of ISS and putting them into Efficiency or IHM?

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Old 06/02/09, 4:39 AM   #556
arlen
Piston Honda
 
arlen's Avatar
 
Human Paladin
 
Blackhand
Well Efficiency is crap, and this is the Best possible DPS thread which assumes someone else has IHM. No need for two hunters in a raid to have it.

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Old 06/03/09, 12:41 AM   #557
astronawtez
Glass Joe
 
Orc Hunter
 
Arthas
Originally Posted by zápdos View Post
MM Best DPS Value: 7922.62 (Hard modes)

Hunter DPS: 6818.61
Pet DPS: 1106.01
AP: 8814
Crit: 57.72
Hit: 100.11%
ArP: 282
Glyphs: [Glyph of Steady Shot] [Glyph of the Hawk] [Glyph of Serpent Sting]
Shot Queue: BF/RF/SerpS/CS/KS/AiS/AS/SiS/SS/Readiness
Spec: 7/57/7 (Talent Calculator - World of Warcraft)
Race: Orc
Pet: Wolf
Profs: JC/BS
in your shot rotation you put SiS.. what does that stand for? silencing shot?

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Old 06/03/09, 12:50 AM   #558
Bluesfear
Piston Honda
 
Night Elf Hunter
 
Kel'Thuzad
Yes, stands for silencing shot.

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Old 06/03/09, 2:02 AM   #559
Sherbet
Glass Joe
 
Orc Hunter
 
Scilla
On the 'Best DPS MM' template I get a ~30 Damage Per Second increase if I take 1 point out of Rapid Recuperation
and put it into Improved Steady Shot.

Edit: I also get a DPS increase if you swap out the Steady Shot glyph for the Aimed Shot glyph.

Last edited by Sherbet : 06/03/09 at 3:43 AM.

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Old 06/03/09, 4:11 AM   #560
Klingo
Glass Joe
 
Night Elf Hunter
 
Mug'thol (EU)
Best SV DPS can be increased from 8077,10 to 8078,24 by changing following gems:


Dreambinder:
OLD --> Blue Socket 2 Delicate Dragon's Eye (27 Agi)
NEW --> Blue Socket 2 Shifting Twilight Opal (8 Agi, 12 Sta)


Greaves of Swift Vengeance
OLD --> Blue Socket 2 Delicate Scarlet Ruby (16 Agi)
NEW --> Blue Socket 2 Delicate Dragon's Eye (27 Agi)


The 8agi Socket Bonus from Dreambinder compensate the 8agi loss to the shifting twillight opal, but you gain 12stam that gives a slight dps increase

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Old 06/03/09, 4:59 AM   #561
SDKyRoN
Glass Joe
 
SDKyRoN's Avatar
 
Goblin Hunter
 
Illidan (EU)
There's a pretty decent dps increase from switching Steady to Aimed glyph.

Best current DPS MM: 8116.86 with Steady, Serpent and Chimera glyphes

New DPS MM: 8129.30 with Aimed, Serpent, Chimera glyphes

I haven't changed anything else, this is with default Best_DPS_89a.

Originally Posted by Varance View Post
Finally managed to cook up an 8000+ DPS MM build, I'll post it later tonight after some more testing.
Any news about it, i'm curious

Last edited by SDKyRoN : 06/03/09 at 5:30 AM.

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Old 06/03/09, 5:12 AM   #562
Alduin
Banned
 
Undead Warrior
 
Gorgonnash (EU)
I think it was already mentioned before but wasn't implemented into the spreadsheet

Best SV Template:

1 Point out of Trap Mastery into 3/3 Resourcefullness.
Hardmode: 8114,34DPS

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Old 06/03/09, 5:55 AM   #563
Midnight
Don Flamenco
 
Midnight's Avatar
 
Night Elf Hunter
 
Ysera (EU)
Updated the spreadsheet with the gem and talent changes to the MM spec.
Originally Posted by Alduin View Post
I think it was already mentioned before but wasn't implemented into the spreadsheet

Best SV Template:

1 Point out of Trap Mastery into 3/3 Resourcefullness.
Hardmode: 8114,34DPS
This spec isn´t possible.

FaceShooter - a hunter shot recommendation AddOn
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Old 06/03/09, 10:41 AM   #564
Landais
Glass Joe
 
Worgen Hunter
 
Illidan (EU)
Load Best MM Template (8122,01 dps)

Change :

Spaulder for Mantle of Fiery Vengeance (8 agi 8 crit)
Leg for Legguards of Cunning Deception (3 x 16 agi)
Feet for Greaves of Swift Vengeance (16 agi & 27 agi)

8127,39 dps

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Old 06/03/09, 11:15 AM   #565
Alduin
Banned
 
Undead Warrior
 
Gorgonnash (EU)
Originally Posted by Midnight View Post
Updated the spreadsheet with the gem and talent changes to the MM spec.

This spec isn´t possible.
I doubt you are right.
But 4/5 Master Tactician and 3/3 Resourcefulness are possible (8078,69DPS).
Or:
2/3 TNT and 3/3 Resourcefulness (8078,77DPS).

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Old 06/03/09, 11:28 AM   #566
Bluesfear
Piston Honda
 
Night Elf Hunter
 
Kel'Thuzad
Originally Posted by Landais View Post
Load Best MM Template (8122,01 dps)

Change :

Spaulder for Mantle of Fiery Vengeance (8 agi 8 crit)
Leg for Legguards of Cunning Deception (3 x 16 agi)
Feet for Greaves of Swift Vengeance (16 agi & 27 agi)

8127,39 dps
Can't confirm, getting 8117.94 with those changes which is a drop.

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Old 06/03/09, 2:57 PM   #567
Catania46
Glass Joe
 
Orc Hunter
 
Dentarg (EU)
Just a question guys even if i think it's not right place to ask.

I downloaded the spreadsheet but i can't switch between the preloaded profiles and if i create an own profile the buttons (for loading gear from armory or talent spec and such) doesn't work (this using Open office)
I tried also on a Pc with Excel and it gives the same problem am i missing something?

sorry again for posting in the wrong place... feel free to delete this if it's unappropriate

Katane

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Old 06/03/09, 3:53 PM   #568
weekender
Glass Joe
 
Orc Hunter
 
Onyxia
Hit cap changed or bug?

I just got the latest spreadsheet from this thread and loaded the Best DPS MM profile (8122dps).
Now, on the top it says 100.8% Ranged Hit Chance vs. Lvl 83 but when I check the total hit the profile actually give is 232 hit rating.

I always thought the hit cap for hunters was 263.

The profile is listed for Orcs so I checked to see of the draenei racial buff was on and it wasn't.

So did the hit cap changed for hunters? O.o

EDIT: my bad, there's 1 point in Focused Aim

Last edited by weekender : 06/03/09 at 3:58 PM.

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Old 06/04/09, 5:53 AM   #569
Akardin
Glass Joe
 
Night Elf Hunter
 
Scarlet Crusade
Originally Posted by Landais View Post
Load Best MM Template (8122,01 dps)

Change :

Spaulder for Mantle of Fiery Vengeance (8 agi 8 crit)
Leg for Legguards of Cunning Deception (3 x 16 agi)
Feet for Greaves of Swift Vengeance (16 agi & 27 agi)

8127,39 dps
Was able to replicate this.

Oddly enough after recalculating everything Dreambinder showed in the gear planner as a 2.7 DPS increase over Lotrafen, however, plugging it into the sheet resulted in 2.56 less DPS for 8124.83 DPS.

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Old 06/04/09, 10:28 AM   #570
Beachwanderer
Von Kaiser
 
Orc Hunter
 
Lightning's Blade
Delete

Last edited by Beachwanderer : 06/04/09 at 11:02 AM.

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Old 06/04/09, 11:02 AM   #571
Beachwanderer
Von Kaiser
 
Orc Hunter
 
Lightning's Blade
Best SV DPS

Spreadsheet V89b

Hunter DPS 6925.36
Pet DPS 1207.41
Total DPS 8132.77

Race: Orc
Professions: JC/BS
Spec: 6/14/51
Pet: Wolf
Battle Elixir: Elixir of Mighty Agility
Guardian Elixir: Elixir of Mighty Thoughts
Food: Blackened Dragonfin

Glyphs:
Glyph of Explosive Shot
Glyph of Serpent Sting
Glyph of Kill Shot

Rotation Priority:
Kill Shot
Explosive Shot
Black Arrow
Serpent Sting
Multi-Shot
Rapid Fire
Blood Fury
Steady Shot

Main Hand: [Dreambinder] - Massacre (Two Hand) - Glinting Monarch Topaz (8 Agi 8 Hit) - Delicate Dragon's Eye (27 Agi)
Head: [Conqueror's Scourgestalker Headpiece] - Arcanum of Torment - Relentless Earthsiege Diamond (21 Agi) - Delicate Scarlet Ruby (16 Agi)
Neck: [Pendulum of Infinity] - Delicate Scarlet Ruby (16 Agi)
Shoulders: [Conqueror's Scourgestalker Spaulders] - Greater Inscription of the Axe - Delicate Stormjewel (20 Agi)
Back: [Drape of the Faceless General] - Major Agility - Delicate Scarlet Ruby (16 Agi) - Glinting Monarch Topaz (8 Agi 8 Hit)
Chest : [Conqueror's Scourgestalker Tunic] - Powerful Stats - Delicate Scarlet Ruby (16 Agi) - Delicate Scarlet Ruby (16 Agi)
Wrist: [Frost-bound Chain Bracers] - Greater Assault - Delicate Scarlet Ruby (16 Agi)
Hands: [Gloves of the Steady Hand] - Major Agility - Delicate Scarlet Ruby (16 Agi) - Delicate Dragon's Eye (27 Agi) - Delicate Scarlet Ruby (16 Agi)
Waist: [Belt of the Betrayed] - Delicate Scarlet Ruby (16 Agi)
Legs: [Conqueror's Scourgestalker Legguards] - Icescale Leg Armor - Delicate Scarlet Ruby (16 Agi) - Delicate Scarlet Ruby (16 Agi)
Feet: [Greaves of Swift Vengeance] - Superior Agility - Delicate Scarlet Ruby (16 Agi) - Delicate Dragon's Eye (27 Agi)
Ring: [Brann's Sealing Ring] - Delicate Scarlet Ruby (16 Agi)
Ring: Brann's Signet Ring - Delicate Scarlet Ruby (16 Agi)
Trinket: [Dark Matter]
Trinket: [Darkmoon Card: Greatness]
Ranged Weapon: [Skyforge Crossbow] - Heartseeker Scope
Ammo: [Saronite Razorheads]

Edit: Fixed Typo

Last edited by Beachwanderer : 06/04/09 at 3:27 PM.

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Old 06/05/09, 5:02 AM   #572
Orlgin
Don Flamenco
 
Human Death Knight
 
Dragonmaw
Changing 3/3 TnT to 2/3 TnT in favor of 2/3 Expose Weakness changes DPS to 7392.95 for Best Non-Hardmode Survival.

Like an unchecked cancer, hate corrodes the personality and eats away its vital unity. Hate destroys a man's sense of values and his objectivity. It causes him to describe the beautiful as ugly and the ugly as beautiful, and to confuse the true with the false and the false with the true.
Martin Luther King Jr.

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Old 06/05/09, 2:55 PM   #573
Drakbak
Von Kaiser
 
Troll Hunter
 
Kargath
Utilizing the new update (89c), I've managed to put together an 8320 dps MM build. Problem is, the spreadsheet neglected Elixir of Armor Piercing and Hearty Rhino (ArP food) isn't working properly so i had to input those stats as hand adjustments (and putting in blanks for the food/pots lines accordingly).

I'll post the setup when i get a chance later on.

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Old 06/05/09, 3:13 PM   #574
Apulu
Glass Joe
 
Orc Hunter
 
Twisting Nether (EU)
For Non-Hardmode Survival, you can change

Neck [Nymph Heart Charm] with [Broach of the Wailing Night]
Shoulder [Shoulders of Misfortune] with [Conqueror's Scourgestalker Spaulders]
Legs [Conqueror's Scourgestalker Legguards] with [Saronite Mesh Legguards] with 16 agi and 27 agi gems

and the enchant on boots to icewalker,

you get 7421 dps.

Making the talent change posted above makes it 7426.78.

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Old 06/05/09, 3:41 PM   #575
Shibam
Glass Joe
 
Tauren Hunter
 
Hellscream
For Best non-hardmode MM

you change [Conqueror's Scourgestalker Legguards] to [Saronite Mesh Legguards]
and [Iron-studded Mantle] to [Conqueror's Scourgestalker Spaulders]
and change boot enchant from agi to icewalker.

old dps: 7450.18
new dps: 7462.02

I cant tell, but this may not be better when the JC nerf comes out. Its much easier to achieve the socket bonus with saronite legs then Conqueror's which boosts Saronite legs value. I suppose we should be trying post JC nerf spreadsheets as well, since many socket bonuses will change altering hit and other stats.

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