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Old 07/07/09, 1:25 AM   #331
aeolyn
Glass Joe
 
Night Elf Hunter
 
Gorgonnash
I know this has been addressed before but I simply cannot beat the third boss in H MgT solo.

The suggested tactic posed earlier in the thread was to kite the bosses back through the instance and pick them apart as you go. They never seem to separate appropriately for me though no matter how much of an effort I make to freeze trap or snare them. I always end up getting stunned or feared at a bad time and the enemy gets heals off and then I get overwhelmed.

A friend suggested leading into combat with double snake trap to keep the bosses busy and for the hope that the added poison effects would give me a pleasant edge; but this never seems to work out well in practice. I was wondering if anyone else had given this a try.

At this point I can't even decide which sort of pet to throw at that particular fight. My spider seems more and more like a good plan to go with the kiting plan but I just feel like I'm missing something obvious. The rest of the instance is cake up until here.

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Old 07/07/09, 2:25 AM   #332
Nandei
Von Kaiser
 
Nandei's Avatar
 
Blood Elf Hunter
 
Moonglade (EU)
Aeolyn: I have been using a bit more unorthodox tactic at soloing heroic MgT. Granted I have not done it for a while, but the 5 or so times I did solo the place, I had very little trouble with the third boss. I am not trying to kite them far away. Instead I just check what adds there are and reset until I get only one melee, the naga MS warrior (3 first times I was just lucky, after that I've been resetting the place a few times).

Before I start, I place my freezing trap between me and them and wait for the cooldown. At the pull the naga has so far every time trapped himself, and I kill the priestess as fast as I can. I have also included Aimed Shot in my solo build, since the MS debuff does help with any heals, especially if the shaman is there too (and it helps in ZG which is the other place I spec to solo). Keep the naga trapped as much as possible and kill the casters one by one. Casters don't want to usually come close, just the naga who charges in, making trapping easy.

At the time I was last soloing, I used a gorilla for obvious reasons. Now I am using a bear. I haven't done MgT since 3.1, but I do not see it being more difficult, only less, what with the new Glyph of Mending to help keep the pet alive.

This tactic obviously is highly dependant on what combination of adds there are, and I do not know if it works with the other melee than the naga, who really likes to charge. But I would think it is worth the try if kiting doesn't seem to be doing the trick.

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Old 07/07/09, 8:31 AM   #333
seaborn
Banned
 
Orc Hunter
 
Burning Blade
They did change something in ZG. You can get it to work the old way still but it is more of a hit and miss to get it to work.

That being said, it is still very doable even with the raptor not despawning. Start out as normal and when you drop down on the ledge the raptor will run to where you pet is. If you allow the pet to hold aggro on the boss while you hold threat on the Raptor, the raptor will just stand there looking at you and evade. If you FD you will loose the raptors aggro to the pet. All you have to do is shoot the raptor a few times to grab it back. When he evades go back to boss. Just make sure you dont pull the boss aggro and all is fine. WHen the boss goes down, just jump down and kill the raptor.

Loot, be disappointed, and tell all the other mobs you will see them in a few days.

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Old 07/13/09, 3:39 PM   #334
DreamScaper
Von Kaiser
 
Orc Hunter
 
Eldre'Thalas
Originally Posted by aeolyn View Post
I know this has been addressed before but I simply cannot beat the third boss in H MgT solo.

The suggested tactic posed earlier in the thread was to kite the bosses back through the instance and pick them apart as you go. They never seem to separate appropriately for me though no matter how much of an effort I make to freeze trap or snare them. I always end up getting stunned or feared at a bad time and the enemy gets heals off and then I get overwhelmed.

A friend suggested leading into combat with double snake trap to keep the bosses busy and for the hope that the added poison effects would give me a pleasant edge; but this never seems to work out well in practice. I was wondering if anyone else had given this a try.

At this point I can't even decide which sort of pet to throw at that particular fight. My spider seems more and more like a good plan to go with the kiting plan but I just feel like I'm missing something obvious. The rest of the instance is cake up until here.
Start off with a snake trap. Pick the easiest target to dps them down, and burn them. By the time the adds get to you they'll be playing with snakes. Drop another snake trap and finish burning the first add down.

At this point its relatively easy. Keep mend pet up, and if you get aggro again, just mend pent, feign death until the trap is up again, and another snake trap to keep them busy.

Snake traps make this so much easier. As for pets, i just used a standard dps pet. I can see how a spider might be really nice though. But I think i'd still prefer a high dps pet to do some damage while I'm FD'd.

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Old 07/13/09, 7:57 PM   #335
sneakysam
Glass Joe
 
Night Elf Hunter
 
Kul Tiras (EU)
Tiger boss

Not sure if anyone has posted this, but I found an easy way to just fight Main priest guy on the Tiger boss, been doing it for few weeks. clear the 2 trash pack, set pet on archway (door) passive, MD + run to boss, just shoot the main priest and Feign Death. Others will reset, while the priest will run to pet. From there, is easy tank + spank.

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Old 07/15/09, 7:02 AM   #336
Zealous
Glass Joe
 
Draenei Hunter
 
Nazgrel
H MGT

Is there anyway of soloing H MGT without 2 pieces of Tier 5? no one on my server wants to run TK or SSC. should i stack PVP gear(Stamina) or just nuke in survival?. im particularly having trouble with vexallus with a turtle pet and my normal Ulduar 10 gear.

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Old 07/17/09, 6:37 AM   #337
jubeithar
Glass Joe
 
Orc Hunter
 
Stormrage (EU)
Originally Posted by Zealous View Post
Is there anyway of soloing H MGT without 2 pieces of Tier 5? no one on my server wants to run TK or SSC. should i stack PVP gear(Stamina) or just nuke in survival?. im particularly having trouble with vexallus with a turtle pet and my normal Ulduar 10 gear.
The mend pet glyph is all you need in my opinion for MGT herioc. Yust make sure you nuke Vexallus down fast if you decide to destroy the sparks yourself. I solo it with a BM build though. You can always use your pet cooldowns if can't catch up with the healing but for myself, I hardly had problems regarding pet survivalbility.

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Old 07/17/09, 2:36 PM   #338
Izuul
Glass Joe
 
Dwarf Hunter
 
Garona
I havn't found it necessary to bug the raptor at all. When it works, great, but I've yet to have any trouble fighting him straight up either. I was able to heal a gorilla through the enrage after the raptor died, and a ferocity pet with Lick Your Wounds makes it even easier. My gear is about half Ulduar25 and half Naxx25, and I do not have 2PC T5.

I'm gonna have to check out your strat for the Tiger boss sneakysam. I've gotten pretty good at doing that fight with a Gorilla for Pummel and just interrupting all of her heals, but it can still be a PITA. Your way sounds like cake.

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Old 07/17/09, 4:27 PM   #339
IceyDevil
Von Kaiser
 
Worgen Druid
 
Zul'Jin
I also found HMgT manageable without tier 5. I used a turtle and a mix of pvp/naxx 25 gear when I first started. If you have your pet kill all of the sparks then you can sit back and not worry much about them, and you also get to see a very, very big pet by the end of the fight.

For the third boss, I typically respec back to my raid survival or marks build. As survival, you can trap one, sting another, and burn priestess down before anything bad happens.

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Old 07/18/09, 4:34 AM   #340
Pijn
Piston Honda
 
Night Elf Hunter
 
Doomhammer (EU)
Originally Posted by icemanz View Post
How many old instance can we solo?
ZG, AQ20, MC have been fully cleared by hunters, Karazhan first boss can be soloed. Lvl 70 heroics can be soloed mostly (including heroic MgT for mount/pet/Blood elf orb and heroic Sethek Halls, even though you need a druid friend to help summon the bird mount, you don't actually need a druid to assist in the fight).

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Old 07/18/09, 11:12 PM   #341
Zealous
Glass Joe
 
Draenei Hunter
 
Nazgrel
Originally Posted by Pijn View Post
ZG, AQ20, MC have been fully cleared by hunters, Karazhan first boss can be soloed. Lvl 70 heroics can be soloed mostly (including heroic MgT for mount/pet/Blood elf orb and heroic Sethek Halls, even though you need a druid friend to help summon the bird mount, you don't actually need a druid to assist in the fight).
also Reg utgarde keep has been hunter soloed

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Old 07/19/09, 12:29 AM   #342
Koriani
Glass Joe
 
Night Elf Hunter
 
Feathermoon
Originally Posted by Izuul View Post
I havn't found it necessary to bug the raptor at all. When it works, great, but I've yet to have any trouble fighting him straight up either. I was able to heal a gorilla through the enrage after the raptor died, and a ferocity pet with Lick Your Wounds makes it even easier. My gear is about half Ulduar25 and half Naxx25, and I do not have 2PC T5.

Got any pointers? I can never make it bug out so I"m on the ground, killing the ratpro first and then the boss - but I have a horrible time with the boss's charges - the last time I tried it took me three tries and when I finally killed him I was at like 5% health.

I'm more like you, I've got naxx 25/uldar gear, but no 2pc t5 - but I go with a crocolisk all healy/tank spec...

Its not an issue outside of his charges - and whenever I"ve tried the platform method he's never bugged out and always kept charging

Any advice is much appreciated - only frickin mount I've wanted since day one..stupid thing won't drop!

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Old 07/19/09, 4:44 AM   #343
Pijn
Piston Honda
 
Night Elf Hunter
 
Doomhammer (EU)
There are several ways you can do the Raptor boss;

1) Just do it like most raids did it at lvl 60; clear the trash first, then take on the boss and raptor. Kill Raptor first, his sunders will stack on your pet which increases damage done to pet dramatically at some point. Once Raptor dies the real fun begins as you know; enraged Mandokir with a Guillotine move that hits (not crits) for 10k, a move he only does if you keep healing/damaging as he 'watches' you.
This is naturally the hardest way to solo Mandokir (fears, charges, 5k guillotine hits if you aren't careful), but it is possible, i myself used to solo raptor boss a few times before i read about the following bug(s).

2) Kill the speaker, Mandokir will come down. Have your pet grab both raptor and troll while you yourself run up the stairs, after which you jump to the middle level of the temple. Once you are here, you can choose to kill the raptor first (removing stacking sunders on pet, but making Mandokir enrage), or let Raptor hit the pet and simply kill Mandokir. You can even choose to make the raptor go into evade mode, by shooting at it with pet only building threat on the troll. Whatever you do, do not overaggro on the troll; he will teleport you down with all the consequences of that (fears/charges).

3) An even greater exploit/bug: same as nr 2, but this time once you are in position, call back your pet, making it teleport next to you. Both Mandokir and his raptor will stay downstairs evading, looking at your pet (It's a pet, not a player, so Mandokir can't teleport him downstairs). After 20 seconds Mandokir teleports to your spot at the middle level (???) mounted on his raptor. You can immediately attack him and only he will appear, the raptor is gone. Jump down from the middle level, while your pet stays there with the troll. Run halfway up the stairs, and dps the troll from here, where you don't have to worry about fears/charges.

I can also confirm the exploit for the tiger boss works: pet standing in the archway, the entrance to the little field (I have yet to find the exact spot). Misdirect on pet, shoot the main troll (he will briefly target you, so will his adds), Feign Death when they reach you; if done properly the adds will run back but The'kal will run to your pet, completely trivializing p1. No heals, no pet stuns, no resurrections.
Naturally Tiger boss can easily be done the normal way, but for those hunters who are having troubles with this encounter, they can try this way too. It also means (accompanied with the Raptor exploit) you can do the two ZG mount bosses in your regular raid spec, and don't need to spend your dual spec on a BM spec.

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Old 07/20/09, 9:03 AM   #344
Izuul
Glass Joe
 
Dwarf Hunter
 
Garona
I havn't managed to get the Thekal glitch to work yet. Is there an exact spot that your pet has to be, or is it just tempermental and requires numerous tries?

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Old 07/20/09, 11:16 AM   #345
McGarnicle
Glass Joe
 
McGarnicle's Avatar
 
Worgen Hunter
 
Draka
For Thekal, I cleared the first area of course, then parked my pet (on passive) at the top of the ramp under the first arch you entered before all the tigers. Then, I went to the second arch, MD to pet, shot only Thekal and when Thekal & his adds got to me, I feigned, the adds returned to the tent and Thekal continued towards my pet, but stopped halfway between the two arches. I then sent my pet to attack him & that begun the next phase. Pretty easy take down after that.

Last edited by McGarnicle : 07/20/09 at 11:20 AM. Reason: spelling error

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