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Old 09/23/09, 6:16 AM   #391
Peldin
Von Kaiser
 
Orc Hunter
 
Vek'nilash
Has anyone tried using a pet to actually tank a level 80 heroic instance?
Usually when you replace pve gear with pvp gear, you gain a lot more stamina and resilience, but you lose a lot of your damage stats. I don't think survivability would be an issue, but I'm guessing threat would be impossible to maintain?
To clarify - obviously the threat from other level 80 players would be impossible to maintain. The threat I'm referring to would just be the healing aggro.

Last edited by Peldin : 09/23/09 at 6:48 AM.

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Old 09/23/09, 11:57 AM   #392
Toastmonger
Glass Joe
 
Blood Elf Hunter
 
Tanaris
Originally Posted by Peldin View Post
Has anyone tried using a pet to actually tank a level 80 heroic instance?
Usually when you replace pve gear with pvp gear, you gain a lot more stamina and resilience, but you lose a lot of your damage stats. I don't think survivability would be an issue, but I'm guessing threat would be impossible to maintain?
To clarify - obviously the threat from other level 80 players would be impossible to maintain. The threat I'm referring to would just be the healing aggro.
Healing aggro is almost never an issue. With very patient DPS, pets have tanked level 80 heroics including UK, VH, Nexus and Gundrak. To this date, the extreme case of pet tanking is probably 25-Hodir. See this forum at Big Red Rhino.

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Old 10/08/09, 10:36 AM   #393
Sepultura
Von Kaiser
 
Orc Hunter
 
Aggra (EU)
I do not onw the T5 bonus and made all MC exept golemagg... Golemagg I quited after a while cause the damage was way to much to me to keep trying... With garr I have to pull 2 adds to me and nuke 2 or 3 adds fast as possible, after that my turtle can handle it easily...
Another way to solo this boss is kiting the boss near ragnaros lair:
-Eyes of the Beast to pull boss while u in ragnaros lair... He will auto dismiss but boss will come to u...
- Call pet again, STAY him near lava, he need to be in range so when u jump into the midle isle he be in range...
- Soon boss and adds get to u, deterrance and put pet on boss with a renew so u agro all adds
-Desengage and u will be on the other side, boss is on pet, adds will go to u but they got a long path to get u...
- Nuke boss now and FD and adds are near u, when u stand up again dont do renew or u will agro adds again, just do it when u see u got FD on CD again...
- After that u kill adds or just let your pet die and let adds go to their place

Sorry for my english, not my 1st language

Edit: Dont go to the litle isle before boss is near u and got pets agro or he will teleport u near him.

Last edited by Sepultura : 10/08/09 at 10:42 AM.

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Old 10/09/09, 1:28 AM   #394
DreamScaper
Von Kaiser
 
Orc Hunter
 
Eldre'Thalas
Late thanks to those who responded regarding resiliance. I've been using the appropriate amount and makes soloing instances alot easier. But I have another question if anyone knows.

Hit rating.

According to the spreadsheet 81 is 5.5%, 82 is 6%, and 83 is 8%. But according to Hit - WoWWiki - Your guide to the World of Warcraft 81 is 5.2% and 82 is 5.4%. Not a huge difference, however min maxing soloing it does help to move points out of hit. I suppose the easiest test would be run a heroic with 5.4% hit and see if I miss then run with 5.3% and hope I miss. But my question goes back.

If that site is accurate would this be accurate?

79 - 4.8%
78 - 4.6%
77 - 2%

And if this is true, would 76 be 1.8%?

I'm trying to finish up normal gundrake, violet hold and hallls of stone. Occulus is probably in the 80s range so that should be fine. But fine tuning gear might make the bosses I struggle against a little easier.

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Old 10/09/09, 5:33 PM   #395
DreamScaper
Von Kaiser
 
Orc Hunter
 
Eldre'Thalas
Originally Posted by Peldin View Post
Has anyone tried using a pet to actually tank a level 80 heroic instance?
Usually when you replace pve gear with pvp gear, you gain a lot more stamina and resilience, but you lose a lot of your damage stats. I don't think survivability would be an issue, but I'm guessing threat would be impossible to maintain?
To clarify - obviously the threat from other level 80 players would be impossible to maintain. The threat I'm referring to would just be the healing aggro.
Its actually pretty easy. I use 2 t5 just to minimize my healers work but to also do some healing at the beginning to prevent healing aggro. Also, in my tank set I do about 2k dps which is a nice little hot.

I successfully tanked heroic dtk in 30 minutes and people said it was easier then a real tank. I started to 2 man heroic nexus and my healer got bored and started dpsing. We got to 2nd boss but had to leave after one attempt because of raid time.

Here are a few things you should do for tanking heroics:

1. Proper gear with resil and hit rating, proper spec, gems, enchants. My tanking set my pet sits at 22k unbuffed hp which is fine for me.
2. Make sure your healer stands far enough in the back so you can see easier if a mob is running towards them.
3. Ask your dps (and healer) not to do anything for 5 seconds so he can gain initial aggro. Double MD pulls if you need to.
4. Make sure dps assists off pet and no aeo.
5. Make sure dps realizes to just afk if they are above 75% threat.
6. Use MDs on CD.

Movement fights are a little harder and fights where your pet has to taunt your group would need to be more patient.

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Old 10/13/09, 1:16 PM   #396
Namarus
Don Flamenco
 
Orc Hunter
 
Demon Soul
Have you guys got on tips on dealing with the downright abysmal threat generated by pets? Even with double MDs, I out threat my pet before FD is off it's cooldown.

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Old 10/13/09, 8:38 PM   #397
DreamScaper
Von Kaiser
 
Orc Hunter
 
Eldre'Thalas
Originally Posted by Namarus View Post
Have you guys got on tips on dealing with the downright abysmal threat generated by pets? Even with double MDs, I out threat my pet before FD is off it's cooldown.
My pet hold threat fine. If you are having problems start your misdirection early, send pet in, wait for thunderstomp, misdirect a multishot, then follow up with a 2nd md rotation. Also, if threat is a problem spec more into your bm spec for pet damage (I haven't looked at your spec).

Pet threat for soloing and tanking isn't much of an issue for me. Also /assist pet works nicely if you aren't.

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Old 10/14/09, 1:43 PM   #398
Sorean
Von Kaiser
 
Night Elf Hunter
 
Deathwing
If you find that you're having issues with pet agro, you can turn off the focus dump for the first little while and just make sure that it is using growl with every chance. Sometimes you get an unlucky string off the start and you don't crit enough to make GFTT give your pet enough focus for agro gen.

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Old 10/14/09, 4:22 PM   #399
DreamScaper
Von Kaiser
 
Orc Hunter
 
Eldre'Thalas
Starting to do MC and having trouble with Golemagg The Incinerator. I tried scanning this thread but didn't see any tips for this fight so forgive me if I skimmed over it.

I'm guessing it's going to be an extra long fight. MD boss and dps boss till the debuff then send pet over to an add. Then when debuff wears off to go back to boss and repeat. Is this the right idea? Anyone have any tips?

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Old 10/15/09, 10:18 PM   #400
sneakysam
Glass Joe
 
Night Elf Hunter
 
Kul Tiras (EU)
Originally Posted by sneakysam View Post
Just Soloed Golemagg, took me a few tries. This is what i did:

MD pet, sent him to one of the add. Start dpsing add, ignore golemagg, let pet build threat slightly on all 3 using thunderstomp. When MD is ready, both pet & you switch to golemagg, watch debuff till 5 stacks and switch back to the add. From there, your pet should have enough threat on golemagg, you can just start dpsing boss but leave pet attacking add, he'll no longer get any stacking debuffs, only you dps boss, and FD whenever you're about to pull aggro. Without debuff, this makes it alot easier to heal, but you must keep mend pet up at all times.

Wouldn't use multishot at the start, only when pet has good threat. But its perfect for healing pet since there's 3 of them. One tricky thing is staying maximum range to avoid pyro blast shooting from boss (or add?), i had to keep running in to heal pet, because my warp stalker was warping in & out of mend pet range.

if you find yourself low health from pyro thing, make sure your pet is pretty full, mend pet & run out of max range to bandage, be ready to pop cooldown (last stand etc) when you run back in, your pet will need it after 8 seconds of bandage.

I had 2T5 (impossible without), warp stalker and glyph of mending. Used the spec from previous poster.
This proven to work, but it's not easy by any means, tho that was few months ago, people should have better gear now.

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Old 10/16/09, 12:54 PM   #401
swiftfeet
Glass Joe
 
Troll Hunter
 
Eonar (EU)
Woot just soloed Attumen the Huntsmen without T5 2p. I used my pvp gear + drums and stam scroll. I had 33k hp and gorilla had 33k too. Was hard tho because I had to tank him for a bit while pet had horse, pet almiost died when it was on 30% but last stand was ready. Phase 2 is easy then. No mount drop tho :P

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Old 10/17/09, 5:38 PM   #402
DreamScaper
Von Kaiser
 
Orc Hunter
 
Eldre'Thalas
In spirit of this thread, current content that is paying off nicely is normal Halls of Stone. The first 2 bosses are easily soloable and trash drops a lot of expensive greys and relics. On average I was getting 1-3 relics per drop, so about 100 for an hours work up to the first boss. If you get buffs in battlegrounds, the graveyard is right outside so you can queue up in the middle of the run to get buffs when you need them.

Trash itself is pretty simple and straight forward. Some 2-4 pulls. Some pulls just need to pull back. 3 pulls I pop bestial wrath to burn through first mob quicker. Kill mana users first.

First boss is just straight tank and spank. No issues.

Trash to 2nd boss make sure you pull back otherwise you'll pull full room.

2nd boss I ended up using a dps pet (if i recall correctly). The t5 was able to heal him through the void zones. Just keep mend pet up for repentance.

Trash to 3rd boss is typically just one at a time, so worth killing them even if you don't want to attempt 3rd boss.

3rd boss is hard. If you stay in the room you get bombarded with damage. So, looking into the room if you stay by the middle pillar on the right hand side you can avoid all room damage. Getting closer you'll get hit by the beams.

I haven't quite downed this boss yet, but working on it. The way the mobs come out seem to be on a set pattern, but I can't confirm that until I get back in there. The first 3 seem to come out the right side, where you are. So spamming multishot before they appear should grab them. The next 2 seem to come out first the left side then quickly the right side. So, while pet is working on 3rd set on right side, run in the entrance and drop 3 sets of traps then come back to volley. Another option is use eyes of the beast and thunderstomp, then pop out and start dpsing.

I was able to get to phase 2 using this strategy, so half way there. Just need to fine tune how to handle mobs coming from left side and making sure none of them get in the room. That's the hard part.

Another option is instead of traps/volley in doorway, just stand there and pick up the mobs yourself. Bring back to pet, have pet aggro them, and get by pillar and bandage.

This boss isn't so important for making gold though since there is only the final boss left and no other trash (as far as I remember). So, downing him is more just to be able to finish the instance.

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Old 10/17/09, 6:30 PM   #403
woody-shuhalo
Von Kaiser
 
Orc Hunter
 
Thrall
Been spending a few hours this afternoon on soloing heroic Shattered Halls.

With 2pcT5 and a Turtle (swapping to croc for the fire archer hallway gauntlet) I've managed to get to the second gauntlet hallway with the sparring gladiators in the side alcoves. Even with skipping the Glads, the Legionnaire-led packs are rough.

I can mostly handle the mobs that are there (a random mix of 5 orcs + the Leggo), but the wolves and their Handler that show up get me too far in over my head. Has anyone managed to come up with a mostly reliable means of getting past this hall?

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Old 10/18/09, 8:33 AM   #404
Enova
Great Tiger
 
Enova's Avatar
 
Night Elf Hunter
 
Moonglade (EU)
The wolves should be easily killed, if I remember correctly, if you switch to them when they engage. Or, you could actually pull the large packs past the Gladiator packs (they won't aggro if you pull straight down the middle) if you problem is that the wolf packs are interfering while you're already in combat.

Originally Posted by XI- View Post
In summary, TBC raiding is easy. 9/10 encounters can be summarized with 1 phrase. Stay out of the fucking fire. If this is too difficult BWL was still there last I checked, so go have at it for some practice.
Originally Posted by Kaubel View Post
You people are idiots
Guilty as charged ^

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Old 10/18/09, 10:34 AM   #405
valiloramov
Banned
 
Night Elf Hunter
 
Chromaggus (EU)
I was just checking out Pongo's Armoury: http://eu.wowarmory.com/character-sheet.xml?r=Dalvengyr&n=Pongo and he has some pretty nice obviously BM Soloing gear. The one thing I don't get when you look at things like Unseen set bonuses - you get a bit more Pet Damage but at the cost of a lot of stats if you could be wearing T9...is it really worth it?

Is it possible to solo your way to get T5 gear? I can't convince anyone to run it with me!

Is it possible to compensate for less pet abilities by having more DPS and taking the SV tree?

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