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Old 03/25/09, 5:28 AM   #91
Belzi.ET
Von Kaiser
 
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Dwarf Hunter
 
Die Arguswacht (EU)
Originally Posted by Pijn View Post
although iv read and heard from several ppl she will heal even with 0% mana?
I did ZG every reset to get the rep up to exalted and can't confirm a oom-heal from her.
In fact, with this low dps-start she will never heal herself. In the beginning she doesn't need to and after a certain point she will be oom =)

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Old 03/25/09, 6:07 AM   #92
Longtooth
Von Kaiser
 
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Troll Hunter
 
Emeriss (EU)
I want to ask a few things about incoming 3.1 changes to pets and abilities

1. Will "Improved Stings" be important talent to take in order to make those mana drains go faster.
2. Since Tunderstomp will be available to all Tenacity pets, what pet would you preffer for ZG Tiger & Raptor boss
(i am thinking for farming the mounts obviously)

I am thinking for Crocolisk, Bear or a Boar (the reason is that i am MM player and i don't want an Exotic pet just to use once a 3 days)
My thoughts are that the Crocolisk will have a lot more agro with his other ability and be able to hold more adds (tiger boss +2). The Boar will be able to do a lot more dmg vs single target bosses in order to be used in normal Raid content as a tenacity pet. The reason is that his secondary ability is a potential DPS one. The bear will have Swipe in his arsenal with a 6 sec CD and gives aditional AE threat in the table and a big potential DPS booster.


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Old 03/25/09, 7:52 AM   #93
Pijn
Piston Honda
 
Night Elf Hunter
 
Doomhammer (EU)
I have always been a great fan of Warpstalkers, their special ability gives them extreme avoidance, only reason i didnt use it so far was their lack of threat. Next patch with Thunderstomp it might be an option ^_^

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Old 03/25/09, 8:15 AM   #94
Ravenfire
Piston Honda
 
Dwarf Hunter
 
Stormrage
Couple of things. First on ZG bosses that heal. Their heals cost 100 mana so it is technically feasible for them to heal at "0%" mana. The obvious counter is to get them below 100 mana and keep them there.

On TBC mount farming:
1. Heroic Sethekk Halls is impossible to solo simply because it requires a druid to summon the Raven boss.

2. Heroic MGT, first boss is a push over, second boss is difficult but doable, third boss (the pvp group) is very hard-impossible (I don't know of any hunter that has soloed this. My personal best is 2 "bosses" and a pet) mostly because of the lack of agro lists. On the flip side it is insanely easy to duo this group. I would hazard a guess that Kael can be soloed and would be mildly difficult. Post 3.1 this might be more doable as wrym sting will actually be a useful CC with its new 30 second sleep.

3. Karazhan. Getting to the boss is easy enough. Currently is on the hard/impossible side as the combination of horse and rider nukes the pet down faster then 2pT5 and mend pet can handle. Should be much more doable with the new Glyph of Mending post 3.1

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Old 03/25/09, 8:44 AM   #95
Pijn
Piston Honda
 
Night Elf Hunter
 
Doomhammer (EU)
Originally Posted by Ravenfire View Post
Couple of things. First on ZG bosses that heal. Their heals cost 100 mana so it is technically feasible for them to heal at "0%" mana. The obvious counter is to get them below 100 mana and keep them there.

On TBC mount farming:
1. Heroic Sethekk Halls is impossible to solo simply because it requires a druid to summon the Raven boss.

2. Heroic MGT, first boss is a push over, second boss is difficult but doable, third boss (the pvp group) is very hard-impossible (I don't know of any hunter that has soloed this. My personal best is 2 "bosses" and a pet) mostly because of the lack of agro lists. On the flip side it is insanely easy to duo this group. I would hazard a guess that Kael can be soloed and would be mildly difficult. Post 3.1 this might be more doable as wrym sting will actually be a useful CC with its new 30 second sleep.

3. Karazhan. Getting to the boss is easy enough. Currently is on the hard/impossible side as the combination of horse and rider nukes the pet down faster then 2pT5 and mend pet can handle. Should be much more doable with the new Glyph of Mending post 3.1
Yep had same experiences in MgT and Kara; first boss MgT easy, 2nd boss MgT a challenge but doable, 3rd one is not really doable solo (yet...). Attumen might be doable next patch with the buffs.

Update on ZG: did first clear today, including bat boss which is trivial once drained, and Jindo too (had to dismiss pet, i need to learn to think out of the box i guess :P )

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Old 03/25/09, 9:12 AM   #96
Myul
Don Flamenco
 
Human Warrior
 
Eredar (EU)
You can farm the raptor easily solo since lvl 70, climb on the top of the temple and jump down a floor. Evade the raptor and nuke mandokir.

The only real interesting challenge with an reasonable effort is garr for the 2nd half of thunderfury. Bad Attitude combined with thunderstop will hopefully be enough to handle aoe'ing the adds down fast enough.

I hardly doubt that, with only the changes from the patch, attumen becomes soloable:
2205ish ticks of mend pet + silverback's heal of ~ 340 hp every 3.5s is only an hps increase of ~ 300.
Fully decked in ilvl 226+ gear (resulting in more damag->heal with 2pc t5) it is maybe soloable in the future.

I'm still wondering why we don't get a talent similar to Fel Synergy.

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Old 03/25/09, 1:42 PM   #97
Gorrog666
Von Kaiser
 
Orc Warrior
 
Dalvengyr (EU)
While Living Ice Crystal is very nice it is also extremly hard to get. Also when I was trying Garr today I almost made it past the adds. The solution is high dmg with 2T5 for maximum heal. Mana is more of a problem than anything else because at some point you won't have enough for volley and then your pet dies. I have to bring some mana pots along next time, I noticed this while doing core hound packs. Core hound packs are rather easy if you have enough damage since your T5 will heal enough if you do not use any tanking equip. The great thing about core hound packs is you can use aspect of the viper, with Garr you can't really switch you have to use Aspect of the Dragonhawk for maximum heal.

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Old 03/25/09, 1:57 PM   #98
Pijn
Piston Honda
 
Night Elf Hunter
 
Doomhammer (EU)
Originally Posted by Gorrog666 View Post
While Living Ice Crystal is very nice it is also extremly hard to get. Also when I was trying Garr today I almost made it past the adds. The solution is high dmg with 2T5 for maximum heal. Mana is more of a problem than anything else because at some point you won't have enough for volley and then your pet dies. I have to bring some mana pots along next time, I noticed this while doing core hound packs. Core hound packs are rather easy if you have enough damage since your T5 will heal enough if you do not use any tanking equip. The great thing about core hound packs is you can use aspect of the viper, with Garr you can't really switch you have to use Aspect of the Dragonhawk for maximum heal.
Isnt aggro the main problem though? Using 2xt5 + Mend is enough healing yeah, but if its YOU that gets all the damage, it wont help you much. Are you using a gorilla here? Cause i use a bear atm, next patch ill get thunderstomp.
Edit: you think it might be worth speccing deeper into MM for interupt immunity on Volley? So spec would be something like 35/33/3 (still want Hawk Eye for Geddon ofc)

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Old 03/26/09, 10:43 AM   #99
Gaj
Von Kaiser
 
Night Elf Hunter
 
Whisperwind
What's the consensus on solo tanking pets in 3.1? With the changes to thuderstomp, will BM Turtles be the tank pet of choice?

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Old 03/26/09, 11:20 AM   #100
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Originally Posted by Myul View Post
I hardly doubt that, with only the changes from the patch, attumen becomes soloable:
2205ish ticks of mend pet + silverback's heal of ~ 340 hp every 3.5s is only an hps increase of ~ 300.
Fully decked in ilvl 226+ gear (resulting in more damag->heal with 2pc t5) it is maybe soloable in the future.
Was Silverback nerfed in some way? Maybe I'm misreading you, but when the PTRs first went up with the new talents, I specced myself and my pet for full +stam and + heal talents, and each growl my gorilla was getting ~3.4k health from silverback, with just one point in the talent, selfbuffed - that's an additional 1360 hps with two points in the talent isn't it?

edit: wow, I just thought about that, and you're right, with 20k hp the pet really shouldn't have been healing for 3.4k. Unsure if I was just crazy that day or had a bugged gorilla, hopefully I have screenshots.

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Old 03/26/09, 1:19 PM   #101
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Originally Posted by Gaj View Post
What's the consensus on solo tanking pets in 3.1? With the changes to thuderstomp, will BM Turtles be the tank pet of choice?
Well, Thunderstomp is the big AoE aggrothing for our pets (in fact is even a very good single target aggro ability). So basically any Tenacity pet can now take over where the Gorilla reigned supreme before. However, there isn't likely to one 'best' pet for old content. For instance if the boss has a lot of spawned adds on a short cooldown, then a pet that can grab aggro will be good, like a Bear. If the boss has a relatively large amount of adds with more than enough HP, then a pet that can maintain AoE aggro is good, like a Crocolisk. If the boss has a nasty enrage that you can't avoid, then reduction to damage will be superior, like a Turtle. And if the boss selfheals for a lot then a Gorialla with Pummel will be good.

Now, most likely each and everyone of those can manage in the others' speciality areas, but the specialists should have an easier time.

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Old 03/26/09, 7:19 PM   #102
Nedus
Glass Joe
 
Orc Hunter
 
Hydraxis
I don't remember which thread it was exactly, but I saw someone here mention that Doom Lord Kazzak was possible to solo, as well as Doomwalker being another potential soloable boss. I myself have never fought Kazzak, and when I fought Doomwalker, it was at 80 with a nearly full group, and I wasn't really paying attention, so I don't know his details.

Being 70 raid bosses, I'd imagine it would require a healer at the very least.

Last edited by Nedus : 03/26/09 at 7:30 PM.

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Old 03/26/09, 8:14 PM   #103
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Maybe soloable for well geared Blood DK tanks, I doubt Hunters can solo either. They have HP like Ony more or less, more armor etc. So killingtime will be similar. However their raiddamage is much more profound, to the point that I doubt a potion and some bandages and/or specialist trinkets can manage it.

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Old 03/27/09, 3:49 AM   #104
RSkillz
Von Kaiser
 
Orc Hunter
 
Azjol-Nerub (EU)
Originally Posted by Myul View Post
You can farm the raptor easily solo since lvl 70, climb on the top of the temple and jump down a floor. Evade the raptor and nuke mandokir.
Does this still work? I tried it 2 weeks ago and when I was standing on the lower platform after I jumped and started dps'ing the boss, I somehow ended up before the boss my pet was tanking. In order words I automaticly left that platform I was standing on.

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Old 03/27/09, 4:45 AM   #105
Pyros
Bald Bull
 
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Undead Death Knight
 
Twisting Nether (EU)
Originally Posted by KraxisSingular View Post
Maybe soloable for well geared Blood DK tanks, I doubt Hunters can solo either. They have HP like Ony more or less, more armor etc. So killingtime will be similar. However their raiddamage is much more profound, to the point that I doubt a potion and some bandages and/or specialist trinkets can manage it.
Doomwalker I don't think you can solo, mostly because of his armor debuff thingie, in a 30-40mins fight, you're bound to get hit consecutively by it and have your armor nerfed into the ground, at which point self healing isn't really enough. Duoed him with a priest healing, and it wasn't particularly hard, but it wasn't totally easy either and we did wipe once(aggro dump and he one rounded the priest who was too close), but I required some healing, more than a blood spec can sustain. For the same reasons, I highly doubt a hunter could solo, especially since hunter's pets have less avoidance, less armor and way less health than a DK, for about equal healing power.

Kazzak, definitely not happening. For the DK, the obvious reasons is you can't dispel the curse that heals him for 50k, and for hunters I'm pretty sure you'd simply die to the shadowbolts or the mana draining stuff, we were getting our ass owned with the same priest we duoed doomwalker with.

Those 2 as far as I know require at least 2 people, in kazzak's case, I'd say 3 is a safer bet.

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