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Old 11/13/12, 5:40 PM   #1141
Durendil
Piston Honda
 
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Dwarf Hunter
 
Hyjal (EU)
Couldn't have said it better myself.

I've got a new puzzle for you: mimiron health's is now 3M05 (up from 1,74M), skeram went from 470K to 560K..yet most bosses seem unchanged. Does anyone have more details?
P.S: seems the changes came with patch 5.0

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Old 11/14/12, 10:14 AM   #1142
Caribald
Von Kaiser
 
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Goblin Hunter
 
Tarren Mill (EU)
I'm not sure of the reason, but they did change a lot of health values of old bosses in 5.0. Kael'thas went from ~2.5m to ~3m, Vael in BWL gained a lot, and a lot other bosses had their health tweaked a bit, but those were the ones I could remember off the top of my head.

By the way, haven't gotten around to make videos of Morchok and Yor'sahj yet... They will come sooner or later though; for now, you can check out the VoDs from Twitch.tv if you're interested, but it will be a lot more epic with proper music and boss sounds

Morchok kill

End of Yor'sahj <1% wipe

Yor'sahj kill


Morchok: I did it as Survival just to make the challenge a bit harder (and couldn't be bothered to go back for Spirit Beasts). Spirit Mend as well as reduced cooldown on Cower would make it easier. Clever use of Master's Call when he's casting Stomp can give several seconds where Morchok isn't meleeing pet, allowing for the pet to get healed to full. Pet is despawned when Morchok casts the black stuff, which clears its threat - this can be used to move pet far away, moving in the opposite direction, and feigning when Morchok reaches you to, once again, reduce the time Morchok has to melee the pet. Alternatively you can just nuke him. Sometimes plain nuking even with MD macroed in everything wasn't enough for the pet to get aggro (healing aggro?), but I've found out that Growl gives ~300k+ threat even if a boss is immune to pet Taunt. It's not really that important for Morchok though - what's important is to never get hit by Stomp, as it'll oneshot you. The pet can't get hit by it at all, so as long as you outrange it, it's easy. The crystals don't do a lot of damage even if you are pretty far away from them, and Spirit Bond will easily outheal the damage in a few seconds. It's basically about reducing pet damage taken as much as possible and nuking in between - enrage wasn't a problem at all.

A few extra tips: If the pet dies and you see the timer for black stuff is soon up, just kite Morchok until just before he casts it. In the kill I started Revive Pet just before he started his cast, and the cast bar kept going. If your cast bar completes while underground, it will just be interrupted, but in this particular case, I could move again JUST before the cast bar was done, and it actually went through.

Stampede can also be used to tank if your main pet dies, but you'll probably want to cast it a bit early if you can see your pet is about to die (then you can precast Growl (mine is bound to Scroll Wheel Up) to make sure they have aggro, or at least if you feign afterwards).


Yor'sahj was a lot more tricky, but luckily once you progress you actually progress, and it doesn't seem to go backwards like on a lot of other bosses. My kill was the very next pull after getting him under 1% and dying to enrage. I played as Beast Mastery with 5 spirit beasts, all Tenacity, just in case.

At first I killed red slime, but realized thanks to a stream viewer (forgot name, sorry) that I could reduce damage a lot by simply standing close to the boss. The problem with that, however, is that the boss hits like a truck, and the pet is almost guaranteed to die at some point in each "melee" phase. When pet died I would disengage away and kite as much as possible before he got too close, at which point I'd cast Deterrence and immediately Revive Pet. With Growl bound to Scroll Wheel Up I would spam roll the wheel while casting, wait a second or so after the cast was complete, and then Feign. I once had the boss despawn on me even though the pet's Growl got off because I feigned too early. I suspect I actually feigned before Growl landed, and there just is a slight delay before the boss disappears.

So after realizing red wasn't so bad after all, I switched to killing Black every time it was up. The adds will fuck you up. While it's possible to survive a melee phase with adds, it will leave you at very low hp, and reduce the time you can damage the boss by way too much. Black is simply the best choice to kill in every circumstance.

The second dangerous slime is Yellow. It increases Yor'sahj attack speed by 50%, which is basically insane. What I did here was to pop Last Stand pretty early on, and then dismiss instead of letting the pet die, then immediately summon a new one, Growl and Feign. I'd use Last Stand on the second pet as well. You can afford to cast two Last Stands on the same one because it's quite a low chance you'll get Black and Yellow at the same time several times in one attempt.

The best slime combination to get is green, blue, purple. Purple doesn't do anything for a hunter - Mend Pet doesn't trigger it, and seemingly neither did Spirit Mend (although that was always cast on pet, and maybe pets just don't get the debuff). Blue doesn't do anything either, it just spawns a Mana Void, and since we are a focus class now, it doesn't matter. Green is basically harmless and Spirit Bond will keep you alive easily. When I got those three together, I just nuked the boss. I don't think I ever got red along with 2 of the 3 harmless ones - I'm not sure if it's even worth killing red in that case.

Mandatory talent is Crouching Tiger, Hidden Chimera to be able to Deterrence every pet death. On my kill, on the very last melee phase before I nuked the boss, my pet somehow died THREE times. I made it by popping Readiness+Deterrence on the second pet death (was saving for nuke phase where I just ignore slimes no matter their color), and on the third death the boss went immediately to the center to summon slimes.

Last edited by Caribald : 11/27/12 at 1:02 AM.


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Old 11/16/12, 6:05 AM   #1143
Onin
Von Kaiser
 
Draenei Mage
 
The Sha'tar (EU)
Originally Posted by Durendil View Post
AHN'QUIRAJ TEMPLE
C'thun (without ouro bug - a mage did it, after all):
Can you link a video? Cause I'm 99% sure it's mechanically impossible to achieve this, I've tried everything in my power but the stomach death trigger never fails.

Last edited by Onin : 11/16/12 at 6:19 AM.

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Old 11/16/12, 12:10 PM   #1144
Durendil
Piston Honda
 
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Dwarf Hunter
 
Hyjal (EU)
I can't find it anymore, but I remember him using improved blink to leave asap and killed tentacles immediately.

So I believe there are 2 solutions: either if you kill tentacles immediately he doesn't kill you, either if you're out of the stomach before he casts his insta-kill (maybe glyph of disengage could work?) you survive.
But I'm pretty sure he wasn't using Ouro.

Then again, only trace I found was [How-To] Solo C'thun: Mage, and some people think he used a hack - so I may be wrong.

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Old 11/16/12, 2:00 PM   #1145
Onin
Von Kaiser
 
Draenei Mage
 
The Sha'tar (EU)
Killing the tentacles doesn't prevent the stomach from killing you. Escaping fast enough might be plausible, but you can't Disengage properly while swimming, so you'd need to be extremely fast with using it before hitting the water.

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Old 11/17/12, 9:20 AM   #1146
Caribald
Von Kaiser
 
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Goblin Hunter
 
Tarren Mill (EU)
Trying C'thun without Ouro atm, seems impossible. When I get into the stomach I'm already in the green slime, so goblin glider doesn't really work, and even with 2x Disengage and goblin Rocket Jump I can't get out in time. I die while in the air when it begins throwing me out

Rofl, got him now without Ouro. For some reason my loading screen while getting into the stomach was almost instant that attempt, and with perfect Disengages I actually made it out.

Clarification: The loading screen appeared soon after being unable to move outside. Usually it takes some seconds, but on the kill it only took about one. Apparently the "kill everything in the stomach"-timer begins once you can't move, rather than when you are inside the stomach itself.

Twitch vod for now until I make a real video



Also soloed Sartharion+3D on 25 man (video later, got a lot of videos to make so will be a while):



Twitch VoD

I used a Ferocity Wolf in the start so Kill Command and Blink Strike would do proper damage. When Sartharion got close to 25%, I swapped to a Tenacity Spirit Beast. The rest of my pets were a Serpent, a Ravager and a Wind Serpent to maximize damage (attack speed buff, physical vulnerability, magic vulnerability) - all ferocity. The Spirit Beast needed to be Tenacity to survive as long as possible vs enraged blue drakes (much higher healing taken, higher defenses/hp, Last Stand).

Last edited by Caribald : 11/18/12 at 7:37 AM.

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Old 11/20/12, 7:24 PM   #1147
Butu
Glass Joe
 
Troll Hunter
 
Spinebreaker (EU)
Here is my video of Patchwerk 25-man. The straightforward and obvious strategy can be found in the video comment. Patchwerk 25-man hunter solo, MoP, patch 5.0.5 - YouTube

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Old 11/22/12, 5:02 AM   #1148
Caribald
Von Kaiser
 
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Goblin Hunter
 
Tarren Mill (EU)
Turns out, heroic Morchok is even easier to solo than normal. I haven't even made the video for normal mode yet I'm at Dreamhack now though, and the plan is I finish all the videos before I go home. nope, didn't get to do it. Damn you Temple of the Jade Serpent challenge mode tournament!^^

Kill shot of heroic Morchok


Last edited by Caribald : 11/26/12 at 8:49 AM. Reason: cropped image


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Old 11/22/12, 5:48 PM   #1149
Durendil
Piston Honda
 
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Dwarf Hunter
 
Hyjal (EU)
So easy....
Well, ok, it took me 5 tries to get the dps right. But to those you might add the first 200 tries on him in 10 heroic at level 85, that's how I got the strategy for phase 1. Let's just say I was in phase 1, that my pet had died, I had necrotic plague and the lich king wanted to kill me - and FD was on cooldown.

You'll understand when I post the video, but maybe you can already guess how I survived infests.


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Old 11/23/12, 7:06 AM   #1150
o5a
Glass Joe
 
Orc Hunter
 
Свежеватель душ (EU)
Originally Posted by Durendil View Post
So easy....
Well, ok, it took me 5 tries to get the dps right. But to those you might add the first 200 tries on him in 10 heroic at level 85, that's how I got the strategy for phase 1. Let's just say I was in phase 1, that my pet had died, I had necrotic plague and the lich king wanted to kill me - and FD was on cooldown.
You'll understand when I post the video, but maybe you can already guess how I survived infests.
This i guess?

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Old 11/23/12, 3:32 PM   #1151
Goldschakal
Von Kaiser
 
Draenei Hunter
 
Blackhand (EU)
For unknown reason I know how he did survive Infest and Plague :P
He did not remove the staminabuff and refreshed it afterwards.
To add something useful to this thread, I killed Iron Council 25man "normal" mode. Nothing special, really trivial.

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Old 11/24/12, 2:56 PM   #1152
Durendil
Piston Honda
 
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Dwarf Hunter
 
Hyjal (EU)
Movie here: Durendil vs Lich King 25 (hunter worldfirst) - YouTube

The answer of my puzzle: since my pet was dead and fd was on cd, I ran - with nitro boosts. But necrotic plague had reduced my health too much. He cast infest, I thought I was gone, but I wasn't hit - that's how I discovered that infest doesn't pierce through line of sight

P.S: if you want to quickly get rid of Morchok in DS, try him on heroic and FD when Kohcrom aggros you, he'll despawn.

Edit: freya 25 + 3 and anub'arak 25 down. And vezax HM. I'll upload the videos soon.

Last edited by Durendil : 11/26/12 at 12:09 PM.

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Old 11/24/12, 7:58 PM   #1153
lysharp
Glass Joe
 
Troll Hunter
 
Arak-arahm (EU)
Originally Posted by Durendil View Post
Movie here: Durendil vs Lich King 25 (hunter worldfirst) - YouTube

The answer of my puzzle: since my pet was dead and fd was on cd, I ran - with nitro boosts. But necrotic plague had reduced my health too much. He cast infest, I thought I was gone, but I wasn't hit - that's how I discovered that infest doesn't pierce through line of sight

P.S: if you want to quickly get rid of Morchok in DS, try him on heroic and FD when Kohcrom aggros you, he'll despawn.

Edit: freya 25 + 3 and anub'arak 25 down
in 25 LK p1.5, it means to use the disracting shoot to taunt the last spirit?

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Old 11/26/12, 5:40 AM   #1154
Frizby
Glass Joe
 
Troll Hunter
 
Термоштепсель (EU)
Hi, all. What are you think about soloing Zul'Aman, and Zul'Gurub. I have some trouble with trash mobs, large packs, great damage taken. Anybody tried soloed all instance?

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Old 11/26/12, 12:12 PM   #1155
Durendil
Piston Honda
 
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Dwarf Hunter
 
Hyjal (EU)
Originally Posted by lysharp View Post
in 25 LK p1.5, it means to use the disracting shoot to taunt the last spirit?
I don't see the link between that question and the quote, but yes, taunting the third spirit is way better than taunting the lich king right after the end of the phase, you may be too late to avoid the val'kyr or take damage right before infest.

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