Originally Posted by Selmarix
Ranged Weapon Specialization increases all ranged hunter damage (but not pet damage).
Refreshing Serpent Sting with Chimera recalculates AP now (like recasting serpent manually would).
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-Does Ranged Weapon Specialization also increase damage of Serpent String? Explosive Shot was changed to benefit from it, but Serpent String still does not.
-I verified recalculation of ap when refreshing serpent via Chimera.
But try the following:
1. Activate Viper, sting the target, watch the ticks, switch to Hawk, watch the ticks. The ticks will remain the same (50% penalty).
2. Activate Viper, sting the target, watch the ticks, switch to Hawk, Chimera shot, watch the ticks. The ticks will only gain a small amount of damage, which comes from the ap you gain from hawk. The Viper Damage penalty still remains.
3. Activate Viper, sting the target, watch the ticks, switch to Hawk, refresh Sting, watch the ticks. The ticks will now be more than doubled, since you loose the viper penalty and gain some ap.
So Chimera Shot will recalculate the ap, but it WILL NOT act like a fresh application of the Sting, e.g. will not take Viper into account ( and maybe other % buffs??)
Is the spellpower of SW:P recalculated when refreshed by mindflay by now? Do the 5 Stacks of Shadow Weaving still only have an effect over the full fight when present at the initial application of SW:P? When both is true, we have the same mechanics here: Recalc of +dmg when refreshing, but %-based stuff gets calculated at the initial application. Dunno if this only happens for selfbuffs, or for debuffs too. Then Hunters maybe have to watch carefully for debuffs initially like Spriests do.