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07/19/09, 7:16 PM
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#61
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King Hippo
Tauren Druid
Destromath (EU)
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Earlier this month I did some testing on CSS and found out that SimCraft had it doubledip from +%dmg talents/buffs, so I fixed that, but in the same move made it not benefit from anything: No +crit. (r2767)
I fixed it today after someone filed a ticket on the issue, sorry for that. 
Fixed in r2860, now CS and CSS should have the same crit%, as expected.
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Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy
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07/31/09, 7:09 PM
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#62
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Glass Joe
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Testing out the armory import, I see that race apparently isn't noted. This matters for racial bonus (e.g. dwarven +1% crit with guns), which would be kinda nice to have for a quick and easy weapon comparison.
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08/18/09, 10:51 PM
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#63
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King Hippo
Tauren Druid
Destromath (EU)
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Updated the hunter profiles with epic gems etc, done with latest revision (r3141)
Hunter_T8_07_57_07_HM: imp.HM+glyph bitch, to show the kind of dps loss commited to the buff

SimulationCraft for World of Warcraft build 3.2.0 ( iterations=9999, max_time=300, optimal_raid=1, smooth_rng=0, spell_crit_suppression=0 )
DPS Ranking:
31136 100.0% Raid
8111 26.0% Hunter_T8_07_57_07
8031 25.8% Hunter_T8_01_15_55
7839 25.2% Hunter_T8_07_57_07_HM
7189 23.1% Hunter_T8_54_12_05
Player=Hunter_T8_54_12_05 (beast_mastery) DPS=7188.8 (Error=+/-2.3 Range=+/-440) DPR=38.3 RS=187.6/151.2 (mana)
Origin: http://profiler.wowhead.com/?profile=13000974
Race: night_elf
Core Stats: strength=81(10) agility=1342(1156) stamina=1063(936) intellect=417(327) spirit=107(10) health=17774 mana=11021
Spell Stats: power=0(0) hit=10.03%(263) crit=21.16%(691) penetration=0(0) haste=4.27%(140) mp5=0
Attack Stats power=5054(3145) hit=8.02%(263) crit=29.62%(691) expertise=0.00%(0) penetration=31.10%(383) haste=4.27%(140)
Defense Stats: armor=9778(7094)
Glyphs: bestial_wrath/kill_shot/the_hawk
Actions:
arcane_shot Count= 45.7| 6.5sec DPE= 3797| 8% DPET= 2372 DPR= 16.0 pDPS= 579 Miss=0.0% Hit=2382 Crit= 5382| 6619|47.2%
kill_shot Count= 6.0| 9.6sec DPE= 12244| 3% DPET= 7556 DPR= 37.0 pDPS= 245 Miss=0.0% Hit=7662 Crit=17305|20643|47.5%
multi_shot Count= 23.2|12.9sec DPE= 3944| 4% DPET= 2392 DPR= 9.1 pDPS= 305 Miss=0.0% Hit=2484 Crit= 5597| 6515|46.9%
ranged Count=184.4| 1.6sec DPE= 3232|28% DPET= 1993 DPR= 0.0 pDPS=1989 Miss=0.0% Hit=2151 Crit= 4449| 5467|47.0%
serpent_sting Count= 19.2|15.9sec DPE= 3876| 3% DPET= 2393 DPR= 9.2 pDPS= 248 Miss=0.0% TickCount=94 Tick=793
steady_shot Count= 90.9| 3.2sec DPE= 2550|11% DPET= 1657 DPR= 10.6 pDPS= 774 Miss=0.0% Hit=1603 Crit= 3620| 4284|46.9%
wolf (DPS=3048.3)
bite Count=182.3| 1.7sec DPE= 1594|13% DPET= 966 DPR= 63.8 pDPS= 970 Miss=0.0% Hit= 977 Crit= 1990| 4985|60.9%
melee Count=389.5| 0.8sec DPE= 1599|29% DPET= 2079 DPR= 0.0 pDPS=2079 Miss=0.0% Hit=1276 Crit= 2551| 4473|31.3% Glance= 957|24.0%
Constant Buffs: arcane_brilliance/mark_of_the_wild
Dynamic Buffs:
beast_within : start=5.0 refresh=0.0 interval=71.1 uptime=29% benefit=28%
call_of_the_wild : start=2.0 refresh=0.0 interval=211.2 uptime= 7% benefit= 7%
cobra_strikes : start=29.4 refresh=10.8 interval=10.0 uptime=30% benefit=41% trigger=60%
dark_matter : start=6.4 refresh=0.0 interval=49.9 uptime=21% trigger=15%
darkmoon_card_greatness : start=7.0 refresh=0.0 interval=46.8 uptime=34% trigger=35%
Up-Times:
3.7% : aspect_of_the_viper
99.1% : frenzy
73.7% : furious_howl
51.4% : improved_aspect_of_the_hawk
6.3% : rapid_fire
100.0% : replenishment
19.8% : tier8_4pc
Procs:
161.2 | 1.85sec : judgement_of_wisdom
4.0 | 71.02sec : tier8_4pc
Gains:
6540.6 : blessing_of_wisdom
13361.0 : initial_mana
7420.6 : invigoration
16264.2 : judgement_of_wisdom
8002.6 : replenishment
1985.9 : viper_aspect_passive
5078.8 : viper_aspect_shot
Player=Hunter_T8_07_57_07 (marksmanship) DPS=8110.7 (Error=+/-3.6 Range=+/-631) DPR=45.9 RS=176.7/144.3 (mana)
Origin: http://profiler.wowhead.com/?profile=13001144
Race: night_elf
Core Stats: strength=81(10) agility=1587(1340) stamina=1095(968) intellect=427(321) spirit=107(10) health=18094 mana=11171
Spell Stats: power=0(0) hit=9.15%(240) crit=24.77%(854) penetration=0(0) haste=0.00%(0) mp5=0
Attack Stats power=4611(2447) hit=7.32%(240) crit=36.11%(854) expertise=0.00%(0) penetration=46.12%(568) haste=0.00%(0)
Defense Stats: armor=9977(6803)
Glyphs: serpent_sting/steady_shot/chimera_shot
Actions:
aimed_shot Count= 28.4|10.6sec DPE= 6790| 8% DPET= 4245 DPR= 23.5 pDPS= 643 Miss=0.0% Hit=3315 Crit= 8292|11693|69.8%
chimera_serpent Count= 32.1| 9.4sec DPE= 3939| 5% DPET= 1 DPR= 0.0 pDPS= 422 Miss=0.0% Hit=2441 Crit= 5033| 5338|57.8%
chimera_shot Count= 32.1| 9.4sec DPE= 7372|10% DPET= 4617 DPR= 17.1 pDPS= 790 Miss=0.0% Hit=3977 Crit= 9882|11726|57.5%
kill_shot Count= 4.0|16.0sec DPE= 16650| 3% DPET= 10353 DPR= 47.1 pDPS= 221 Miss=0.0% Hit=8953 Crit=22310|28671|57.6%
piercing_shots Count= 0.0| 0.0sec DPE= 1|11% DPET= 1 DPR= 0.0 pDPS= 911 Miss=0.0% TickCount=245 Tick=1117
ranged Count=150.4| 2.0sec DPE= 3933|24% DPET= 1979 DPR= 0.0 pDPS=1974 Miss=0.0% Hit=2431 Crit= 5037| 6490|57.6%
serpent_sting Count= 1.0| 0.0sec DPE= 92249| 4% DPET= 55908 DPR= 203.1 pDPS= 308 Miss=0.0% TickCount=100 Tick=927
silencing_shot Count= 16.3|18.7sec DPE= 2207| 1% DPET= 1 DPR= 7.3 pDPS= 120 Miss=0.0% Hit=1224 Crit= 2928| 3747|57.7%
steady_shot Count=118.8| 2.4sec DPE= 3889|19% DPET= 2394 DPR= 20.6 pDPS=1542 Miss=0.0% Hit=2031 Crit= 5064| 6425|61.3%
wild_quiver Count= 18.1|15.8sec DPE= 3940| 3% DPET= 1 DPR= 0.0 pDPS= 238 Miss=0.0% Hit=2442 Crit= 5035| 5410|57.8%
wolf (DPS=942.7)
bite Count=182.3| 1.7sec DPE= 604| 5% DPET= 366 DPR= 24.2 pDPS= 367 Miss=0.0% Hit= 482 Crit= 1012| 1868|23.5% Dodge=0.6%
melee Count=250.1| 1.2sec DPE= 689| 7% DPET= 575 DPR= 0.0 pDPS= 575 Miss=0.0% Hit= 600 Crit= 1201| 1609|21.3% Glance= 450|24.0% Dodge=0.6%
Constant Buffs: arcane_brilliance/mark_of_the_wild
Dynamic Buffs:
call_of_the_wild : start=1.5 refresh=0.0 interval=300.3 uptime= 4% benefit= 4%
dark_matter : start=6.5 refresh=0.0 interval=49.6 uptime=21% trigger=15%
mjolnir_runestone : start=6.5 refresh=0.0 interval=49.6 uptime=21% trigger=15%
Up-Times:
0.0% : aspect_of_the_viper
51.3% : furious_howl
46.3% : improved_aspect_of_the_hawk
25.1% : improved_steady_shot
22.4% : rapid_fire
100.0% : replenishment
Procs:
199.4 | 1.62sec : judgement_of_wisdom
18.1 | 15.76sec : wild_quiver
Gains:
6391.0 : blessing_of_wisdom (overflow=2.3%)
13601.0 : initial_mana
19824.9 : judgement_of_wisdom (overflow=1.5%)
9053.2 : rapid_recuperation (overflow=16.8%)
7976.9 : replenishment (overflow=2.1%)
0.5 : viper_aspect_passive
1.2 : viper_aspect_shot
Player=Hunter_T8_07_57_07_HM (marksmanship) DPS=7839.0 (Error=+/-3.5 Range=+/-756) DPR=44.4 RS=176.7/144.3 (mana)
Origin: http://profiler.wowhead.com/?profile=13630091
Race: night_elf
Core Stats: strength=81(10) agility=1576(1330) stamina=1095(968) intellect=427(321) spirit=107(10) health=18094 mana=11171
Spell Stats: power=0(0) hit=9.91%(260) crit=24.55%(844) penetration=0(0) haste=0.00%(0) mp5=0
Attack Stats power=4600(2447) hit=7.93%(260) crit=35.76%(844) expertise=0.00%(0) penetration=46.12%(568) haste=0.00%(0)
Defense Stats: armor=9955(6803)
Glyphs: serpent_sting/chimera_shot/hunters_mark
Actions:
aimed_shot Count= 28.4|10.6sec DPE= 6363| 8% DPET= 3979 DPR= 22.0 pDPS= 603 Miss=0.1% Hit=3313 Crit= 8289|11682|61.4%
chimera_serpent Count= 32.1| 9.4sec DPE= 3929| 5% DPET= 1 DPR= 0.0 pDPS= 421 Miss=0.1% Hit=2439 Crit= 5029| 5334|57.6%
chimera_shot Count= 32.1| 9.4sec DPE= 7351|10% DPET= 4604 DPR= 17.1 pDPS= 788 Miss=0.1% Hit=3972 Crit= 9871|11713|57.3%
kill_shot Count= 4.0|16.0sec DPE= 16644| 3% DPET= 10349 DPR= 47.1 pDPS= 221 Miss=0.1% Hit=8946 Crit=22286|28639|57.8%
piercing_shots Count= 0.0| 0.0sec DPE= 1|11% DPET= 1 DPR= 0.0 pDPS= 839 Miss=0.0% TickCount=245 Tick=1027
ranged Count=150.4| 2.0sec DPE= 3915|25% DPET= 1970 DPR= 0.0 pDPS=1965 Miss=0.1% Hit=2429 Crit= 5031| 6483|57.2%
serpent_sting Count= 1.0|154.9sec DPE= 91537| 4% DPET= 55490 DPR= 201.6 pDPS= 308 Miss=0.0% TickCount=100 Tick=926
silencing_shot Count= 16.3|18.7sec DPE= 2197| 2% DPET= 1 DPR= 7.3 pDPS= 119 Miss=0.1% Hit=1222 Crit= 2926| 3743|57.2%
steady_shot Count=118.8| 2.4sec DPE= 3520|18% DPET= 2167 DPR= 18.6 pDPS=1395 Miss=0.1% Hit=1845 Crit= 4600| 5837|60.8%
wild_quiver Count= 18.0|15.8sec DPE= 3928| 3% DPET= 1 DPR= 0.0 pDPS= 236 Miss=0.1% Hit=2440 Crit= 5030| 5404|57.5%
wolf (DPS=945.9)
bite Count=182.3| 1.7sec DPE= 606| 5% DPET= 367 DPR= 24.3 pDPS= 369 Miss=0.1% Hit= 482 Crit= 1012| 1867|23.6% Dodge=0.1%
melee Count=250.1| 1.2sec DPE= 691| 7% DPET= 577 DPR= 0.0 pDPS= 577 Miss=0.1% Hit= 600 Crit= 1200| 1608|21.3% Glance= 450|24.0% Dodge=0.1%
Constant Buffs: arcane_brilliance/mark_of_the_wild
Dynamic Buffs:
call_of_the_wild : start=1.5 refresh=0.0 interval=300.3 uptime= 4% benefit= 4%
dark_matter : start=6.5 refresh=0.0 interval=49.6 uptime=21% trigger=15%
mjolnir_runestone : start=6.5 refresh=0.0 interval=49.6 uptime=21% trigger=15%
Up-Times:
0.0% : aspect_of_the_viper
51.3% : furious_howl
46.3% : improved_aspect_of_the_hawk
25.0% : improved_steady_shot
22.4% : rapid_fire
100.0% : replenishment
Procs:
199.2 | 1.62sec : judgement_of_wisdom
18.0 | 15.84sec : wild_quiver
Gains:
6391.6 : blessing_of_wisdom (overflow=2.3%)
13601.0 : initial_mana
19813.6 : judgement_of_wisdom (overflow=1.5%)
9057.2 : rapid_recuperation (overflow=16.8%)
7978.0 : replenishment (overflow=2.1%)
0.3 : viper_aspect_passive
1.0 : viper_aspect_shot
Player=Hunter_T8_01_15_55 (survival) DPS=8031.3 (Error=+/-2.9 Range=+/-545) DPR=43.2 RS=185.8/164.9 (mana)
Origin: http://profiler.wowhead.com/?profile=13001196
Race: night_elf
Core Stats: strength=81(10) agility=1907(1456) stamina=1169(936) intellect=417(327) spirit=107(10) health=18834 mana=11021
Spell Stats: power=0(0) hit=9.80%(257) crit=21.16%(691) penetration=0(0) haste=4.27%(140) mp5=0
Attack Stats power=5450(2625) hit=7.84%(257) crit=36.40%(691) expertise=0.00%(0) penetration=31.10%(383) haste=4.27%(140)
Defense Stats: armor=10908(7094)
Glyphs: kill_shot/serpent_sting/explosive_shot
Actions:
aimed_shot Count= 23.4|12.8sec DPE= 5717| 6% DPET= 3488 DPR= 14.2 pDPS= 447 Miss=0.1% Hit=2990 Crit= 7137| 8143|65.9%
black_arrow Count= 12.0|25.8sec DPE= 6386| 3% DPET= 3889 DPR= 21.1 pDPS= 256 Miss=0.0% TickCount=59 Tick=1300
explosive_shot Count= 52.8| 5.7sec DPE= 15265|33% DPET= 9537 DPR= 57.3 pDPS=2687 Miss=0.0% TickCount=157 Tick=2527 CritTick=6039|7176|73.7%
kill_shot Count= 6.0| 9.7sec DPE= 18957| 5% DPET= 11640 DPR= 53.7 pDPS= 379 Miss=0.2% Hit=8922 Crit=21298|25447|81.2%
ranged Count=141.3| 2.1sec DPE= 4130|24% DPET= 1951 DPR= 0.0 pDPS=1947 Miss=0.2% Hit=2430 Crit= 5027| 5905|65.6%
serpent_sting Count= 13.7|22.6sec DPE= 5700| 3% DPET= 3490 DPR= 12.6 pDPS= 260 Miss=0.0% TickCount=91 Tick=853
steady_shot Count= 76.2| 3.8sec DPE= 3625|11% DPET= 2194 DPR= 14.4 pDPS= 921 Miss=0.2% Hit=1859 Crit= 4432| 5026|68.7%
wolf (DPS=1135.7)
bite Count=182.3| 1.7sec DPE= 689| 5% DPET= 418 DPR= 27.6 pDPS= 419 Miss=0.2% Hit= 570 Crit= 1140| 2059|21.2% Dodge=0.1%
melee Count=250.1| 1.2sec DPE= 858| 9% DPET= 717 DPR= 0.0 pDPS= 716 Miss=0.2% Hit= 746 Crit= 1491| 2071|21.3% Glance= 559|24.0% Dodge=0.1%
Constant Buffs: arcane_brilliance/mark_of_the_wild
Dynamic Buffs:
call_of_the_wild : start=1.5 refresh=0.0 interval=300.3 uptime= 4% benefit= 4%
dark_matter : start=6.7 refresh=0.0 interval=48.8 uptime=22% trigger=15%
darkmoon_card_greatness : start=7.0 refresh=0.0 interval=46.4 uptime=35% trigger=35%
Up-Times:
0.0% : aspect_of_the_viper
99.0% : expose_weakness
51.2% : furious_howl
42.7% : improved_aspect_of_the_hawk
71.5% : master_tactician
5.9% : rapid_fire
100.0% : replenishment
18.7% : tier8_4pc
Procs:
263.8 | 1.20sec : judgement_of_wisdom
4.4 | 59.55sec : lock_and_load
3.7 | 74.07sec : tier8_4pc
Gains:
6504.3 : blessing_of_wisdom
13361.0 : initial_mana
26479.6 : judgement_of_wisdom
7962.1 : replenishment
0.0 : spirit_intellect_regen
8461.5 : thrill_of_the_hunt
0.4 : viper_aspect_passive
1.5 : viper_aspect_shot
Auras and De-Buffs:
Constant: blood_frenzy/earth_and_moon/faerie_fire/improved_faerie_fire/improved_moonkin/improved_scorch/improved_shadow_bolt/mangle/moonkin/rampage
Constant: trauma/winters_chill
Dynamic:
Waiting:
0.0% : Hunter_T8_54_12_05
Baseline Performance:
TotalEvents = 72659207
MaxEventQueue = 69
TargetHealth = 9338230
SimSeconds = 2999938
CpuSeconds = 133.016
SpeedUp = 22553
RNG global Actual/Expected Roll=1.000152 Range=1.000000 Gauss=1.000000
Hunter_T8_01_15_55 (Suvival)

#!simcraft
hunter=Hunter_T8_01_15_55
origin=http://profiler.wowhead.com/?profile=13001196
level=80
race=night_elf
talents=http://www.wowarmory.com/talent-calc.xml?cid=3&tal=100000000000000000000000000053051010000000000000000005000032500033330532135301311
glyphs=kill_shot/serpent_sting/explosive_shot
actions=flask,type=endless_rage
actions+=/food,type=blackened_dragonfin
actions+=/hunters_mark
actions+=/summon_pet
actions+=/auto_shot
actions+=/aspect
actions+=/rapid_fire
actions+=/kill_shot
actions+=/kill_command
actions+=/explosive_shot
actions+=/black_arrow
actions+=/serpent_sting
actions+=/aimed_shot
actions+=/steady_shot
head=conquerors_scourgestalker_headpiece,stats=1067armor_196ap_59crit_50arpen_82agi_81sta_49int,gems=relentless_earthsiege_20agi_16ap,enchant=50ap_20crit
neck=pendulum_of_infinity,stats=86ap_48crit_41haste_64agi_70sta,gems=10agi_15sta_4agi
shoulders=conquerors_scourgestalker_spaulders,stats=985armor_138ap_43hit_51haste_65agi_50sta_44int,gems=20agi_4haste,enchant=40ap_15crit
chest=conquerors_scourgestalker_tunic,stats=1314armor_194ap_57hit_59crit_86agi_65sta_60int,gems=20agi_20agi,enchant=10str_10agi_10sta_10int_10spi
waist=belt_of_the_betrayed,stats=739armor_170ap_44crit_56arpen_57agi_67sta_43int,gems=20agi
legs=legguards_of_cunning_deception,stats=533armor_152ap_78crit_66arpen_112agi_127sta,gems=20agi_20agi_20agi,enchant=75ap_22crit
feet=boots_of_the_renewed_flight,stats=903armor_122ap_50crit_37arpen_88agi_60sta_44int,gems=16agi,enchant=12crit_12hit
wrists=frostbound_chain_bracers,stats=575armor_126ap_33hit_36crit_46agi_49sta_33int,gems=20agi,enchant=130ap
hands=conquerors_scourgestalker_handguards,stats=821armor_170ap_43hit_44haste_49agi_66sta_44int,gems=20agi_4agi,enchant=44ap
finger1=band_of_lights,stats=98ap_46hit_31arpen_57agi_39sta,gems=20agi_4agi,enchant=40ap
finger2=branns_signet_ring,stats=96ap_43crit_33arpen_64agi_61sta,gems=20agi,enchant=40ap
trinket1=dark_matter,stats=222ap,equip=onattackhit_612crit_15%_10dur_45cd
trinket2=darkmoon_card_greatness,stats=90agi
back=drape_of_the_faceless_general,stats=157armor_92ap_40crit_30arpen_69agi_31sta,gems=20agi_10crit_10agi_6agi,enchant=22agi
main_hand=lotrafen_spear_of_the_damned,stats=160ap_87crit_80arpen_120agi_105sta,enchant=110ap,weapon=polearm_3.40speed_232.5dps
ranged=skyforge_crossbow,stats=58ap_23hit_28crit_40agi_40sta,enchant=40crit,weapon=crossbow_2.80speed_200.4dps
# Gear Summary
# gear_strength=10
# gear_agility=1456
# gear_stamina=936
# gear_intellect=327
# gear_spirit=10
# gear_attack_power=2625
# gear_armor_penetration_rating=383
# gear_hit_rating=257
# gear_crit_rating=691
# gear_haste_rating=140
# gear_armor=7094
# meta_gem=relentless_earthsiege
# tier8_2pc=1
# tier8_4pc=1
# trinket2=darkmoon_card_greatness
# main_hand=lotrafen_spear_of_the_damned,weapon=polearm_3.40speed_232.5dps
# ranged=skyforge_crossbow,weapon=crossbow_2.80speed_200.4dps
ammo_dps=67.50
Hunter_T8_07_57_07 (Marksman)

#!simcraft
hunter=Hunter_T8_07_57_07
origin=http://profiler.wowhead.com/?profile=13001144
level=80
race=night_elf
talents=http://www.wowarmory.com/talent-calc.xml?cid=3&tal=502000000000000000000000000153051012300132331352313515000002
glyphs=serpent_sting/steady_shot/chimera_shot
actions=flask,type=endless_rage
actions+=/food,type=blackened_dragonfin
actions+=/hunters_mark
actions+=/summon_pet
actions+=/trueshot_aura
actions+=/auto_shot
actions+=/aspect
actions+=/serpent_sting
actions+=/rapid_fire
actions+=/kill_command
actions+=/silencing_shot
actions+=/chimera_shot
actions+=/kill_shot
actions+=/aimed_shot
actions+=/readiness,wait_for_rapid_fire=1
actions+=/steady_shot
head=conquerors_scourgestalker_headpiece,stats=1067armor_196ap_59crit_50arpen_82agi_81sta_49int,gems=relentless_earthsiege_20arpen_16ap,enchant=50ap_20crit
neck=broach_of_the_wailing_night,stats=84ap_36crit_46arpen_63agi_69sta
shoulders=mantle_of_fiery_vengeance,stats=985armor_108ap_56crit_41arpen_57agi_63sta_65int,gems=20arpen,enchant=40ap_15crit
chest=conquerors_scourgestalker_tunic,stats=1314armor_194ap_57hit_59crit_86agi_65sta_60int,gems=20agi_10agi_15sta_6hit,enchant=10str_10agi_10sta_10int_10spi
waist=belt_of_the_betrayed,stats=739armor_170ap_44crit_56arpen_57agi_67sta_43int,gems=20agi
legs=legguards_of_cunning_deception,stats=533armor_152ap_78crit_66arpen_112agi_127sta,gems=20agi_20agi_20agi,enchant=75ap_22crit
feet=boots_of_living_scale,stats=903armor_138ap_48crit_45arpen_48agi_66sta_45int,gems=20agi_20agi,enchant=12crit_12hit
wrists=fluxing_energy_coils,stats=259armor_72ap_46hit_30arpen_63agi_54sta,gems=20agi,enchant=130ap
hands=gloves_of_the_steady_hand,stats=846armor_106ap_50hit_55crit_79agi_75sta_49int,gems=20agi_20agi,enchant=20agi
finger1=band_of_lights,stats=98ap_46hit_31arpen_57agi_39sta,gems=20agi_4agi,enchant=40ap
finger2=branns_signet_ring,stats=96ap_43crit_33arpen_64agi_61sta,gems=20agi,enchant=40ap
trinket1=dark_matter,stats=222ap,equip=onattackhit_612crit_15%_10dur_45cd
trinket2=mjolnir_runestone,stats=102crit,equip=onattackhit_665arpen_15%_10dur_45cd
back=drape_of_the_faceless_general,stats=157armor_92ap_40crit_30arpen_69agi_31sta,gems=20arpen_10crit_10agi_6agi,enchant=22agi
main_hand=lotrafen_spear_of_the_damned,stats=160ap_87crit_80arpen_120agi_105sta,enchant=110ap,weapon=polearm_3.40speed_232.5dps
ranged=skyforge_crossbow,stats=58ap_23hit_28crit_40agi_40sta,enchant=40crit,weapon=crossbow_2.80speed_200.4dps
# Gear Summary
# gear_strength=10
# gear_agility=1340
# gear_stamina=968
# gear_intellect=321
# gear_spirit=10
# gear_attack_power=2447
# gear_armor_penetration_rating=568
# gear_hit_rating=240
# gear_crit_rating=854
# gear_armor=6803
# meta_gem=relentless_earthsiege
# tier8_2pc=1
# main_hand=lotrafen_spear_of_the_damned,weapon=polearm_3.40speed_232.5dps
# ranged=skyforge_crossbow,weapon=crossbow_2.80speed_200.4dps
ammo_dps=67.50
Hunter_T8_07_57_07_HM (Marksman, impHM+glyph bitch)

#!simcraft
hunter=Hunter_T8_07_57_07_HM
origin=http://profiler.wowhead.com/?profile=13630091
level=80
race=night_elf
talents=http://www.wowarmory.com/talent-calc.xml?cid=3&tal=502000000000000000000000000053351012300132331152313515000002
glyphs=serpent_sting/chimera_shot/hunters_mark
actions=flask,type=endless_rage
actions+=/food,type=blackened_dragonfin
actions+=/hunters_mark
actions+=/summon_pet
actions+=/trueshot_aura
actions+=/auto_shot
actions+=/aspect
actions+=/serpent_sting
actions+=/rapid_fire
actions+=/kill_command
actions+=/silencing_shot
actions+=/chimera_shot
actions+=/kill_shot
actions+=/aimed_shot
actions+=/readiness,wait_for_rapid_fire=1
actions+=/steady_shot
head=conquerors_scourgestalker_headpiece,stats=1067armor_196ap_59crit_50arpen_82agi_81sta_49int,gems=relentless_earthsiege_20arpen_16ap,enchant=50ap_20crit
neck=broach_of_the_wailing_night,stats=84ap_36crit_46arpen_63agi_69sta
shoulders=mantle_of_fiery_vengeance,stats=985armor_108ap_56crit_41arpen_57agi_63sta_65int,gems=20arpen,enchant=40ap_15crit
chest=conquerors_scourgestalker_tunic,stats=1314armor_194ap_57hit_59crit_86agi_65sta_60int,gems=20agi_10agi_15sta_6hit,enchant=10str_10agi_10sta_10int_10spi
waist=belt_of_the_betrayed,stats=739armor_170ap_44crit_56arpen_57agi_67sta_43int,gems=20agi
legs=legguards_of_cunning_deception,stats=533armor_152ap_78crit_66arpen_112agi_127sta,gems=20agi_20agi_20agi,enchant=75ap_22crit
feet=boots_of_living_scale,stats=903armor_138ap_48crit_45arpen_48agi_66sta_45int,gems=20agi_20agi,enchant=12crit_12hit
wrists=fluxing_energy_coils,stats=259armor_72ap_46hit_30arpen_63agi_54sta,gems=20agi,enchant=130ap
hands=gloves_of_the_steady_hand,stats=846armor_106ap_50hit_55crit_79agi_75sta_49int,gems=20agi_20agi,enchant=20agi
finger1=band_of_lights,stats=98ap_46hit_31arpen_57agi_39sta,gems=20agi_4agi,enchant=40ap
finger2=branns_signet_ring,stats=96ap_43crit_33arpen_64agi_61sta,gems=20agi,enchant=40ap
trinket1=dark_matter,stats=222ap,equip=onattackhit_612crit_15%_10dur_45cd
trinket2=mjolnir_runestone,stats=102crit,equip=onattackhit_665arpen_15%_10dur_45cd
back=drape_of_the_faceless_general,stats=157armor_92ap_40crit_30arpen_69agi_31sta,gems=20arpen_20hit_6agi,enchant=22agi
main_hand=lotrafen_spear_of_the_damned,stats=160ap_87crit_80arpen_120agi_105sta,enchant=110ap,weapon=polearm_3.40speed_232.5dps
ranged=skyforge_crossbow,stats=58ap_23hit_28crit_40agi_40sta,enchant=40crit,weapon=crossbow_2.80speed_200.4dps
# Gear Summary
# gear_strength=10
# gear_agility=1330
# gear_stamina=968
# gear_intellect=321
# gear_spirit=10
# gear_attack_power=2447
# gear_armor_penetration_rating=568
# gear_hit_rating=260
# gear_crit_rating=844
# gear_armor=6803
# meta_gem=relentless_earthsiege
# tier8_2pc=1
# main_hand=lotrafen_spear_of_the_damned,weapon=polearm_3.40speed_232.5dps
# ranged=skyforge_crossbow,weapon=crossbow_2.80speed_200.4dps
ammo_dps=67.50
Hunter_T8_54_12_05 (Beastmaster)

#!simcraft
hunter=Hunter_T8_54_12_05
origin=http://profiler.wowhead.com/?profile=13000974
level=80
race=night_elf
talents=http://www.wowarmory.com/talent-calc.xml?cid=3&tal=512002015051122431015313510053031000000000000000000005
glyphs=bestial_wrath/kill_shot/the_hawk
actions=flask,type=endless_rage
actions+=/food,type=blackened_dragonfin
actions+=/hunters_mark
actions+=/summon_pet
actions+=/auto_shot
actions+=/kill_command,sync=bestial_wrath
actions+=/bestial_wrath
actions+=/aspect
actions+=/rapid_fire
actions+=/kill_shot
actions+=/serpent_sting
actions+=/arcane_shot
actions+=/multi_shot
actions+=/steady_shot
head=conquerors_scourgestalker_headpiece,stats=1067armor_196ap_59crit_50arpen_82agi_81sta_49int,gems=relentless_earthsiege_40ap_16ap,enchant=50ap_20crit
neck=pendulum_of_infinity,stats=86ap_48crit_41haste_64agi_70sta,gems=40ap
shoulders=conquerors_scourgestalker_spaulders,stats=985armor_138ap_43hit_51haste_65agi_50sta_44int,gems=40ap_4haste,enchant=40ap_15crit
chest=conquerors_scourgestalker_tunic,stats=1314armor_194ap_57hit_59crit_86agi_65sta_60int,gems=40ap_20ap_15sta_6hit,enchant=10str_10agi_10sta_10int_10spi
waist=belt_of_the_betrayed,stats=739armor_170ap_44crit_56arpen_57agi_67sta_43int,gems=40ap
legs=legguards_of_cunning_deception,stats=533armor_152ap_78crit_66arpen_112agi_127sta,gems=40ap_40ap_40ap,enchant=75ap_22crit
feet=boots_of_the_renewed_flight,stats=903armor_122ap_50crit_37arpen_88agi_60sta_44int,enchant=12crit_12hit
wrists=frostbound_chain_bracers,stats=575armor_126ap_33hit_36crit_46agi_49sta_33int,enchant=130ap
hands=conquerors_scourgestalker_handguards,stats=821armor_170ap_43hit_44haste_49agi_66sta_44int,gems=40ap_4agi,enchant=44ap
finger1=band_of_lights,stats=98ap_46hit_31arpen_57agi_39sta,gems=40ap_4agi,enchant=40ap
finger2=branns_signet_ring,stats=96ap_43crit_33arpen_64agi_61sta,gems=40ap,enchant=40ap
trinket1=dark_matter,stats=222ap,equip=onattackhit_612crit_15%_10dur_45cd
trinket2=darkmoon_card_greatness,stats=90agi
back=drape_of_the_faceless_general,stats=157armor_92ap_40crit_30arpen_69agi_31sta,gems=40ap_20ap_10crit_6agi,enchant=22agi
main_hand=lotrafen_spear_of_the_damned,stats=160ap_87crit_80arpen_120agi_105sta,enchant=110ap,weapon=polearm_3.40speed_232.5dps
ranged=skyforge_crossbow,stats=58ap_23hit_28crit_40agi_40sta,enchant=40crit,weapon=crossbow_2.80speed_200.4dps
# Gear Summary
# gear_strength=10
# gear_agility=1156
# gear_stamina=936
# gear_intellect=327
# gear_spirit=10
# gear_attack_power=3145
# gear_armor_penetration_rating=383
# gear_hit_rating=263
# gear_crit_rating=691
# gear_haste_rating=140
# gear_armor=7094
# meta_gem=relentless_earthsiege
# tier8_2pc=1
# tier8_4pc=1
# trinket2=darkmoon_card_greatness
# main_hand=lotrafen_spear_of_the_damned,weapon=polearm_3.40speed_232.5dps
# ranged=skyforge_crossbow,weapon=crossbow_2.80speed_200.4dps
ammo_dps=67.50
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Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.
SimulationCraft Druid Guy
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08/19/09, 2:24 AM
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#64
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Piston Honda
Night Elf Hunter
Der Mithrilorden (EU)
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Thanks for your work. I just have two advices regarding the Hunter's Mark spec:
1. It should be better to change chimera shot glyph for hunter's mark (if you really want the glyph at all).
2. It' better to take points out of Improved Steady Shot and maybe one from Rapid Recuperation than to take them from Improved Barrage to skill Improved Hunter's Mark.
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11/15/09, 5:17 AM
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#65
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Glass Joe
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I hate to bump this thread after so little recent interaction with it; however, I've come to a slight dilemma.
The dilemma being that with 3 different ways to compare gear/dps, it's hard to gauge which is the best. Simulationcraft has SV coming out on top while the spreadsheet/web app have MM coming out on top.
In addition to this, different sets of gear bring out different comparisons (i.e. spreadsheet has helm #1 > helm #2 while simulationcraft has helm #2 > helm #1).
I guess the best way to test is to do manual tests on a training dummy and go with real world results rather than tools. But, when building a gear set for the future, one doesn't have access to the gear to test it themselves =/.
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11/15/09, 5:39 AM
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#66
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Piston Honda
Blood Elf Paladin
The Sha'tar (EU)
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I'm inclined to believe that if both tools show believable results but disagree, then the difference is smaller than what you'll be able to notice in practice.
Any number of differences in modelling (e.g. lag) will cause discrepancies. Of course, it would be interesting to hunt down modelling differences. Personally I don't have access to Excel, making that rather hard.
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11/15/09, 4:21 PM
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#67
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King Hippo
Pandaren Hunter
Windrunner
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I think there are some inaccuracies in the MM model. I've been hoping to spend some time on it and get it in-sync with 3.2.2 before 3.3 comes out. Among other things, it doesn't seem to have weapon damage calculated correctly, which impacts a number of other calculations (which have a bigger impact on MM than SV). MM definitely is low in simulationcraft right now.
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11/17/09, 9:28 AM
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#68
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Piston Honda
Blood Elf Paladin
The Sha'tar (EU)
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I fixed a bug that caused chimera-serpent to get the partial resists reduction twice, but after I fixed that I got very similar numbers in the sim and in-game. (Very anecdotal, I only tried one gear set, but I did it without proc trinkets and with a low level gun with low damage range.)
As I said, I don't have access to Excel, but I compared to the numbers on femaledwarf.com and noticed that simc's chimera damage is still lower. I have no idea if that means simc's damage is too low or if femaledwarf's is too high. I also don't know how femaledwarf.com treats partial resists. 
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11/17/09, 9:58 AM
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#69
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Piston Honda
Night Elf Hunter
Der Mithrilorden (EU)
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The scaling of weapon damage is pretty similar between femaledwarf and Simulationcraft (around 8DPS per 1 weapon DPS for me) but the haste scaling is still way off in Simulationcraft (1.4DPS in Simulationcraft vs. 0.7 DPS at femaledwarf).
Has anyone seen similar results or clues to the cause of this?
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11/17/09, 11:14 AM
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#70
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Piston Honda
Blood Elf Paladin
The Sha'tar (EU)
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Haste scaling differences can be anything from lag modeling to size of the delta to whether you use a positive or negative delta...
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11/19/09, 1:46 PM
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#71
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Glass Joe
Blood Elf Hunter
Altar of Storms
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Originally Posted by Hagen
The scaling of weapon damage is pretty similar between femaledwarf and Simulationcraft (around 8DPS per 1 weapon DPS for me) but the haste scaling is still way off in Simulationcraft (1.4DPS in Simulationcraft vs. 0.7 DPS at femaledwarf).
Has anyone seen similar results or clues to the cause of this?
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Using femaledwarf, you can play around with your time-to-wait (for CD on a higher damage shot instead of steady) and latency to get widely varying values for haste. I believe default is 0.8 @ 150ms. I've seen the odd cases where femaledwarf even suggests haste over agility depending on your settings, at which point I just readjust my time-to-wait.
I'm not entirely sure how SimCraft handles that.
Last edited by Jìn : 11/19/09 at 1:53 PM.
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11/22/09, 10:14 PM
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#72
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Bald Bull
dedmonwakeen
Undead Priest
No WoW Account
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The wiki pages have been overhauled to provide information similar to the GUI html output.
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12/19/09, 9:14 PM
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#73
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Bald Bull
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Reproducing a bit of PM conversation we've been having, since Deadmon pointed it out it would be useful to have in public:

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Originally Posted by dedmonwakeen

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Originally Posted by alienangel
Hi,
I've been trying to tweak my simcraft profile to do the following:
- instead of always firing chimera shot and aimed shot back to back, interject some steadyshots between them. Since a normal unconditional priority sequence of chimera->aimed->steady usually results in 4 steadies between each pair of aimed/chimera, the initial thought was to interject 2 steadies between each chimera/aimed pair.
(the ideal behind this is to maximize utilization of Improved Steady Shot procs from the steadyshots, instead of overwriting them by only firing a chimera (or aimed) after 4 steadies in a row).
I've so far been unable to make a conditional action that achieves this behaviour. I can't find any documentation anywhere on what conditions can be used (and how) on the "actions+=/spell" lines. I've tried poking around various source files on the webSVN, but no luck there either. If a good place to look exists (I am reasonably capable of deciphering code, although my C is a bit rusty) it'd be great if you could point me to it, if not, answers to the following questions would be much appreciated:
- is it possible to count in an action conditional whether a particular spell has just been cast (e.g.: spells_n_minus_1=steady_shot, spells_n_minus_2=steady_shot)?
- is it possible to check in an action conditional for hunters what the cooldown on a particular spell is (e.g.: chimera_shot>=7)?
- is it possible to check in an action conditional for hunters what the duration on a non-dot debuff is (e.g.: debuffs.aimed_shot.remaining>=7)?
If one of the above 3 conditionals (ideally the first) can't be made, I think the only way to model what I want would be modifying/adding ready() functions for aimed, chimera and steadyshot to make them want to fire and not want to fire at particular times :/ I hope this isn't the case, since a counter conditional (or even a straight castsequence to use when moving=0) would be much less messy.
Thanks!
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I'm afraid the docs are sparse.... and the action conditionals are rather new.
cooldown.chimera_shot.remaining>=7 should work
debuff.something.remaining>=number
buff.something.remaining>=number
dot.name.ticking
dot.name.remaining>=number
However..... We do not model the aimed shot debuff at the moment. And we do not have a "previous spell" function available for conditionals either.
Feel free to ask these questions in the SimulationCraft for Hunters thread. I'd love to breathe some life into it and hopefully improve the Hunter module for you guys.
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Now, I did try the quoted conditional for chimera shot, by entering the following actions list:
actions+=/serpent_sting
actions+=/rapid_fire
actions+=/kill_shot
actions+=/kill_command
actions+=/silencing_shot
actions+=/chimera_shot
actions+=/steady_shot,cooldown.chimera_shot.remaining>=7
actions+=/aimed_shot
actions+=/readiness,wait_for_rapid_fire=1
actions+=/steady_shot
I would think that when it hits the first steady shot action, it would fire it for the first 2 gcds after using a chimera, then stop using it since chimera's cooldown would then be less than 7s, at which point it would do an aimed instead, then more steadies until it can fire chimera again. However what actually seems to happen is that it never stops firing steadyshots, and 0 aimed shots get fired :/
I also tried taking out the first steady_shot action and just putting a condition on aimed shot for chimera_shot's cooldown being <7, but the parser likes that even less (likely something about the syntax I'm failing to understand).
edit: In fact, the parser just seems to refuse conditions on aimed_shot: I can stick a "cooldown.chimera_shot.remaining>=7" on a steady_shot action without any complaints (although the sim result isn't what I expect), but if I try the same cooldown condition on an aimed_shot line, I get parse errors such as:
aimed_shot: Unexpected parameter 'cooldown.chimera_shot.remaining>'.
Fafhrd aimed_shot: Unable to parse options str 'cooldown.chimera_shot.remaining>=7'.
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Last edited by alienangel : 12/19/09 at 9:21 PM.
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12/19/09, 11:12 PM
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#74
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Bald Bull
dedmonwakeen
Undead Priest
No WoW Account
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Try:
actions+=steady_shot,if=cooldown.chimera_shot.remains<=7
I should have looked at the code instead of responding from memory.
Key differences:
The "option" to the action is "if" which takes an expression, ie: if=((A<B)|(C>D)|!E)
The notation for dot/buff/debuff/cooldown time remaining is ".remains" and not ".remaining"
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12/20/09, 9:17 AM
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#75
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Bald Bull
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Thanks!
I'd tried it with the =if before, but was still getting the parse error, since the "remains" bit was still wrong.
I still couldn't get a condition on the extra steadyshot line to do what I wanted (adding a "actions+=steady_shot,if=cooldown.chimera_shot.remains>=7" after the chimera_shot action somehow results in no steadies, aims, OR chimeras firing at all, very strange) however putting a condition on aimed shot seems to do what I want:
actions+=/food,type=fish_feast
actions+=/hunters_mark
actions+=/summon_pet
actions+=/trueshot_aura
actions+=/auto_shot
actions+=/snapshot_stats
actions+=/use_item,name=gloves_of_the_silver_assassin
actions+=/aspect
actions+=/kill_shot
actions+=/serpent_sting
actions+=/rapid_fire
actions+=/kill_command
actions+=/silencing_shot
actions+=/chimera_shot
actions+=/aimed_shot,if=cooldown.chimera_shot.remains<=7
actions+=/readiness,wait_for_rapid_fire=1
actions+=/steady_shot
Results in a loss of 15 DPS over the normal sequence, going from 10131dps with no condition to 10115dps with the conditional aimed shot. I see aimed shot's Damage Per Execute going up in the latter run, presumably because of the extra IIS procs it's getting, and Chimera's DPE going down, however the average number of aimed shots fired is going down slightly as well, and the number of steady shots fired is going up slightly - presumably because on the first time through the sequence you delay the first aimed shot.
So if this is right, although the splitting into a 2xSteady-1xSpecial system does seem to increase the average damage of the specials, it's not worth it (at least in my gear) unless you have a much longer fight, or can work into the offset cooldowns without losing any shots you'd have lost anyway.
I think there's also a debug option to get SimCraft to print out the list of actions it's performing, going to try to enable that to confirm it's actually doing the shots as I think it is.
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