Elitist Jerks
Register
Blogs
Urban Rivals
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Hunters
Elitist Jerks Login

gamerDNA Login

Welcome to Elitist Jerks
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!

If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Reply
 
LinkBack (23) Thread Tools
Old 01/30/09, 12:47 AM   15 links from elsewhere to this Post. Click to view. #1
ankah
Piston Honda
 
Orc Hunter
 
Eitrigg
FD bug and other issues

Do we have confirmation of the FD bug on Malygos from Blizzard, or could it still be an issue of UIs?

We had 3 hunters tonight, and we all had issues with misdirect as well, anyone else having similar issues?

Is it just Malygos, or are there other bosses, encounters, or is it a problem in general?

There was quite a bitof talk about this on the 3.0.8 thread, but it has been closed (outlived it's purpose).

Just trying to gather information on it.
 
User is offline.
Reply With Quote
Old 01/30/09, 1:07 AM   #2
Rezdan
Don Flamenco
 
Rezdan's Avatar
 
Dwarf Hunter
 
Nagrand
I believe WoW Forums is one of the threads detailing the 3.0.8 bugs.

Reportedly, the Explosive Shot doing 0 dmg at low levels of mana bug has been fixed.
 
User is offline.
Reply With Quote
Old 01/30/09, 1:21 AM   #3
Esoth
Hates being an orc
 
Esoth's Avatar
 
Orc Hunter
 
Steamwheedle Cartel
Originally Posted by Rezdan View Post
I believe WoW Forums is one of the threads detailing the 3.0.8 bugs.

Reportedly, the Explosive Shot doing 0 dmg at low levels of mana bug has been fixed.
Most of the content on that post is from before the patch on Tuesday. That said, I definitely noticed that FD was not working on 10man Malygos tonight. I do not use any macros that alter/remove/hide the UI errors.
 
User is online.
Reply With Quote
Old 01/30/09, 1:22 AM   #4
ankah
Piston Honda
 
Orc Hunter
 
Eitrigg
Originally Posted by Rezdan View Post
I believe WoW Forums is one of the threads detailing the 3.0.8 bugs.

Reportedly, the Explosive Shot doing 0 dmg at low levels of mana bug has been fixed.
Thanks, I did not see it, since I was over the bug forum. I guess we can delete this thread and stick to the WoW forums.

Last edited by ankah : 01/30/09 at 4:27 AM.
 
User is offline.
Reply With Quote
Old 01/30/09, 4:04 AM   #5
WolF-
Glass Joe
 
Night Elf Rogue
 
Alonsus (EU)
Fd never worked on Malygos. I think it's not a bug, but a thing that prevents some bugs in this fight.
 
User is offline.
Reply With Quote
Old 01/30/09, 4:08 AM   #6
Rezdan
Don Flamenco
 
Rezdan's Avatar
 
Dwarf Hunter
 
Nagrand
I know it has never worked on Malygos. Regardless, its still a bug since the tooltip does not say "will not work for Malygos" or until Blizzard explicitly states that this is intended.
 
User is offline.
Reply With Quote
Old 01/30/09, 5:01 AM   #7
Mineria
Glass Joe
 
Night Elf Hunter
 
Bloodhoof (EU)
Blue reply:
This is, in fact, a known issue at present, and one which is currently scheduled to be fixed in a future content patch. I'm sorry if this wasn't properly communicated to you by the previous Game Master; if you want, please feel free to submit any feedback by email to WoWconcernsEu@Blizzard.com.

Apologies for any complications this may have added to your Malygos fights, but thank you for letting us know!
Source: World of Warcraft (en) Forums -> [Bug] Malygos + Feign Death
 
User is offline.
Reply With Quote
Old 01/30/09, 8:37 AM   #8
Fierra
Don Flamenco
 
Night Elf Hunter
 
Kirin Tor
It is not, however, limited to Malygos; I've had issues galore the last several days even just in Heroics, and a few panic-stricken moments on Patchwerk before the tank taunted. I FD'd, threat looked as though it was wiped, stood back up and had all my aggro back again. And just for reference, I'm talking 70k+, not enough that my ES gave me additional aggro.
 
User is offline.
Reply With Quote
Old 01/30/09, 1:19 PM   #9
desseb
Von Kaiser
 
Blood Elf Hunter
 
Kilrogg
I did experience something weird with misdirect after the patch. Was doing a kara achievement run so I MDed the prince to the tank. Fired ES, Aimed and steady I think and Prince took off running after me. Haven't used it since, but I wonder if the 3 ticks of ES eat the MD charges?

Last edited by desseb : 01/30/09 at 1:35 PM.
 
User is offline.
Reply With Quote
Old 01/30/09, 1:29 PM   #10
ankah
Piston Honda
 
Orc Hunter
 
Eitrigg
Originally Posted by desseb View Post
I did experience something weird with misdirect after the patch. Was doing a kara achievement run so I MDed the prince to the tank. Fired ES, Aimed and steady I think and Prince took off running after me. Haven't used it since, but I wonder if the 3 tickets of ES eat the MD charges?
There was talk about this on another thread, but my understanding is, do not use ES with MD, since the ticks do not count (as far as I know). So, the MD took the ES shot itself, the Aimed, and most likely an auto shot (if you used SS, you had to be stagnant), followed by the ES ticks, and a SS, and most likely another auto shot. I had issues with just ES and MD, went with multi and 2 auto shots instead.

I never had any MD issues with serpent sting + chimera, is it still ok, or does the sting dot creating issues for anyone?
 
User is offline.
Reply With Quote
Old 01/30/09, 1:35 PM   #11
Nandei
Von Kaiser
 
Nandei's Avatar
 
Blood Elf Hunter
 
Moonglade (EU)
Originally Posted by desseb View Post
I did experience something weird with misdirect after the patch. Was doing a kara achievement run so I MDed the prince to the tank. Fired ES, Aimed and steady I think and Prince took off running after me. Haven't used it since, but I wonder if the 3 tickets of ES eat the MD charges?
The application of ES to the mob (does no damage, just applies the debuff) consumed the first tick of MD, first two damage ticks the other two. This leaves the thread from third damage tick, Aimed and Steady all going to yourself. Better way is to use Arcane, Auto, Aimed with MD and start ES only after tank has the target.
 
User is offline.
Reply With Quote
Old 01/30/09, 1:38 PM   #12
wyldbill
Piston Honda
 
wyldbill's Avatar
 
Tauren Hunter
 
Area 52
Prior to LK we weren't using serpent sting, so moving pet to passive and calling FD dropped us entirely. Right now it appears that serpent is keeping us in combat with the target. That doesn't necessarily mean we're not losing threat but I wonder if some other change to FD or the sting on the target is causing FD to work more like fade when both conditions are being met.

We can test this in non-boss fights with little more than a willing tank that will keep something in combat without killing it.
 
User is offline.
Reply With Quote
Old 01/30/09, 3:52 PM   #13
McGarnicle
Glass Joe
 
McGarnicle's Avatar
 
Dwarf Hunter
 
Draka
I've expirenced some feign death issues as well, in heroics. At first I thought perhaps it was a combination of casting distracting shot, my freezing trap being resisted and me not staying down long enough or my serpent sting returning my threat. So, myself, a warrior tank & a healer did some testing in ice crown while knocking off some of the group quests we all had on our logs still. We didn't really set out to do this, so I wouldn't call them reliable results.

Our test was on a bone sentinel, to start I cast MD > Arcane > Aimed > Auto> Steady and so on, once the tank had 15-20K+ threat, he stopped all taunts/claps so I could pull aggro. I avoided using serpent sting and ES during this and kept to Steady > Auto > Arcane while I built my threat up, once I was close to passing the tanks threat I popped my trinkets and rapid fire > ES > Aimed > Steady > ES until I had aggro. Once I had aggro I FD'd and then stood back up after about 3 seconds (not shooting), my threat returned and the tank had to taunt to get aggro back. We did the same test four more times and I kept to my rotation mentioned. Twice out of the five fights we saw my threat returned. I had to log out for work so I wasn't able continue any further, but it seemed as though FD wasn't working correctly.
 
User is offline.
Reply With Quote
Old 01/30/09, 4:13 PM   #14
Ounitron
Glass Joe
 
Night Elf Hunter
 
Shadow Council
I can report with all certainty that ES is consuming the entirety of MD at the moment. When fired, each successive 'tick' of ES will consume one charge off of the MD buff. I'm not certain (and i highly doubt based on my experiences thus far) that it is properly apportioning threat for each of those ticks. As it were, the aforementioned comment of "Do not use ES for MD" is the safe route to go at the moment
 
User is offline.
Reply With Quote
Old 01/31/09, 2:08 AM   #15
KraxisSingular
Banned
 
Blood Elf Hunter
 
Runetotem (EU)
Originally Posted by wyldbill View Post
Prior to LK we weren't using serpent sting, so moving pet to passive and calling FD dropped us entirely. Right now it appears that serpent is keeping us in combat with the target. That doesn't necessarily mean we're not losing threat but I wonder if some other change to FD or the sting on the target is causing FD to work more like fade when both conditions are being met.

We can test this in non-boss fights with little more than a willing tank that will keep something in combat without killing it.
I'm not certain it is what you are asking for but here goes still.

While Serpent ticks will add threat, it appears that FD is not only a dump, but a complete threat negation. Meaning while you are lying there no threat will come from you.

I noticed this on Sartharion when we wiped, sting was up, but despite him running over to kill the addtank (last man besides me) and tanking his good time doing it, while the sting ticked away, I lay still. Dead tank and Sarth reset.
Maybe I was lucky and something else factored in, but I did survive and not by fleeing.
 
User is online.
Reply With Quote
Old 01/31/09, 2:38 AM   #16
Dantastic
Glass Joe
 
Night Elf Hunter
 
Alonsus (EU)
The odd thing is that shadowmeld prepatch seemed to work perfectly as FD should, even on malygos.
 
User is offline.
Reply With Quote
Old 01/31/09, 10:19 AM   #17
shermanc
Glass Joe
 
Troll Hunter
 
Gorgonnash
Only exception is Malygos

FD works for me, except in Malygos. I thought it was intentional until some other hunter told me that it's a bug. Anyway, we do have some threat problems, along with the other dps classes, with the buff and all, and since we got 4 hunters, we kept MD up and manage to get tank's aggro quite high up.

I've no problems with FD in other instances. In occasions that my threat didn't disappear, I think it's because I got up too quickly.

Finally, I never use Explosive Shot with MD. I think the charges takes up the second and third MD hits, and since an autoshot comes with it, there's always a chance of pulling aggro. I usually use AS and Auto.

There seems to be a bug with pets taking the Arcane Breath debuff though post 3.0.8.
 
User is offline.
Reply With Quote
Old 02/01/09, 8:32 AM   #18
Zapporius
Glass Joe
 
Undead Rogue
 
Draenor (EU)
MD + ES deffo doesn't work well, the other day I for some reason used ES to MD patchwerk to our tank (usually use Aimed or Arcane), and what happened is following (as far as I could tell):

ES hit correctly removed 1 MD charge and counted as misdirected damage, because Patchwerk was moving towards tanks as I was moving towards the raid.

Dot ticks of ES counted as my own damage, the dot critted and patchwerk made 90deg turn and went straight for me, same as 2nd ES dot tick. Now I figure that dot ticks "ate" MD charges, because as Omen started whining, I turned around and my 1st reaction was to shoot him with aimed if MD was still up, but it wasn't.

Moral of the story, don't use ES with MD, but I'm curious about this if its working as intended, or if it is a bug.
 
User is offline.
Reply With Quote
Old 02/02/09, 5:06 AM   #19
Hunterlin
Von Kaiser
 
Dwarf Hunter
 
Draenor (EU)
I would wish to add one more error report: L&L does not always work on traps.
As survivalist I do try trap dancing , but often I do not get L&L after trap triggers. I do evaluate that about 20% times trap fails to trigger L&L in boss fight. I do not have good explanation, it should not be CD, as sometimes even 2 traps in row with 30 seconds between fail to trigger L&L, and did not saw procs from sting as well.
My theories are that it may be lag ( trap triggering and I do shot explosive before L&L registers ) or spell resists ( though that should not be so high number ).

Certainly, when on some boss figth I get just half of expected L&L procs from traps, it is annoying.
 
User is offline.
Reply With Quote
Old 02/02/09, 8:52 AM   #20
Huntalicious
Glass Joe
 
Blood Elf Hunter
 
Al'Akir (EU)
Originally Posted by Hunterlin View Post
I would wish to add one more error report: L&L does not always work on traps.
As survivalist I do try trap dancing , but often I do not get L&L after trap triggers. I do evaluate that about 20% times trap fails to trigger L&L in boss fight. I do not have good explanation, it should not be CD, as sometimes even 2 traps in row with 30 seconds between fail to trigger L&L, and did not saw procs from sting as well.
My theories are that it may be lag ( trap triggering and I do shot explosive before L&L registers ) or spell resists ( though that should not be so high number ).

Certainly, when on some boss figth I get just half of expected L&L procs from traps, it is annoying.
Depends what trap(s) are you using? They can resist, be immune? Misplace them so trap won't trigger at all?
 
User is offline.
Reply With Quote
Old 02/02/09, 2:33 PM   #21
Hunterlin
Von Kaiser
 
Dwarf Hunter
 
Draenor (EU)
Originally Posted by Huntalicious View Post
Depends what trap(s) are you using? They can resist, be immune? Misplace them so trap won't trigger at all?
Immolation trap, boss does get immolation icon in debuffs. But still no L&L. I have not tried to repeat on dummy, but it happend often in laggy Naxx.
Our other hunter is MM, so only I was trapdancing. It is annoying to trapdance and feel in end that you lost lot of dps instead of gain.

Last edited by Hunterlin : 02/02/09 at 2:39 PM.
 
User is offline.
Reply With Quote
Old 02/02/09, 2:59 PM   #22
ankah
Piston Honda
 
Orc Hunter
 
Eitrigg
Do you have an add on to help you determine if it procced?

When LnL procs, it does not refresh the cooldown on the ES that is on CD.

Reason I ask is that it would be very difficult to get it not to proc off at least a serpent sting in a minute (you mention back to back traps) consistently (I can see it once in a great while).
 
User is offline.
Reply With Quote
Old 02/02/09, 3:26 PM   #23
Ardeaf
Von Kaiser
 
Orc Hunter
 
Kil'Jaeden
Originally Posted by ankah View Post
Do you have an add on to help you determine if it procced?

When LnL procs, it does not refresh the cooldown on the ES that is on CD.

Reason I ask is that it would be very difficult to get it not to proc off at least a serpent sting in a minute (you mention back to back traps) consistently (I can see it once in a great while).
I always used Elkano's Buff Bars to track my buffs/debuffs. I have one group of bars that track all buffs that are 2 minutes or more, that's at my top right.

Then I have one group tracking all buffes that are 119 seconds or less, and one group that tracks all my debuffs that are on my target. I blacklisted LnL here since I have a whole separate group of bars to track LnL specifically.

So, adding another group of bars to track LnL was really easy, just create a new group of bars, and rightclick the anchor and go to "whitelist" and then whitelist LnL. When you do this, it will only track your LnL buff on yourself. I put this at the center of my screen, about two or three inches below the very center. It's very big. I never miss it. I believe this is a very good way to track LnL procs.

Other people report success with "tellmewhen" which is another buff/debuff tracker, but I like this the best as I have used it since it came out.

Originally Posted by Ounitron View Post
I can report with all certainty that ES is consuming the entirety of MD at the moment. When fired, each successive 'tick' of ES will consume one charge off of the MD buff. I'm not certain (and i highly doubt based on my experiences thus far) that it is properly apportioning threat for each of those ticks. As it were, the aforementioned comment of "Do not use ES for MD" is the safe route to go at the moment
What I noticed is that if you just fire an explosive shot an autoshot will immediately follow. I think that autoshot is consuming your MD charges. This is what happened for me, in my experiences:

1: MD tank, stand still, fire Es:
i.Explosive shot debuff is on Sartharion. No MD charges are used.
ii.Auto shot uses one MD charge. 0% threat.
iii.First explosive from ES uses the second MD charge 0% threat.
iv.Second explosion from ES uses last MD charge 0% threat.
v.Third explosion from ES gives me ~15% threat.
2: MD tank, fire ES while running:
i.No charges consumed on ES application 0% threat, sartharion running at me.
ii.First explosion from ES, 0% threat, sartharion turns to MT
iii.Second and third explosion from ES blow up and I am still at 0% threat.
What I have been doing for our Sartharion pulls is MDing the MT and firing off an explosive shot. As far as I can tell, the shot itself does not consume an MD charge, but the three explosions do, so if I get a string of three crits it give a whole lot of threat to the MT.

Before I did the "run and ES" method, I would sometimes crit on the third explosive shot and I would pull aggro. This is because the the autoshot, and the first two charges of explosive shot used up all of my MD.

However, after I did the "run and ES" method, even after not critting the first two explosions from explosive shot, and critting the last one, I would still not pull aggro. Therefore, I have concluded that it is the autoshot that is taking your MD charge.

Last edited by Ardeaf : 02/02/09 at 3:39 PM.
 
User is offline.
Reply With Quote
Old 02/02/09, 8:29 PM   #24
Rezdan
Don Flamenco
 
Rezdan's Avatar
 
Dwarf Hunter
 
Nagrand
Originally Posted by Hunterlin View Post
Immolation trap, boss does get immolation icon in debuffs. But still no L&L. I have not tried to repeat on dummy, but it happend often in laggy Naxx.
Our other hunter is MM, so only I was trapdancing. It is annoying to trapdance and feel in end that you lost lot of dps instead of gain.
You're sure it wasn't because of the 30sec LnL internal cooldown right?
 
User is offline.
Reply With Quote
Old 02/03/09, 1:33 PM   #25
iamthehendrix
Glass Joe
 
Orc Hunter
 
Lightning's Blade
Anyone got a blue or GM confirmation for frost trap not triggering the internal CD of LNL to be intended or a bug?
 
User is offline.
Reply With Quote
Reply

Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Hunters

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Sound Issues Darlal User Interface and AddOns 2 05/24/07 4:54 PM