Just posting this issue/bug.
The current implementation of the Improved Steady Shot talent is bugged for a specific situation. And has been since LK Beta.
This buff is only applied correctly when the buff is active for longer than one global cooldown.
BUT, when the talent is procced (as a fresh buff) right before a(n) Chimera, Aimed or Arcane shot is used, the damage multipliers and mana reduction are not applied to the shot while the buff is consumed.
This can be proven by using a ranged weapon with a small damage range (e.g. 15-31damage) and using 1.5dps ammo.
Using no items that can proc an increase in Ranged Attack Power, tally a mean for damage for all three affected shots. Once a mean is collected, cast Steady Shot when the affected shot is off cooldown then fire this shot.
If the talent procs for the preceding Steady Shot, the hunter's mana pool will decrease by the unmodified mana of the shot and the combatlog will show that the damage was not modified correctly. The following will also show up in the combatlog
6/9 19:38:47.953 SPELL_CAST_START,0x02800000003A7BEF,"Dekarthedron",0x511,0x0000000000000000,nil,0x800 00000,49052,"Steady Shot",0x1
6/9 19:38:49.750 SPELL_CAST_SUCCESS,0x02800000003A7BEF,"Dekarthedron",0x511,0xF130007F9B0018F3,"Master 's Training Dummy",0x10a28,53209,"Chimera Shot",0x8
6/9 19:38:49.968 SPELL_DAMAGE,0x02800000003A7BEF,"Dekarthedron",0x511,0xF130007F9B0018F3,"Master's Training Dummy",0x10a28,49052,"Steady Shot",0x1,178,177,1,0,0,0,nil,nil,nil
6/9 19:38:49.968 SPELL_DAMAGE,0x02800000003A7BEF,"Dekarthedron",0x511,0xF130007F9B0018F3,"Master's Training Dummy",0x10a28,53209,"Chimera Shot",0x8,625,624,8,0,0,0,1,nil,nil
6/9 19:38:50.375 SPELL_AURA_APPLIED,0x02800000003A7BEF,"Dekarthedron",0x511,0x02800000003A7BEF,"Dekart hedron",0x511,53220,"Improved Steady Shot",0x1,BUFF
6/9 19:38:50.375 SPELL_AURA_REMOVED,0x02800000003A7BEF,"Dekarthedron",0x511,0x02800000003A7BEF,"Dekart hedron",0x511,53220,"Improved Steady Shot",0x1,BUFF
6/9 19:38:50.375 RANGE_DAMAGE,0x02800000003A7BEF,"Dekarthedron",0x511,0xF130007F9B0018F3,"Master's Training Dummy",0x10a28,75,"Auto Shot",0x1,231,230,1,0,0,0,1,nil,nil
Tests where in the buff lasted for longer than 1 GCD showed the buff being applied correctly.
Can anyone else test this and put in a ticket/report?
An in-game GM has posited that this is due to latency and has forwarded the report to developer's. During the LK beta, I have posted/reported this bug over a span of 5-6 builds and received no acknowledgment from a GM.
I have posted the same in the Bug Report Forum. [
Link]