Elitist Jerks
Register
Blogs
Urban Rivals
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Hunters
Elitist Jerks Login

gamerDNA Login

Welcome to Elitist Jerks
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!

If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.

Reply
 
LinkBack (50) Thread Tools
Old 07/31/09, 6:04 PM   #301
Cinderglow
Glass Joe
 
Cinderglow's Avatar
 
Orc Hunter
 
Frostwolf
I posted in the MM thread, but just thought I'd just give you a heads up:

Using Grim Toll and around 610 ArP, the latest Faceshooter is telling me that Arcane Shot would still be prioritized over Steady Shot without a trinket proc(When GT does proc, it will prioritize Steady Shot higher). This was in a 25 man raid, and the only buff I was really missing was Improved Hunter's Mark.

Modeling this is in the spreadsheet is telling me [with and without] that this would be incorrect. I have not had an opportunity to recreate this since.

Evoke the fire within.
 
User is offline.
Reply With Quote
Old 08/01/09, 5:12 AM   #302
Pijn
Piston Honda
 
Night Elf Hunter
 
Doomhammer (EU)
Originally Posted by Cinderglow View Post
I posted in the MM thread, but just thought I'd just give you a heads up:

Using Grim Toll and around 610 ArP, the latest Faceshooter is telling me that Arcane Shot would still be prioritized over Steady Shot without a trinket proc(When GT does proc, it will prioritize Steady Shot higher). This was in a 25 man raid, and the only buff I was really missing was Improved Hunter's Mark.

Modeling this is in the spreadsheet is telling me [with and without] that this would be incorrect. I have not had an opportunity to recreate this since.
Any particular boss (i.e. Vezax or Hodir)? Or was this just over the course of the entire raid?
 
User is offline.
Reply With Quote
Old 08/01/09, 3:38 PM   #303
Cinderglow
Glass Joe
 
Cinderglow's Avatar
 
Orc Hunter
 
Frostwolf
It was pretty consistent throughout the whole night.

Evoke the fire within.
 
User is offline.
Reply With Quote
Old 08/01/09, 5:12 PM   #304
Midnight
Don Flamenco
 
Midnight's Avatar
 
Night Elf Hunter
 
Ysera (EU)
Originally Posted by Cinderglow View Post
I posted in the MM thread, but just thought I'd just give you a heads up:

Using Grim Toll and around 610 ArP, the latest Faceshooter is telling me that Arcane Shot would still be prioritized over Steady Shot without a trinket proc(When GT does proc, it will prioritize Steady Shot higher). This was in a 25 man raid, and the only buff I was really missing was Improved Hunter's Mark.

Modeling this is in the spreadsheet is telling me [with and without] that this would be incorrect. I have not had an opportunity to recreate this since.
Well, FS is different from the spreadsheet in that it doesn´t have to average out as much since it can just use the players current stats so the results may also differ in some cases. That beeing said it´s very well possible that there´s an error in my calculations of course. To verify this I´d need a lot more details though.

FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
 
User is offline.
Reply With Quote
Old 08/04/09, 6:33 PM   #305
alienangel
Bald Bull
 
alienangel's Avatar
 
Draenei Hunter
 
Eredar
Originally Posted by Cinderglow View Post
I posted in the MM thread, but just thought I'd just give you a heads up:

Using Grim Toll and around 610 ArP, the latest Faceshooter is telling me that Arcane Shot would still be prioritized over Steady Shot without a trinket proc(When GT does proc, it will prioritize Steady Shot higher). This was in a 25 man raid, and the only buff I was really missing was Improved Hunter's Mark.

Modeling this is in the spreadsheet is telling me [with and without] that this would be incorrect. I have not had an opportunity to recreate this since.
I've been seeing this fairly often with the past ~2 versions too. It can happen on any fight with full normal buffs/debuffs. I've been putting off trying to pin it down since I've already been in situations where FS and the spreadsheet recommend different things due to long term effects (mana usage and IIS proc-usage). If other people are seeing it too, the only things I can think of are the averaged out AP/ArP/Crit effects on the spreadsheet making StS look more attractive than it does instantaenously in FS (but you've checked this manually in the sheet to disregard that), or something screwy about FS's calculations on the effect of armor pen. I've checked before that FS seems to be including all the modifiers and talents that the spreadsheet is, but I don't understand well enough how ArP currently works to try to check that part.

Last edited by alienangel : 08/04/09 at 6:41 PM.
 
User is offline.
Reply With Quote
Old 08/08/09, 10:27 PM   #306
dvorjak
Von Kaiser
 
Night Elf Hunter
 
Arathor
Are there any new addons that will let you know how much time is left on LnL's 22second internal cd?
 
User is offline.
Reply With Quote
Old 08/09/09, 12:40 PM   #307
Bluesfear
Von Kaiser
 
Night Elf Hunter
 
Kel'Thuzad
There is a new version of FS. I am wondering what's the new changes are? Because FS is telling me to use BA before Explosives now.
 
User is offline.
Reply With Quote
Old 08/10/09, 4:37 AM   #308
Midnight
Don Flamenco
 
Midnight's Avatar
 
Night Elf Hunter
 
Ysera (EU)
Originally Posted by Bluesfear View Post
There is a new version of FS. I am wondering what's the new changes are? Because FS is telling me to use BA before Explosives now.
I only updated the TOC and included an option to turn off Hunter's Mark recommendation during fight completely. Last version that changed the BA and SpS sting behavior was 0.7.9b as described in post #298.

FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
 
User is offline.
Reply With Quote
Old 08/11/09, 1:17 PM   #309
Kelthuryon
Glass Joe
 
Night Elf Hunter
 
Demon Soul
Is there a way to configure Power Aura into a "Viper Alert" instead of relying on the various mods around ?

I know how to configure it to pop on a certain mana threshold, but not how to have it check which aspect I got on.

Basically I want it to do the following (in two different configs)
1) If AotV is active and Mana is >= 85%, display AotDH
2) If AotDH is active and Mana is <= 25%, display AotV

I'm currently using AutoAspect but I don't like the fact that it is actually a button (randomly stays up if I enter combat when it's there and blocks my clicks). I just want a picture to appear Power Aura style that automatically vanishes when I go to the recommended aspect.

I tried FS (setting min to 25% and max to 85%) and the icon simply never appears. Yes I turned /fs aspects on.
 
User is offline.
Reply With Quote
Old 08/11/09, 6:10 PM   #310
Repaxan
Glass Joe
 
Draenei Hunter
 
Winterhoof
Originally Posted by Kelthuryon View Post
I just want a picture to appear Power Aura style that automatically vanishes when I go to the recommended aspect.
cAspectOftheViper does this. It brings up a large, obtrusive picture in the middle of the screen (not a button, so it doesn't act strangely like AutoAspect), and flashes the edges to alert you.
 
User is offline.
Reply With Quote
Old 08/12/09, 3:50 AM   #311
 promdates
King Beard!
 
promdates's Avatar
 
Orc Hunter
 
Mal'Ganis
You can turn the button off of AutoAspect, so that it just says at the top (or where ever you tell it to go) of the screen LOW/FULL ON MANA, SWITCH TO VIPER/HAWK.

"On a scale of one to mein kampf, how many racists does it take to make a guild look terrible?"

[03:28] L_J: it's "olololo hero class"

[01:09:39] <DeeNogger> Any of the resident grammer nazis on right now?
 
User is offline.
Reply With Quote
Old 08/14/09, 6:01 PM   #312
Popcorntub
Glass Joe
 
Troll Hunter
 
Malfurion
I apologize if this has been answered already or is in this thread, I haven't had time to read the entire thread yet, but do any of you know of a mod that can track your AP in combat and just display it as a number anywhere on the screen. I would like to know when my AP is at it's highest so I can make best use of SrS/CS. I know there is the character sheet and all, but it's a very bad solution to my problem.
 
User is offline.
Reply With Quote
Old 08/14/09, 6:40 PM   #313
wurmfood
Von Kaiser
 
Night Elf Hunter
 
Farstriders
Originally Posted by Popcorntub View Post
I apologize if this has been answered already or is in this thread, I haven't had time to read the entire thread yet, but do any of you know of a mod that can track your AP in combat and just display it as a number anywhere on the screen. I would like to know when my AP is at it's highest so I can make best use of SrS/CS. I know there is the character sheet and all, but it's a very bad solution to my problem.
LDB displays with an appropriate broker is an easy way to do this.

Otherwise, creative kgpanels or eepanels scripts can do it easily.
 
User is offline.
Reply With Quote
Old 08/14/09, 10:23 PM   #314
Popcorntub
Glass Joe
 
Troll Hunter
 
Malfurion
Originally Posted by wurmfood View Post
LDB displays with an appropriate broker is an easy way to do this.

Otherwise, creative kgpanels or eepanels scripts can do it easily.
Thank you very much for the help. I'm gonna give LDB a try and see if that fits my needs.
 
User is offline.
Reply With Quote
Old 08/15/09, 5:35 AM   #315
Pijn
Piston Honda
 
Night Elf Hunter
 
Doomhammer (EU)
Originally Posted by Popcorntub View Post
I apologize if this has been answered already or is in this thread, I haven't had time to read the entire thread yet, but do any of you know of a mod that can track your AP in combat and just display it as a number anywhere on the screen. I would like to know when my AP is at it's highest so I can make best use of SrS/CS. I know there is the character sheet and all, but it's a very bad solution to my problem.
If you mean you want to delay your Chimera Shots for a few seconds hoping your AP might go up abit, thats a big dps loss. Just fire your Chimera every 10 (or 9) seconds and it will refresh the Serpent Sting according to your current AP anyway, so delaying your Chimera Shot for a few seconds (or even longer) in favour of a few higher ticks on Serpent Sting really isn't worth it, since after these higher ticks you will lose your AP buffs (trinket procs etc.) anyway and Serpent will start ticking for lower damage again; so what did you gain?
 
User is offline.
Reply With Quote
Old 08/17/09, 1:50 AM   #316
Popcorntub
Glass Joe
 
Troll Hunter
 
Malfurion
I was unaware that Chimera Shot behaved like that. I thought it just used the initial application of SrS the entire time and refreshed that application.
 
User is offline.
Reply With Quote
Old 08/17/09, 6:22 PM   #317
Darkeye
Glass Joe
 
Orc Hunter
 
Scarlet Crusade
Originally Posted by Pijn View Post
If you mean you want to delay your Chimera Shots for a few seconds hoping your AP might go up abit, thats a big dps loss. Just fire your Chimera every 10 (or 9) seconds and it will refresh the Serpent Sting according to your current AP anyway, so delaying your Chimera Shot for a few seconds (or even longer) in favour of a few higher ticks on Serpent Sting really isn't worth it, since after these higher ticks you will lose your AP buffs (trinket procs etc.) anyway and Serpent will start ticking for lower damage again; so what did you gain?
If the modifier is a %DMG like tricks of the trade serpent will be applied and reapplied by chimera at this inflated value. This, on some fights there is utility in reapplying srs while under a %dmg modifier.
 
User is offline.
Reply With Quote
Old 08/17/09, 8:24 PM   #318
Pijn
Piston Honda
 
Night Elf Hunter
 
Doomhammer (EU)
Originally Posted by Darkeye View Post
If the modifier is a %DMG like tricks of the trade serpent will be applied and reapplied by chimera at this inflated value. This, on some fights there is utility in reapplying srs while under a %dmg modifier.
I am very much aware of this, as I have mentioned this mechanic over 10 times now in the last few weeks, in several hunter threads. It does become a bit tiresome to see these questions being asked over and over again.

%damage modifiers require you to manually reapply Serpent Sting (since Chimera Shot doesn't recognize it as a buff), where as flat AP buffs have no effect on reapplying SrS.

Last edited by Pijn : 08/18/09 at 6:43 AM.
 
User is offline.
Reply With Quote
Old 10/11/09, 6:19 AM   #319
Tihsho
Glass Joe
 
Blood Elf Priest
 
Arthas
I am currently trying to get Power Auras up and running.

I have got my serpent sting and hunter's mark working, but I got some code from a site for black arrow and it's not working...it's not telling me when it's up and ready to go.

Does anyone have some working code that I can import onto this addon? It seems that the code that is out there right now does not work.

Something preferably using the icon versus flashy animations.

Last edited by Tihsho : 10/11/09 at 6:58 AM.
 
User is offline.
Reply With Quote
Old 10/11/09, 10:17 AM   #320
arlen
Piston Honda
 
Night Elf Hunter
 
Aggramar
gcd:bofalse; soundfile:st; owntex:botrue; b:nu0.68627450980392; anim1:nu1; duration:nu0; g:nu0.10588235294118; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1; stance:nu10; icon:stInterface\Icons\Spell_Shadow_PainSpike; size:nu0.12000000476837; torsion:nu1; multiids:st; stacksOperator:st=; realaura:nu1; mine:bofalse; optunitn:bofalse; x:nu0; inverse:bofalse; begin:nu0; off:bofalse; isdebuff:bofalse; textaura:bofalse; timer:bofalse; target:bofalse; combat:nu1; wowtex:bofalse; groupany:bofalse; customsound:st; timerduration:nu0; exact:bofalse; threshold:nu50; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; aurastextfont:nu1; party:bofalse; customtex:bofalse; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu6; buffname:stBlack Arrow; anim2:nu0; opt1:nu56; r:nu0.37647058823529; randomcolor:bofalse; y:nu-125; alpha:nu1; aurastext:st; customname:st; texmode:nu2; symetrie:nu0; ismounted:bofalse; targetfriend:bofalse; sound:nu0; isinraid:bofalse; finish:nu0
That's the code I have, and just verified it still works. May need to refresh your UI a couple times and logout/login.
 
User is offline.
Reply With Quote
Old 10/11/09, 4:25 PM   #321
Tihsho
Glass Joe
 
Blood Elf Priest
 
Arthas
Originally Posted by arlen View Post
gcd:bofalse; soundfile:st; owntex:botrue; b:nu0.68627450980392; anim1:nu1; duration:nu0; g:nu0.10588235294118; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1; stance:nu10; icon:stInterface\Icons\Spell_Shadow_PainSpike; size:nu0.12000000476837; torsion:nu1; multiids:st; stacksOperator:st=; realaura:nu1; mine:bofalse; optunitn:bofalse; x:nu0; inverse:bofalse; begin:nu0; off:bofalse; isdebuff:bofalse; textaura:bofalse; timer:bofalse; target:bofalse; combat:nu1; wowtex:bofalse; groupany:bofalse; customsound:st; timerduration:nu0; exact:bofalse; threshold:nu50; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; aurastextfont:nu1; party:bofalse; customtex:bofalse; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu6; buffname:stBlack Arrow; anim2:nu0; opt1:nu56; r:nu0.37647058823529; randomcolor:bofalse; y:nu-125; alpha:nu1; aurastext:st; customname:st; texmode:nu2; symetrie:nu0; ismounted:bofalse; targetfriend:bofalse; sound:nu0; isinraid:bofalse; finish:nu0
That's the code I have, and just verified it still works. May need to refresh your UI a couple times and logout/login.
Ok,

So I used this code and it still does not work. I tried reloading the ui a few times and and I have restarted, but it still seems to not come up. The same thing is happening when ES is up, I don't seem to get that either when I am using Power Auras.
Any insight?
 
User is offline.
Reply With Quote
Old 10/11/09, 7:45 PM   #322
TheIceMan
Glass Joe
 
TheIceMan's Avatar
 
Dwarf Hunter
 
Frostwolf (EU)
Check out:
PowerAuras Setup for Hunters - TKA Something

You should also be sure to be incombat (if combat is checked) or disable it otherwise.

 
User is offline.
Reply With Quote
Old 10/17/09, 7:27 AM   #323
Rethlon
Glass Joe
 
Night Elf Hunter
 
Dragonblight (EU)
Originally Posted by dvorjak View Post
Are there any new addons that will let you know how much time is left on LnL's 22second internal cd?
Procodile (WoWInterface Downloads » Stand-Alone Addons » Combat Mods) should be able to do that.
 
User is offline.
Reply With Quote
Old 10/23/09, 7:22 AM   #324
Celfydd
Von Kaiser
 
Celfydd's Avatar
 
Night Elf Hunter
 
The Sha'tar (EU)
Using FaceShooter, when I get a Lock and Load proc and shoot Explosive Shot it will (correctly) recommend that I don't fire anything for 2 seconds. However, if I ignore this advice and decide to fire another shot (such as refresh an expired Serpent Sting or Black Arrow) between the Explosives, FaceShooter seems to become confused and still recommends that I wait a half second between GCDs before the next Explosive Shot. It's not timing its recommendation from the last Explosive Shot but from the last shot, perhaps?
 
User is offline.
Reply With Quote
Old 10/23/09, 2:54 PM   #325
Iru
Don Flamenco
 
Iru's Avatar
 
Draenei Hunter
 
Muradin
No, it's timing the third shot of the Lock&Load.

If you get the proc, fire ES, fire something else, fire ES then it will wait for 2 seconds before suggesting you fire the third ES. Fire a different shot straight after the second ES and it will recommend the third ES as soon as the GCD is over.
 
User is offline.
Reply With Quote
Reply

Go Back   Elitist Jerks > Public Discussion > Class Mechanics > Hunters

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
DKP - mods boomix User Interface and AddOns 61 05/21/07 12:57 PM