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Old 10/24/09, 3:02 AM   #326
prime311
Von Kaiser
 
Orc Hunter
 
Bonechewer
Here is my ToC Critical debuff Power Auras code for those interested in notification for everything you might want some visual notification of with timers.

Blessing Of Protection

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.12156862745098; anim1:nu1; duration:nu0; mine:bofalse; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1; finish:nu1; anim2:nu0; size:nu0.34000000357628; torsion:nu1; r:nu1; stacksOperator:st=; realaura:nu1; ignoremaj:botrue; y:nu76; x:nu3; symetrie:nu0; begin:nu0; off:bofalse; texmode:nu1; icon:stInterface\Icons\Spell_Holy_SealOfProtection; timer:botrue; target:bofalse; timerduration:nu0; wowtex:botrue; groupany:bofalse; customsound:st; combat:nu0; inverse:bofalse; buffname:stHand of Protection; unitn:stOnly for raid/group.; bufftype:nu1; exact:bofalse; aurastextfont:nu1; party:bofalse; threshold:nu50; focus:bofalse; customtex:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu42; thresholdinvert:bofalse; sound:nu0; isenchant:bofalse; stacks:nu0; g:nu0.058823529411765; customname:st; alpha:nu1; aurastext:st; textaura:bofalse; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu0; isinraid:bofalse; stance:nu10

Legion Flame

gcd:bofalse; soundfile:stQUESTADDED; owntex:bofalse; b:nu0.22745098039216; anim1:nu1; duration:nu0; mine:bofalse; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1; stance:nu10; anim2:nu0; size:nu0.86000001430511; torsion:nu1; realaura:nu1; stacksOperator:st=; r:nu0.36078431372549; opt1:nu0; begin:nu0; off:bofalse; randomcolor:bofalse; y:nu100; x:nu0; isdebuff:bofalse; timer:botrue; textaura:bofalse; target:bofalse; combat:nu1; wowtex:bofalse; groupany:bofalse; customsound:st; timerduration:nu0; customname:st; g:nu1; unitn:stOnly for raid/group.; bufftype:nu2; party:bofalse; aurastextfont:nu1; stacks:nu0; customtex:bofalse; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu16; sound:nu5; thresholdinvert:bofalse; threshold:nu50; exact:bofalse; buffname:stLegion Flame; inverse:bofalse; alpha:nu1; aurastext:st; icon:st; texmode:nu2; symetrie:nu0; ismounted:bofalse; targetfriend:bofalse; ignoremaj:botrue; isinraid:botrue; finish:nu1

Incinerate Flesh


gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.83921568627451; anim1:nu1; duration:nu0; mine:bofalse; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1; finish:nu1; anim2:nu0; size:nu0.53999996185303; torsion:nu0.94999998807907; r:nu0.89803921568627; stacksOperator:st=; realaura:nu1; ignoremaj:botrue; y:nu150; x:nu3; symetrie:nu0; begin:nu0; off:bofalse; texmode:nu1; icon:st; timer:botrue; target:bofalse; timerduration:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; inverse:bofalse; buffname:stIncinerate Flesh; unitn:stOnly for raid/group.; bufftype:nu2; exact:bofalse; aurastextfont:nu1; party:bofalse; threshold:nu50; focus:bofalse; customtex:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu22; thresholdinvert:bofalse; sound:nu0; isenchant:bofalse; stacks:nu0; g:nu0.90980392156863; customname:st; alpha:nu1; aurastext:st; textaura:bofalse; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu0; isinraid:bofalse; stance:nu10
Touch of Darkness

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.83921568627451; anim1:nu1; duration:nu0; g:nu0.90980392156863; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1; finish:nu1; icon:st; size:nu0.53999996185303; torsion:nu0.94999998807907; multiids:st; stacksOperator:st=; realaura:nu1; sound:nu0; optunitn:bofalse; off:bofalse; symetrie:nu0; begin:nu0; x:nu3; texmode:nu1; timer:botrue; customname:st; target:bofalse; timerduration:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; y:nu150; randomcolor:bofalse; unitn:stOnly for raid/group.; bufftype:nu2; r:nu0.89803921568627; aurastextfont:nu1; party:bofalse; opt1:nu0; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu22; anim2:nu0; buffname:stTouch of Darkness; customtex:bofalse; stacks:nu0; threshold:nu50; exact:bofalse; alpha:nu1; aurastext:st; textaura:bofalse; isdebuff:bofalse; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; mine:bofalse; isinraid:bofalse; stance:nu10

Touch of Light

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.83921568627451; anim1:nu1; duration:nu0; mine:bofalse; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1; finish:nu1; anim2:nu0; size:nu0.53999996185303; torsion:nu0.94999998807907; r:nu0.89803921568627; stacksOperator:st=; realaura:nu1; ignoremaj:botrue; y:nu150; x:nu3; symetrie:nu0; begin:nu0; off:bofalse; texmode:nu1; icon:st; timer:botrue; target:bofalse; timerduration:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; inverse:bofalse; buffname:stTouch of Light; unitn:stOnly for raid/group.; bufftype:nu2; exact:bofalse; aurastextfont:nu1; party:bofalse; threshold:nu50; focus:bofalse; customtex:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu22; thresholdinvert:bofalse; sound:nu0; isenchant:bofalse; stacks:nu0; g:nu0.90980392156863; customname:st; alpha:nu1; aurastext:st; textaura:bofalse; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu0; isinraid:bofalse; stance:nu10

Penetrating Cold

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.83921568627451; anim1:nu1; duration:nu0; mine:bofalse; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1; finish:nu1; anim2:nu0; size:nu0.53999996185303; torsion:nu0.94999998807907; r:nu0.89803921568627; stacksOperator:st=; realaura:nu1; ignoremaj:botrue; y:nu150; x:nu3; symetrie:nu0; begin:nu0; off:bofalse; texmode:nu1; icon:st; timer:botrue; target:bofalse; timerduration:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; inverse:bofalse; buffname:stPenetrating Cold; unitn:stOnly for raid/group.; bufftype:nu2; exact:bofalse; aurastextfont:nu1; party:bofalse; threshold:nu50; focus:bofalse; customtex:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu22; thresholdinvert:bofalse; sound:nu0; isenchant:bofalse; stacks:nu0; g:nu0.90980392156863; customname:st; alpha:nu1; aurastext:st; textaura:bofalse; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu0; isinraid:bofalse; stance:nu10
 
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Old 10/24/09, 7:34 PM   #327
Korghal
Von Kaiser
 
Orc Hunter
 
Ahn'Qiraj (EU)
Recently I've decided to give AzCastBar a try, since I was displeased with Quartz swing timer (resets on other hunters' shots) and GCD (fell off if spamming buttons) modules. One problem I did not foresee was the importance of Quartz timer module, which I use to track LnL Explosive Shot delays. So, as a ghetto fix I use ACB and Quartz timer module, but I am on the hunt for a more permanent replacement. I've tried looking around on a few mods, but they all fill roles which are already filled in my UI. What I am looking for is a simple add-on which simply allows me to start timers (preferably with bars) with a macro command. If anyone of you guys have an idea what I might be looking for I'd be very grateful.
 
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Old 10/26/09, 2:26 PM   #328
TekRock
Glass Joe
 
Dwarf Hunter
 
Stormrage
Ive been using AutoTrack to switch my tracking for awhile now without any problems. Well I logged onto my horde hunter which I rarely play and found the addon not working anymore. As if it didnt register my horde hunter as a hunter at all. I tried Zug Zug Huntar but didnt like how it didnt switch tracking till my pet attacked something. Is there an alternative to either of these addons for easy tracking switching?
 
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Old 10/27/09, 5:27 AM   #329
Drauer
Glass Joe
 
Night Elf Hunter
 
Darkspear (EU)
Originally Posted by TekRock View Post
Is there an alternative to either of these addons for easy tracking switching?
You can try my own addon, AutoTracking. It works inside instances by default and it's not working if you have "Find X" (from gathering profession) currently - you can change it's behaviour by editing top of AutoTracking.lua file.
 
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Old 10/27/09, 5:37 AM   #330
Iru
Don Flamenco
 
Iru's Avatar
 
Draenei Hunter
 
Muradin
There has not been any need to change tracking modes - unless you need to see the icons on the mini-map - for several patches now (probably all the way back to 3.1). If you the have points in Improved Tracking, you will gain benefit from them as long as you are tracking something trackable regardless of what that may be: beasts, dragonkin, elementals, giants, humanoids, undead.

EDIT: just to be clear, you do need to be in 'Track ...' mode. Improved Tracking gives no benefit if your minimap is set to 'Find ...' or mailbox/ammo/repair etc. So there is still some use for addons that switch modes on combat if you routinely forget to do so while raiding, for example.

Last edited by Iru : 10/27/09 at 12:54 PM. Reason: clarification
 
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Old 11/06/09, 1:47 PM   #331
Storytime
Glass Joe
 
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Blood Elf Hunter
 
Aggramar
Anyone know of a way for Power Aura to show when Kill Shot can be used? I've tried everything I can think of, Action Enabled, Spell w/e... Anyone know?
 
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Old 11/06/09, 3:41 PM   #332
arlen
Piston Honda
 
Night Elf Hunter
 
Aggramar
Originally Posted by Storytime View Post
Anyone know of a way for Power Aura to show when Kill Shot can be used? I've tried everything I can think of, Action Enabled, Spell w/e... Anyone know?

Action Usable is what I have for mine, so it should work. Power Auras can be finicky sometimes and takes a couple /reloadui before it works properly. I had a problem with it not recognizing the texture for Chimera Shot and resetting seemed to fix it. Here's the code for my Kill Shot though if you want to give it a try:

gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.97254901960784; anim1:nu4; duration:nu0; mine:bofalse; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1; stance:nu10; anim2:nu0; size:nu0.41999998688698; torsion:nu0.85000002384186; realaura:nu1; stacksOperator:st=; r:nu0.96862745098039; opt1:nu57; begin:nu0; off:bofalse; randomcolor:bofalse; y:nu105; x:nu0; isdebuff:bofalse; textaura:bofalse; timer:bofalse; target:bofalse; combat:nu0; wowtex:bofalse; groupany:bofalse; customsound:st; timerduration:nu0; customname:st; g:nu1; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; aurastextfont:nu1; party:bofalse; isenchant:bofalse; focus:bofalse; customtex:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu10; sound:nu0; thresholdinvert:bofalse; threshold:nu50; exact:bofalse; buffname:stKill Shot; inverse:bofalse; alpha:nu0.75; aurastext:st; icon:stInterface\Icons\Ability_Hunter_Assassinate2; texmode:nu1; symetrie:nu0; ismounted:bofalse; targetfriend:bofalse; ignoremaj:botrue; isinraid:bofalse; finish:nu2
 
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Old 11/08/09, 5:38 AM   #333
Corruptcow
Glass Joe
 
Tauren Hunter
 
Frostwolf (EU)
Face Shooter

Everytime when I hit Steady Shot I got a "error message" over the display of FaceShooter. It looks always the same like: -2147483648d.

It occures with MM and with SV Spec. Any Ideas?

Greetz Corrupt

Edith: I use Version 0.7.12b with the Version 0.1.1 i´ve got no error messages or something.
 
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