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Old 03/21/09, 9:42 AM   #76
KnThrak
Piston Honda
 
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Gnome Warlock
 
Emerald Dream (EU)
Originally Posted by Gaahl View Post
I used need to know for the last couple of months but am trying the Quartz timer at the moment. The difference, of course, is that with need to know it gives you the time the dot is actually on the boss, while the timer from quartz ticks off the two seconds immediately after firing explosive shot.
Erm...
If you enable the Quartz Buff module, you get a set of tiny bars added to the large shotbar which shows the durations of all debuffs/buffs you applied to your current target.

It ain't filterable like Need-To-Know, or customizable, but if you use Quartz anyways, it's simpler than using yet another addon IMO.


Or is the Quartz-Buff module that CPU-inefficient compared ot NTK's tracking?

SQUEAK.
-- (The Death of Rats, Terry Pratchett, Soul Music)

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Old 03/21/09, 11:49 AM   #77
Nooska
King Hippo
 
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Blood Elf Hunter
 
Argent Dawn (EU)
I don't know about inefficiency compared to other addons in regards to Quartz but;

I stopped using Quartz for debuff / buff tracking because it kept breaking in raids. It would show my initial application of serpent sting for instance, and then it wouldn't show any more - regardless of whethe rI refreshed it before it ran out or let it run out.
Huntersmark just got stuck at 2 minutes ticking down to 1:59 and back up. I lived with it for a while because it would periodically get fixed, but in the end it was too unpredictable whether it would work, and depending on an addon that doesnt work to keep track of the important stuff just wasn't feasible.

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Old 03/21/09, 8:34 PM   #78
Gaahl
Glass Joe
 
Dwarf Hunter
 
Earthen Ring
Originally Posted by KnThrak View Post
Erm...
If you enable the Quartz Buff module, you get a set of tiny bars added to the large shotbar which shows the durations of all debuffs/buffs you applied to your current target.

It ain't filterable like Need-To-Know, or customizable, but if you use Quartz anyways, it's simpler than using yet another addon IMO.


Or is the Quartz-Buff module that CPU-inefficient compared ot NTK's tracking?
Quartz is a big addon, with many options. I was only interested in the debuff timer, so it makes less sense to install a big (and buggy in my experience) package only to disable it all, when I can get the same function from a small, efficient addon like NTK that hasn't ever caused me any grief. YMMV.

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Old 03/27/09, 11:33 AM   #79
Corbinator
Glass Joe
 
Blood Elf Hunter
 
Gorgonnash
Need To Know Help

Just started using Needtoknow. Can't seem to get it to show when my trinkets are processing. I have Mirror of Truth and Anvil of Titans. Each can possibly has a 10 second proc one a minute. I have entered the name of each into the respective bar in Need to Know, but neither ever shows as processing. I have one other bar that shows the Rapid Fire process time and that works fine.

Does anyone know if these trinkets do work with Needtoknow, or is there something else I need to do?

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Old 03/27/09, 12:06 PM   #80
Tellez
Glass Joe
 
Night Elf Hunter
 
Grim Batol (EU)
Originally Posted by Corbinator View Post
Just started using Needtoknow. Can't seem to get it to show when my trinkets are processing. I have Mirror of Truth and Anvil of Titans. Each can possibly has a 10 second proc one a minute. I have entered the name of each into the respective bar in Need to Know, but neither ever shows as processing. I have one other bar that shows the Rapid Fire process time and that works fine.

Does anyone know if these trinkets do work with Needtoknow, or is there something else I need to do?
Hello Corbinator.

Are you using the buff name on NTK?

The name that you need to use is Reflection of Torment for Mirror of Truth, and Strenght of the
Titans
for the Anvil.

Hope that is the problem and it gets solved.

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Old 03/27/09, 12:15 PM   #81
Corbinator
Glass Joe
 
Blood Elf Hunter
 
Gorgonnash
Thanks for the quick response - that's what I suspected, I'll try it out tonight.

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Old 03/27/09, 3:46 PM   #82
Daemous
Von Kaiser
 
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Dwarf Hunter
 
Uther
I sometimes found it difficult to get the spell effect name from my buff list for mods I use (like NTK and Power Auras). The easy route is to go to thottbot.com, find the item, and click on the proc or use effect. It will tell you the specific details on the spell effect -- including the name which you can copy-paste.

e.g.- find the Mirror of Truth (Mirror of Truth - Thottbot: World of Warcraft) then click on "Chance on melee critical strike to increase your attack power by 1000 for 10 secs." which takes you to the Reflection of Torment mechanic (Reflection of Torment - Thottbot: World of Warcraft).


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Old 03/27/09, 7:27 PM   #83
Kharthus
Piston Honda
 
Dwarf Hunter
 
Deathwing
I'm trying to get TMW setup for 3.1 and I can't figure out a good way to handle Kill Shot. If I set it up as a Reactive spell then it doesn't handle the cooldown and if I set it up as a Cooldown, it shows it as active when it's not really. Any ideas or do I have to make two buttons?

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Old 03/30/09, 5:37 AM   #84
Tellez
Glass Joe
 
Night Elf Hunter
 
Grim Batol (EU)
@Khartus

I don't know your set up for TMW, but can't you use 2 buttons? One to track CD and one for the "use it"(Reactive Spell) track?

Now i have my own doubt:

Regarding Tell Me When addon , you guys maybe can help me if its only for me or the TMW shows the cooldown of a spell 1 second later:

- ES ready on Bartender CD using OmniCC for numeric cooldowns, but its still 1sec away on TMW.

Anyone else experienced this?

I'll try to get a screenshot later.
Thats why i don't use it anymore, although i think its would be a great addon keep track of cooldowns and debuffs. And it merges both which is even better.

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Old 04/01/09, 1:57 PM   #85
blaczero
Glass Joe
 
Troll Hunter
 
Haomarush
Originally Posted by Gaahl View Post
Quartz is a big addon, with many options. I was only interested in the debuff timer, so it makes less sense to install a big (and buggy in my experience) package only to disable it all, when I can get the same function from a small, efficient addon like NTK that hasn't ever caused me any grief. YMMV.
IMO, event horizon is worth looking at.

YouTube - Event Horizon WoW Addon

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Old 04/01/09, 5:59 PM   #86
Gaahl
Glass Joe
 
Dwarf Hunter
 
Earthen Ring
Originally Posted by blaczero View Post
IMO, event horizon is worth looking at.

YouTube - Event Horizon WoW Addon
It needs some work, but I can see where it might be useful. There are no in game options, but after I opened up the config files to reorder and remove some of the bars it seemed to be a viable option for watching Explosive and Aimed/Multi. It also naturally handles the 2 second LnL perfectly. Not bad if you don't mind digging in to fix it up a bit yourself.

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Old 04/05/09, 6:31 PM   #87
sharpshooter
Glass Joe
 
Night Elf Hunter
 
Al'Akir (EU)
just dbm and quartz i think

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Old 04/06/09, 2:24 PM   #88
Bengomore
Glass Joe
 
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Night Elf Hunter
 
Baelgun
Power Auras and Dual Spec

Does anybody have any novel solutions for changing power auras set-ups on the go? The best method that I could determine would simply be turning each individual aura on and off. If this is the solution, I was planning on putting my BM auras on page 2 and my Surv auras on page 1, just to help not getting them confused. Also maybe putting some general ones on a different page.

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Old 04/06/09, 3:10 PM   #89
Nooska
King Hippo
 
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Blood Elf Hunter
 
Argent Dawn (EU)
What conditions do you have for your BM auras?

Personally I don't see the need for changing; I have Rapid Fire, Bestial Wrath, Arcane Shot and a Non-sting aura up - all checking for the ability being available except the sting which checks the boss for a debuff from me.

Bestial wrath will not show as the ability will never be ready if I switch to another spec.
Arcane shot would also indicate Explosive.

I would need to set up a few more auras for MM or SV, but apart from that, just disabling the 1 or 2 auras needed seems by far the easiest.

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Old 04/06/09, 3:22 PM   #90
alienangel
Bald Bull
 
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Draenei Hunter
 
Eredar
Don't see any reason to disable them. I still have all my old auras since AQ40 still enabled (they still work too, put on swarmguard/kots the other day, and both showed up when used/procced :D).

There's probably a performance cost to it, but it doesn't seem noticeable at all.

Are you making different Auras for the different spec buffs/notifications that use the same graphic? That sounds confusing, but I guess you'd want to disable some auras in that case. I just have unique graphics for everything, and will try to fire chimera shot even as survival if I were to somehow see my Improved Steady Shot Proc aura showing up while survival.

Last edited by alienangel : 04/06/09 at 3:22 PM. Reason: smileys not disabled :(

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