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05/14/09, 12:59 PM
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#151
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Piston Honda
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Originally Posted by gokudbzss5
I have found myself looking mainly at my action bars instead of the boss, where most of my CD addons are located (power auras, shot and awe, etc), because of me not being able to correctly anticipate the GCD. I was wondering if anyone knows an addon that places a timer on the GCD (or how to configure an add on to do this).
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I agree with all the other solutions for this. I'm about 90% sure that OmniCC does this as well if you enable it to "flash" when cooldowns are up. I can't confirm in-game until later tonight, however. If you don't want to actually time the GCD but just want to know when other shots are available, this is a nice option.
Edit: another vote for OPie. I've used it to shove some of my consummables off of action bars and onto OPie rings. Same goes for professions.
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05/15/09, 11:54 PM
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#152
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Von Kaiser
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Other then Power Auras, is there anything else out there that will give me pet low health warnings or let me place my pet health bar in a better location?
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05/16/09, 12:22 AM
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#153
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Don Flamenco
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Pretty much any unit frame mod will let you put stuff wherever you like so that you can see it, and will color things appropriately as well.
Personally, I use a HUD so that both my HP & my pet's HP are just to the left of my toon at all times during combat. No need to look away.
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05/16/09, 12:25 AM
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#154
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King Hippo
Orc Hunter
Tarren Mill (EU)
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Originally Posted by GwolfGarona
Other then Power Auras, is there anything else out there that will give me pet low health warnings or let me place my pet health bar in a better location?
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MSBT will give you a pet health warning. It's pretty much the best scrolling combat text addon out there anyway, so you should get it.
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05/16/09, 10:59 AM
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#155
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Glass Joe
Blood Elf Hunter
Mannoroth (EU)
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Originally Posted by Iru
AzCastBar does as well, although it may be in an addon pack, for those who are no longer fans of Quartz
It also has a swing timer if you're trying to autoshot while running from certain bosses.
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so, I downloaded this addon and tried it out a bit on the dummys. But where is the swing timer? I really need a swing timer for autoshot.
Edit: well nvm. I tried Quartz and it's running fine. I guess im gonna use Quartz instead.
Last edited by Sellath : 05/16/09 at 11:25 AM.
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05/16/09, 12:27 PM
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#156
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Glass Joe
Dwarf Hunter
Dragonmaw (EU)
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Originally Posted by Sellath
so, I downloaded this addon and tried it out a bit on the dummys. But where is the swing timer? I really need a swing timer for autoshot.
Edit: well nvm. I tried Quartz and it's running fine. I guess im gonna use Quartz instead.
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I personally prefer AzCastBar by far. You download the main addon and then you download plugins to your liking (there's a link to them from the site where u download the main addon), amongst those are a swingtimer. No need to download everything, just pick from the plugins u want.
Edit: Link for main addon - AzCastBar : WoWInterface Downloads : Casting Bars and Cooldowns
and for plugins - AzCastBar Plugins : WoWInterface Downloads : Plug-Ins & Patches
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05/19/09, 1:58 PM
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#157
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Glass Joe
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Anyone know of an addon that will track both Cooldowns and Debuffs in the same group of bars? I'm trying to establish a way I can have all of the prioritized cooldowns and debuffs in the same group. For instance, Serpent Sting and Arcane Shot. I've been using DoTimer, which has separate groups of bars for cooldowns and debuffs. However, I have not been able to figure out a way to have everything managed in one group of bars.
I've tried out several addons including TellMeWhen, NeedToKnow, ClassTimers and the Hunter specific mod. If anyone knows of a good one, I'd appreciate it. Otherwise, this might be the addon I might finally sit down and try to write.
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05/19/09, 4:28 PM
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#158
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Don Flamenco
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EventHorizon does what you're asking for but may not present the sort of interface you'd prefer. Depends whether you want bars all reducing to a consistent vertical point or you can live with a DDR world view. 
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05/19/09, 8:37 PM
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#159
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Von Kaiser
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Originally Posted by Rifk
Anyone know of an addon that will track both Cooldowns and Debuffs in the same group of bars? I'm trying to establish a way I can have all of the prioritized cooldowns and debuffs in the same group. For instance, Serpent Sting and Arcane Shot. I've been using DoTimer, which has separate groups of bars for cooldowns and debuffs. However, I have not been able to figure out a way to have everything managed in one group of bars.
I've tried out several addons including TellMeWhen, NeedToKnow, ClassTimers and the Hunter specific mod. If anyone knows of a good one, I'd appreciate it. Otherwise, this might be the addon I might finally sit down and try to write.
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One addon that may help you in having everything in one place is Watcher. It basically loads everything you need to know on an importance based stack.
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05/20/09, 5:15 PM
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#160
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UI Whore
Blood Elf Hunter
Mal'Ganis
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Originally Posted by elandriel
One addon that may help you in having everything in one place is Watcher. It basically loads everything you need to know on an importance based stack.
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Just tested the addon out. Overall It compares nicely with event horizon however there was a bug I had with it. Anytime I zoned it would disappear. Background would remain but actual shots were completely missing. Also was the case with initial setup. Only way to fix the issue is to relog.
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05/21/09, 4:06 PM
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#161
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Piston Honda
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is there an add on that can keep track of focus regeneration? Even if it is not in game, per say. I am trying to keep an eye on it with a HUD, but it not quite what I am looking for.
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05/22/09, 3:20 AM
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#162
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Don Flamenco
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MikScrollingBattleText will let you watch pet focus regen numbers scroll up your screen if you ask it nicely.
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05/22/09, 2:45 PM
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#163
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Glass Joe
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Has anyone seen any addons that will display the attack power at which a serpent sting is ticking at (For MM), so I can decide if I need to reapply serpent with 4pc T8 bonus or greatness proc.
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Evoke the fire within.
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05/23/09, 8:16 AM
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#164
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Von Kaiser
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Doesn't that just refresh the current sting and not update the amount it will be ticking for?
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05/23/09, 10:00 AM
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#165
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Piston Honda
Night Elf Hunter
Doomhammer (EU)
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Originally Posted by Cinderglow
Has anyone seen any addons that will display the attack power at which a serpent sting is ticking at (For MM), so I can decide if I need to reapply serpent with 4pc T8 bonus or greatness proc.
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Blizz changed this mechanic with 3.0.8; SrS stopped being this incredibly powerful rolling DoT (hunters would focus on an 'AP on Use' trinket for this reason, so they would buff SrS at the start of an encounter). Every time you fire a Chimera Shot now it looks at your current AP and make the SrS refresh accordingly. In other words; no need for an addon to do what you asked.
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05/30/09, 6:17 PM
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#166
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Don Flamenco
Night Elf Hunter
Ysera (EU)
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As I´ve been posting a few times already I´ve been busy working on an AddOn that selects and shows hunter shots based on a priority list. It´s my first and only AddOn so far and I´m new to lua and the event driven scripting of WoW in general, so I guess there´s still a lot of room for improvement. That beeing said I think it´s still rather lightweight and does what it´s supposed to do.
So it´s a bit like Watcher which has been introduced in this thread already. Actually it´s much more like FaceMauler of Yukizawa for feral druids which gave me the original idea though. It´s differs in that it´s far less configurable than Watcher. You can´t create your own custom priority list. Having the priorities hard coded into the AddOn does give me the benefit of beeing able to take things like back to back ES on LnL procs or the expected time to life of the target into account. Unlike watcher it also doesn´t visualize all CDs of the shots in any way but only the one that´s supposed to be used next.
Also there are some additional features I considered useful for hunters that kind of affect the shot rotation in one way or another:
- frame that shows dps on and time to life of your current target (actually just a byproduct of the priority list)
- sniper training icon that turns green when it´s just been refreshed, red when <= 7 sec left and disappears if the buff is gone.
Those frames can be disabled if you don´t need them though. I also plan on including other optional reminder frames for rapid fire, bestial wrath and on use trinkets. As I´ve been playing mostly SV lately both the MM and BM parts of the AddOn are far less tested and might still contain bugs though.
If you still want to give it a try here´s the latest version: FaceShooter v0.6.1b
Feel free to comment/suggest/bugreport here.
edit: there´s no GUI for the options yet. You can access the commands with /fs or /faceshooter.
Last edited by Midnight : 06/03/09 at 5:57 AM.
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FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
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05/31/09, 1:30 AM
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#167
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Von Kaiser
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Wow, this seems pretty tight, took me by surprise. Great work! It seems to predict shot rotation pretty accurately. Waiting .5 for es.. I am guessing that you decided to keep it there after your last request for input on the matter. I am curious, you decided to that every other shot requires no wait time? Did you get this from prior discussion that I might have missed?
Example: I am firing steadies while in viper which you determined the best rotation during is ES>Aimed>Hunter's Mark> Steady Shot ;repeat. What if after firing an SS I notice that Explosive Shot has 1.6 cd left and aimed has 0.8 cd left or even 0.2... according to your addon I would still fire SS first then explosive .. aimed and so on.
Edits:
Targets under 20%: Comes up with Hunter's Mark 1st then Kill shot circumstantial I know.
Not sure how much handicap you are aiming for with this addon, are you planning on adding a switch to viper at certain percentage warning or somehing? Or "hey you forgot to manage your mana so here is a viper symbol, you are oom"
Just curious.
I was also very eager to try your sniper training sub addon. I use power auras to display a timer on my person and the color changing method you described would be way easier to use for management while mid fight.
I could not get it to show up on screen
I tried
/fs sniper toggle and all it did was turn fs shots off
scale and alpha didn't help show it either
This addon is so good I can't help but get a tad sad after figuring out ui configs ect.. and pulling off a tighter rotation than another hunter equaling a slight edge .. again great work. Thanks for taking the time I am sure it will only get better.
Last edited by Sulik : 05/31/09 at 2:02 AM.
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05/31/09, 5:15 AM
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#168
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Don Flamenco
Night Elf Hunter
Ysera (EU)
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Originally Posted by Sulik
Wow, this seems pretty tight, took me by surprise. Great work! It seems to predict shot rotation pretty accurately. Waiting .5 for es.. I am guessing that you decided to keep it there after your last request for input on the matter. I am curious, you decided to that every other shot requires no wait time? Did you get this from prior discussion that I might have missed?
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Well I guess I´ll eventually implement the formula for ES delay posted in the survival thread. I´m also using the same delay for KS and CS. Unfortunatly there hasn´t been much feedback concerning the issue of dynamic rotation priorities otherwise. Any ideas to improve the static and dynamic priorities are appreciated.
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Example: I am firing steadies while in viper which you determined the best rotation during is ES>Aimed>Hunter's Mark> Steady Shot ;repeat. What if after firing an SS I notice that Explosive Shot has 1.6 cd left and aimed has 0.8 cd left or even 0.2... according to your addon I would still fire SS first then explosive .. aimed and so on.
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While in Viper I made the AddOn skip out on DoTs nothing else changes but - yes with or without viper actice it doesn´t delay any other shots but KS, ES and CS. I figured all the other shots are relatively close to each other so neither of them warrants waiting for another. As I said above, if there´s any way to somehow dynamically calculate priorities based on the available informations during the fight I´ll gladly get on it.
Edits:
Targets under 20%: Comes up with Hunter's Mark 1st then Kill shot circumstantial I know.
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Huh? I don´t understand what you´re trying to tell me here - care to elaborate?
Not sure how much handicap you are aiming for with this addon, are you planning on adding a switch to viper at certain percentage warning or somehing? Or "hey you forgot to manage your mana so here is a viper symbol, you are oom"
Just curious.
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Ahhh actually you´re saying something there. My first version of the AddOn had exactly that feature. I´ll put it on my todo list.
I was also very eager to try your sniper training sub addon. I use power auras to display a timer on my person and the color changing method you described would be way easier to use for management while mid fight.
I could not get it to show up on screen
I tried
/fs sniper toggle and all it did was turn fs shots off
scale and alpha didn't help show it either
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Yes an unfortunate bug that has been introduced using a bit too much copy & paste. I fixed it in the latest version. Just redownload v0.5.1b.
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This addon is so good I can't help but get a tad sad after figuring out ui configs ect.. and pulling off a tighter rotation than another hunter equaling a slight edge .. again great work. Thanks for taking the time I am sure it will only get better.
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Thanks, I´m happy you like it and I hope I can further improve it with this forums feedback. 
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FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
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05/31/09, 6:09 AM
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#169
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Von Kaiser
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Edits:
Targets under 20%: Comes up with Hunter's Mark 1st then Kill shot circumstantial I know.
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I meant that when I target a mob with no hunter's mark and with less than 20% health, Fs tells me to put Hunter's Mark up before I fire Kill Shot. Intended?
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05/31/09, 6:57 AM
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#170
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Don Flamenco
Night Elf Hunter
Ysera (EU)
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Originally Posted by Sulik
I meant that when I target a mob with no hunter's mark and with less than 20% health, Fs tells me to put Hunter's Mark up before I fire Kill Shot. Intended?
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It should only do that if you´re out of combat. As soon as you enter combat HM should only get priority over steady and even that only if the mob´s life expectancy exceeds one minute (another thing I´ll have to do some research about by the way). I´ve never experienced a bug in that behavior so far, so if there is one I´ll need some further information to recreate it.
On another note, I updated the AddOn yet again with requested AotV frame which was rather easy to implement considering I could reuse most of the code.
FaceShooter 0.6.1b
Last edited by Midnight : 06/01/09 at 12:54 PM.
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FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
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05/31/09, 7:03 AM
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#171
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Von Kaiser
Troll Hunter
Gorgonnash (EU)
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Hey midnight,
take a look at this addon here:
ViperNotify - Addons - Curse
basicaly does the viper thing you want to add in a future version. maybe it helps
so long
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05/31/09, 7:19 AM
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#172
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Don Flamenco
Night Elf Hunter
Ysera (EU)
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Originally Posted by Riemu
Hey midnight,
take a look at this addon here:
ViperNotify - Addons - Curse
basicaly does the viper thing you want to add in a future version. maybe it helps
so long
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You´re too late, I already added it. Thanks anyway. 
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FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
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05/31/09, 10:07 AM
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#173
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King Hippo
Orc Hunter
Tarren Mill (EU)
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Originally Posted by Midnight
You´re too late, I already added it. Thanks anyway. 
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How does the viper algorithm work? Something that would keep tabs on your mana usage throughout the fight, estimate how much you're burning per second approximately and then counter it with remaining fight length to estimate when to switch out of Viper would be really awesome. Also, since hunters might be on secondary duties at times it'd be nifty that the addon was aware of bosses nearby and perhaps tried to use their estimated death instead of for example an add you were shooting at.
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05/31/09, 11:01 AM
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#174
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Don Flamenco
Night Elf Hunter
Ysera (EU)
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Originally Posted by Whitemane
How does the viper algorithm work? Something that would keep tabs on your mana usage throughout the fight, estimate how much you're burning per second approximately and then counter it with remaining fight length to estimate when to switch out of Viper would be really awesome. Also, since hunters might be on secondary duties at times it'd be nifty that the addon was aware of bosses nearby and perhaps tried to use their estimated death instead of for example an add you were shooting at.
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It´s not quite as sophisticated. As of now it simply shows an viper icon if you go below a defined threshold without viper on and an dragonhawk icon if you go above another threshold while having viper turned on.
I guess what you proposed would propably deserve its own addon... then again, you never know, maybe at some point later. 
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FaceShooter - a hunter shot recommendation AddOn
The optimism of action is better than the pessimism of thought.
- Greenpeace UK
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05/31/09, 12:27 PM
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#175
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King Hippo
Orc Hunter
Tarren Mill (EU)
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Originally Posted by Midnight
It´s not quite as sophisticated. As of now it simply shows an viper icon if you go below a defined threshold without viper on and an dragonhawk icon if you go above another threshold while having viper turned on.
I guess what you proposed would propably deserve its own addon... then again, you never know, maybe at some point later. 
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Well, you already have half the information at your disposal so calculating how much mana you are using should not be a big issue.
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