Originally Posted by Shandara
That's a real shame, I was expecting it to be more like warrior's deep wounds. It makes it a bit difficult to model properly though, were those sub-100 ticks with Steady Shot crits? If so a Chimera Crit should tick for quite a bit more.
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We'll have to test it more, but yeah it's certainly not the deep wounds we were expecting anyway. I imagine (just by random chance) those were from a steady shot crit, I mean you can do the math, but the higher your crit the less that talent is going to be worth actually since it doesn't stack, after a point. You want just enough crit so your "Chimera bleed" ticks for as long as possible, but not to much so you're overwriting it on the next shot.
Also, the new pet talent that increases AP given to the pet by the Hunter has to be bugged; It's taking my pets from around 1650ap to 3400ap. This is putting BM around 4k self-buffed DPS and Survival around 3.2k self-buffed DPS with Survival gems and Glyphs. Expect a nerf soon. Also, the Lock and Load nerf really hurts quite a bit, if you don't get a lucky proc from Black Arrow you're pretty well screwed for that 30 second window.
I did see a self-buffed crit of Explosive Shot for 3.8k with Black Arrow and everything running. Sniper Training would push that up over 4k, heh.
Anyway, tldr: Survival = Slightly nerfed, Marks = Same, BM = Buffed (but possibly bugged).