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05/28/09, 10:19 PM
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#226
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Don Flamenco
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5 secs at wowinterface.com reveals this. Googling NPCscan produces the same link
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05/29/09, 7:10 AM
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#227
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Piston Honda
Orc Hunter
Destromath (EU)
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NPCScan is actually useless to find tameable rare spawns, as it doesn't track those - because they are tameable. NPCScan works by alerting you when a specific NPC ID gets written into your creature chache, and a tamed beast has the same ID as the original creature, so NPCScan's alarm would go off every time you encountered a hunter with a rare spawn pet.
SilverDragon is perhaps what you were searching for, it adds map notes to spawn loactions of rare monsters (if a map addon like cartographer is present).
Edit: Added link.
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05/29/09, 10:45 AM
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#228
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Glass Joe
Troll Hunter
Steamwheedle Cartel (EU)
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Originally Posted by Nakari
NPCScan is actually useless to find tameable rare spawns, as it doesn't track those - because they are tameable. NPCScan works by alerting you when a specific NPC ID gets written into your creature chache, and a tamed beast has the same ID as the original creature, so NPCScan's alarm would go off every time you encountered a hunter with a rare spawn pet.
SilverDragon is perhaps what you were searching for, it adds map notes to spawn loactions of rare monsters (if a map addon like cartographer is present).
Edit: Added link.
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One of the rare pet nuts with a blog (refuses to have a pet which wasn't elite to start out), talks about using NPCScan to find mobs. Rare Finder NPCScan Addon | Find Gondria | HuntsmansLodge.com | A World of Warcraft Hunter Site
I don't use it myself, but it seems he has little enough problems with it once he makes it work off NPCID.
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05/29/09, 11:01 AM
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#229
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Piston Honda
Orc Hunter
Destromath (EU)
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Originally Posted by Criven
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He actually mentions the problems associated with NPCScan and rare spawns at the bottom. Though you can manually add them to the tracked list of IDs, you have to delete your creaturechace.wdb every single time you come into half a zone's distance of a hunter with the pet you are searching. If your server is anything like mine, you better avoid Dalaran, as NPCScan's alaram will go off about 5 minutes later (requiring you to delete the creature chache again).
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05/31/09, 4:13 PM
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#230
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Glass Joe
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Just read the blue poast about making all stats stack for pets.
Does this mean gemming for AP will be obsolete? Agi might be better now right? Thoughts?
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05/31/09, 6:06 PM
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#231
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From Dwarf to Orc - it still hurts!
Orc Hunter
Lightbringer (EU)
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Here is the relevant post by Ghostcrawler. While he says that the pet will inherit 100% of some stats - like +hit - I sincerely doubt that the pet will inherit 100% of the +crit of the owners gear. That would make BM pets totally overpowered.
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Dr. Frederick Frankenstein: Igor, help me with the bags.
Igor: Soitenly. You take the blonde, I'll take the one in the turban.
Dr. Frederick Frankenstein: I was talking about the luggage.
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05/31/09, 6:20 PM
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#232
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Glass Joe
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Originally Posted by Qrt
Here is the relevant post by Ghostcrawler. While he says that the pet will inherit 100% of some stats - like +hit - I sincerely doubt that the pet will inherit 100% of the +crit of the owners gear. That would make BM pets totally overpowered.
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Agreed, but if the pet is getting haste, armor pen, crit, and other stats inherited even at a small percentage, this could change how we gear.
If haste translates better, maybe BM hunters can actually use all that haste gear in Ulduar.
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05/31/09, 6:27 PM
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#233
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Von Kaiser
Blood Elf Hunter
Kel'Thuzad
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Because the pets auto attack speed is already so quick i doubt haste would have that much benefit.
Regemming Agi may be something that pulls ahead, and i also imagine ArP will gain a lot more benefit.
It will be interesting to see though if the scaling changes bring BM up to Survival/Marks DPS
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06/01/09, 4:50 AM
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#234
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Glass Joe
Blood Elf Hunter
Turalyon (EU)
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Personally I welcome the change. The BM hunters pet is such an integral part of the class that it should scale as well as the hunter does.
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06/01/09, 9:37 AM
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#235
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Glass Joe
Night Elf Hunter
Burning Legion (EU)
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they've finaly understood that if you rely on your pet for almost 50% of your damage, it has to scale with your gear as you get upgrades, or else those upgrades will only benefit you by ~50%. Ofc there will still be a "best" to aim for but then you will get an about an equal upgrade as mm or surv would have.
gj blizz!
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06/11/09, 3:37 AM
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#236
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Glass Joe
Orc Hunter
Shattered Hand
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Im still wondering if BM might be equally as viable as survival or marksman. If it does, then blizz would finally make me very happy about hunters. Do you think Int would also be a stat that is inherited by the pet. If so, then spirit beasts might actually be one of the top 2 or 3 raid dps pets since they will benefit the most from the inherited stats.
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06/11/09, 4:01 AM
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#237
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Piston Honda
Night Elf Hunter
Aggramar
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Don't spirit beasts still use focus?
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06/11/09, 4:13 AM
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#238
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Don Flamenco
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Yes, they still use focus.
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06/11/09, 5:02 AM
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#239
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Glass Joe
Orc Hunter
Shattered Hand
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Originally Posted by arlen
Don't spirit beasts still use focus?
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I know they use focus. I actually meant that int would help spirit beasts unlike other pets because their spirit strike scales with int instead of atk power.
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06/11/09, 10:10 AM
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#240
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Glass Joe
Blood Elf Hunter
Balnazzar (EU)
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Full nuke
Anyone who has data on bm short term nuking abilities. Thinking of the 30 sec during which the heart is exposed in the Deconstructor encounter. Attempted it in 25 man last night several times but it seemed we missed a few % in order to trigger hard mode. With still limited MM xp i was still able to dish out more dmg than sv during the 30 sec.
But what about BM. Bestial wrath and easier to avoid improved tracking. Thoughts and data?
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06/11/09, 10:18 AM
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#241
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Von Kaiser
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Originally Posted by Boknora
Im still wondering if BM might be equally as viable as survival or marksman. If it does, then blizz would finally make me very happy about hunters. Do you think Int would also be a stat that is inherited by the pet. If so, then spirit beasts might actually be one of the top 2 or 3 raid dps pets since they will benefit the most from the inherited stats.
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Where exactly did you get the facts to support this? I haven't seen anywhere that spirit beasts "benefit the most".
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"If you tell a tiger who's never seen a mouse before that it's very scary, then the tiger may not be able to sleep because of fear."
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06/11/09, 10:06 PM
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#242
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Data Monkey
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Originally Posted by MadMack
Anyone who has data on bm short term nuking abilities. Thinking of the 30 sec during which the heart is exposed in the Deconstructor encounter. Attempted it in 25 man last night several times but it seemed we missed a few % in order to trigger hard mode. With still limited MM xp i was still able to dish out more dmg than sv during the 30 sec.
But what about BM. Bestial wrath and easier to avoid improved tracking. Thoughts and data?
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This log is from our last Deconstructor fight: Wow Web Stats. I simply pulled all the information between the lines SPELL_AURA_APPLIED "Exposed Heart" and SPELL_AURA_REMOVED "Exposed Heart".
I was able to put out just under 10.5k dps and I was one of the people handling adds for about the last 10 seconds of the debuff. If I were able to focus on the heart the whole time I would expect to see around 11.5k dps.
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06/12/09, 12:18 AM
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#243
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Glass Joe
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So here's an interesting occurrence. I'm not a hunter myself but I was helping a friend switch from SV to BM. On dummies and on the bosses of H Azjol-Nerub he did 3.7k ish. Later that night we walk into 25 ulduar and suddenly his dps drops to barely over 2k. We were on general and I realize that's not the most consistent of boss fights but never once this raid did he go over 2.5k including trash. I don't get it, he says he'd soing everything right. Anyone have any possible explanations?
EDIT: Here's his armory
The World of Warcraft Armory
We switch all his Agi gems to hit gems to compensate for the loss of two points in focused aim.
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06/12/09, 10:23 AM
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#244
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Glass Joe
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New Hunters Mark
Hi Guys,
First time poster...long time reader.
I'm curious...i see the spreadsheet has been updated for the changes to Hunter's Mark. Im trying to determine if 2/3 Imp hunters mark over 2/5 Mortal shots would be a more viable choice now that it has been buffed. I curently run a variation of 53/11/7...with 1 pt out of survival instincts and into invigoration because often times the mana regen in our raids is light. The DPS per point seems to be in favor of hunters mark now, AND we also raid with 2 other hunters that would benefit from this (not sure how to accomodate this in the spreadsheet). I'm even considering droping glyph of the hawk for HM glyph and putting my mark at 700 AP...200 more AP for myself and 2 other hunters.
This all sounds good...but is based on serious napkin math and I was hoping I could get some more informed feedback.
Thanks
Last edited by Resh : 06/12/09 at 10:41 AM.
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06/19/09, 10:43 AM
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#245
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Glass Joe
Troll Hunter
Steamwheedle Cartel (EU)
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Since there's no 3.2 BM thread yet: MMOchamp have their patch notes up. Patch 3.2 PTR Patch Notes, Battlegrounds Q&A
Big changes to BM are the following:
"All pets now receive 40% of their master's resilience and 100% of their master's spell penetration. In addition, if a player is at their appropriate spell hit chance or hit chance maximum, their pet will be at the maximum for spell hit chance, hit chance, and expertise. If they are below the maximum, their pet will be proportionately below those maximums."
In other words, Animal Handler is dead as a raiding talent since the 10 expertise it gives is now pretty much worthless. That gives 2 points floating to be reassigned one of which has to be below Bestial Wrath to allow tree progression one of which could also be assigned to Catlike Reflexes.
"Catlike Reflexes now also reduces the cooldown of your Kill Command ability by 10/20/30 seconds."
I think one point from AH to here would be worthwhile, but I can not see anything else I'd like to skimp on at this level in the BM tree. What do people think?
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06/19/09, 11:41 AM
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#246
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Von Kaiser
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I agree it's clear for PvE BM dps you'd want move those two points out of Animal Handler. Additionally, it is also clear, because of the talent tiering, that you'd want to drop at least one point in Catlike Reflexes now. It's the only +dps talent at that talent tier level or above. This leaves you with Talent Calculator - World of Warcraft and three points left. Those three points could be allocated in two remaining Catlike Reflexes, and/or two remaining Cobra Strikes, and/or one Aimed Shot, and/or Improved Tracking.
EDITED TO ADD: Raiding as BM pet-OT in 3.2 is now much more realistic.
Last edited by Daemous : 06/19/09 at 11:45 AM.
Reason: Forgot to mention the pet tanking implications of raiding BM in 3.2
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06/19/09, 12:31 PM
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#247
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Piston Honda
Tauren Hunter
Cenarion Circle
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Why would you want to move points out of Animal Handler when that would mean we'd have to gear even more for expertise?
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06/19/09, 1:13 PM
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#248
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Piston Honda
Night Elf Hunter
Aggramar
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Originally Posted by Lerastes
Why would you want to move points out of Animal Handler when that would mean we'd have to gear even more for expertise?
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Because of:
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In addition, if a player is at their appropriate spell hit chance or hit chance maximum, their pet will be at the maximum for spell hit chance, hit chance, and expertise.
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The expertise you get from Animal Handler would be excess that isn't needed. Why put points in a talent that buffs your pets expertise when its already expertise capped?
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06/19/09, 1:20 PM
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#249
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Piston Honda
Tauren Hunter
Cenarion Circle
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Hm, I'm not entirely confident in their wording. It sounds like if you're hit capped then your pet is both hit and expertise capped. It's a bit vague though, I'm not sure I trust it yet.
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06/19/09, 1:43 PM
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#250
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Von Kaiser
Night Elf Hunter
Defias Brotherhood (EU)
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From the 3 classes that use pets ( hunters, locks, DKs ) only DKs benefit from expertise or have any on their gear. So I believe its safe to assume that 8% hit will bring our pets to the exp and hit caps. The wording is pretty straight forward as well.
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