|
At that number of iterations I definately agree that those numbers will be better at determining the difference. So, back to my original "criticisms" - crit rates influence on the difference due to one more point in MS in the AiS build, I still think the jury is out. I would love to have another instant and a big one at that, but I still think we need to look at the scenario where only the AiS point is moved to eliminate the 1 point in mortal shots from being the changer rather than AiS itself. Where that point is to come from I'm not 100% certain, Imp. Tracking is the obvious choice as we only have those 5 points in the survival normally, but I wonder if this is actually the best place to take it from, I'm more in the lines of Cobra Shot for 2/3 CS instead of 3/3 CS - as I talked about earlier in this thread CS becomes worth less per point the more crit we have because we proc it more often and thus are more likely to have it go to waste.
|