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Old 05/25/10, 7:14 AM   #551
Nooska
Don Flamenco
 
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Blood Elf Hunter
 
Argent Dawn (EU)
At that number of iterations I definately agree that those numbers will be better at determining the difference. So, back to my original "criticisms" - crit rates influence on the difference due to one more point in MS in the AiS build, I still think the jury is out. I would love to have another instant and a big one at that, but I still think we need to look at the scenario where only the AiS point is moved to eliminate the 1 point in mortal shots from being the changer rather than AiS itself. Where that point is to come from I'm not 100% certain, Imp. Tracking is the obvious choice as we only have those 5 points in the survival normally, but I wonder if this is actually the best place to take it from, I'm more in the lines of Cobra Shot for 2/3 CS instead of 3/3 CS - as I talked about earlier in this thread CS becomes worth less per point the more crit we have because we proc it more often and thus are more likely to have it go to waste.
 
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Old 06/16/10, 11:30 AM   #552
Rosamonde
Piston Honda
 
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Night Elf Hunter
 
Argent Dawn
Originally Posted by Nooska View Post
@Rosamonde

With Rowan's creeping up in disucssions several tiems and places (not all here) I think it would be an idea to mention it in the first post - nothing fancy just a general "yes it is a (very) good ranged weapon for beastmaster hunters" in some way or form. I seem to remember seeing this discussed before this instance of it - could possibly also negate some of the "huntard, lol" comments if its staed in teh first post of the guide on this site (I have yet to come across anyone that actually disputes the validity of presented information here at EJ)
Sorry I didn't get to this earlier -- I have added it to the OP.

 
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Old 06/23/10, 6:42 AM   #553
ceelion22
Glass Joe
 
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Blood Elf Hunter
 
Baelgun
I ran some talent changes and also noticed that Invigoration was giving me heeps of DPS over Longevity. Would anyone know why this is?
 
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Old 06/23/10, 12:09 PM   #554
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Originally Posted by ceelion22 View Post
I ran some talent changes and also noticed that Invigoration was giving me heeps of DPS over Longevity. Would anyone know why this is?
It probably prevents you from needing to use AotV with the way you're set up. Make sure you have key buffs like JoW enabled before you try to calculate the value of mana talents.

It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
<Bad> Dragonmaw US
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Old 06/25/10, 7:42 PM   #555
ceelion22
Glass Joe
 
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Blood Elf Hunter
 
Baelgun
Originally Posted by mako View Post
It probably prevents you from needing to use AotV with the way you're set up. Make sure you have key buffs like JoW enabled before you try to calculate the value of mana talents.

Just tested again and even with all raid buffs activated it still showed a ~250dps increase with 2 points in Invigoration. The other thing I noticed was simply taking one point out of Longevity was giving a dps increase. Is this a bug or is there math behind this?
 
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Old 06/26/10, 5:31 AM   #556
Nooska
Don Flamenco
 
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Blood Elf Hunter
 
Argent Dawn (EU)
I remember there previously having been discussion about removing 1 point from longevity. I think the theoretical increase you see comes from cooldowns lining up better and / or letting a focus starved pet get off more attacks total. Whether the theoretical increase equals a real increase depends partly on what part is weighted - i.e. if its a focus starved pet then it will imeediately become a real dps increase due to the pets ai getting to do more - if its "just" the cd's lining up better, then you will probably not see anything in a real environment if you have the cooldowns macroed together for instance.

In regards to the invigoration increase - what did the points for invig come out of? Invig will be a dps boost on any fight where you run out of mana and have to go to viper to regen - and it might be a bigger gain than the loss of whatever points you removed. This increase should be actual and directly visible in any real fight that follows the spreadsheet model (fightlength, buffs etc).
 
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Old 06/26/10, 6:23 AM   #557
ceelion22
Glass Joe
 
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Blood Elf Hunter
 
Baelgun
The points in Invigoration in my tests came out of Longevity. It was showing that it gave me more to take everything out of Longevity and put 2 in Invigoration and 1 extra point to put where ever, than keeping anything in it.

Something along the lines of this
Talent Calculator - World of Warcraft

Last edited by ceelion22 : 06/30/10 at 11:48 AM.
 
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