Originally Posted by Rivkah
I've just added support for the latest batch of 4.0.6 changes announced based on what I see listed on MMO Champion. Be sure to enable PTR support under settings if you want to see the estimated effects of the changes.
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I ran the with and without PTR changes for both MM and SV for my character, and here are the results:
MM
Total change was about a 4% increase from 20029 DPS to 20819 DPS (+789). This is nothing big, but still a nice increase.
The total change breaks down as the following for my character:
CS: 12.41% increase
KS: 21.41% increase
AI: 35.76% increase (too bad we do not do more of these)
PS: 8.68% increase (from increased CS and AI damage)
These changes do not affect how MM hunters perform their rotation much beyond needing to reevaluate the KS vs CS glyph debate.
SV
Total change was about a 10% decrease from 23065 DPS to 20745 DPS (-2320), such that MM now does about 74 more damage despite changing from a ferocity pet for MM to a cunning pet for SV. This makes the two specs pretty even in the ideal fight with SV probably still being favored with its more forgiving rotation.
The total change breaks down as the following for my character:
Agi: -4.36% (-320)
AP: -3.99% (-703)
Crit: -2.64% (-0.99% crit)
SrS: -3.43% (with ISrS now does a little more damage than ES)
ES: -27.48%
KS: +17.08% (at least it got buffed - its damage is almost as much as ES now)
BA: -8.08% (does significantly more damage than ES now)
AS: -3.28%
CoS: -3.12%
Auto: -3.28%
ISrS: -3.47%
Bite: -2.69%
WB: - 4.21%
Pet melee: -4.03%
If this holds true, it has impacts on SV priorities since ES is no longer the highest damage shot. BA far exceeds it on targets on which the full effect lasts, and SrS beats it as well).