Originally Posted by Hirgux
With the new p4t11 I wanted to check whether 4 CS 1 ES might be better than 3CS 1ES. How can I force the sim to cast CS 4 times? I tried with wait time but that does not work.
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Theoretically and ideally, if you want a 4CS 1ES cycle without any ES delay, you need a 1.25s CS cast time. with the 0.2s base CS cast reduction, that requires 44% static haste. With taking into account the 10% raid buff and 3% from Pathing, that still requires 27.1% haste from gear, which is pretty costly.
Other options include:
- I think I better option to look at, especially for focus usage too, is instead of 3 CS and 1ES or 2 CS, AS, and 1ES as done now is 3CS, AS, 1ES. This still requires a 1.33s CS cast time, which requires 35.33% haste total. With the raid buff and Pathing, that is 19.45% haste from gear. This is still costly. My guess is that even with this route that with current BiS gear that the cost in crit and mastery to get that much haste would be a detriment. Furthermore, this rotation is focus negative and cannot be maintained, it would require a non-AS cycle periodically to regen. However, since the calculated focus deficit is only about 1.1 fps, the regen cycle would not have to be too often.
- To keep the 3 CS 1ES rotation, a 1.67 CS cast time is still necessary. This requires 7.78% haste with the cast time reduction. This is already accomplished with the raid buff without Pathing. Going this route would allow you yo get rid of haste on gear for more crit and mastery and to move the points in Pathing to utility talents; however, getting rid of all haste is difficult (and will hurt you for when the 4-set bonus goes away) and even with doing so, you are at a 1.64s cast with just the raid buff.
- Having a haste amount somewhere in the middle and delaying the ES cast. Depending on your haste amount and ES wait setting, you can get 4 CSs between an ES during non-dynamic haste times. I accomplished it in FD just by taking my current gear and adding 3 normal T11 pieces for the 4-set. That quick case had 7.34% haste from gear, which is about 21.62% haste total with Pathing and the raid buff. This resulted in a 1.48 CS cast time. Hence, you can squeeze 4 CS in 5.92s and FD will do that if you do not wait for ES long enough for ES (after the 3rd CS over 0.4s was left even with factoring in the 150ms latency on the previous ES cast) or if after the 3rd CS you do not have enough focus to cast ES yet, which happened in a few situations in the FD simulation usually after casting either AS or BA before ES. These all delayed the next ES by a large amount. Adding a little more haste will increase the wait time gap, resulting in more 4 CS cycles more often.