Originally Posted by Tyrea
We have fingers of frost for single targets but in an aoe situation there is no way to keep targets frozen even for a full gcd.
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Technically speaking, Squirtle's Freeze does not require a GCD from you and is your most effective method of freezing targets for AoE.
Originally Posted by Tyrea
Even if the current freezes did not break on damage they would be discouraged because of of possible aggro loss by the tank.
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There's also the high possibility of a rooted mob turning around and smacking the Rogue (or the warlock pet, but we meant to do that).
I'm assuming Blizzard is going to be balanced primarily around hitting targets that are not frozen. If it falls behind, they can probably bump up the damage safely or add the spell to Fingers of Frost. I'd rather save my freezes for actual control than for boosting the damage of AoE to acceptable levels.
Originally Posted by Tyrea
Deep freeze becomes pretty worthless on stunnable mobs especially if there is more than one frost mage in the group due to diminishing returns.
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This has been said elsewhere a number of times, but it bares repeating: stunning mobs isn't a bad thing. If a mob is stunnable, then Blizzard intended for tossing a stun at it to be profitable in some sense. Sure, you're not going to get your 50k Deep Freeze crit in, but that's 5 seconds where the mob isn't smacking the tank while enraged, casting a big heal or lobbing a fireball at the Shaman.
Take the Valithiria encounter for example. The Archmages can be stunned and you
want them to be stunned. Deep Freeze can lock them down from casting their Volley. The Blazing Skellies can't be stunned but you
want to burn down immediately. Honestly, I've gone through all of ICC as Frost and the only time I wanted Deep Freeze to do damage and it didn't was on the Frost Tombs in Sindragosa (this was more a problem with the mob than the spell though.. as it was unstunnable but not technically "immune").
All that aside: it's trash. Don't worry about it.
Originally Posted by Tyrea
Also I have not run into this in a long time (might be fixed) but I have gotten immune messages on stun-proof mobs when using deep freeze, in a group with another frost mage.
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This isn't a problem with there being another Frost Mage: this is a problem with Deep Freeze since its inception as a damage attack. The "Immune" message will pop up
every time you use it and it does damage. The "Immune" message is for the stun (the damage still happens). There is no diminishing returns for the damage portion of Deep Freeze. Yes, it is annoying. Yes, I want it gone. No, it is not more important than getting a giant icey explosion particle effect when Deep Freeze does damage *crosses fingers*.