Looking though the Sims and results, I noticed two things on
Simulationcraft Results
1) The blue gear profile has 251 haste rating, 1.96% haste unbuffed, 7.06% haste raid buffed. This is for all profiles, including Arcane. Is Netherwind Presence properly implemented? It probably is and works in a layer behind the raid buffed stats, I'm just pointing out something that might look odd.
2) The blue gear set is below the first fire haste threshold. That's probably also the reason why is shows such a large DPS value for haste rating, since adding a decent amount of haste puts it above the haste threshold. The value to reach is 516 haste rating (12.5% haste total for a 5th tick on Pyro/LB) and can likely be reached easily through reforging, the set has 1690 total haste.
You can verify th results pretty easily, just compare the Living Bomb ticks to the quadruple of the Living Bombs explosions (Pyroblast gets overwritten instead). It's around 4 for the blue set and around 5 for the other sets.
The change to 516 (or slightly above) haste rating should be made for Fire and Frostfire specs.
3) How does Early Frost finally work? It reduces base cast time by 0.6s. But how is the GCD affected? Is it reduced to a fixed value? To a lower value that is then divided by (1+haste)? It was changed quite a few times and without an update on how it seems to be working right now, we can't really tell how good or bad it is and how it will scale.
[Edit i]: To avoid post clutter: I was referring to
Frost Cataclysm Discussion [4.0 thread] which shows that Early Frost reduced the GCD to 0.8s, seemingly not further affected by other haste effects. It worked that way on live, but not on beta, so that's why I'm asking.
[Edit ii]: Early Frost grants you 0.6s/(1+haste) time every 15s, which is 0.6s/2s = 0.3 Frostbolts regardless of haste every 15s, or 0.02 Frostbolts per second. In raid gear, that's around 230 DPS or 1%, so the Simcraft results seem to be alright. There are also slightly more procs, so it's just a rough estimate.