I'm not sure how to post a full excel document in this forums, so here is a google documents link to my calculations. Its for a single rotation, obviously the more you use the chain, to more often you'll get access to the increased crit chances of fire blast.
Here is hoping
this link works.
Originally Posted by Wizeowel
After some PM discussion with you, it's clear there are actually two questions here. Firstly the line you've quoted is from the "mana management" section, and can't be taken as "forbidding" the use of fire blast especially since the rest of the OP constantly waxes lyrical about the use of impact. Secondly, you've done calculations that show me that the inclusion of fire blast into a scorch rotation is possibly a dps gain with improved fire blast talent, especially after the patch where the high-mana rotation will be cheaper. Kavan is aware of the suggestion, but he reports that Rawr.mage isn't currently able to model movement rotations correctly.
|
For Fire Blast I used 42.86% as the coefficient, and for Scorch I used 51.2%, as those numbers were posted on wow head as being the correct coefficients for the spells in question. Fire Blast is getting an additional 8% crit from Improved Fire Blast, and scorch doesn't have any additional crit, so the base crit is just that.
For the calculations on how I figured out the minimum and maximum damages with the crit accounted for I used:
(((Spell minimum/maximum damage * 240%)* crit chance as a decimal)+(spell minimum/maximum damage * non crit spells as a decimal)
So for fire blast, at 5,000 spell power, and 25% base crit the equation is (((3,098 * 240%) * .33) + (3,098 * .67)) or 4,529.28 damage, minimal.
That same equation is repeated at the different spell power levels, as well as crit levels to give the totals throughout the spreadsheet.
Now, in the 4:1 ratio, I simply took 4 scorches to every 1 fire blast, and added them together to get the minimal damage, so at 5,000 spell power its merely ((4,360.50*4)+4,529.28) which equals 21,971.28 damage. For the crit I averaged out the chances evenly per spell, so that you had something like this, for the 25% crit chance ((25%*4)+33%)/5 or 26.6% overall. While that average remains the same, no matter how many rotations you use, this does translate into more crits over time, so in 100 casts (80 of them scorches, 20 of them fire blasts) you have an expected 20 crits from scorch, and 6.6 crits from fire blast, while at 100 casts of just scorch you would only expect 25 crits from, averaging out to about 1.6 more crits (or 2 if you round up, as you either crit or you don't, you can't half crit) which can translate to more pyroblast!s due to hot streak.
Its not a huge increase, as indicated on the spreadsheet itself where you can compare the rotations side by side, but with the additional crit, i feel that while when one is forced to move, adding a fire blast to every 4 scorches will increase the overall movement DPS, as long as you have the mana available to spare on fire blasts, which with the current PTR changes, that mana becomes available.
Of course you still want to keep living bomb active, and pyroblast! every proc.