On the change to Halfus I would like to add that it is still massively useful to spread DMG via impact from Halfus.
Unlike before, it is now actually needed to kill all or most of the drakes (while most strategies before relied on tanking them through all of the encounter, and only kill one or two. We just tried it yesterday, and left only one Drake alive, and could have made the fight even smoother and easier if we had killed that as well.
Knowing that, after the first Drake is dead it is arguably better to spread DoTs from Halfus at increased DMG. From what I've seen in my own logs, it works out to be a bit less dmg on the second drake you kill, but over time, constantly spreading will mean you will be doing most damage of any class on the whelps, and any Drake after the second. Just don't try spreading from Halfus while you're still working on the first Drake
