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Old 03/01/11, 9:44 AM   #61
Charlemagna
Glass Joe
 
Human Mage
 
Silvermoon
Originally Posted by Elge View Post
Regarding the thread issue: Do you have a priest levitate the whole raid before jumping down?
Yes, in fact we have been using Levitate, and actually it does seem like the only candidates for pulling "threat" on the Bone Warriors at the start are Onyxia's tank and healer, both of whom would have lost their levitate to damage. I can't wait to test this theory - thank you!!

Edit: March 7th - Finally got a chance to test this theory on Nefarian - seems to be that I can confirm Levitate was causing a problem. Hard to say... but I switched to only using Slow Fall and I had zero issues with threat.

Last edited by Charlemagna : 03/07/11 at 11:06 AM.

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Old 03/02/11, 8:33 PM   #62
 Intermission
Spiral out, keep going
 
Intermission's Avatar
 
Undead Mage
 
Frostmourne
10 man heroic Conclave of Wind (probably applicable to 25man also?)

Mages can easily solo every Rohash ultimate - hurricane. I stay on Rohash to help break shield. Our dps then jump from Rohash to Nezir to dps. At around 75-80 energy I jump back to Rohash and swap places with the healer there (my nature debuff stack has timed out). I use my shields and slowfall to survive, and then let the guys at Nezir know when it's safe to come back. I'm usually well above 50% health when the healer gets back - I can always iceblock if shit hits the fan, such as my nature debuff stack not resetting by the time I come back from Nezir.

Advantages: two healers for Sleet Storm, and you can use the same healer for Rohash every time, which in turn means that the other two healers can just swap back and forth.

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Old 03/03/11, 12:49 PM   #63
Leifo
Glass Joe
 
Human Mage
 
Kargath
Careful MI on Omnitron; strategic Combustion on Maloriak

A few more tidbits:

Omnitron: Ah, those stupid Mirror Images and their lack of pet bar. You should really make sure you cast them at the start of a new boss activating, while you're attacking that boss, lest they keep attacking the wrong boss and activate their shields. For instance, I discovered the hard way as I gave Arcanotron more stacks than we could effectively steal/purge.

Heroic Maloriak: Getting all the adds down during that Dark Phase before the first Red or Blue phase is paramount; perhaps even more important than the adds during the Green Phase. As a fire mage, that means getting the highest Combustion you can get with an Impact to spread it. I found I was getting the best results by getting a Hot Streak proc early but holding it as long as possible until the first adds spawned, followed by LB and Blast Wave. You stand a greater chance of being able to line up that Combustion with a decent Ignite + Pyroblast! + LB + Critical Mass and have an Impact ready to go. So fight that automatic urge to Pyroblast! as soon as the proc appears... and then save that Combustion for the next Dark Phase.

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Old 03/08/11, 8:16 AM   #64
Tinkerer
Glass Joe
 
Troll Mage
 
Defias Brotherhood (EU)
Valiona & Theralion:

Simple tip, but seeing as these share their HP, it's often worth it for mages (especially fire mages) to put DoTs on both targets. Plus, you can just keep DPSing the flying dragon without much of a problem: an added advantage of doing this is that the flying dragon tends to have the single target abilities, so you can more easily see when to move out of the way.

Al'Akir:

I assume this is common knowledge, but Ice Block dispels Acid Rain. Use wisely after a significant amount of stacks to help your healers out.

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Old 03/08/11, 12:58 PM   #65
angayelle
Piston Honda
 
Human Mage
 
Nordrassil (EU)
Seriously, don't do that on Valiona and Theralion. You can apply LB on both but keep dpsing the same as other people in raid or you would be missing important debuffs on your target.

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Old 03/08/11, 1:39 PM   #66
DrRumpus
Von Kaiser
 
Undead Mage
 
<amk>
Destromath (EU)
You only benefit from Crit Debuff which is applied by yourself and Spell Dmg Debuff. We always have our WL use Curse of the Elements on the flying one. So you can significantly reduce ignite munching by targeting the flying dragon while Flame Orb is out (for example).

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Old 03/08/11, 6:20 PM   #67
angayelle
Piston Honda
 
Human Mage
 
Nordrassil (EU)
Crit Debuff is applied by yourself only if you are a firemage, don't forget it and if you're the only one bringing it in the raid (10 man anyone ?), you're not giving it to other casters not dpsing the flying one. Your strategy works only if all casters remain on flying dragon. Pretty demanding, just to avoid potential munching for 15 secs every FO cd.

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Old 03/08/11, 9:27 PM   #68
Aestis
Von Kaiser
 
Aestis's Avatar
 
Troll Mage
 
Darkspear
Keeping debuffs up is as easy as casting Scorch or Pyroblast every 30s--I don't believe there are any significant problems with this tactic.

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Old 03/09/11, 7:14 AM   #69
 Wizeowel
old and slow
 
Wizeowel's Avatar
 
Human Mage
 
Nordrassil (EU)
Whether or not it's a valid tactic, dpsing one target or another is hardly a trick, nor is using ice block to clear debuffs. Let's try to steer this thread back towards the non-obvious.

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Old 03/09/11, 9:33 AM   #70
Elge
Von Kaiser
 
Troll Mage
 
Anub'arak (EU)
If you are invisible when Chimaeron finishes his Massacre cast you will receive no damage. Caustic Slime can however still hit you.

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Old 03/14/11, 10:31 PM   #71
Metonymy
Glass Joe
 
Gnome Mage
 
Cenarius
Originally Posted by Charlemagna View Post
Haven't been much posting on Nefarian here:

Raiding in 10 man - I went Frost to kite adds in Phase 1 of Nefarian. Found it challenging and a nice change of pace.
For Nef 10 man (Normal, we’re not that good) I have had very good luck taking care of the adds as fire when partnering with a holy paladin running RF. He heals most of the initial incoming damage and after 2-3 get to him I blastwave/flamestrike to pull them off while FFBing the stragglers. After kiting over a frost trap I drop my ring of frost. When that is done I start the dragon’s breath, frost nova shuffle and they end up in a nice little pile. Our holy paladin comes along as a safety net for his stun, but so far the only time this tactic has failed was due to blatant mage error.

As Charlemagna mentioned, frost works great, and you can solo them in that spec. I just enjoy fire much more, particularly for phase 3 of that encounter.

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Old 03/16/11, 5:15 PM   #72
Penji
Glass Joe
 
Goblin Mage
 
Mal'Ganis
If Valiona is positioned directly under Theralion in her ground phase, you can impact dots up to Theralion.

I did this several times last night during Heroic V&T attempts, here's one log from it:
World of Logs - Real Time Raid Analysis

log snip-
[17:23:45.812] Valiona afflicted by Combustion from Penjeh
[17:23:46.377] Penjeh casts Fire Blast on Valiona
[17:23:46.661] Theralion afflicted by Combustion from Penjeh

I only impacted successfully when the tank had Valiona posititioned under Theralion about where the back of her neck was right under him. Slightly off center with her butt-end further from the center than her head.

Last edited by Penji : 03/23/11 at 11:27 AM.

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Old 03/17/11, 5:43 AM   #73
Ushtarador
Glass Joe
 
Human Mage
 
Gilneas (EU)
Maloriak Heroic: If you own DMC: Volcano, equip it right before the pull. This will trigger the internal cooldown and the card will procc right at the beginning of the dark phase, giving you higher ignites and combustion to spread.

(this was mentioned in the Simple Question/Simple Answer thread, but imo deserves a more prominent post here)

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Old 03/17/11, 6:39 AM   #74
Maje
Don Flamenco
 
Gnome Mage
 
Naxxramas (EU)
Doesn't make much sense to me, the cooldown is 45 seconds and the proc chance is very high, meaning, if you don't do it the card will proc at the beginning of the fight AND on the dark phase so why would you intentionally make it proc one less time?

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Old 03/17/11, 1:09 PM   #75
Ushtarador
Glass Joe
 
Human Mage
 
Gilneas (EU)
I will confirm this on our next Maloriakkill this ID, but my reasoning last week was this: By equipping it just before the pull, the card proccs early enough to build a big ignite&combustion on Maloriak himself, which can be spreaded as soon as the adds spawn. If you leave it equipped, the card will procc too late, at least in our raid, where the adds are pulled away from the boss quickly.
I could not find the timer for the first dark phase, but I will measure it on our next attempt.
I prefer building the combustion on Maloriak instead of an add, and damage on Maloriak himself was no problem anyway in our raid (we even had to stop damage for another green phase to occur).

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