Originally Posted by lgelissen
1.) Did the 4.1 changes buff Arcane as hard, that you now easylie can play arcane even in fights like Atramedes or Magmaw on heroic? Or is it still better to just go fire at that raidtier to avoid loss of overalldmg?
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Arcane currently scales with int at a rather high rate: 4.4/int instead of 2.85/int for fire. Assuming you will be getting upgrades and not staying in your current gear, this scaling should offset this smallish 4.2 nerf at high item levels, especially when compared to fire.
I have been finding that even on fights with high movement, there are still periods of time when unloading all cooldowns during a stationary timeframe will allow arc to out-dps fire. However, arcane still can't approach fire in AE.
For fight-by-fight rankings, look at
State of DPS. That should give you an idea of the ideal spec for a fight, but keep in mind that there will be fluctuations based on your gear and playstyle. Also, Fire can allow for some outlying high-dps kills while arcane is more consistent. So the highest 200 fire meters might beat the 200 highest arc meters, even though arcane would average out to be better over the top 400 or so.