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Old 07/04/11, 6:39 AM   #196
Zhenek
Glass Joe
 
Human Mage
 
Kazzak (EU)
Originally Posted by Chaosandfury View Post
Mana shield is only worth casting on Sinestra during Essence of the Red
To be honest, with SOW it seems not bad to use mana shield just for burn phase, coz manawise you will never be lacking (and, aside from that, mana shield is off gcd cast during burn phase providing you got a glyph)

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Old 07/04/11, 10:35 AM   #197
Pent
Glass Joe
 
Human Mage
 
Ravencrest (EU)
Originally Posted by fok View Post
I think that in the Patchwerk simulation you do not get any damage
Of course not, I had also added a line to be taking fire damage every 20 seconds, but the thing is, when I add that line, the profile won't make it through the parser, it doesn't recognize "mage_ward" as an ability, so I was wondering what it's called instead.

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Old 07/04/11, 2:14 PM   #198
 EasirokThunderpants
Von Kaiser
 
Human Mage
 
Whisperwind
Originally Posted by Chaosandfury View Post
Mana shield is only worth casting on Sinestra during Essence of the Red
I understand the reasoning behind this viewpoint (of Ward being a dps loss in all situations other than Sinestra). However if this were so cut and dry then I would expect the top parses for Majordomo to reflect it.

But when I look through the top 25 Arcane parses, only one of them was not using Mage Ward at all, and about 5 more who only used it from one to five times during the encounter. The remaining 80% of the top parses are using Mage Ward roughly 8 to 10 times during the fight - which is pretty much equivalent to keeping it on cooldown while the boss is in scorpion form. And during our own progression on this encounter, using wards seemed to be a meaningful dps boost (anecdotal, I know).

If using Mage Ward were even a minor net dps loss, then I would very much have expected to see players who are using it heavily on Majordomo to not be holding the top parses. I realize we only have a single week of data to look at, but an 80% correlation is rather strong.

I am not aware of any detail of this fight that would make MW/IA more powerful than usual. Perhaps because the scorpion phases can be lined up with burn phase cooldowns, and dps during cat phases is depressed due to occasionally losing range (both factors causing scorpion phase dps to contribute much more to our overall total)?

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Old 07/04/11, 4:32 PM   #199
Solisa
Von Kaiser
 
Draenei Mage
 
Lightning's Blade
The person you quoted said "mana shield" while in all instances you referred to "mage ward". No one here (that I am aware of) is arguing mage ward should not be casted, just that mana shield is a waste in most situations unless you are absolutely positively going to die unless you don't cast it.

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Old 07/04/11, 9:26 PM   #200
Chaosandfury
Glass Joe
 
Chaosandfury's Avatar
 
Gnome Mage
 
Frostmourne
Originally Posted by EasirokThunderpants View Post
I understand the reasoning behind this viewpoint (of Ward being a dps loss in all situations other than Sinestra). However if this were so cut and dry then I would expect the top parses for Majordomo to reflect it.

But when I look through the top 25 Arcane parses, only one of them was not using Mage Ward at all, and about 5 more who only used it from one to five times during the encounter. The remaining 80% of the top parses are using Mage Ward roughly 8 to 10 times during the fight - which is pretty much equivalent to keeping it on cooldown while the boss is in scorpion form. And during our own progression on this encounter, using wards seemed to be a meaningful dps boost (anecdotal, I know).

If using Mage Ward were even a minor net dps loss, then I would very much have expected to see players who are using it heavily on Majordomo to not be holding the top parses. I realize we only have a single week of data to look at, but an 80% correlation is rather strong.

I am not aware of any detail of this fight that would make MW/IA more powerful than usual. Perhaps because the scorpion phases can be lined up with burn phase cooldowns, and dps during cat phases is depressed due to occasionally losing range (both factors causing scorpion phase dps to contribute much more to our overall total)?
I said Mana Shield is not worth it cause it costs you heaps of mana, Mana Shield only becomes worth it when you have Essence of the Red during Sinestra, because then it doesn't cost mana, ya feel me? I parsed top 25 for Majordomo for Arcane and of course I used mageward, you use it before the pull, while you're running and right before a burn phase.

Mana shield on the other hand, is NOT worth it because of the mana cost.

Also, you can avoid losing dps on Domo when he leaps by watching his energy bar and targeting a spawned cat before he jumps and switching back to him when he gets in place.

*My parse has since been bumped off the top 25, but meh.

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Old 07/05/11, 12:59 AM   #201
Sinless
Piston Honda
 
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Troll Mage
 
Frostwolf
What's the latest consensus on 4pT11 bonus being extremely valuable for arcane? As things are, 4pT12 is not an upgrade to 4pT11.5 and 4pT12.5 is barely an upgrade (even though it is 19ilvls higher). I wonder if Blizzard would nerf the existing 4pT11 bonus or buff 4pT12.

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Old 07/05/11, 12:48 PM   #202
Lgs
Piston Honda
 
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Goblin Mage
 
Terenas
Originally Posted by Sinless View Post
...As things are, 4pT12 is not an upgrade to 4pT11.5 and 4pT12.5 is barely an upgrade (even though it is 19ilvls higher). I wonder if Blizzard would nerf the existing 4pT11 bonus or buff 4pT12.
The problem is clearly that the T12 4-piece bonus does basically nothing for Arcane. The fact that it was even implemented in its current form shows that they can't possibly be aware of this, and so eventually I think they will catch on.

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Old 07/05/11, 1:20 PM   #203
Morphiious
Glass Joe
 
Goblin Mage
 
Turalyon
Most of what I've been hearing from simcraft's etc is to just run 2pc with legs and either helm or chest and then just use offset pieces. If you're trying to stack more mastery it's better to go with the helm/legs and offset the rest. However, it isn't worth breaking t11 4pc until you get some of those pieces in heroic versions unless blizzard decides to break the t11 4pc bonus

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Old 07/06/11, 7:15 AM   #204
Chaosandfury
Glass Joe
 
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Gnome Mage
 
Frostmourne
Originally Posted by Morphiious View Post
Most of what I've been hearing from simcraft's etc is to just run 2pc with legs and either helm or chest and then just use offset pieces. If you're trying to stack more mastery it's better to go with the helm/legs and offset the rest. However, it isn't worth breaking t11 4pc until you get some of those pieces in heroic versions unless blizzard decides to break the t11 4pc bonus
No you use chest legs and the off set cowl/shoulders/gloves You get more mastery because with more hit, you can reforge haste/crit pieces to mastery.

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Old 07/07/11, 1:31 AM   #205
Eylirria
Piston Honda
 
Pandaren Mage
 
Whisperwind
Has anyone been able to test whether 2pcT12 has an internal cooldown or if you can have multiple images up?

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Old 07/07/11, 4:54 AM   #206
Pent
Glass Joe
 
Human Mage
 
Ravencrest (EU)
Originally Posted by Blueobelisk View Post
Are we talking like item level 359, 378, or 391 here?

I would think with higher int from gear mastery would just continue to benefit more and more.
Well according to the gear set I obtained by selecting all heroic (391/397) gear and optimizing this, then running said gear set in Simcraft, haste pulls ahead greatly by then. arcane_bis_hc.html

Unlike in my current gear, where there's barely a difference between haste/crit/mastery.

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Old 07/07/11, 7:32 AM   #207
Rudlow
Glass Joe
 
Gnome Mage
 
Stormreaver (EU)
I have also noticed increase of haste value after breaking T11 set on my simulation sheets, but yours doesnt seem right. Gonna make a simulation with your picked gear and check.

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Old 07/07/11, 8:41 AM   #208
Blueobelisk
Glass Joe
 
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Undead Mage
 
Firetree
Originally Posted by Eylirria View Post
Has anyone been able to test whether 2pcT12 has an internal cooldown or if you can have multiple images up?
It was mentioned in the fire thread that it comes up for 15 seconds, does 4casts of fireball for fire mages, and has around a 45 second ICD.

And pent, wow I'm shocked. I'll have to check some numbers myself then.

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Old 07/07/11, 10:40 AM   #209
Eylirria
Piston Honda
 
Pandaren Mage
 
Whisperwind
Originally Posted by Blueobelisk View Post
It was mentioned in the fire thread that it comes up for 15 seconds, does 4casts of fireball for fire mages, and has around a 45 second ICD.

And pent, wow I'm shocked. I'll have to check some numbers myself then.
Whelp, I'm beginning to think that my firehawk pieces are going to rot in my bags for a long time then.

Genuinely surprised at how fast blizzard caught the set bonus scaling on balance druids and changed it, yet, Arcane seems to have slipped by unnoticed as far as the 4pc goes.

45sec ICD on the images is only going to be about 200dps on the images if my math serves me right.

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Old 07/07/11, 12:36 PM   #210
Morphiious
Glass Joe
 
Goblin Mage
 
Turalyon
Originally Posted by Blueobelisk View Post
Are we talking like item level 359, 378, or 391 here?

I would think with higher int from gear mastery would just continue to benefit more and more.

talking 378 and 391+

Pre-t11 4pc haste was better than mastery, and you have to consider that the 4pc gives roughly 1300 haste for AB. Even with t11 4pc mastery is just barely above haste so losing that naturally would make haste a better stat.

The big thing is haste isn't that much better than mastery if i'm remembering right haste is at around 2.1 and mastery at 1.95 so they're close but haste is a bit better.

That being said it depends a lot on an individual's gear as to when you should/shouldn't break T11 4pc I only have heroic chest/legs (we got bad rng on shoulder/glove) so going to a 378 setup is going to give me different numbers compared to someone else considering that a few of those pieces would be going from 359 to 378. Now someone with full T 11.5 4pc would probably need at least a few of those pieces to be heroic before it becomes worth it.

It's the big aspect that i dislike about generalizing information because it really is gear dependent and not everybody has identical gear setups.

@Eylirria I've heard it's more around 500 dps instead of 200 but there hasn't been a lot of actual testing afaik

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