Originally Posted by Calicia
[4]If both Pyro! and HU are procced:
LB if about to expire.
Fireball.
Pyro!
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As others mentioned, it would be nice rephrasing that.
"LB if about to expire and you're not in the middle of a Fireball cast
Cast Fireball if you're not already casting it
Pyro! at the end of the cast" would do it.
Originally Posted by midgettoes
When do you get into this position? Assuming you follow the rotation in the OP this shouldn't happen? You cast fireball to fill, and IB when you get HU (refreshing LB in between). The only scenario you could get HU and Pyro! at the same time is when
Fireball 1 cast
Fireball 2 cast
Fireball 1 lands (crit) - HU
Fireball 2 cast ends
Inferno blast cast (crit) - Pyro!
Fireball 2 lands (crit) - Pyro! + HU!
Obviously the next step here, as in the OP rotation, is to use Pyro! You can't use IB as it is on CD.
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Originally Posted by Dyspho
The best next step is to cast FB + pyro ! : they will land approx at the same time so if only one of them crit your HU proc will become HS.
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Why are you using Fireball + Pyro! ? You're using Pyro! so you don't waste the HU in case the fireball crits, but you're also using it
after a fireball (instead of right away) so you double the chance of making that HU a new Pyro!.
This factor ("they will land approx at the same time so if only one of them crit your HU proc will become HS") actually changes our rotation a little, and in other scenarios aswell.
Imagine the same sequence described above, but Fireball 2 doesn't crit.
Inferno Blast cast at the end of Fireball 2 - Pyro!
Fireball 2 lands, noncrit -still only a Pyro!
In this scenario you can choose between casting Pyro!, casting Fireball3 + Pyro!, or just casting Fireball 3. IB is on cd (with 8 seconds left on cd). I ask you: why use this Pyro! on Fireball3 and not on Fireball4 or Fireball 5? Is there any particular reason, since you won't be wasting a HU in case it procs (IB is on cd)?
Here are the possible results of a FireballX + Pyro!:
Fireball doesn't crit Pyro doesn't crit- you don't get anything
Fireball crits Pyro doesn't - you get HU
Fireball doesn't crit Pyro crits- you get HU
Fireball crits and Pyro Crits - you get a new Pyro!
Let's say instead of following the priority you decide to not cast Pyro! after Fireball 3 and it crits.
Cast Fireball 3
Finish Fireball 3 cast
Cast Fireball 4
Fireball 3 lands and crits- Now you have both Pyro! and HU
Finish Fireball 4 casting Pyro!
Here are the possible results of such a FireballX +Pyro! +HU:
Fireball doesn't crit Pyro doesn't crit- you don't get anything
Fireball crits Pyro doesn't - you get a new Pyro!
Fireball doesn't crit Pyro crits- you get a new Pyro!
Fireball crits and Pyro Crits - you get a new Pyro!
So while there isn't a particular reason to cast Pyro right away when IB is on cd, there is a reason to hold it at least 2-3 casts, because if any of these casts crit, you'll have an increased chance of turning that HU into a Pyro!.
If IB is off cd and you have a Pyro!: use it right away to make room for a possible HU.
If IB is on cd and you have a Pyro! + HU: use Fireball + Pyro! for an increased chance of making HU become a new Pyro!
If IB is on cd and you only have a Pyro!: save the Pyro! a few seconds for a chance of getting into the above situation
Just make sure you avoid getting into a "IB is off cd and you have a Pyro! +HU". If IB is about to get off cd: don't save that Pyro.
Our rotation becomes a little more dynamic, according to IB cd.
Originally Posted by Calicia
2 – 4 targets:
(...)[5]Inferno Blast when HU procs (if HU procs with IB on CD, keep casting your filler instead).
(...)[7]IB to spread DoTs
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This isn't clear to me. You're either using Inferno Blast when HU procs or you're using it to spread DoTs.
Inferno Blast is both a spell that always crits and spread certain DoTs. If you choose to prioritize generating Pyro!s you're using IB when HU procs and "accidentaly" spreading DoTs in the proccess. If you choose to prioritize spreading DoTs you're using IB whenever's the best time to spread DoTs, and by doing so you might "accidentatly" get a Pyro! if you're lucky.
Combustion is such a powerful spell that whenever you use it you'll want to spread it. In the case of applied combustion your priority becomes spreading DoTs > IB to proc Pyro!. That's a consensus.
Now in other 2-4 targets situations, when combustion is on cd and you're not deliberatedly trying to build ignite, what's the right priority?
Let's say you're using LB in a 3 close targets situation. In this scenario LB's explosion is reaching its maximum effect. The majority of your LB damage will come from the explosion at its end. You might spread LB as soon as you apply it, if you do you're taking advantadge of all damage LB has to offer. But if you spread LB at some point before the explosion, but not right at the start, you'll lose a few ticks, won't take advantadge of all damage LB has to offer, but will still get quite a large portion of it since most of LB's damage is coming from the explosion.
If you're using the "IB when HU procs > IB to spread DoTs" priority, when you get a HU before LB expires, you'll hit IB because of HU, by doing so you'll also spread LB and will take advantadge of most of LB's damage, due to the explosion.
But let's say you weren't lucky. You didn't crit and LB is about to expire, your side targets don't have LB on them. Is it a dps gain to change the priority to "IB to spread DoTs>IB when HU procs" in this specific case? That's something i've been trying to figure without a decisive answear so far. If you do hit IB to benefit of the explosion there's a good chance of wasting a HU in the following seconds, with IB on cd, so that's a wasted Pyro!.
In a 2 targets scenario i find it to be a dps loss, LB is not at its maximum. But in a 3-4targets scenario, the consequent damage (from two explosions hitting 3 targets) is bigger than a Pyro.
In any case, this priority should be rephrased and reordered for the sake of clarity. Something like:
5-IB to spread DoTs if combustion is applied to your main target and not to nearby targets or if situation Y. Otherwise step 7
7-Inferno Blast when HU procs