I'm trying to solve a mystery: why is Fire doing more DPS than Arcane in theory, but not (for me at least) in practice.
I've been reading about Mage Theorycraft in 2.3 on the EJ forums:
[Mage] TC after 2.3
The general concensus is that with the changes to MSD and TLC, combined with the removal of the Imp. Fireball damage tax, Fire is now better DPS than Arcane again in raids.
I've been a Fire Mage for a long time. When we started in Serpentshrine cavern somewhere in June, our Mages were all Fire, but usually not in the top 8 DPS on SWStats/WWS. At some point I saw Fusion's "SSC Clear in 2 hours" vid, which was filmed by an Arcane Mage, and inspired by that, I respecced Arcane and saw my damage skyrocket. The other Mages followed soon. We did not follow Mage Theorycraft very well at that time, so we stuck with our AB rotations, instead of abusing MSD.
Now, to 2.3. We have just started in Black Temple and Hyjal Summit a few weeks ago. Theory says that the reign of Arcane is over, and that Fire - even without CoE - should be doing more DPS now.
To test this, I specced back to Fire for a raid. I ended back somewhere in the bottom of the DPS. I have been trying to find out why there seems to be such a difference between theory and practice for this situation, and I was hoping that maybe you could help. I'm afraid I don't have any WWS parses of that raid, but I'll try to create some of future raids anyway.
I've done some testing: emptying a full mana bar on Dr. Boom, wearing "raid boss gear" (i.e. hit capped for raid bosses), a few times in Arcane spec, and a few times in Fire spec.
You can find the combatlogs and WWS parses of these tests here:
Index of /mage_dpstest
These are the trinkets I have available:
Darkmoon Card: Crusade
Icon of the Silver Crescent
Serpent-Coil Braid
The Lightning Capacitor
Sextant of Unstable Currents
Quagmirran's Eye
In both cases I chose to wear Icon and Braid, and did not activate the Icon. Maybe I should have used different trinkets, though I doubt it would have made a significant difference.
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First, Arcane. Spec is 48/13/0:
Talent Calculator - World of Warcraft
555 int (with AI; unbuffed, it is 509 int) 220 spi
1009 damage, 222 fire damage, 222 arcane damage
371 crit rating, 101 hit rating
Arcane Intellect, Mage Armor, 2/5 tier 5, No Chaotic Skyfire Diamond (don't have t5+ head).
Trinkets equipped: Braid and Icon. Not used AP or Icon. 27.65% crit chance.
DPS Tests (48/13/0, AB AB AB AM Sc): 1054, 1112, 959, 1027, 1008, 1114, 1091, 983
Average DPS with Arcane spec: 1043 DPS
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Fire Spec is
Talent Calculator - World of Warcraft
451 int (with AI; unbuffed it's 411 int), 233 spi
817 damage, 273 fire damage, 222 arcane damage
299 crit rating, 163 hit rating
Arcane Intellect, Mage Armor, No Chaotic Skyfire Diamond (don't have t5+ head).
Trinkets equipped: Braid and Icon. Not used Combustion or Icon. 29.09% Fire crit chance.
Dr. Boom was above 20% health on all these logs.
DPS Tests (10/48/3, 8x FB 1x Sc): 1002, 865, 865, 853, 945, 952, 994, 925
Average DPS in Fire spec: 925 DPS
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Fire has 20% more damage below 20% mob health, so I should probably add about 1/5 * 20% = 4% to the Fire DPS there, resulting in about 960 DPS.
As you can see, the 8x Fireball / 1x Scorch "rotation" (960 DPS) is doing about 100 DPS less than the 3x AB rotation (1043 DPS). And if you have plenty of mana to spare, you can increase the amount of ABs you do per rotation to increase your DPS ever further.
In raids, I'd be combining Combustion with Flame Cap, Destruction Potion, and an activated trinket. But I'd also be combining AP with the Icon, and with PoM/Pyro, so I don't think there will be a huge difference in DPS between these two talents.
I also put these numbers in Vontre's spreadsheet, version 2.7.3.1 (not sure if that includes the 2.3 changes yet, though). I chose to put the whole bunch of raid buffs in it, including all consumables and a Shadowpriest.
Dr. Boom, only self-buffed with AI and MA:
1042 DPS - AB Cycle (AB x3, AM, Scorch)
925 DPS - Fire Cycle (FB x8, Sc x1)
Vontre's Sheet, fully raid buffed:
1256 DPS - AB Cycle (AB x2, AM, Scorch; I don't see a cycle with 3x AB in it, and I haven't taken the time to write one).
1474 DPS - Fire Cycle (Fireball x8, Scorch x1).
I hope I did that all right; I entered the stats manually, because the Gear Selector seems to be bugged in OpenOffice (every gear slot pulldown is identical, containing items like "Spirit:" and "Girlfriend" (huh?)).
Now, my big question is: why does theory and practice seem so different? What's going on in raids that increases Fire damage so much compared to the Dr. Boom testing?
Is my gear perhaps not good enough - specifically, do I need more Crit Rating for the Fire Spec to surpass Arcane? Does it make any significant different if I use different trinkets, or CSD? Vontre's sheet suggests "no" for the answers to these questions, but you never know.
I've always been a Fire Mage, and I'd really like to spec back to fire, but until this mystery has been solved, I feel forced to stay Arcane because somehow I deal much more damage with it.
Any help in solving this mystery is greatly appreciated
