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Old 03/24/08, 6:19 PM   #1151
manly
Soda Popinski
 
manly's Avatar
 
Troll Mage
 
Mal'Ganis
I will make a wild guess and assume you tried that on the PTR. AP and IV doesn't stack on the PTR as far as I'm aware.

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Old 03/24/08, 6:58 PM   #1152
david0925
Don Flamenco
 
Night Elf Druid
 
Proudmoore
Have a question in regards to the Spellstrike bonus. A couple of mages told me that they're basically good until T6 4piece, which my mage will never see. My first question is: are there any pants+ helm combination, outside of Sunwell and Tier 6 content, that is better than spellstrike combination with set bonus? Various sites I looked at have both ranked decently high, but ZA/VR helm beats Spellstrike, and Badge pants pretty close to the pants.

The upgrade path I'm thinking about taking, is using Belt of Blasting over Spellfire Belt. This will get me 23 hit, 12 crit, and make me lose 35 damage (7% of 500 int, from spellfire bonus). It seems to be a pretty low upgrade, but is beneficial since the set bonus will need to be given up eventually with the introduction of upgrades to spellfire chest outside of T6/Sunwell content.

Basically, the wish list for 2.4 for me comes down to this

Helm: [Spellstrike Hood] (30 spell hit)
Neck: [Hellfire-Encased Pendant] (Got this on a Hyjal run with former guild for passing time)
Shoulder: [Mantle of Nimble Thought]
Cloak: [Ruby Drape of the Mysticant] (18 hit)
Chest: [Scarlet Sin'dorei Robes]
Bracers:[Bracers of Nimble Thought]
Gloves:[Spellfire Gloves]
Belt:[Belt of Blasting] (23 hit)
Pants: [Spellstrike Pants] (22 hit)
Boots: [Boots of Incantations] (17 hit)
Ring: [Mana Attuned Band] (18 hit)
Ring: [Fused Nethergon Band] (28 hit)
Trinket: [Hex Shrunken Head]
Trinket: [Icon of the Silver Crescent]
Weapon: [Blade of Twisted Visions]
Offhand: [Fetish of the Primal Gods]
Wand: [Wand of the Forgotten Star] (11 hit)

This puts me 3 spell hit ratnig over the cap, which should be alright. Are there any non-optimal pieces I am planning on getting? Thanks a lot

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Old 03/24/08, 7:30 PM   #1153
Cryic
DPS
 
Human Mage
 
Llane
Originally Posted by manly View Post
I will make a wild guess and assume you tried that on the PTR. AP and IV doesn't stack on the PTR as far as I'm aware.
Nope. Been running around 40/21 on the Live Server. The first FB that lands sometimes does not get the benefit of the AP, second one always does, and both AP and IV are up.

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Old 03/25/08, 12:35 AM   #1154
 gcbirzan
Bald Bull
 
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Human Paladin
 
Darksorrow (EU)
Originally Posted by Soraxis View Post
Im sorry if it seems like I was saying spell hit = spell crit in terms of DPS. What I WAS saying, is that when you are looking at gear and thinking about how to make spell hit = 164 or somewhere in that range (I go for 163-166), 1 spell hit DOES relate to 1 spell crit essentially because of what I posted above. As I think I said in my post before, you shouldnt be looking at spell hit when you are picking what armor to wear, pick whatever has the best DPS and if it has hit, great go for it. After you have picked your core pieces you then look at how much spell hit you are missing and think about how you are going to gem as well as enchant your gear and/or what trinkets/rings to use.
Might be really off here, but, wouldn't it be better to pick gear with lots of spell hit and socket for spell damage, as opposed to lots of spell damage and socket for hit? Reason being that stats get more expensive the more you have of them, so it would be actually cheaper (item level wise) to get the same stats by socketing for spell damage (which has a fixed cost), than for spell hit.

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Old 03/25/08, 1:08 AM   #1155
Ichanna
Glass Joe
 
Undead Mage
 
Dragonblight (EU)
Cryic:
From your screenshot of your combat log AP is activated at 27min 4sec and the frostbolt hits at 27min 5sec. It looks like it may be you activating AP after you released the frostbolt but before it hits the target. The frostbolt's damage is determined at the moment it leaves your hands, not at the moment it hits the target so unless i interpreted your combat log wrong it's working right.

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Old 03/25/08, 1:18 AM   #1156
Akston
Piston Honda
 
Human Mage
 
Thunderlord
Wait so does AP still stack with IV or not?

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Old 03/25/08, 9:48 AM   #1157
Zinaida
Von Kaiser
 
Human Death Knight
 
Hellscream (EU)
Originally Posted by david0925 View Post
Have a question in regards to the Spellstrike bonus. A couple of mages told me that they're basically good until T6 4piece, which my mage will never see. My first question is: are there any pants+ helm combination, outside of Sunwell and Tier 6 content, that is better than spellstrike combination with set bonus? Various sites I looked at have both ranked decently high, but ZA/VR helm beats Spellstrike, and Badge pants pretty close to the pants.

The upgrade path I'm thinking about taking, is using Belt of Blasting over Spellfire Belt. This will get me 23 hit, 12 crit, and make me lose 35 damage (7% of 500 int, from spellfire bonus). It seems to be a pretty low upgrade, but is beneficial since the set bonus will need to be given up eventually with the introduction of upgrades to spellfire chest outside of T6/Sunwell content.

Basically, the wish list for 2.4 for me comes down to this

Helm: [Spellstrike Hood] (30 spell hit)
Neck: [Hellfire-Encased Pendant] (Got this on a Hyjal run with former guild for passing time)
Shoulder: [Mantle of Nimble Thought]
Cloak: [Ruby Drape of the Mysticant] (18 hit)
Chest: [Scarlet Sin'dorei Robes]
Bracers:[Bracers of Nimble Thought]
Gloves:[Spellfire Gloves]
Belt:[Belt of Blasting] (23 hit)
Pants: [Spellstrike Pants] (22 hit)
Boots: [Boots of Incantations] (17 hit)
Ring: [Mana Attuned Band] (18 hit)
Ring: [Fused Nethergon Band] (28 hit)
Trinket: [Hex Shrunken Head]
Trinket: [Icon of the Silver Crescent]
Weapon: [Blade of Twisted Visions]
Offhand: [Fetish of the Primal Gods]
Wand: [Wand of the Forgotten Star] (11 hit)

This puts me 3 spell hit ratnig over the cap, which should be alright. Are there any non-optimal pieces I am planning on getting? Thanks a lot
If I remember correctly, the spellstrike bonus is worth about 14 +damage, which means that the VR and ZA helms are both worth losing the set bonus for. I would also go with T5/badge legs over spellstrike, and badge gloves over spellfire, purely for the higher white stats (the dps loss is negligible). The badge robe is slightly better than the heroic one, although perhaps not worth 100 badges for such a small upgrade. Shadowcaster's Drape from ZA is better than the Ruby Drape.

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Old 03/25/08, 10:21 AM   #1158
 forostie
Show what I'm listening to
 
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Malformed
Tauren Druid
 
No WoW Account
Originally Posted by Akston View Post
Wait so does AP still stack with IV or not?
I am unsure of the Live build but last PTR build available AP and IV do stack. Only Heroism/PI/Icy Veins did not stack with each other.

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Old 03/25/08, 10:27 AM   #1159
Cryic
DPS
 
Human Mage
 
Llane
Originally Posted by Ichanna View Post
Cryic:
From your screenshot of your combat log AP is activated at 27min 4sec and the frostbolt hits at 27min 5sec. It looks like it may be you activating AP after you released the frostbolt but before it hits the target. The frostbolt's damage is determined at the moment it leaves your hands, not at the moment it hits the target so unless i interpreted your combat log wrong it's working right.
Correct, but the problem is that it's using a macro which pops AP along with other things before the Frostbolt is cast:

/cast Icy Veins
/stopcasting
/use Hex Shrunken Head
/stopcasting
/cast Arcane Power
/stopcasting
/cast Frostbolt


In the past, this has always worked, but for whatever reason it no longer works all the time inregards to AP effecting the first Frostbolt. Ohwell, patch day. I'll see if it's working better on 2.4.

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Old 03/25/08, 10:43 AM   #1160
exc20002001
Glass Joe
 
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Undead Mage
 
Caelestrasz
If that macro doesnt work does that mean the good old pom+everything macros will be useless if we want to give that one big shot on someone?

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Old 03/25/08, 11:36 AM   #1161
Baruk
Von Kaiser
 
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Gnome Mage
 
Ysera (EU)
Now as apparently 2.4 is coming, does IV stack again with bloodlust, as it was promised? Couldn't test that before the ptr's went down :/

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Old 03/25/08, 11:44 AM   #1162
exc20002001
Glass Joe
 
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Undead Mage
 
Caelestrasz
Latest patch notes can always be found at WoW -> Test Realm Patch Notes

"Non-self % based haste spells will no longer stack with each other."
Is what the patch notes state at the moment in the general section.

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Old 03/25/08, 1:16 PM   #1163
Pooblius
Glass Joe
 
Human Warrior
 
Dark Iron
Hi Guys:

I am the RL of a 5/6 and 3/4 Tier 5 raid. As part of my duties I comb through WWS and try to determine whether we our meeting our potential. Certainly seeing the bosses is a measure of meeting our potential but I'd also like to get some advice on how our mage DPS stacks up. I am aware of the WWS forum but I am looking specifically for mage advice. I harp on them about stacking cooldowns, destruction potions, etc, but recently I've been getting some pushback. Here is our latest SSC run. I hope some of you will be willing to let me know if our mages are performing at, above, or below level for where we are.

I thank you in advance for your time.

Poob

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Old 03/25/08, 2:06 PM   #1164
Brendan
Glass Joe
 
Human Mage
 
Velen
So let me go ahead and apologize in advance for the semi-selfish and 'nubish' request for help with a gear upgrade strat with 2.4 coming. My guild is currently early on in SSC (Lurker down) and TK (VR and Sol down), and like many mages, I currently struggle with when to break the Spellfire/Spellstrike set, whether to try going 40/0/21, etc. With the requirements being removed for MH, we're also thinking of giving the first two bosses there a whirl and farming Sunwell Plateau trash on a regular basis for the pattern drops.

With that said, I was hoping one or more people might have some time to give some thoughts/feedback/advice on a solid gear upgrade path as we move forward. Below is my current gear with my current 'upgade plan'. Feel free to bash me for not being at the spellhit cap... I figured I'd work on it through badge gear as soon as 2.4 drops (apparently, today).

Helm: [Cowl of the Grand Engineer] -> Drop for T5?
Neck: [Vindicator's Pendant of Conquest]
Shoulder: [Mantle of the Elven Kings] -> [Hatefury Mantle]
Cloak: [Ruby Drape of the Mysticant]
Chest: [Spellfire Robe] -> Wait for the [Sunfire Robe] or get the [Item not found!]?
[Vestments of the Sea-Witch] still look quite a bit better than the badge robes, but will take a while to get them
Bracers:[Vindicator's Silk Cuffs] -> [Cuffs of Devastation]
Gloves:[Spellfire Gloves] -> Wait for the [Sunfire Handwraps] or grab [Studious Wraps]?
Belt:[Spellfire Belt] -> [Belt of Blasting] or keep the set bonus until robe can be upgraded?
Pants: [Spellstrike Pants] -> [Legwraps of Sweltering Flame]
Boots: [Boots of Foretelling] -> [Boots of Incantations]
Ring: [Ring of Recurrence] -> [Fused Nethergon Band]
Ring: [Seer's Signet] -> [Ring of Endless Coils]
Trinket: [Icon of the Silver Crescent] -> [Hex Shrunken Head] or [Serpent-Coil Braid]
Trinket: [Darkmoon Card: Crusade] -> What trinks should replace this?
Weapon: [Nathrezim Mindblade] -> Is the [Scryer's Blade of Focus] worth it, or should I make a feeble attempt at an S2 or S3 arena weapon?
Offhand: [Flametongue Seal] -> Should I have gotten the [Fetish of the Primal Gods]? Hoping I can pick up the [Chronicle of Dark Secrets]
Wand: [Carved Witch Doctor's Stick]

Of course, some upgrades will take a while depending on progression pace and drop luck. The big question I have is really what badge items I should 'definitely' get and which ones I should forego due to emminent raid drop upgrades or otherwise.

Again, I realize this might be an exercise in boredom for some, but if anyone can lend a little friendly advice, it'd be much appreciated.

Last edited by Brendan : 03/25/08 at 2:31 PM.

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Old 03/25/08, 2:06 PM   #1165
Baruk
Von Kaiser
 
Baruk's Avatar
 
Gnome Mage
 
Ysera (EU)
Originally Posted by exc20002001 View Post
Latest patch notes can always be found at WoW -> Test Realm Patch Notes

"Non-self % based haste spells will no longer stack with each other."
Is what the patch notes state at the moment in the general section.
Args sorry that just keeps happening. I just read the german patch notes that were not updated .... :/

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Old 03/25/08, 2:45 PM   #1166
Allanonn
Von Kaiser
 
Tauren Shaman
 
Greymane
Brendan,

As you know with the +hit cap, replacing gear is a tricky business. Swapping out 1 specific piece of gear without swapping another or at least re gemming is almost impossible. My advice to you is to grab the Rawr application which has all this new gear loaded. You can then sub in for a new piece, regem or swap pieces to get back to the hit cap and see what kind of dps you get with the new piece. (I think Vontre's spreadsheet is easier but it is currently having issues with the new items).

Also, Vontre's magegraf.com is a great resource. I use Rawr to compute my stats for me, then plug the numbers into magegraf to get a better idea on how that set will perform.

I could be way off base as my guild is very close to yours in terms of progression. However, counting on drops from Hyjal seems a bit ambitious when Kael/Vashj are not down yet. Maybe somebody here knows: Are early Hyjal bosses doable by a raid that can't yet down the end bosses in SSC/TK?

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Old 03/25/08, 2:54 PM   #1167
Brendan
Glass Joe
 
Human Mage
 
Velen
Thanks for the tips, Allanonn. I've never really used Rawr, but will check it out. Great idea on Vontre's spreadsheet as well. I have it lying around somewhere, but haven't done the honest due diliegence for a while.

As for our consideration of entering MH, I've been told the first two bosses in MH are quite a bit easier than Kael/Vashj. Of course, that's simple word of mouth rather than persional experience...

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Old 03/25/08, 2:55 PM   #1168
Sinborn
Von Kaiser
 
Troll Mage
 
Kul Tiras
I am the proud owner of 4pc T6 now. But as you can imagine, spinels are on a long waiting list (I am next in line for 3 in my chest, and I have 3 more to get now). I feel idiotic to socket blood garnets, but I don't wish to destroy 300g+ worth of gems in a temporary socketing solution. With 2.4 so close, should I consider the damage/haste pyrestone cut? I was thinking I can get 4 pyrestones and perhaps 2 damage/spirit heroic gems from blood furnace, providing farming those 2 gems don't take until 2.5 or longer.

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Old 03/25/08, 3:22 PM   #1169
exc20002001
Glass Joe
 
exc20002001's Avatar
 
Undead Mage
 
Caelestrasz
>sinborn

Inputting a few stats at your current gear level you may find that spellhaste can return up rouhgly 1.1 spell damage, and if getting those gems isnt to much of a problem/hurt then i would surely choose those over the blood garnets until you can get your hand on some spinels. As for the herioc spelldamage/spirit gems.. not the best to socket but again do better than the blood garnets, though if i was that strapped for cash i would do without until you have the gold again (cant be to hard with all the new dailies).

If im not mistaken you can get crimson spinel for 15 badges from the shattered offensive vendor when exalted for 15 badges.

Edit: Obtainable from Shanii <jewlcrafting supplier> on sunwell isle

Last edited by exc20002001 : 03/25/08 at 3:28 PM.

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Old 03/25/08, 6:21 PM   #1170
Sinborn
Von Kaiser
 
Troll Mage
 
Kul Tiras
Very true. I have enough badges saved on this toon to buy the spinels I need. I love my haste, but from an efficiency standpoint I'd rather socket spinels over pyrestones.

Now as soon as I get this patch installed, I'll get back to farming the manas I need for my spellthread. Monday was a very good clear for me, I wasn't prepared with mats to enchant the 3 pieces I picked up (legs, cloak, gloves).

Ouch, exalted rep before you can buy them? Well I guess the garnets are gonna get some raid time afterall.....

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Old 03/26/08, 3:18 PM   #1171
Risingstar
Piston Honda
 
Human Mage
 
Draenor
Originally Posted by Baruk View Post
Now as apparently 2.4 is coming, does IV stack again with bloodlust, as it was promised? Couldn't test that before the ptr's went down :/
Yes, and it was unbelievable OP.

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Old 03/26/08, 3:25 PM   #1172
Risingstar
Piston Honda
 
Human Mage
 
Draenor
Ok, don't laugh please. I have never raided arcane and was never around when arcane rotations came in to TCing and what not. In fact I quit the game after Arcane blast came out. I'm really interested to go 40/0/21 using frost bolts as fillers.

What would the spell rotations be like for a build like that? Arcane Blast x 4 IV AP Frostbolt frostbolt frostbolt? Can someone explain to me the TC behind arcane rotations?

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Old 03/26/08, 5:01 PM   #1173
fragzin
Glass Joe
 
Blood Elf Mage
 
Warsong
I have a trinket question.
Now i have 4 diferents trinkets.
Hex Shrunken Head, Serpent-Coil Brand, The Lightning Capacitor and Darmoon Card: Crusade

Im using Shruken Heand + Serpent

But im always asking my self if its the best combination.

What do you guys think about it?? And i also like to know where can i find possible upgrades.
if it helps, here is my armory.
The World of Warcraft Armory
My guild started Hyjal last week. Killed the Rage and Anetheron.

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Old 03/27/08, 6:33 AM   #1174
MaddHawk
Von Kaiser
 
MaddHawk's Avatar
 
Night Elf Mage
 
Burning Blade
Question for the macro knowledgable. I just picked up my 2nd [Amani Divining Staff] and intend to socket it with three +10 intellect gems and place +30 intellect enchant on it. My intent is to use it as an evocation stick. I want to create a macro that equips my staff, evocates, and then requips my Wub's Cursed Hexblade and Fetish of the Primal Gods offhand. My idea was like this:

/equip Amani Divining Staff
/cast Evocate
/equip Wub's Cursed Hexblade
/equip Fetish of the Primal Gods

When I made and tested the macro it worked as I hoped it would until I finished evocating. It didn't automatically requip my dagger until I hit the macro again. Is there a way to make it automatically requip my dagger upon completion of spell cast so I don't have to re-hit my macro?

(For those wondering I use my first staff as a pvp weapon until I can get sufficient points and arena rating for the season 3 spell penetration staff.)

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Old 03/27/08, 7:22 AM   #1175
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Originally Posted by MaddHawk View Post
Is there a way to make it automatically requip my dagger upon completion of spell cast so I don't have to re-hit my macro?
You should try with an add-on like ClosetGnome or Outfitter.

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