Vontre, just a bit of a minor quibble here, but would you consider adding labels for each axis if you have time? It would be nice to have them titled (like having Time (s) along the horizontal axis) and even moreso, it would be nice to have the actual numbers display on the axes of the graph, er, graf.
Nice tool. Noticed that it's missing Bloodthistle from racial calculations (the blood elf only "DPS racial" herb, which is +10 spellpower for 10 minutes) and Brilliant Wizard Oil which is better than the level 70 version (from Zul'Gurub, 36 spell power / 14 crit rating).
First of all, I would like to thank you for a great job you have done so far, Vontre.
I was enjoying your magegraf tool till the transfer of my character to Russian realm, where i had to rename him using Cyrillic letters.
Since then I couldn't use import from the Armory, as it looked like query to Armory interpretes Cyrillic wrong way, sending question marks instead of every Cyrillic symbol.
Can I expect fixing of this bug soon? Thanks in advance.
Another push and I made several corrections to various calculations. I also altered Focus Magic to actually include its total rdps benefit (assumes mages cast it on each other).
Update here: the simulators are all working correctly (no mirror image, but that's minor), however the gear based stuff is still being updated to level 80. Expect to see armory import and trinkets, as well as new set bonuses, working sometime soon. I'm going to be removing the set bonuses that aren't tier 6 or higher as well. Sorry for the delay here.
Gear selector should now be working. New gems are in. Some enchants are in, depending on what IDs I could get my hands on. Some gems and enchants don't exist on armory yet due to nobody having them, so bug me for an update when you run across something that isn't supported in a few weeks. =p
Still need new consumables, and new trinkets. If anyone wants to post a list of trinkets I should be modeling that'd be handy.
Ok, added in set bonuses for Frostfire now as well as most of the "good" trinkets. Everything should be ready to go -except- for blacksmithing and jewelcrafting special bonuses. The special gems and belt thing and whatnot. I'll get around to it. >>
I could not find a way to add an extra belt socket from [Eternal Belt Buckle] on the site. Has that not been implemented so far?
From the post immediately above yours:
Originally Posted by Vontre
Everything should be ready to go -except- for blacksmithing and jewelcrafting special bonuses. The special gems and belt thing and whatnot. I'll get around to it. >>
Can you please add [Mark of the War Prisoner] to the list of available trinkets? I'm still wearing [Rune of Infinite Power], but I understand why you wouldn't want to implement that one, it being a green quest reward. ^^;;
When selecting the frost build (either alone, or along with other builds), then pressing "Calculate" for the "Summary" view, the following error displays:
Fatal error: Call to a member function import_for_pet() on a non-object in /var/www/public_html/magegraf.com/public/includes/simulation.php on line 3002
This happens with default settings. I have just imported a mage from the arsenal, selected the frost talent, then hit "Calculate". No other changes.
The same procedure works for the three other default builds. Looks a bit like a problem with the water elemental.
Originally Posted by Pewsey
Many of our snakes are 3m+ in size. They'll just take the lawnmower off you and beat the shit out of you with it to make you tender, then bite you and eat you.
Supporting all the 3.0.8 stuff including arcane blast "combos" with AM and ABr.
Rewrote the proc system to be more accurate (this is important).
Known issues:
Armory import doesn't work on some slots
Armory import also shows obviously incorrect results after one import, have to click calculate again.
Some enchants/gems not supported.
I've been at it all weekend so hopefully get those fixed soon.