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Old 04/01/09, 5:23 PM   #4551
Jonny_Monroe
Don Flamenco
 
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Draenei Priest
 
Auchindoun (EU)
Originally Posted by mundra View Post
OK understood but Pheroz and Ash2ash say two differnet things. Do DKs have to get the talent or not.
No. Icy Touch has a built-in snare effect, the talent just makes it more powerful. The only (tanking) classes that require talents are paladins and druids (although both of these provide the effect passively once talented, as opposed to having it tied to an active ability).

OMNOMNOM.

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Old 04/01/09, 5:57 PM   #4552
mundra
Glass Joe
 
Undead Mage
 
Kil'Jaeden
ok understood ty much

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Old 04/01/09, 8:44 PM   #4553
Kelfar
Piston Honda
 
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Blood Elf Mage
 
Bronzebeard
Originally Posted by Pheroz View Post
Frost fever provided by any death knight (and every DK should be applying it) will activate TTW damage bonus, regardless of the DKs talent spec.

<edit> I posted this as a quick reply to the post that currently appears after this one. How my post got in before it beyond me.
Technically wrong since the top DPS DK spec is currently a disease less blood spec.

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Old 04/02/09, 3:36 AM   #4554
Masnie
Don Flamenco
 
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Blood Elf Paladin
 
Khaz'goroth (EU)
Just make sure your holy and retribution paladins aren't judging the same judgement as the tank, as they will overwrite that judgement and cancel the attack-speed debuff. There is no way to tell that from the debuff-icons, so make sure your paladins talk to each other about who judges what.

in EJBSG 17
Cylon Admiral Dee in EJBSG 13
Cylon Apollo in EJBSG 8

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Old 04/03/09, 5:56 PM   #4555
solbergb
Don Flamenco
 
Gnome Mage
 
Earthen Ring
Doh. That's something I'll need to remember when playing my paladin (she quite often tanks with healadins), especially when I have dual spec and when healing I can do the long range judgements.

Usually I judge wis and they judge light so I've gotten lucky so far. But I've not actually ever thought about that wrinkle.

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Old 04/05/09, 3:56 PM   #4556
Asmozre
Glass Joe
 
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Human Mage
 
Bladefist
LB ticks are proccing Sundial of the exiled. I have not seen an updated story on either of these in the last few pages.


The tick on LB also procs Lightweave.

Has anyone determined whether or not critical LB ticks eat combustion charges? It appears to be yes from what I just did.

E: couple edits from finding other info several pages back

Last edited by Asmozre : 04/05/09 at 4:18 PM.

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Old 04/08/09, 8:27 AM   #4557
Glassputan
Glass Joe
 
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Draenei Mage
 
Scarlet Crusade
[The Egg of Mortal Essence]

You mention the [The Egg of Mortal Essence], but I don't understand how it would benefit a Mage other than a Draenei. Am I missing something? The haste bonus would be great, but am a little fuzzy as to how it would be activated.

I am Draenei, but am still wondering if it's worth purchasing.

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Old 04/08/09, 8:57 AM   #4558
Isambard
Glass Joe
 
Undead Mage
 
Khadgar (EU)
Originally Posted by Glassputan View Post
You mention the [The Egg of Mortal Essence], but I don't understand how it would benefit a Mage other than a Draenei. Am I missing something? The haste bonus would be great, but am a little fuzzy as to how it would be activated.

I am Draenei, but am still wondering if it's worth purchasing.

On live, the egg procs on Arcane Missiles incorrectly. This has been fixed on the PTR to proc only on healing spells. I have had good mileage from mine but its days are numbered. No point in buying one now.

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Old 04/08/09, 9:35 AM   #4559
cbags
Piston Honda
 
Draenei Mage
 
Garona
Originally Posted by Asmozre View Post

Has anyone determined whether or not critical LB ticks eat combustion charges? It appears to be yes from what I just did.
If LB is chewing up Combustion charges, would it be better to NOT re-apply LB when we are about to stack CD''s in Molten Fury Range, and give our primary nuke the crit chances vs LB DoT ticks? We already avoid re-applying when under BL as the lost CD for it is less than a main nuke.


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Old 04/09/09, 5:29 AM   #4560
Pintofbrew
Now with Karate Grip! (TM)
 
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Orc Death Knight
 
Frostwhisper (EU)
In a duel between wasting a Combustion and letting LB drop, particularly as 3.1 is indicating the massive mileage the LB Glyph will grant us, rest assured, it's the Combustion that gets the short end of the stick. There is no possible way not having LB up can be beneficial, even if it means Combustion is a wasted talent.

Which frankly, I think it is. The only reason I consider it worth speccing is because past 30 talent points, there's no other talent that'll give you a single-target increase to take. If I found BW even vaguely useful for raiding, I'd spec that instead of Combustion, because I'm under the impression that in it's current state it's representing less than 1% worth of DPS increase.

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Old 04/09/09, 8:27 AM   #4561
cbags
Piston Honda
 
Draenei Mage
 
Garona
I thought it was discussed that there was a point where we are considering dropping LB? Primarily under high haste conditions, Bloodlust/Icy Veins and full raid buffs, where wasting the GCD on LB was worse than casting another FFB/FB. Does the DoT tik hit that hard?


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Old 04/09/09, 9:15 AM   #4562
Hibbo
Von Kaiser
 
Troll Mage
 
Teldrassil (EU)
On Simulationcraft Living Bomb is listed with 10088 Damage per Execute Time, so quite some nice Damage and i think even in haste Situations LB should be kept up all the time.

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Old 04/09/09, 9:48 AM   #4563
cbags
Piston Honda
 
Draenei Mage
 
Garona
10k damage per cast, then spread over 12s, is a best cast scenario, when we are looking at haste high enough to be casting FFB or FB in 1.6-1.7 seconds, those two spells hit far harder than 10k. I am absolutely not talking about dropping LB, I am wonder that in a situation where the we have haste high enough that the were casting a primary nuke that hits a LOT harder than LB(in the same amount of time), do we think about dropping it from ONLY that portion of the fight. Concentrating during BL/IV/Embrace/Speed Pot only on FFB or Fireball? The standard rotation is always going to include a spell like LB I would think.


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Old 04/09/09, 9:58 AM   #4564
Hibbo
Von Kaiser
 
Troll Mage
 
Teldrassil (EU)
I think it is not fair to compare a 1.6 - 1.7 sec Fireball with a 10k Living Bomb because with that much haste LB is dropping to 1 second so the Damage you need to compare are about 16k-17k.

Living Bomb at GCD will equal to ~ 10K DPS

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Old 04/09/09, 10:42 AM   #4565
 nathanbp
Great Tiger
 
Gnome Mage
 
Mannoroth
Theory Craft-o-Matic suggests that Living Bomb is still worth casting at 100% haste. Not sure if that includes the Living Bomb glyph or not.

Originally Posted by Crowl View Post
If you have to control a robot dinosaur that fires lazers and there's a time when you shouldn't be shooting those lazers then the encounter is clearly flawed beyond hope of fixing.

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Old 04/09/09, 11:16 AM   #4566
cbags
Piston Honda
 
Draenei Mage
 
Garona
I think the thing to look at is crit values. As your crit values get higher and higher, which in a fully raid buffed situation on some fights, LB does lose out. At 60% crit, LB&FFB meet, crit values any higher and it's a loss to cast LB at high haste(near GCD)

Set it up with crit at .6
LB+dot for FB and for FFB with +3WiF
FB and FFB for the same specs.

Theory Craft-o-Matic


Now bump the crit to 70%
Theory Craft-o-Matic

There is a tipping point for casting LB, but I think it's propbably only visible on a fight like Loathb, where our crit is boosted by external factors. Personally, I think 60% is as high as I have seen, except on Loathb. Based on that, your right LB is currently worth casting even under high haste, EXCEPT when crit starts creeping up over 60%.


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Old 04/09/09, 12:11 PM   #4567
Hibbo
Von Kaiser
 
Troll Mage
 
Teldrassil (EU)
Looks like this sheet does not count in the new change that the LB Dot can crit? Or have i missed that?

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Old 04/10/09, 6:59 AM   #4568
Pintofbrew
Now with Karate Grip! (TM)
 
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Orc Death Knight
 
Frostwhisper (EU)
I'm extremely sceptical of this theory. I'm willing to concede that if multiple haste effects are going off and your primary is so low the LB would be bumping GCD perhaps it's worth delaying LB reapplication until the haste effects mean you're not wasting part of the haste on the 1.0sec buffer. Then again, it's extremely debatable whether you're losing as much output by dropping LB as you are gaining by not casting it despite bumping on the buffer. And this is without considering Glyphed LB.

Ultimately, we're splitting very fine hairs here, and a sim could sway either way easily. With Glyph of LB being the largest DPS glyph in our arsenal, I'd side with the lock-style refresh LB as soon as it drops theory.

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Old 04/10/09, 2:55 PM   #4569
solbergb
Don Flamenco
 
Gnome Mage
 
Earthen Ring
Originally Posted by Pintofbrew View Post
Which frankly, I think it is. The only reason I consider it worth speccing is because past 30 talent points, there's no other talent that'll give you a single-target increase to take. If I found BW even vaguely useful for raiding, I'd spec that instead of Combustion, because I'm under the impression that in it's current state it's representing less than 1% worth of DPS increase.
given the current raid crit levels and not even assuming combustion procs on living bomb, for my gear world in flames gives significantly better single target dps than combustion, just as a comparison. And that's just for the 2 crit% on your pyroblasts, to put it into perspective. WIF isn't anywhere near the ~1% dps/talent point that is usually desirable. It's just better than other filler alternatives and is helpful with your aoe.

I'm leaning toward only taking combustion if I'm going deeper into the aoe talents (dragon breath, firestarter). That kind of build is more likely to want on-demand burst anyway, which is the main saving grace of combustion. For a straight boss-killing build, I'd rather spend that point on, say, flamethrowing. Or student of the mind. Or something.

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Old 04/11/09, 5:40 AM   #4570
Maje
Don Flamenco
 
Gnome Mage
 
Naxxramas (EU)
Ok, to answer the two questions on whether it's worth dropping LB in extreme haste/crit conditions:

1. Open Rawr
2. Go To Options>Effects>Bonus Crit Rate: set to 1
3. Edit the wand you're using change it's Haste Rating to something improbable (I picked 4000)
4. Go back to stats and check the DPS of each spell/combo you wanted to test.

For berevity I'll give out the results:

Spell:DPS
Fireball:12944 (cast time is 1.16sec, I doubt anyone would ever reach that, maybe in Shadow Crashes)
FBPyro:13503 (yes it's still worth casting it on proc)
LB:15111

FBScPyro:13217
FBScLBPyro:13424
--Note, these rotations include rescorching that's why they are lower.
--Note, under heroism rawr drops LB off.

Conclusion: Your normal rotation is still the one with the highest DPS (unless you're also under heroism), yes the difference between it and just FB spam is very low but then I picked conditions that no mage would ever experience.

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Old 04/11/09, 6:04 AM   #4571
Pintofbrew
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Orc Death Knight
 
Frostwhisper (EU)
Solbergb: I totally agree. As time progresses, firstly with Hot Streak, then with Glyph of Fireball, then LB crits accounting for HS, and now with Glyph of LB, not to mention the good old 15% fire damage -> 10% crit scorch transformation, Combustion has lost its appeal massively over time. I'd sooner see it turned into some kind of passive buff along the lines of "when you crit (bonus crit chance? minor bonus damage? something else?) happens. Because as it is it's effect can be influenced by so many things that it's practically a case of "activate Comb, wait 5sec, it's gone".

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Old 04/11/09, 1:17 PM   #4572
Maje
Don Flamenco
 
Gnome Mage
 
Naxxramas (EU)
On the topic of LB, I believe rawr slightly overvalues it since it gives it 100% uptime; in reality if you play well your uptime will be in the range of 80-90% simply due to LB going off in the middle of another cast.

Due to the descrete nature of spells it's somewhat relevant to to all the spells rawr calculates, however, LB is much more vulnerable since it's damage is executed over 12 seconds. I tried fiddling with the DPS numbers rawr provides to see if it would be worth casting scorch earlier in case LB is going off sooner then a FB cast finishes, off the bat it seems like no.

This type type of question might be better answered with Simcraft modeling, I'm not sure how spells are modeled there but if they are infact being 'cast' during the simulation, then it would be interesting to see what's the theoretical maximum uptime and maybe tone down the valuation in rawr.

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Old 04/11/09, 2:01 PM   #4573
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by Maje View Post
On the topic of LB, I believe rawr slightly overvalues it since it gives it 100% uptime; in reality if you play well your uptime will be in the range of 80-90% simply due to LB going off in the middle of another cast.
Would it be useful to include an option to specify LB uptime? I'll have to redo the math on all cycles because of 4T8 anyway so might as well throw that in while I'm at it.

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Old 04/11/09, 2:21 PM   #4574
Maje
Don Flamenco
 
Gnome Mage
 
Naxxramas (EU)
Originally Posted by Kavan View Post
Would it be useful to include an option to specify LB uptime? I'll have to redo the math on all cycles because of 4T8 anyway so might as well throw that in while I'm at it.
Definitely! It's not simulated but would still be a lot more informative.

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Old 04/11/09, 3:22 PM   #4575
Shurik
Von Kaiser
 
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Gnome Mage
 
Aegwynn (EU)
Originally Posted by Kavan View Post
Would it be useful to include an option to specify LB uptime? I'll have to redo the math on all cycles because of 4T8 anyway so might as well throw that in while I'm at it.
It should be possible to calculate how many FBs, Scorches and PBs you cast on average (depending on haste, crit and delay) in 12 seconds minus GCD. Multiply each number with it's cast time (1 second + delay is cap) and add them together. Devide that number by two and we have the average time we need after an LB runs off until we apply the next one, don't we?

Success isn't a result of spontaneous combustion. You must set yourself on fire.
- Arnold H. Glasow

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