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Old 11/09/09, 5:33 PM   #5251
Klatzy
Glass Joe
 
Gnome Mage
 
Kirin Tor
A spell procing FoF means the next 2 spells will have the FoF effect. The spell procing FoF doesn't consume a charge. The reason that procing on spell cast is better is because it shortens the time to notify you of the proc.

Before the change, a proc on impact meant you could have consumed the first charge already and perhaps casting another FB, which would consume the 2nd charge. In Lhivera's words.

Basically, this is how it worked before if you weren't specced for Frostbite:

Start Frostbolt 1
(Precast) Frostbolt 2
Release Frostbolt 1
(Precast) Frostbolt 3
Frostbolt 1 hits, FoF procs
Release Frostbolt 2, charge 1 consumed

...leaving you either having to cancel Frostbolt 3 or miss the charge. (Yes, you could exploit the "ghost charge" bug, but the graceful operation of an ability shouldn't depend on a bug that works in contradiction to the tooltip.)
Basically, procing on cast means you don't have to wait for the impact to know if FoF proc'd and lose 1 charge already. This give you time to cast DF for the 2nd charge without having to cancel a FB.
 
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Old 11/09/09, 6:46 PM   #5252
TigaFin
Don Flamenco
 
Human Mage
 
Khadgar (EU)
Crit chance is determined when the cast ends, so the FoF buff is also consumed when the cast ends and not when the spell lands.
 
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Old 11/13/09, 11:29 AM   #5253
Alezio
Glass Joe
 
Troll Mage
 
Darkmoon Faire (EU)
2*10 set bonus and change to spell rotation

I’ve been interested to work out whether the mage T10*2 set bonus would alter the spell rotation we would use. So I worked out (I think) the averaged out haste gain of ABspam234MB, ABspam24MB, ABspam34MB and ABspam4MB from T10*2. I assumed a raid buffed cast of 1.75 seconds, which was chosen as without lag and interruptions it allows for the next three casts to be cast under the hasted proc effect (1.75+1.5625+1.5625=4.875secs, allowing 0.125 secs to cast the final spell under effect).

ABspam234MB= 8.09% haste
ABspam24MB= 7.39% haste
ABspam34MB= 6.27% haste
ABspam4MB= 5.42% haste

I’m a bit of a maths amateur so I used excel to work this out and don’t know how to put it into equation form, if somebody wants to question my results please PM me and I’ll try to explain what I did so that it can be easily corrected. The reason for a notable jump in haste when using a rotation that uses MBAM at two AB stacks is that the effect can be chained.

My maths isn’t good enough to calculate whether the additional average haste gain from using a lower ‘DPS’ rotation would actually be a DPS increase, I’d be grateful if somebody could help out with that please.

edit: As an afterthought at certain haste levels would it ever be a DPS gain to clip MBAM to allow for an additional AB under the haste proc effect?
Edit2: realised i made a basic error with calculations trying to make things complex will update soon.
Edit again: it appears that 2*t10 is either modeled in RAWR or about to be so I'll leave the maths to the experts

Last edited by Alezio : 11/13/09 at 3:04 PM.
 
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Old Today, 8:37 AM   #5254
Cabrian
Glass Joe
 
Blood Elf Mage
 
Runetotem (EU)
I´m attempting to do some napkin maths on pet scaling and would appreciate anyone on the 3.3 PTR to confirm that the Water Elemental´s waterbolt remains at these base stats:

Cast Speed: 2.5 seconds
Mana Cost: 1% of base mana
Base Damage: 486-588 dmg (537 avg)
Damage Coefficient: 0.25
Crit Rate: 0.05
Crit Damage Multiplier: 0.5

And that the water elemental continues to receive 33.3% of its master´s spellpower and 100% spell hit, but does not inherit either haste or spell crit.

As an aside, if Blizz were to implement stat inheritance for haste and spell crit, can we speculate that these would be at 100% based on other classes and their pets? (Sorry, have little knowledge of other class mechanics).
 
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