I am struggling on the dps front in instances (as well as my tend to keep runnning into melee range ) is it my spec? I am looking for the best possible leveling specs and possibly some nice dps spell rotations if possible
I know its alot to ask but in return if you need any indepth conversations on rogues or feral druids i would more than gladly oblige
This might be outdated information, it has been a while since I leveled. Back in my day the thing to do was go fire until 40 when you can pick up Ice Barrier. 40+ respec to frost. Then BC came out with Water Elemental, you can pick it up at 50 and the spec really clicks. Go nuts abusing shatter combos.
Hm... to be fair levelling in this game is so laughably easy, I don't think it really matters what spec you have.
I have never been a huge fan of frost though - I have leveled two mages to 70 and going deep fire served me well both times, though for sure the talents have changed alot since then. Generally, you will have a hard time until around level 60 - you don't have alot of spell power and you can only kill one mob at a time at any efficiency, generally with fireball, fireball, frost nova, fireball - but once you hit level 60 and start getting gear from outlands, you will really start to feel über. Crits will start to almost one-shot mobs and you can easily take down several at a time using blast wave and firebreath.. I know for sure that I had no problem getting to 70 as one of the first blood elves on my second mage using a fire spec.
EDIT:
Levelling to 60 may be slightly easier now - back when I was levelling, spell power was extremely scarce pre-outlands
I've looked through all the posts about the egg, and the general consensus is that it's a bug, and therefore shouldn't be modelled or bought etc. However, I had the badges to spare, so I picked one up.
I realise the general consensus is that TCing the Egg isn't worth is as it'll be fixed soon, but while it IS bugged, I wondered if I'd get more dps out of it rather than the Sundial, while I wait for IDS.
Napkin maths says that:
Spell Damage:
Egg - 98 (passive)
Sundial 98.3 (1 ten second proc per minute)
Crit:
Egg - 0
Sundial - 84 (1.83%) (passive)
Haste:
Egg - 84 (2.6%) (505 proc for 10 seconds per minute)
Sundial - 0
The maths and stat weightings (IMO) favours the Egg, as despite the RNG of MBAM procs, in a raid situation, I'm definately casting MBAM frequently enough to guarantee the 1ppm. 98 passive SP > 84 passive crit in Arcane by far, so even if the proc rate is slightly less for the Egg than it is for the Sundial, I'd think the Egg still has the edge.
I wore both trinkets last night so have a small sample size to offer. The Naxx run was Plague and Arachnid quarters, Sapphiron and a couple of Kel'thuzad attempts. I had 38 Sundial procs vs 25 Egg on bosses (54 vs 35 on all content). The total time fighting bosses was 61 minutes, 22 seconds (my time a bit less being dead occasionally).
I am struggling on the dps front in instances (as well as my tend to keep runnning into melee range ) is it my spec? I am looking for the best possible leveling specs and possibly some nice dps spell rotations if possible
I know its alot to ask but in return if you need any indepth conversations on rogues or feral druids i would more than gladly oblige
You almost want to think pvp as opposed to raiding. You want to pick talents that increase damage and slow down or freeze mobs over ones that decrease incoming damage, lower cooldowns or increase hit. None of those talents are going to do much for you as you level. With improved blizzard, permafrost and shatter you can fairly easily round up groups of mobs and aoe them down pretty quickly without them even getting to you.
Honestly though, at this point, you can level as nearly any spec. If you've got badges to spare on your main, buy a peice or two of the heirloom items that have +exp on them for your mage to lvl faster.
Hm... to be fair levelling in this game is so laughably easy, I don't think it really matters what spec you have.
I have never been a huge fan of frost though - I have leveled two mages to 70 and going deep fire served me well both times, though for sure the talents have changed alot since then. Generally, you will have a hard time until around level 60 - you don't have alot of spell power and you can only kill one mob at a time at any efficiency, generally with fireball, fireball, frost nova, fireball - but once you hit level 60 and start getting gear from outlands, you will really start to feel über. Crits will start to almost one-shot mobs and you can easily take down several at a time using blast wave and firebreath.. I know for sure that I had no problem getting to 70 as one of the first blood elves on my second mage using a fire spec.
EDIT:
Levelling to 60 may be slightly easier now - back when I was levelling, spell power was extremely scarce pre-outlands
I've looked through all the posts about the egg, and the general consensus is that it's a bug, and therefore shouldn't be modelled or bought etc. However, I had the badges to spare, so I picked one up.
I realise the general consensus is that TCing the Egg isn't worth is as it'll be fixed soon, but while it IS bugged, I wondered if I'd get more dps out of it rather than the Sundial, while I wait for IDS.
Napkin maths says that:
Spell Damage:
Egg - 98 (passive)
Sundial 98.3 (1 ten second proc per minute)
Crit:
Egg - 0
Sundial - 84 (1.83%) (passive)
Haste:
Egg - 84 (2.6%) (505 proc for 10 seconds per minute)
Sundial - 0
The maths and stat weightings (IMO) favours the Egg, as despite the RNG of MBAM procs, in a raid situation, I'm definately casting MBAM frequently enough to guarantee the 1ppm. 98 passive SP > 84 passive crit in Arcane by far, so even if the proc rate is slightly less for the Egg than it is for the Sundial, I'd think the Egg still has the edge.
Could anyone confirm or deny my suspicions?
Last night, I had a Sapphiron kill, a Kel'thuzad kill and some wipes on Sarth + 3D.
In total, using both trinkets, I had 27 Essence of Life procs and 31 Now is the Time! procs.
So I would say that the two are about equal atm, possibly with a slight edge to the Egg. I would expect a fix either in 3.0.9 or 3.1.0 though.
In total, using both trinkets, I had 27 Essence of Life procs and 31 Now is the Time! procs.
Interesting. I would assume that with the passive boost of Sundial being much weaker for Arcane mages, that it'd need to be proccing significantly more than Essence of Life to be a better trinket in terms of overall dps.
I'm assuming you're using the ABx3[mbam]ABar rotation?
Originally Posted by ShoGuL
So I would say that the two are about equal atm, possibly with a slight edge to the Egg. I would expect a fix either in 3.0.9 or 3.1.0 though.
As I said above, with the passive on the Egg being much better, and the proc being worse than the Sundial, but still not too shoddy, I think if your (admittedly small) sample is correct, then Egg is ahead.
As for the fix in 3.0.9 / 3.1 I imagine you're correct, but on the off chance, it's worth knowing that the Egg is ahead while most of us mages wait for better drops.
For a tailor mage, would you prefer Lightweave Embroidery to cape or +23 Haste?
Haste seems to be the default for non-tailors (obviously) but in the past I've been happy with my Lightweave damage (initially 1-2% +dps) however it seems in recent boss fights to not be proccing very much at all. In last night's Sarth 3D the damned thing only procced 4x the entire fight. Without actually tracking it my impression has been it hasn't been doing as much lately as it did when I first used it.
Has anyone any info on whther it has changed for the negative, or is my perception merely RNG badness? Any helpful opinions would be greatly appreciated.
P.S. With the incoming Arcane nerfs I am assuming Arcane is no longer the "spec of choice". Although I've been FFB for a month and putting out decent numbers I'm still unhappy without being top 1-2 on most fights (Top 10 just doesn't do it for me) and am always looking to improve. There's lots of threads on the forums but I'd like a quick and dirty synopsis on what most educated folks think as the information overload is really daunting these days.
Last edited by Malvenue : 02/10/09 at 2:13 PM.
Reason: "cape" not "cap"
Arcane is still too strong in pve. Simply put it hardly has any disadvantages compared to fire spec.
The real question will be to see how the mana changes affect arcane.
<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS. Very Manly Staff
The real question will be to see how the mana changes affect arcane.
I don't expect much change if the I5SR regen is equivalent to what it is now, we don't spend any significant time O5SR really, which is where they seem to want to make changes.
The Mage theme song.
<+icesurfer> this is the fucking security industry; if you want ethics, join the Red Cross
Hi all,
going to ding 80 when i get home tonight and i am undecided as to what spec to go. I have the epic crafted chest and gloves, the hat of wintry doom and will have the KT weapon and off hand from CoT Strat. Initially i will be doing heroics and very soon will start 10 man Naxx.
I am currently full frost. I have looked at the 18/0/53 build but was unsure about the bonus damage from Torment of the Weak. I thought most bosses were immune to such effects? Would the slowing effect of my FB count?
I notice from reading that the best raiding spec at the moment seems to be Arcane but to be honest all the abbreviations have confused the hell out of me! what is the rotation you would use as arcane with the procs for this and that??
Quick question about gearing for hit cap vs gemming for hit cap. I respec'd to 18/53 today and decided to use +16 hit gems in all my yellow slots to meet the hit cap of 13% (341 hit) with a spriest+draenei. Now my question is would it be better instead to sub out my Sundial for Dying Curse and then remove some of the +16 hit gems for spower/crit gems.
EDIT: Well I plugged both versions into rawr and apparently its a 71 DPS increase to use Dying Curse + 1 Veiled Monarch Topaz vs using all +hit gems. Guess I am going to re-gem when I log on tomorrow.
Just after some advice in regards to this. Ive swapped from Frostfire spec to Fire/arc and wondering about which stat will be better for me. Ive thought Haste > Crit for Fire/Arc but since putting my gear/stats/spec etc into rawr, its favoring crit > haste.
Examples of the types of things its favoring are:
Titanium Spellshock Ring > Band of Channeled Magic
Azure Cloth Bindings > Cuffs of Winged Levitation
Potent Monarch Topaz > Reckless Monarch Topaz
etc...
Ive done some searching here on the forums but the best i can come up with is people still saying Haste > Crit, but Rawr is saying the opposite for my gear. Ive checked over all my buff options etc in Rawr and am confident i havent missed any options that would have Rawr favor crit.
Is crit better for a Fire/Arc build to a certain point? Or have i indeed missed something along the way?
Just after some advice in regards to this. Ive swapped from Frostfire spec to Fire/arc and wondering about which stat will be better for me. Ive thought Haste > Crit for Fire/Arc but since putting my gear/stats/spec etc into rawr, its favoring crit > haste.
Examples of the types of things its favoring are:
Titanium Spellshock Ring > Band of Channeled Magic
Azure Cloth Bindings > Cuffs of Winged Levitation
Potent Monarch Topaz > Reckless Monarch Topaz
etc...
Ive done some searching here on the forums but the best i can come up with is people still saying Haste > Crit, but Rawr is saying the opposite for my gear. Ive checked over all my buff options etc in Rawr and am confident i havent missed any options that would have Rawr favor crit.
Is crit better for a Fire/Arc build to a certain point? Or have i indeed missed something along the way?
Have you double checked all the rawr settings? (Use the rawr thread to make sure you understand how to use it if you have questions.)
You do have, despite the stellar gear and many best in slot items, what strikes me as a low crit rating, but a very good haste rating. It doesn't strike me as odd that some crit might be good for you.
EDIT: I just realized Armory hasn't been showing buffs so I assume with Molten Armor you have 31% crit to fire, not 26? That would be much closer to what I'd expect.
Have you double checked all the rawr settings? (Use the rawr thread to make sure you understand how to use it if you have questions.)
You do have, despite the stellar gear and many best in slot items, what strikes me as a low crit rating, but a very good haste rating. It doesn't strike me as odd that some crit might be good for you.
EDIT: I just realized Armory hasn't been showing buffs so I assume with Molten Armor you have 31% crit to fire, not 26? That would be much closer to what I'd expect.
Yes, armory, at least at the time is unbuffed. This is/was my frostfire gear set up, ive swapped trinkets around to make up for the additional hit required for the spec.
Ill go have a good look over the Rawr thread tho, ty
Simple answer to questions about best dps spec- low gear/5 mans frost is easy (yes TtW works on bosses all 4 tanks apply it, many pages of other threads give the specifics)
-in near top end gear after 3.09 nerf to Abarr coefficients and the AB glyph arcane and Fire are about even, FFB trailing behind but easy on mana, and frost still further behind (in both dps and enjoyment for many) but even easier on the mana.
Better answer http://www.codeplex.com/Rawr download it, learn it, enjoy it. Rawr.Mage is the topic in this forum for questions there.
How would be the best way to utilize the POM/AP/IV 3.0.9 currently?
What I have done is macroed PoM with AB so I use it every time its available. I have macroed AP/IV with Arcane missles to use them everytime they are available. With the Arcane missle glyph change I now use a standard rotation of AB, AB, AB, AM, ArBarr repeat. This only changes when burning at the end of boss fights then its AB until Missle Barrage proc's with 3 stacks.
Does anyone have a complete list of abilities that will trigger Torment The Weak?
If you have a tank-specced tank, one of them will be up. Frost Fever, Thunderclap, Infected Wounds, any of a Prot Pally's judgements. The only situation I can recall throwing more than a couple fireballs without any attack speed slowing effect on the target is phase 2 Malygos.