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11/26/08, 5:20 PM
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#176
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Don Flamenco
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Nevermind. I'm stupid and didn't have the macro in my toolbar.
Last edited by andastra : 11/29/08 at 3:07 AM.
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11/26/08, 5:28 PM
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#177
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Piston Honda
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Originally Posted by Meghane
I have a question about burning determination as well. The talent says that you will become immune to both silence and interrupt effects when one or the other is inflicted on you. But there are a lot of ways to be 'interrupted' aside from silence, like stun, disorient, knock back, fear and probably more, if I'm understanding what interrupt means. (As long as they are done while you are casting, which they almost always are, hence you are interrupted, right?). So if you get silenced will you be immune to stuns and everything else and if you get stunned immune to silence etc. I first looked at this and thought well that sucks because almost all silence abilities have a cool down longer than 10 seconds and most would last about half of the burning determination effect anyway.
It seems like it might be a little OP if it was the way I described but almost useless if just silence except against maybe shamans and duo silence teams...maybe if the effect started after the silence/interrupt effect ended and it was at least silence and stuns included. Has anyone tested this extensively?
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Silence and Interrupt are two very specific in game functions.
Silence blocks all spell casting for a period. AKA: the duration of the silence.
Interrupt mechanics are those like Counterspell which "stop" a spell mid cast (Pummel, Counterspell, kick, etc.) and then lock out that school.
Imp. Counterspell is both an interrupt (school lock) and a silence (all schools locked via the secondary effect)
So: no, it doesn't work the way you're thinking.
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11/26/08, 5:29 PM
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#178
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Don Flamenco
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Originally Posted by Meghane
Burning Determination
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Burning Determination procs off of things that interrupt your spells. I've never had Burning Determination proc off of a stun, probably because stuns are a different mechanic than spell interruptions (such as Kick, Earth Shock, Counterspell, Gag Order, etc.)
Anything that either prevents you from casting spells, or resets your spell cooldowns, is going to proc Burning Determination. Yes, it does last for 10 seconds, and it's immensely useful against shorter interruptions like Earth Shock and Gag Order or just the silence component of counterspell.
Basically, there are different mechanics at play here:
Gag Order, Improved Counterspell: Apply Aura: Silence
Counterspell, Kick, Pummel: Interrupt Cast
These are the things Burning Determination procs from, but not "Apply Aura: Stun." That's what Blink is for ;-)
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11/26/08, 6:14 PM
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#179
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Glass Joe
Undead Mage
Die Todeskrallen (EU)
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Hello,
i just have one question.
I use Living Bomb in my Skillrotation by this macro:
#showtooltip
/cast Living Bomb(Rank 3)
/script Stopwatch_Play();
/stopwatch 12
Is there any Chance to change the "ding" sound for the end of the timer to a different sound or is there any addon for this?
thanks
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11/26/08, 7:36 PM
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#180
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Glass Joe
Night Elf Druid
Blackrock
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9% Spell Hit?
With all the changes for 3.0 and Wrath, I keep hearing this 9% hit cap talk among some of the mages in my guild. I can't, however, seem to get where they pulled that number from.
17% hit for cap - 1% draenei, 3% talents, 3% raid buff - 10% still needed.
What the hell am I missing?
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11/26/08, 7:37 PM
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#181
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JG Below
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Your Mages are stupid and the cap is 17%.
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< Aislinana> Why would it be my job to sleep with vontre? Don't I have standards?
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11/26/08, 8:34 PM
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#182
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Von Kaiser
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Are any of your Mages melee re-rolls? That would explain the 9% comment as that is the number melee shoot for on their yellow damage attacks. As noted above casters need 17% to cap out against boss level mobs.
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11/27/08, 3:11 AM
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#183
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Glass Joe
Blood Elf Mage
Tortheldrin
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FFB mages with 0/53/18 can get away with 9% if they have full raid, 6% from EP 3% on shadow priest or druid so 8% but that only works for FFB and other frost spells
Last edited by Sojeph : 11/27/08 at 3:29 AM.
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11/27/08, 5:03 AM
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#184
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Piston Honda
Blood Elf Mage
Ysondre (EU)
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Probably have been discussed somewhere in the warlock forum but :
If I'm running with a Moonkin with Earth and Moon, and the warlocks then use dps curses instead of element. Will I see an increase of partial resist due to the lack of resist debuff? Or it doesn't matter as long as the boss isn't like Supremus/Rage?
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11/27/08, 5:14 AM
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#185
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Piston Honda
Blood Elf Mage
Ysondre (EU)
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Delete : Double post
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11/27/08, 6:14 AM
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#186
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Don Flamenco
Undead Mage
Doomhammer (EU)
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With FFB the AOE DPS isn't very good but that's okay, I've tried deep frost and was hitting 15k DPS on trashmobs that could be novaed (chaincasting with frostbiteprocs and WE Freeze). What is a bit annoying to see these days which isn't really raid-based but farmingbased is the fact that a lot of classes can out AOE-grind me so easily. I find that to be an insult!
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11/27/08, 7:28 AM
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#187
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Glass Joe
Blood Elf Mage
Lightning's Blade (EU)
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Farming with FFB spec = FAIL!
Go either Arcane or Frost if you want to farm/level. 50g is not that much nowadays 
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11/27/08, 7:32 AM
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#188
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Don Flamenco
Undead Mage
Doomhammer (EU)
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Oh absolutely =) I go a 10/0/61 spec to farm with shattered barrier and the works for AOE farming =) I'm just saying I find it lackluster compared to other classes (eg. paladin). Sure our numbers are impressive but if just one gets through he pushes back/interupts your blizzard, takes half your health and screws up everything whilst other classes bask in the sunlight getting autohealed while picking up a gazillion frostweave cloth :P
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11/27/08, 10:56 AM
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#189
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Don Flamenco
Human Mage
Azjol-Nerub (EU)
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I have no problems AoE grinding as frostfire. Its all about being able to improvise.
For my own curiosity I once tried AoE grinding as 0/0/0 in TBC and still found 6-mob pulls to be possible if you use the full range of skills at your disposal.
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OMNOMNOM.
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11/27/08, 11:13 AM
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#190
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Don Flamenco
Undead Mage
Doomhammer (EU)
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What is your FFB AOE method? Livingbomb, round up mobs, frostnova, flamestrike, flamestrike, coc ?
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11/27/08, 12:07 PM
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#191
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Piston Honda
Gnome Mage
Der Rat von Dalaran (EU)
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I have some questions regarding specs.
I know perfectly well that FFB is king, but for personal reasons I like to stay arcane (58+slow). I also am still questing (loremaster inc.) and arcane is quite fun for that as well.
Since we start Naxx 10 and 25 in about 1-2 weeks I used Rawr to get some impression on the specs using all my equip fpr the optimizer which is at my immediate disposal.
However, I can get no reliable results about where to spend the remaining 12 points. I understand, that it is advantageous to use FB as a filler during heroism because of the haste softcap of AB. However, IV and improved FrB are also nice to have as they practically increase the amount of spells cast under AP (thinking of ABar,AB,FrB rotation if above the softcap for haste - exchange AB/FrB for MBAM on procs because of equal cast time).
Questions:
1) How should I model the MBAM in the custom spell mix for above sequence?
My idea: ABar=1, AB=0.975, FrB=0.975, MBAM=0.15
2) What is the general consensus about an offtree for arcane?
Frost gives higher Frost crits, IV and 3% additional hit while fire gives 6% crit on AB and Ignites on FB. Furthermore, it allows for FBABar rotation during heroism.
Rawr comes up with pretty equal results, so I am somewhat at a loss.
3) Has there been done any testing on raid bosses regarding TtW and snare effects counting towards it apart from slow? All info I could find is from older builds or patches.
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11/27/08, 6:42 PM
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#192
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Glass Joe
Djmessiah
Blood Elf Mage
Aman'Thul
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Originally Posted by Guintof
I read on the other thread about the fact that mirror image triggers a GCD on abilities out of GCD and therefore it should be put last, just before the main nuke in a macro.
I have tried macroing it but it wont work, I keep pressing the macro but nothing happens.
The macro in question is
#showtooltip Frostfire bolt
/use [combat] 13
/use [combat] 14
/cast [combat] Icy veins
/cast [combat] combustion
/cast frostfire bolt
I tried adding MI in between combustion and frostfire bolt but no go. Anybody else having luck with it?
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Originally Posted by andastra
Is anybody else having trouble with their combustion/icy veins macros? I'm not sure what I'm doing wrong.
My combustion macro is:
#showtooltip
/cast combustion
/cast icy veins
/use 13
/cast frostfire bolt
My icy veins macro is the same thing except without combustion. It worked fine with frostbolt when I was frost spec but doesn't seem to work with frostfire bolt. Only the combustion or the icy veins works. It doesn't trinket nor cast frostfire bolt. My trinket macros still work fine after I changed them to frostfire bolt, however.
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I am using the following with success.
/cast Combustion
/cast Icy Veins
/use 13
/cast Mirror Image
/cast Frostfire bolt
/cast Frostfire bolt
- Combustion is always the last to come off cool down. By putting it first in the macro my cool down counter shows when all abilities are ready.
- MI last with GCD.
- 2 x FFB to compensate for lag and possible GCD from MI.
I am running around 230 haste so this may be a factor, but the above is working fine for me.
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11/27/08, 8:12 PM
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#193
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Soda Popinski
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If I were to make a guess, your macro will stop casting frostfire bolts as soon as mirror image is on cooldown.
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Log on with different model:
1- Create a character of the desired model. Log on/off.
2- At character selection screen, select your actual character; mouseover the new, desired model character, and hold down left click; hit enter and release left click at the same time.
bug Arcane Potency only applies to the first Arcane Missile bolt.
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11/27/08, 8:23 PM
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#194
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King Tyrian
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Can someone please give a quick list of useful Fire/FFB related addon names they have found most useful? I haven't been reading up in the UI forums lately and the comments here are scattered. Namely the best mods for Living Bomb (Help avoid it falling off/not have to look through 30 raid buffs+other LB's to track yours) and watching Hot streak/scorch is what I had in mind - but are there any other specific mods I might be missing that really should be considered?
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11/27/08, 9:11 PM
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#195
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Glass Joe
Djmessiah
Blood Elf Mage
Aman'Thul
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Originally Posted by manly
If I were to make a guess, your macro will stop casting frostfire bolts as soon as mirror image is on cooldown.
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Not sure how it works but it doesn't cancel the FFB. Might be a combination of my haste (around 230) and my lag (avg 500+) that allows it to work.
Originally Posted by Tyrian
Can someone please give a quick list of useful Fire/FFB related addon names they have found most useful? I haven't been reading up in the UI forums lately and the comments here are scattered. Namely the best mods for Living Bomb (Help avoid it falling off/not have to look through 30 raid buffs+other LB's to track yours) and watching Hot streak/scorch is what I had in mind - but are there any other specific mods I might be missing that really should be considered?
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Living Bomb - Quartz Cast Bar - Tracks living bomb, FFB dot and scorch with timers above cast bar.
Hot Streak - Power Auras - Can be configured to give graphical and audio queues when Hot Streak is active so you don't miss it.
Last edited by DeimosXI : 11/27/08 at 10:47 PM.
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11/27/08, 9:13 PM
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#196
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Proudly wearing a dress.
Human Mage
Anachronos (EU)
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Most common ones seems to be Scorchio2 for tracking LB/Scorch debuff and PowerAuras for HS proc notification. I use both and they certainly seem fit-for-task, though there may be others.
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11/28/08, 1:55 AM
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#197
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Glass Joe
Blood Elf Mage
Tortheldrin
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Are there any current macros to allow you to spam and when hot streak procs it casts the pyroblast?
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11/28/08, 4:56 AM
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#198
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Proudly wearing a dress.
Human Mage
Anachronos (EU)
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No - such macro's would require conditional statements which are unable to be used in combat, as has been the case for a very long time.
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11/28/08, 12:38 PM
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#199
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Glass Joe
Blood Elf Mage
Tortheldrin
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k thanks didnt no if they ever changed that. And would it be more useful to reapply LB when your trinkets/rings pop. Like at the moment im using Shaffar's Nexus Horn, and Band of Eternal Sage, they seem to always proc together would it increase the damage alot or is it not worth wasting the mana
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11/28/08, 3:32 PM
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#200
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Von Kaiser
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Is there any trinket better than [Illustration of the Dragon Soul] for plain DPS? Does using a +800ish spellpower trinket on a 2 minute timer (when stacked with haste cooldowns) work out better than the constant +260 spellpower of this trinket?
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