I used a WWS log of a recent Loatheb fight and filtered out every critical hit. I sorted all of this by spell and entered it into a spreadsheet. I took the total crit damage, actual ignite damage, and expected ignite damage, to find how much ignite damage I had lost.
http://spreadsheets.google.com/ccc?k...tfy19Iy8YC4Wcg
(Don't expect everything in there to make perfect sense. Some parts of it are very disorganized.)
Short summary of a 4:52 Loatheb kill:
Total damage: 1,672,723
Total crit damage: 1,110,935
Actual ignite damage: 392,257
Expected ignite damage: 444,374
Lost ignite damage: 52,117
There was a website months ago that parsed logs and did this same thing, albeit in a much easier manner. It would be interesting to compare the results. It is a significant amount of damage lost.
Currently, I am going through and color-coding everything based on the ignite interaction. The lines in red signify spells whose ignite damage was discarded. The light blue lines show the last ignite damage done before a rolling ignite stops (and these lines are shown in yellow, when a new application of ignite has started).
The far right column has the individual ignite ticks added up, with each being an alternate color to show which amounts are added to the rolling ignite. The bright blue number is the first tick after a new application of ignite. Following this is an alternating green/cyan. Each color shows the groupings of damage that were calculated by the game to reach the actual ignite tick. Then, the actual ignite ticks are highlighted yellow, and matched with their corresponding place in the log.
For instance, you can see that ignite ticked for 6003 damage, and then ticked again for 8619. A number of spells did damage inbetween these two ignite ticks. The spells that were included in the 6003 are colored cyan in this case. The numbers after that are green, and they are the spells that were calculated to reach 8619 damage for the next tick. To break it down:
Between the 6003 tick and the 8619 tick, four spells landed that crit: two frostfire bolts, a pyroblast, and a living bomb explosion:
Frostfire 13,058
Living Bomb 4,589
Frostfire 13,081
Pyroblast 10,443
The ignite damage of all of these is 16,468 (5223+1836+5232+4177). We add all of this up, minus the third Frostfire Bolt (5232) and we get 11,236. We then add in our last ignite tick, which was 6003.
(11236 + 6003) / 2 = 8619.5. And thus we know that the second Frostfire Bolt was the missed one. Of course, you could just look at the time stamps and get the same information:
19:56'41.906 Ignite
19:56'42.864 Frostfire Bolt
19:56'44.302 Living Bomb
19:56'
45.335 Frostfire Bolt
19:56'
45.399 Pyroblast
19:56'48.007 Ignite
It's not always the second spell that is skipped, nor does it always result in lost damage. Sometimes it can result in an entire ignite tick being added twice.