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09/27/09, 9:05 PM
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#2326
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Glass Joe
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I didn't realize i was missing that many proc's Maybe my math was off. The priority i give it is when ever it is proced i cast it coupled with the spell i am currently casting to avoid losing the spell i am in the process of casting.
And it looks like i will be the one doing it, we used ot have 3 warlocks in the raid but they flaked out and i guess we completely forgot about it. I'll talk to the mages and warlocks tonight and get it figured out between us.
Also, if you could help me tighten up my rotation that would be good as well, Opening with Living Bomb instead of Fireball then just keep my old rotation of tracking procs and keeping LB and FB going?
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09/28/09, 1:55 AM
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#2327
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Glass Joe
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Ok here's my question, first off, I'm arcane. I have 2 use trinkets. Scale of Fates (432 haste for 20secs/2 min) and Talisman of Resurgence (599sp for 20 secs/2 mins). Also, I'm a troll so I have Berserking (20% haste for 10secs/3 mins). I'm trying to think of the optimal rotation for my CD's.
Which trinket should I use for my go IV, AP, Berserking macro?
I was thinking to start the fight with Scale and then use Talisman in that macro for BL.
Or should I try and do something really fancy like leave Berserking out of the IV/AP macro and use a berserking/talisman macro as soon as talisman is off of CD?
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09/28/09, 1:29 PM
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#2328
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Glass Joe
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Talisman of Volatile Power
Tooltip is pretty clear for the [Talisman of Volatile Power]. I am just wonding if anyone has tested and confirmed that Missile barrage or Arcane Missiles will only stack the trinket once instead of 5 times when it is used?
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09/28/09, 6:27 PM
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#2329
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Von Kaiser
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Originally Posted by Tribat
Ok here's my question, first off, I'm arcane. I have 2 use trinkets. Scale of Fates (432 haste for 20secs/2 min) and Talisman of Resurgence (599sp for 20 secs/2 mins). Also, I'm a troll so I have Berserking (20% haste for 10secs/3 mins). I'm trying to think of the optimal rotation for my CD's.
Which trinket should I use for my go IV, AP, Berserking macro?
I was thinking to start the fight with Scale and then use Talisman in that macro for BL.
Or should I try and do something really fancy like leave Berserking out of the IV/AP macro and use a berserking/talisman macro as soon as talisman is off of CD?
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599 SP > 432 haste so you should be stacking the cooldowns with Talisman. I'd take out Beserking only if you're hitting the 1s haste cap on your casts.
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09/29/09, 12:30 AM
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#2330
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Glass Joe
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Originally Posted by Belalron
Tooltip is pretty clear for the [Talisman of Volatile Power]. I am just wonding if anyone has tested and confirmed that Missile barrage or Arcane Missiles will only stack the trinket once instead of 5 times when it is used?
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Confirming, and Blizzard will not give you more than one stack either.
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09/30/09, 4:50 AM
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#2331
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Glass Joe
Blood Elf Mage
Vek'nilash (EU)
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Originally Posted by Mynak
599 SP > 432 haste so you should be stacking the cooldowns with Talisman. I'd take out Beserking only if you're hitting the 1s haste cap on your casts.
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I was just thinking about this. At what amount of haste do you hit that 1.0 sec cast on Arcane Blast during the use of IV and Bloodlust? I forgot the maths behind it.
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09/30/09, 9:19 AM
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#2332
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Von Kaiser
Human Mage
Гордунни (EU)
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Originally Posted by Cryosa
I was just thinking about this. At what amount of haste do you hit that 1.0 sec cast on Arcane Blast during the use of IV and Bloodlust? I forgot the maths behind it.
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BL(Heroism)+IV+haste potion+totem+moonkin+6%talents+876 paperdoll haste = 1.0 AB cast. Just experience, no hard numbers.
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09/30/09, 12:26 PM
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#2333
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Don Flamenco
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150% combined haste from all effects, noting that everything stacks multiplicatively if its a haste percentage, and additively with your haste if it is a haste rating addition.
2.5 / (1 + X) = 1.0
X = 1.5
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10/01/09, 3:15 AM
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#2334
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Glass Joe
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So, what are some common deviations from the common LB->Scorch->Spam FB rotation re-scorch and LB as needed. I feel my gear should be getting a much higher DPS from my gear and its mostly my playing style or lack of a more advanced rotation.
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10/01/09, 5:05 AM
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#2335
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Don Flamenco
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Originally Posted by lionelhutz
So, what are some common deviations from the common LB->Scorch->Spam FB rotation re-scorch and LB as needed. I feel my gear should be getting a much higher DPS from my gear and its mostly my playing style or lack of a more advanced rotation.
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The rotation for fire/ffb is pretty straightforward, so there isn't really any room for deviation. The main things to focus on are to keep living bomb up as much as possible, use as many HS procs as possible, and minimize your movement.
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10/01/09, 6:29 AM
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#2336
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Glass Joe
Gnome Mage
Bloodfeather (EU)
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I see end-game mages have different views on how much haste they should get. Have elitist found any softcap for haste?
If so, how much haste should an arcane mage and a ff/ttw mage stack?
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10/01/09, 7:13 AM
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#2337
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Glass Joe
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Originally Posted by Einhander
BL(Heroism)+IV+haste potion+totem+moonkin+6%talents+876 paperdoll haste = 1.0 AB cast. Just experience, no hard numbers.
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Originally Posted by tungland
I see end-game mages have different views on how much haste they should get. Have elitist found any softcap for haste?
If so, how much haste should an arcane mage and a ff/ttw mage stack?
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Your numbers intrigued me so I did some maths this question for non troll arcane mages. I based this the assumptions that haste rating stacks additively and then the % haste granted by rating is multiplicative with the other sources of haste.
For haste sources I came up with
500 rating from potion of speed
3% from moonkin/ret paladin
5% from Ele Shaman
6% from Talent Netherwind Presence (arcane only)
30% from Bloodlust/heroism
20% from Icy Veins
20% from Beserking (troll only) (not used)
and a minimum cast time of 1.0 sec, or the minimum gcd.
the formula should be
/32.79)/100))*IV*BL/Hero*haste talent*totem*moonkin)}=1.0)
since we have to solve for haste rating (r from here on) we end up with
/32.790/100))*1.2*1.3*1.06*1.05*1.03)}=1) | | then | /32.79)/100))*1.7883684)}=1) | | then | /32.79)/100))*1.7883684))}*((1+(((r+500)/32.79)/100))*1.7883684)=1((1+(((r+500)/32.79)/100))*1.7883684)) | | then | /32.79)/100))*1.7883684) | | then | /32.79)/100))*1.7883684}{1.7883684}) | | then | /32.79)/100)) | | then | /32.79)/100)-1) | | then | /32.79)}{100}) | | then | /32.79)}{100}*100) | | then | }{32.79}) | | then | }{32.79}*32.79) | | then |  | | then |  | | then | |
Soft Caps as Follows
| Troll Arcane=41 haste rating (stacking beserk/iv/hero/pot) | | Arcane=805 haste rating | | Troll fire=2051 haste rating (stacking beserk/hero/pot) | | Fire=3200 haste rating |
I'm assuming my maths are right, but it has been 10 years since I had a math class and I wasn't able to find a definitive answer on how the different % haste bonuses stacked.
This comes out to be a 60% reduction of cast time, so if you were to cast evocation at this point you would finish channeling your evocation cast in 2.4 seconds.
Last edited by Reejerey : 10/01/09 at 3:43 PM.
Reason: Added a quote and fixed grammar and spelling errors. Formatted math in latex. Added caps for fire mages and trolls
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10/01/09, 12:15 PM
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#2338
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Glass Joe
Blood Elf Mage
Vek'nilash (EU)
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Thank you! That is a very clear explanation for the question I asked. I did find some formulas, but didnt really get what ratings or percentages should go where. Thanks, very helpfull!
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10/01/09, 7:19 PM
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#2339
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Glass Joe
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Not a problem, I couldn't find the information either.
Soft cap on haste is a little misleading, but when you hit the "soft cap" is when you stop stacking some haste cd's and start chaining them. The actual soft cap would be when you would have a cast time under 1.0 for seconds with only one haste cd (bl/hero or iv or haste pot), and even then here's 3 seperate drops in the values of haste, the biggest being when you have a 1.0 sec ab/hasted am cast with just icy veins up, seeing as it the only one that you could use multiple times in most fights. That point is at 2680 haste rating, which is probably not going to be attainable from current gear without severely gimping other stats.
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10/03/09, 9:10 PM
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#2340
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Glass Joe
Blood Elf Mage
Jubei'Thos
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So for all the top mages out there, at what haste lvl would you stop at and move on to other stats? Around 700 or 800 haste? what about crits and spell power? My SP is at 2652, Haste at 710, crits at 31%. I can switch my trinket of Fetish of Volatile Power to Abyssal Rune like Rawr tell me and improve my haste to around 794 but drop my crits %. What should i do?
Any one have the math to why Reign of the Dead is rank so high? I have it but it does not help out my dps much. Thanks
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10/04/09, 2:07 AM
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#2341
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Glass Joe
Human Mage
Cenarion Circle
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I have a little question about activity reports when you use Recount, WWS Stats, or World of Logs. I'm an arcane mage, but I usually have 2 fire/arcane mages in my raids with me. In these logs, it says my activity is lower than the fire mages, even though we have similar dps. Is this largely due to where a fire mage has Living Bomb and their Pyroblast DoT on the boss at all times and an arcane mage not really having a dot? I was just wondering if this theory would explain the differences, especially in fights where you move around a lot.
Last edited by krazytoast : 10/04/09 at 2:28 AM.
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10/05/09, 2:29 PM
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#2342
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Glass Joe
Sebz
Orc Druid
No WoW Account
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I deviated from the standard 20/53/0 and came up with this instead:
The World of Warcraft Armory - 18/53/0
It takes two points from 'Arcane - Student of the Mind' (spirit) and puts them into 'Fire - Flame Throwing' (range).
I didn't think a reduction in spirit would matter and the range could pay off in the long run. But, I pose the question, will this hurt me in longer fights or will I not even tell the difference?
Also, is this a decent build for raiding? Please advise. Thank you.
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10/05/09, 2:42 PM
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#2343
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Glass Joe
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The range talent is nice for fights where the boss moves around a bit, but barring that, remember that spirit converts to crit rating at up to .7% of your spirit as crit rating depending on glyphs and gear.
So basically if you have 500 spirit you'd end up with 550 spirit or an extra 35 points of crit rating and additional mana regen.
Student of the Mind also should get better with gear.
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10/05/09, 3:28 PM
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#2344
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Glass Joe
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If you have 2 trinkets that will automatically proc spellpower, can both trinkets go off or is their a cap that both trinkets cannot fire at the same time? Im a little confused on trinkets and im trying to figure out why everyone else is beating me in DPS as my gear is fairly good but dam its disheartning to see hunters and stuff out DPS me 
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10/05/09, 5:59 PM
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#2345
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Don Flamenco
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Proc and use trinkets can happen at the same time, proc trinkets can happen at the same time as other proc trinkets, but you cant activate two use trinkets at the same time.
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10/05/09, 6:48 PM
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#2346
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Glass Joe
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Originally Posted by Sebz
I deviated from the standard 20/53/0 and came up with this instead:
The World of Warcraft Armory - 18/53/0
It takes two points from 'Arcane - Student of the Mind' (spirit) and puts them into 'Fire - Flame Throwing' (range).
I didn't think a reduction in spirit would matter and the range could pay off in the long run. But, I pose the question, will this hurt me in longer fights or will I not even tell the difference?
Also, is this a decent build for raiding? Please advise. Thank you.
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You're on the right track, but I've found that 1/2 in Flame Throwing never gives me any problems with range in Ulduar or TotC. Also, since fire is a pretty mana forgiving spec to begin with, it's better to put two points in Magic Absoprtion instead of Clearcasting for greater survivability.
19/52/0
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10/05/09, 7:26 PM
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#2347
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Von Kaiser
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Originally Posted by Tribat
You're on the right track, but I've found that 1/2 in Flame Throwing never gives me any problems with range in Ulduar or TotC. Also, since fire is a pretty mana forgiving spec to begin with, it's better to put two points in Magic Absoprtion instead of Clearcasting for greater survivability.
19/52/0
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I don't disagree with your advice at all about Magic Absorption. However, every rawr simulation I've done gives me more DPS from 1 pt Arcane Meditation as opposed to using it for the 2nd point in Student of the Mind.
So my suggestion would be to use Rawr and simulate it for yourself how much DPS you gain/lose from Student of the Mind. Its really a meager DPS talent, from my gear perspective, for any spec.
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10/05/09, 11:46 PM
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#2348
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Glass Joe
Blood Elf Paladin
Area 52
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I've looked around a bit and haven't seen anything to indicate otherwise, but I was wondering... is Frost is still the preferred leveling spec?
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10/06/09, 1:56 AM
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#2349
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Glass Joe
Sebz
Orc Druid
No WoW Account
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Originally Posted by CubbieBlue66
I've looked around a bit and haven't seen anything to indicate otherwise, but I was wondering... is Frost is still the preferred leveling spec?
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I've leveled frost from 70-76 and it's still doing well. It keeps the mobs at bay and does decent damage, especially when fingers of frost procs.
I'm getting 4k hits when fingers procs with mainly Kara gear.
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10/06/09, 7:33 AM
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#2350
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Glass Joe
Undead Mage
Ragnaros (EU)
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With living bomb now being castable on mulitple targets, Fire is a very viable levelling spec from 60-80 and it's a lot of fun too I found.
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