There's a BoE necklace drop in Naxxramas that you might be able to find the AH. I bought one for 1400g and then a week later we killed Malygos on 10 man and I got the quest reward necklace, which is a small upgrade over the BoE one.
There's also a spell hit PvP necklace that is very good (better than the badge one).
I've already got the maly neck and the BOE one is a downgrade (Chain of Latent Energies?) Cheers for pointing that out though I didn't look through BOE stuff, will check see what else there is.
New Fireball Spec has 0% hit talents.
Frostfire Spec has 3% hit talents.
Is making sure you have full hit more important than the 4 piece T7 set bonus?
It is fairly hard not to be hitcapped by the time you put together 4T7. Usually by the time you get that you are looking for ways to shed hit for more DPS stats. The real answer is "don't blindly go into hit gear. see how much dps you lose for hit itemization vs not being hitcapped". For me, for quite a while, I got better DPS without being hitcapped than swapping in "hit gear". This was because my "hit gear" was lower ivalue than my "dps gear".
The T7 pieces are close enough to best in class that the set bonuses often kick them into best in class, even though the 4T7 isn't all that large a bonus by itself.
Granted, my gear is kinda crap at the moment, but after the less than raving reviews I've read of the trinket on this site, I'm surprised Rawr values it so highly
PS: First time poster here, so be gentle when you point out my obvious mistakes.
Granted, my gear is kinda crap at the moment, but after the less than raving reviews I've read of the trinket on this site, I'm surprised Rawr values it so highly
PS: First time poster here, so be gentle when you point out my obvious mistakes.
Did you perhaps set the fight length to too long? Rawr might be trying to get more int so that you won't go oom half way through the fight.
Did you perhaps set the fight length to too long? Rawr might be trying to get more int so that you won't go oom half way through the fight.
Possibly - I set it to 300 seconds, which is quite a bit longer than most heroics I've done but not too much so and furthermore more in line with my limited Naxx-10 experience.
Possibly - I set it to 300 seconds, which is quite a bit longer than most heroics I've done but not too much so and furthermore more in line with my limited Naxx-10 experience.
You could try enabling reconstruct sequences, and see if you are reduced to wanding sometime in the middle of the fight... Or possibly you didn't have the mana replenishing buffs up?
No, it's fairly accuarate based on the results I got as well (although the Badge trinket came out above the darkmoon card as well).
The real reason, is simply put, there aren't many worthwhile trinkets right now. So 5th or 6th best sounds alot more impressive then it really is.
Well, it didn't seem right to me that the Darkmoon Card would outrank Sundial, as is the case Tue stated. And loading their mage in Rawr confirms that having a couple of buffs knocks Darkmoon from third down to nowhere in sight.
Well, it didn't seem right to me that the Darkmoon Card would outrank Sundial, as is the case Tue stated. And loading their mage in Rawr confirms that having a couple of buffs knocks Darkmoon from third down to nowhere in sight.
Yes, that was the case for me as well. After adding Judgment of the Wise and Mana Spring Totem, Darkmoon Card: Illusion is no longer in the top 10.
Thanks for the suggestions, they were the spot on.
For those people still looking for +hit there is also the Mantle of the Underhalls - Thottbot: World of Warcraft. While the stats are a little under either the Dark Runic Mantle or Duskweave Shoulders the fact that it is a very easy quest reward and it has +21 hit may make it fit better for some, plus it has a socket allowing customization for those that need it.
The big thing for mages is that we have now have a new "best in slot, pre-raid" hat. The [Titan-Forged Hood of Dominance] shoud be replacing everyone's [Hat of Wintry Doom] which was our previous "best in slot, pre-raid". Us non-PvPers now have a nice use for all those wintergrasp marks of honor - at least 40 of them that is.
The PvP aspect is nice and will only help - even for us non-PvPers (+34 Spell Power, -9 Int, +33 sta, +16 armor, +51 resil vs. hat of wintry doom). Even if you totally ignore the increases in stamina, armor and reslience, you are only loosing 9 points of int for +34 spell power. I'd count that as a win.
Last edited by jak3676 : 01/29/09 at 5:33 PM.
Reason: Edited to correct for socket bonus - good catch
I bought two hoods from Wintergrasp...one for PvP (haste) and one for a stamina set in PvE. If I had gemmed it for pure DPS, it would have actually been about equal to what I normally wear, but with hit instead of haste. I don't think you'll find anything equal in 10 man Naxx and most 25 man Naxx drops are also inferior, assuming you can use the hit.
I was considering the idea of opening a new thread with the best 10 man raid mage gear
Around i can search and find the best pre-raid gear and the best in-slot gear, but it seem that we are forgetting one of the main idea of Blizzard about WotLK
This expansion was made also for 10 man raiding guilds, like mine, and i guess there are many others around, and many mages that could find usefull a simple guide with some suggestion like this topic
Before opening the topic i'd like to know what you may think about it, if noone find this idea usefull, i'll avoid opening a new thread saving some time
The big thing for mages is that we have now have a new "best in slot, pre-raid" hat. The [Titan-Forged Hood of Dominance] shoud be replacing everyone's [Hat of Wintry Doom] which was our previous "best in slot, pre-raid". Us non-PvPers now have a nice use for all those wintergrasp marks of honor - at least 40 of them that is.
The PvP aspect is nice and will only help - even for us non-PvPers (+34 Spell Power, -9 Int, +33 sta, +16 armor, +51 resil vs. hat of wintry doom). Even if you totally ignore the increases in stamina, armor and reslience, you are only loosing 9 points of int for +34 spell power. I'd count that as a win.
Honestly, you should consider the Subjugation as well. Itemization wise, combined with the Hateful [or deadly if you can snag it] heads, you have the options of a hit head [Dominance], a haste head [Subjugation], and a crit head [Hateful] that all have a meta-gem slot and are at least as good as Hat of Wintry Doom once enchanted and gemmed. They also have the perk of additional stamina and comprable intellect. Realizing that PvP isn't everyone's cup of tea, remember that access to these three heads is far from arena-limited. Two are from Wintergrasp, which is not hard to gain marks in unless your schedule is really funny, and Hateful can be obtained by honor which, hey look, you got from Wintergrasp.
[quick edit]Also, it means you can grab the one that is best for your spec, or, if you're like me, grab all three and have one for whatever the situation calls for based on having a boomkin or spriest around [or not] and spec changes [which happen frequently for me].
Hateful items require either arena rating + arena points + honor points, or emblems of valor from 25-mans. Probably not attainable for most pre-raid mages.
Hateful items require either arena rating + arena points + honor points, or emblems of valor from 25-mans. Probably not attainable for most pre-raid mages.
Bah, you're right, I'm thinking Savage, which isn't as good of a head as Hateful. It DOES provide a crit option with high spellpower, however, so the point still stands [still has red and meta sockets as well], as it is available for Honor or Emblems.
Not sure we're still updating the front page - but I noticed that we never really listed out all the BOE raid gear you're starting to find cluttering up the AH. Lots of good stuff there if you have some gold to burn. Although most of it comes with spirit or mp5. Here's the current list of BOE stuff that I could find.